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EventBase.h
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53 lines (41 loc) · 1.5 KB
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// Copyright Sebastian Jeckel 2014.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef REACT_DETAIL_EVENTBASE_H_INCLUDED
#define REACT_DETAIL_EVENTBASE_H_INCLUDED
#pragma once
#include "react/detail/Defs.h"
#include <utility>
#include "react/detail/ReactiveBase.h"
#include "react/detail/ReactiveInput.h"
#include "react/detail/graph/EventNodes.h"
/***************************************/ REACT_IMPL_BEGIN /**************************************/
///////////////////////////////////////////////////////////////////////////////////////////////////
/// EventStreamBase
///////////////////////////////////////////////////////////////////////////////////////////////////
template
<
typename D,
typename E
>
class EventStreamBase : public CopyableReactive<EventStreamNode<D,E>>
{
public:
EventStreamBase() = default;
EventStreamBase(const EventStreamBase&) = default;
template <typename T>
EventStreamBase(T&& t) :
EventStreamBase::CopyableReactive( std::forward<T>(t) )
{}
protected:
template <typename T>
void emit(T&& e) const
{
DomainSpecificInputManager<D>::Instance().AddInput(
*reinterpret_cast<EventSourceNode<D,E>*>(this->ptr_.get()),
std::forward<T>(e));
}
};
/****************************************/ REACT_IMPL_END /***************************************/
#endif // REACT_DETAIL_EVENTBASE_H_INCLUDED