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230 lines (230 loc) · 7.05 KB
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{
"codemon": [
{
"name": "Python",
"type": "Interpreted/Dynamic",
"description": "Versatile language with rapid prototyping capabilities",
"power": "85",
"accuracy": "90",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Go",
"type": "Compiled/Concurrent",
"description": "Fast compilation and built-in concurrency support",
"power": "90",
"accuracy": "85",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Rust",
"type": "Systems/Memory-Safe",
"description": "Memory safety without garbage collection",
"power": "95",
"accuracy": "80",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "OCaml",
"type": "Functional/Type-Safe",
"description": "Advanced type system with pattern matching",
"power": "80",
"accuracy": "95",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "C#",
"type": "Managed/Enterprise",
"description": "Microsoft's managed language with rich ecosystem",
"power": "85",
"accuracy": "85",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "JavaScript & TypeScript",
"type": "Web/Script",
"description": "Dynamic web language with type safety option",
"power": "70",
"accuracy": "90",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
}
],
"abilities": [
{
"name": "Rapid Prototype",
"type": "Passive",
"description": "Starts battle with +10 Speed bonus. Status effects last 1 less turn.",
"power": "28",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "10"
},
{
"name": "Ecosystem Call",
"type": "Utility",
"description": "Temporarily gains a secondary type for 3 turns.",
"power": "28",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Fast Compilation",
"type": "Physical",
"description": "Quick attack with 30% chance to reduce target's Speed by 1 stage.",
"power": "25",
"accuracy": "90",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "-1"
},
{
"name": "Goroutine Swarm",
"type": "Special",
"description": "Deals special damage. 25% chance to inflict 'Concurrency Lock'.",
"power": "35",
"accuracy": "85",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Borrow Checker",
"type": "Defensive",
"description": "Reduces incoming damage by 40%. 20% chance to reflect damage.",
"power": "25",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "2",
"statusEffectSpecialDefense": "2",
"statusEffectSpeed": "0"
},
{
"name": "Zero-Cost Abstraction",
"type": "Special",
"description": "Deals special damage. 35% chance to inflict 'Memory Leak'.",
"power": "25",
"accuracy": "80",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Type Inference",
"type": "Passive",
"description": "All abilities gain +10% accuracy. +15% crit vs multi-type targets.",
"power": "24",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Pattern Matching",
"type": "Special",
"description": "Deals special damage. +25 bonus vs C++ and JS/TS.",
"power": "44",
"accuracy": "85",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Garbage Collection",
"type": "Recovery",
"description": "Heals 30% max HP and removes one debuff. 25% chance to gain +1 Defense.",
"power": "25",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "1",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "LINQ Query",
"type": "Special",
"description": "Deals special damage. 30% chance to inflict 'Data Binding Error'.",
"power": "45",
"accuracy": "85",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Asynchronous Promise",
"type": "Special",
"description": "Deals initial damage + 25 delayed damage. 25% chance of Callback Hell.",
"power": "48",
"accuracy": "75",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
},
{
"name": "Framework Flux",
"type": "Passive",
"description": "40% chance each turn to gain +1 random stat. 10% chance to lose -1.",
"power": "38",
"accuracy": "100",
"statusEffectAttack": "0",
"statusEffectSpecialAttack": "0",
"statusEffectDefense": "0",
"statusEffectSpecialDefense": "0",
"statusEffectSpeed": "0"
}
],
"languageAbilities": {
"python": ["Rapid Prototype", "Ecosystem Call"],
"go": ["Fast Compilation", "Goroutine Swarm"],
"rust": ["Borrow Checker", "Zero-Cost Abstraction"],
"ocaml": ["Type Inference", "Pattern Matching"],
"csharp": ["Garbage Collection", "LINQ Query"],
"javascript": ["Asynchronous Promise", "Framework Flux"]
}
}