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In order to track down possible bugs, you will need a debug buid so you
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can get a backtrace with [gdb](http://www.gnu.org/software/gdb/) or
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[lldb](http://lldb.llvm.org/).
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If you're building for the first time, run `npm run installDebug` (or `BUILD_ONLY=true npm link`)
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Note that you should run `rm -rf build/Release` (or `rd /s /q build/Release` in Windows) to make sure a release build doesn't get loaded instead of the debug build.
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If you're doing a subsequent rebuild of NodeGit in debug, the clean function will cause a lot of extraneous recompilation of things you probably didn't change (like the vendor dependencies). If you need to regenerate the C++ files and recompile you can run `npm run rebuildDebug`, or `npm run recompileDebug` if you've manually updated the C++ files and don't want them to regenerate.
In order to track down possible bugs, you will need a debug buid so you
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can get a backtrace with [gdb](http://www.gnu.org/software/gdb/) or
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[lldb](http://lldb.llvm.org/).
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+
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If you're building for the first time, run `npm run installDebug` (or `BUILD_ONLY=true npm link`)
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Note that you should run `rm -rf build/Release` (or `rd /s /q build/Release` in Windows) to make sure a release build doesn't get loaded instead of the debug build.
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If you're doing a subsequent rebuild of NodeGit in debug, the clean function will cause a lot of extraneous recompilation of things you probably didn't change (like the vendor dependencies). If you need to regenerate the C++ files and recompile you can run `npm run rebuildDebug`, or `npm run recompileDebug` if you've manually updated the C++ files and don't want them to regenerate.
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