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NetServer.cs
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351 lines (312 loc) · 11.6 KB
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using System;
using System.Collections.Generic;
using System.Text;
using LiteNetLib.Utils;
namespace LiteNetLib
{
public sealed class NetServer : NetBase
{
private readonly Dictionary<NetEndPoint, NetPeer> _peers;
private readonly Dictionary<NetEndPoint, ulong> _peerConnectionIds;
private readonly int _maxClients;
private readonly Queue<NetEndPoint> _peersToRemove;
private readonly string _connectKey;
/// <summary>
/// Creates server object
/// </summary>
/// <param name="listener">Listener of server events</param>
/// <param name="maxClients">Maximum clients</param>
/// <param name="key">Application key to identify connecting clients</param>
public NetServer(INetEventListener listener, int maxClients, string key) : base(listener)
{
_peers = new Dictionary<NetEndPoint, NetPeer>();
_peerConnectionIds = new Dictionary<NetEndPoint, ulong>();
_peersToRemove = new Queue<NetEndPoint>(maxClients);
_maxClients = maxClients;
_connectKey = key;
}
/// <summary>
/// Connected peers count
/// </summary>
public int PeersCount
{
get { return _peers.Count; }
}
/// <summary>
/// Get copy of current connected peers
/// </summary>
/// <returns>Array with connected peers</returns>
public NetPeer[] GetPeers()
{
NetPeer[] peers;
int num = 0;
lock (_peers)
{
peers = new NetPeer[_peers.Count];
foreach (NetPeer netPeer in _peers.Values)
{
peers[num++] = netPeer;
}
}
return peers;
}
private void RemovePeer(NetPeer peer)
{
lock (_peersToRemove)
{
_peersToRemove.Enqueue(peer.EndPoint);
}
}
/// <summary>
/// Disconnect peer from server
/// </summary>
/// <param name="peer">peer to disconnect</param>
public void DisconnectPeer(NetPeer peer)
{
if (peer != null && _peers.ContainsKey(peer.EndPoint))
{
peer.CreateAndSend(PacketProperty.Disconnect);
var netEvent = CreateEvent(NetEventType.Disconnect);
netEvent.Peer = peer;
netEvent.DisconnectReason = DisconnectReason.DisconnectPeerCalled;
EnqueueEvent(netEvent);
RemovePeer(peer);
}
}
public override void Stop()
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
netPeer.CreateAndSend(PacketProperty.Disconnect);
}
ClearPeers();
base.Stop();
}
private void ClearPeers()
{
lock (_peers)
{
_peers.Clear();
_peerConnectionIds.Clear();
}
}
protected override void ProcessReceiveError(int socketErrorCode)
{
ClearPeers();
var netEvent = CreateEvent(NetEventType.Error);
netEvent.AdditionalData = socketErrorCode;
EnqueueEvent(netEvent);
}
protected override void PostProcessEvent(int deltaTime)
{
//Process acks
lock (_peers)
{
foreach (NetPeer netPeer in _peers.Values)
{
if (netPeer.TimeSinceLastPacket > DisconnectTimeout)
{
netPeer.DebugWrite("Disconnect by timeout: {0} > {1}", netPeer.TimeSinceLastPacket, DisconnectTimeout);
var netEvent = CreateEvent(NetEventType.Disconnect);
netEvent.Peer = netPeer;
netEvent.DisconnectReason = DisconnectReason.Timeout;
EnqueueEvent(netEvent);
lock (_peersToRemove)
{
_peersToRemove.Enqueue(netPeer.EndPoint);
}
}
else
{
netPeer.Update(deltaTime);
}
}
lock (_peersToRemove)
{
while (_peersToRemove.Count > 0)
{
var ep = _peersToRemove.Dequeue();
_peers.Remove(ep);
_peerConnectionIds.Remove(ep);
SocketRemovePeer(ep);
}
}
}
}
internal override void ReceiveFromPeer(NetPacket packet, NetEndPoint remoteEndPoint)
{
NetPeer fromPeer;
if (_peers.TryGetValue(remoteEndPoint, out fromPeer))
{
var netEvent = CreateEvent(NetEventType.Receive);
netEvent.Peer = fromPeer;
netEvent.RemoteEndPoint = fromPeer.EndPoint;
netEvent.DataReader.SetSource(packet.GetPacketData());
EnqueueEvent(netEvent);
}
}
internal override void ProcessSendError(NetEndPoint remoteEndPoint, int socketErrorCode)
{
NetPeer fromPeer;
if (_peers.TryGetValue(remoteEndPoint, out fromPeer))
{
var netEvent = CreateEvent(NetEventType.Disconnect);
netEvent.Peer = fromPeer;
netEvent.DisconnectReason = DisconnectReason.SocketSendError;
netEvent.AdditionalData = socketErrorCode;
EnqueueEvent(netEvent);
RemovePeer(fromPeer);
}
base.ProcessSendError(remoteEndPoint, socketErrorCode);
}
private void SendConnectAccept(NetPeer peer, ulong id)
{
//Reset connection timer
peer.StartConnectionTimer();
//Make initial packet
var connectPacket = NetPacket.CreateRawPacket(PacketProperty.ConnectAccept, 8);
//Add data
FastBitConverter.GetBytes(connectPacket, 1, id);
//Send raw
SendRaw(connectPacket, peer.EndPoint);
}
protected override void ReceiveFromSocket(byte[] reusableBuffer, int count, NetEndPoint remoteEndPoint)
{
NetPacket packet;
NetPeer netPeer;
//Check peers
if (_peers.TryGetValue(remoteEndPoint, out netPeer))
{
packet = netPeer.GetPacketFromPool(init: false);
//Bad packet check
if (!packet.FromBytes(reusableBuffer, count))
{
netPeer.Recycle(packet);
return;
}
//Send
if (packet.Property == PacketProperty.Disconnect)
{
if (BitConverter.ToUInt64(packet.RawData, 1) != _peerConnectionIds[remoteEndPoint])
{
//Old or incorrect disconnect
netPeer.Recycle(packet);
return;
}
RemovePeer(netPeer);
var netEvent = CreateEvent(NetEventType.Disconnect);
netEvent.Peer = netPeer;
netEvent.DisconnectReason = DisconnectReason.RemoteConnectionClose;
EnqueueEvent(netEvent);
}
else if (packet.Property == PacketProperty.ConnectRequest) //response with connect
{
ulong lastId = _peerConnectionIds[remoteEndPoint];
ulong newId = BitConverter.ToUInt64(packet.RawData, 1);
if (newId > lastId)
{
_peerConnectionIds[remoteEndPoint] = newId;
}
NetUtils.DebugWrite(ConsoleColor.Cyan, "ConnectRequest LastId: {0}, NewId: {1}, EP: {2}", lastId, newId, remoteEndPoint);
SendConnectAccept(netPeer, _peerConnectionIds[remoteEndPoint]);
netPeer.Recycle(packet);
}
else //throw out garbage packets
{
netPeer.ProcessPacket(packet);
}
return;
}
//Else add new peer
packet = new NetPacket();
if (!packet.FromBytes(reusableBuffer, count))
{
//Bad packet
return;
}
if (_peers.Count < _maxClients && packet.Property == PacketProperty.ConnectRequest)
{
string peerKey = Encoding.UTF8.GetString(packet.RawData, 9, packet.RawData.Length - 9);
if (peerKey != _connectKey)
{
NetUtils.DebugWrite(ConsoleColor.Cyan, "[NS] Peer connect reject. Invalid key: " + peerKey);
return;
}
//Getting new id for peer
netPeer = CreatePeer(remoteEndPoint);
//response with id
ulong connectionId = BitConverter.ToUInt64(packet.RawData, 1);
NetUtils.DebugWrite(ConsoleColor.Cyan, "[NS] Received peer connect request Id: {0}, EP: {1}", connectionId, remoteEndPoint);
SendConnectAccept(netPeer, connectionId);
//clean incoming packet
netPeer.Recycle(packet);
lock (_peers)
{
_peers.Add(remoteEndPoint, netPeer);
_peerConnectionIds.Add(remoteEndPoint, connectionId);
}
var netEvent = CreateEvent(NetEventType.Connect);
netEvent.Peer = netPeer;
EnqueueEvent(netEvent);
}
}
public void SendToClients(NetDataWriter writer, SendOptions options)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
netPeer.Send(writer, options);
}
}
public void SendToClients(byte[] data, SendOptions options)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
netPeer.Send(data, options);
}
}
public void SendToClients(byte[] data, int start, int length, SendOptions options)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
netPeer.Send(data, start, length, options);
}
}
public void SendToClients(NetDataWriter writer, SendOptions options, NetPeer excludePeer)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
if (netPeer != excludePeer)
{
netPeer.Send(writer, options);
}
}
}
public void SendToClients(byte[] data, SendOptions options, NetPeer excludePeer)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
if(netPeer != excludePeer)
{
netPeer.Send(data, options);
}
}
}
public void SendToClients(byte[] data, int start, int length, SendOptions options, NetPeer excludePeer)
{
lock (_peers)
foreach (NetPeer netPeer in _peers.Values)
{
if (netPeer != excludePeer)
{
netPeer.Send(data, start, length, options);
}
}
}
}
}