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Recomputed Hexapod is sometimes not equal to Updated Hexapod. Why? #41

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  1. added
    bugSomething isn't working
    help wantedExtra attention is needed
    PRIORITYThis should be addressed first
    on Apr 13, 2020
  2. changed the title [-]Recomputed Hexapod != Updated Hexapod[/-] [+]Why is Recomputed Hexapod != Updated Hexapod ????[/+] on Apr 13, 2020
  3. mithi commented on Apr 13, 2020

    @mithi
    OwnerAuthor

    The legs are sinking. Problem in
    inverse_kinematics_update(), see image below
    Screen Shot 2020-04-14 at 4 29 57 AM

  4. pinned this issue on Apr 14, 2020
  5. changed the title [-]Why is Recomputed Hexapod != Updated Hexapod ????[/-] [+]Recomputed Hexapod not equal to Updated Hexapod. Why?[/+] on Apr 14, 2020
  6. mithi commented on Apr 14, 2020

    @mithi
    OwnerAuthor

    Screen Shot 2020-04-15 at 3 59 34 AM

  7. mithi commented on Apr 15, 2020

    @mithi
    OwnerAuthor

    Screen Shot 2020-04-15 at 4 43 34 PM

    Screen Shot 2020-04-15 at 4 43 54 PM

  8. changed the title [-]Recomputed Hexapod not equal to Updated Hexapod. Why?[/-] [+]Recomputed Hexapod is sometimes not equal to Updated Hexapod. Why?[/+] on Apr 15, 2020
  9. unpinned this issue on Apr 15, 2020
  10. removed
    PRIORITYThis should be addressed first
    on Apr 16, 2020
  11. pinned this issue on Apr 16, 2020
  12. unpinned this issue on Apr 16, 2020
  13. mithi commented on May 2, 2020

    @mithi
    OwnerAuthor

    There must be a wrong assumption in the IK algorithm here...

  14. removed
    bugSomething isn't working
    help wantedExtra attention is needed
    on Jun 18, 2020
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