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NetPeer.cs
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665 lines (576 loc) · 22.6 KB
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using LiteNetLib.Utils;
namespace LiteNetLib
{
public sealed class NetPeer
{
//Flow control
private int _currentFlowMode;
private int _sendedPacketsCount;
private int _flowTimer;
//Ping and RTT
private int _ping;
private int _rtt;
private int _avgRtt;
private int _rttCount;
private int _goodRttCount;
private ushort _pingSequence;
private ushort _remotePingSequence;
private int _pingInterval;
private int _pingSendTimer;
private const int RttResetDelay = 1000;
private int _rttResetTimer;
private DateTime _pingTimeStart;
private DateTime _lastPacketReceivedStart;
//Common
private readonly Stack<NetPacket> _packetPool;
private readonly NetEndPoint _remoteEndPoint;
private readonly long _id;
private readonly NetBase _peerListener;
//Channels
private readonly ReliableChannel _reliableOrderedChannel;
private readonly ReliableChannel _reliableUnorderedChannel;
private readonly SequencedChannel _sequencedChannel;
private readonly SimpleChannel _simpleChannel;
private int _windowSize = NetConstants.DefaultWindowSize;
//MTU
private int _mtu = NetConstants.PossibleMtu[0];
private int _mtuIdx;
private bool _finishMtu;
private int _mtuCheckTimer;
private int _mtuCheckAttempts;
private const int MtuCheckDelay = 1000;
private const int MaxMtuCheckAttempts = 10;
private readonly object _mtuMutex = new object();
//Fragment
private class IncomingFragments
{
public NetPacket[] Fragments;
public int ReceivedCount;
public int TotalSize;
}
private ushort _fragmentId;
private readonly Dictionary<ushort, IncomingFragments> _holdedFragments;
//DEBUG
internal ConsoleColor DebugTextColor = ConsoleColor.DarkGreen;
public NetEndPoint EndPoint
{
get { return _remoteEndPoint; }
}
public int Ping
{
get { return _ping; }
}
public int PingInterval
{
get { return _pingInterval; }
set { _pingInterval = value; }
}
public int CurrentFlowMode
{
get { return _currentFlowMode; }
}
public long Id
{
get { return _id; }
}
public int Mtu
{
get { return _mtu; }
}
public int TimeSinceLastPacket
{
get { return (int)(DateTime.UtcNow - _lastPacketReceivedStart).TotalMilliseconds; }
}
public NetBase Handler
{
get { return _peerListener; }
}
public int PacketsCountInReliableQueue
{
get { return _reliableUnorderedChannel.PacketsInQueue; }
}
public int PacketsCountInReliableOrderedQueue
{
get { return _reliableOrderedChannel.PacketsInQueue; }
}
internal NetPeer(NetBase peerListener, NetEndPoint remoteEndPoint)
{
_peerListener = peerListener;
_id = remoteEndPoint.GetId();
_remoteEndPoint = remoteEndPoint;
_avgRtt = 0;
_rtt = 0;
_pingSendTimer = 0;
_reliableOrderedChannel = new ReliableChannel(this, true, _windowSize);
_reliableUnorderedChannel = new ReliableChannel(this, false, _windowSize);
_sequencedChannel = new SequencedChannel(this);
_simpleChannel = new SimpleChannel(this);
_packetPool = new Stack<NetPacket>();
_holdedFragments = new Dictionary<ushort, IncomingFragments>();
}
private static PacketProperty SendOptionsToProperty(SendOptions options)
{
switch (options)
{
case SendOptions.ReliableUnordered:
return PacketProperty.Reliable;
case SendOptions.Sequenced:
return PacketProperty.Sequenced;
case SendOptions.ReliableOrdered:
return PacketProperty.ReliableOrdered;
default:
return PacketProperty.None;
}
}
public int GetMaxSinglePacketSize(SendOptions options)
{
return _mtu - NetPacket.GetHeaderSize(SendOptionsToProperty(options));
}
public void Send(byte[] data, SendOptions options)
{
Send(data, 0, data.Length, options);
}
public void Send(NetDataWriter dataWriter, SendOptions options)
{
Send(dataWriter.Data, 0, dataWriter.Length, options);
}
public void Send(byte[] data, int start, int length, SendOptions options)
{
//Prepare
PacketProperty property = SendOptionsToProperty(options);
int headerSize = NetPacket.GetHeaderSize(property);
//Check fragmentation
if (length + headerSize > _mtu)
{
if (options == SendOptions.Sequenced || options == SendOptions.Unreliable)
{
throw new Exception("Unreliable packet size > allowed (" + (_mtu - headerSize) + ")");
}
int packetFullSize = _mtu - headerSize;
int packetDataSize = packetFullSize - NetConstants.FragmentHeaderSize;
int fullPacketsCount = length / packetDataSize;
int lastPacketSize = length % packetDataSize;
int totalPackets = fullPacketsCount + (lastPacketSize == 0 ? 0 : 1);
DebugWrite("MTU: {0}, HDR: {1}, PFS: {2}, PDS: {3}, FPC: {4}, LPS: {5}, TP: {6}",
_mtu, headerSize, packetFullSize, packetDataSize, fullPacketsCount, lastPacketSize, totalPackets);
if (totalPackets > ushort.MaxValue)
{
throw new Exception("Too many fragments: " + totalPackets + " > " + ushort.MaxValue);
}
for (ushort i = 0; i < fullPacketsCount; i++)
{
NetPacket p = GetPacketFromPool(property, packetFullSize);
p.FragmentId = _fragmentId;
p.FragmentPart = i;
p.FragmentsTotal = (ushort)totalPackets;
p.IsFragmented = true;
p.PutData(data, i * packetDataSize, packetDataSize);
SendPacket(p);
}
if (lastPacketSize > 0)
{
NetPacket p = GetPacketFromPool(property, lastPacketSize + NetConstants.FragmentHeaderSize);
p.FragmentId = _fragmentId;
p.FragmentPart = (ushort)fullPacketsCount; //last
p.FragmentsTotal = (ushort)totalPackets;
p.IsFragmented = true;
p.PutData(data, fullPacketsCount * packetDataSize, lastPacketSize);
SendPacket(p);
}
_fragmentId++;
return;
}
//Else just send
NetPacket packet = GetPacketFromPool(property, length);
packet.PutData(data, start, length);
SendPacket(packet);
}
internal void CreateAndSend(PacketProperty property)
{
NetPacket packet = GetPacketFromPool(property);
SendPacket(packet);
}
private void CreateAndSend(PacketProperty property, ushort sequence)
{
NetPacket packet = GetPacketFromPool(property);
packet.Sequence = sequence;
SendPacket(packet);
}
//from user thread, our thread, or recv?
private void SendPacket(NetPacket packet)
{
switch (packet.Property)
{
case PacketProperty.Reliable:
DebugWrite("[RS]Packet reliable");
_reliableUnorderedChannel.AddToQueue(packet);
break;
case PacketProperty.Sequenced:
DebugWrite("[RS]Packet sequenced");
_sequencedChannel.AddToQueue(packet);
break;
case PacketProperty.ReliableOrdered:
DebugWrite("[RS]Packet reliable ordered");
_reliableOrderedChannel.AddToQueue(packet);
break;
case PacketProperty.None:
DebugWrite("[RS]Packet simple");
if (_peerListener.GetMaxFlowMode() == -1)
{
SendRawData(packet.RawData);
Recycle(packet);
}
else
{
_simpleChannel.AddToQueue(packet);
}
break;
case PacketProperty.MtuCheck:
if (!SendRawData(packet.RawData))
{
_finishMtu = true;
}
Recycle(packet);
break;
case PacketProperty.AckReliable:
case PacketProperty.AckReliableOrdered:
case PacketProperty.Ping:
case PacketProperty.Pong:
case PacketProperty.Disconnect:
case PacketProperty.MtuOk:
SendRawData(packet.RawData);
Recycle(packet);
break;
default:
throw new Exception("Unknown packet property: " + packet.Property);
}
}
private void UpdateRoundTripTime(int roundTripTime)
{
//Calc average round trip time
_rtt += roundTripTime;
_rttCount++;
_avgRtt = _rtt/_rttCount;
//flowmode 0 = fastest
//flowmode max = lowest
if (_avgRtt < _peerListener.GetStartRtt(_currentFlowMode - 1))
{
if (_currentFlowMode <= 0)
{
//Already maxed
return;
}
_goodRttCount++;
if (_goodRttCount > NetConstants.FlowIncreaseThreshold)
{
_goodRttCount = 0;
_currentFlowMode--;
DebugWrite("[PA]Increased flow speed, RTT: {0}, PPS: {1}", _avgRtt, _peerListener.GetPacketsPerSecond(_currentFlowMode));
}
}
else if(_avgRtt > _peerListener.GetStartRtt(_currentFlowMode))
{
_goodRttCount = 0;
if (_currentFlowMode < _peerListener.GetMaxFlowMode())
{
_currentFlowMode++;
DebugWrite("[PA]Decreased flow speed, RTT: {0}, PPS: {1}", _avgRtt, _peerListener.GetPacketsPerSecond(_currentFlowMode));
}
}
}
[Conditional("DEBUG_MESSAGES")]
internal void DebugWrite(string str, params object[] args)
{
NetUtils.DebugWrite(DebugTextColor, str, args);
}
[Conditional("DEBUG_MESSAGES"), Conditional("DEBUG")]
internal void DebugWriteForce(string str, params object[] args)
{
NetUtils.DebugWriteForce(DebugTextColor, str, args);
}
internal NetPacket GetPacketFromPool(PacketProperty property = PacketProperty.None, int size=0, bool init=true)
{
NetPacket packet = null;
lock (_packetPool)
{
if (_packetPool.Count > 0)
{
packet = _packetPool.Pop();
}
}
if(packet == null)
{
packet = new NetPacket();
}
if(init)
packet.Init(property, size);
return packet;
}
internal void Recycle(NetPacket packet)
{
packet.RawData = null;
lock (_packetPool)
{
_packetPool.Push(packet);
}
}
internal void AddIncomingPacket(NetPacket p)
{
if (p.IsFragmented)
{
DebugWrite("Fragment. Id: {0}, Part: {1}, Total: {2}", p.FragmentId, p.FragmentPart, p.FragmentsTotal);
//Get needed array from dictionary
ushort packetFragId = p.FragmentId;
IncomingFragments incomingFragments;
if (!_holdedFragments.TryGetValue(packetFragId, out incomingFragments))
{
incomingFragments = new IncomingFragments
{
Fragments = new NetPacket[p.FragmentsTotal]
};
_holdedFragments.Add(packetFragId, incomingFragments);
}
//Cache
var fragments = incomingFragments.Fragments;
//Fill array
fragments[p.FragmentPart] = p;
//Increase received fragments count
incomingFragments.ReceivedCount++;
//Increase total size
int dataOffset = p.GetHeaderSize() + NetConstants.FragmentHeaderSize;
incomingFragments.TotalSize += p.RawData.Length - dataOffset;
//Check for finish
if (incomingFragments.ReceivedCount != fragments.Length)
return;
DebugWrite("Received all fragments!");
NetPacket resultingPacket = GetPacketFromPool(p.Property, incomingFragments.TotalSize);
int resultingPacketOffset = resultingPacket.GetHeaderSize();
int firstFragmentSize = fragments[0].RawData.Length - dataOffset;
for (int i = 0; i < incomingFragments.ReceivedCount; i++)
{
//Create resulting big packet
int fragmentSize = fragments[i].RawData.Length - dataOffset;
Buffer.BlockCopy(
fragments[i].RawData,
dataOffset,
resultingPacket.RawData,
resultingPacketOffset + firstFragmentSize * i,
fragmentSize);
//Free memory
Recycle(fragments[i]);
fragments[i] = null;
}
//Send to process
_peerListener.ReceiveFromPeer(resultingPacket, _remoteEndPoint);
//Clear memory
Recycle(resultingPacket);
_holdedFragments.Remove(packetFragId);
}
else //Just simple packet
{
_peerListener.ReceiveFromPeer(p, _remoteEndPoint);
Recycle(p);
}
}
private void ProcessMtuPacket(NetPacket packet)
{
//MTU auto increase
if (packet.Property == PacketProperty.MtuCheck)
{
if (_mtuIdx < NetConstants.PossibleMtu.Length - 1 && packet.RawData.Length > _mtu)
{
DebugWrite("MTU check. Increase to: " + packet.RawData.Length);
lock (_mtuMutex)
{
_mtuIdx++;
}
_mtu = NetConstants.PossibleMtu[_mtuIdx];
_mtuCheckAttempts = 0;
}
var p = GetPacketFromPool(PacketProperty.MtuOk, 1);
p.RawData[1] = (byte) _mtuIdx;
SendPacket(p);
}
else //MtuOk
{
lock (_mtuMutex)
{
_mtuIdx = packet.RawData[1];
}
_mtu = NetConstants.PossibleMtu[_mtuIdx];
DebugWrite("MTU ok. Increase to: " + _mtu);
}
//maxed.
if (_mtuIdx == NetConstants.PossibleMtu.Length - 1)
{
_finishMtu = true;
}
}
internal void StartConnectionTimer()
{
_lastPacketReceivedStart = DateTime.UtcNow;
}
//Process incoming packet
internal void ProcessPacket(NetPacket packet)
{
_lastPacketReceivedStart = DateTime.UtcNow;
DebugWrite("[RR]PacketProperty: {0}", packet.Property);
switch (packet.Property)
{
//If we get ping, send pong
case PacketProperty.Ping:
if (NetUtils.RelativeSequenceNumber(packet.Sequence, _remotePingSequence) < 0)
{
Recycle(packet);
break;
}
DebugWrite("[PP]Ping receive, send pong");
_remotePingSequence = packet.Sequence;
Recycle(packet);
//send
CreateAndSend(PacketProperty.Pong, _remotePingSequence);
break;
//If we get pong, calculate ping time and rtt
case PacketProperty.Pong:
if (NetUtils.RelativeSequenceNumber(packet.Sequence, _pingSequence) < 0)
{
Recycle(packet);
break;
}
_pingSequence = packet.Sequence;
int rtt = (int)(DateTime.UtcNow - _pingTimeStart).TotalMilliseconds;
UpdateRoundTripTime(rtt);
DebugWrite("[PP]Ping: {0}", rtt);
Recycle(packet);
break;
//Process ack
case PacketProperty.AckReliable:
_reliableUnorderedChannel.ProcessAck(packet);
Recycle(packet);
break;
case PacketProperty.AckReliableOrdered:
_reliableOrderedChannel.ProcessAck(packet);
Recycle(packet);
break;
//Process in order packets
case PacketProperty.Sequenced:
_sequencedChannel.ProcessPacket(packet);
break;
case PacketProperty.Reliable:
_reliableUnorderedChannel.ProcessPacket(packet);
break;
case PacketProperty.ReliableOrdered:
_reliableOrderedChannel.ProcessPacket(packet);
break;
//Simple packet without acks
case PacketProperty.None:
AddIncomingPacket(packet);
return;
case PacketProperty.MtuCheck:
case PacketProperty.MtuOk:
ProcessMtuPacket(packet);
break;
default:
DebugWriteForce("Error! Unexpected packet type: " + packet.Property);
break;
}
}
internal bool SendRawData(byte[] data)
{
return _peerListener.SendRaw(data, 0, data.Length, _remoteEndPoint);
}
internal void Update(int deltaTime)
{
//Get current flow mode
int maxSendPacketsCount = _peerListener.GetPacketsPerSecond(_currentFlowMode);
int availableSendPacketsCount = maxSendPacketsCount - _sendedPacketsCount;
int currentMaxSend = Math.Min(availableSendPacketsCount, (maxSendPacketsCount*deltaTime) / NetConstants.FlowUpdateTime);
DebugWrite("[UPDATE]Delta: {0}ms, MaxSend: {1}", deltaTime, currentMaxSend);
//Pending acks
_reliableOrderedChannel.SendAcks();
_reliableUnorderedChannel.SendAcks();
//Pending send
int currentSended = 0;
while (currentSended < currentMaxSend)
{
//Get one of packets
if (_reliableOrderedChannel.SendNextPacket() ||
_reliableUnorderedChannel.SendNextPacket() ||
_sequencedChannel.SendNextPacket() ||
_simpleChannel.SendNextPacket())
{
currentSended++;
}
else
{
//no outgoing packets
break;
}
}
//Increase counter
_sendedPacketsCount += currentSended;
//ResetFlowTimer
_flowTimer += deltaTime;
if (_flowTimer >= NetConstants.FlowUpdateTime)
{
DebugWrite("[UPDATE]Reset flow timer, _sendedPackets - {0}", _sendedPacketsCount);
_sendedPacketsCount = 0;
_flowTimer = 0;
}
//Send ping
_pingSendTimer += deltaTime;
if (_pingSendTimer >= _pingInterval)
{
DebugWrite("[PP] Send ping...");
//reset timer
_pingSendTimer = 0;
//send ping
CreateAndSend(PacketProperty.Ping, _pingSequence);
//reset timer
_pingTimeStart = DateTime.UtcNow;
}
//RTT - round trip time
_rttResetTimer += deltaTime;
if (_rttResetTimer >= RttResetDelay)
{
_rttResetTimer = 0;
//Rtt update
_rtt = _avgRtt;
_ping = _avgRtt;
_peerListener.ConnectionLatencyUpdated(this, _ping);
_rttCount = 1;
}
//MTU - Maximum transmission unit
if (!_finishMtu)
{
_mtuCheckTimer += deltaTime;
if (_mtuCheckTimer >= MtuCheckDelay)
{
_mtuCheckTimer = 0;
_mtuCheckAttempts++;
if (_mtuCheckAttempts >= MaxMtuCheckAttempts)
{
_finishMtu = true;
}
else
{
lock (_mtuMutex)
{
//Send increased packet
if (_mtuIdx < NetConstants.PossibleMtu.Length - 1)
{
int newMtu = NetConstants.PossibleMtu[_mtuIdx + 1] - NetConstants.HeaderSize;
var p = GetPacketFromPool(PacketProperty.MtuCheck, newMtu);
SendPacket(p);
}
}
}
}
}
//MTU - end
}
}
}