forked from zmian/SwiftPasscodeLock
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAppDelegate.swift
More file actions
53 lines (38 loc) · 2.11 KB
/
Copy pathAppDelegate.swift
File metadata and controls
53 lines (38 loc) · 2.11 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
//
// AppDelegate.swift
// PasscodeLockDemo
//
// Created by Yanko Dimitrov on 8/29/15.
// Copyright © 2015 Yanko Dimitrov. All rights reserved.
//
import UIKit
import PasscodeLock
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
lazy var passcodeLockPresenter: PasscodeLockPresenter = {
let configuration = PasscodeLockConfiguration()
let presenter = PasscodeLockPresenter(mainWindow: self.window, configuration: configuration)
return presenter
}()
func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
passcodeLockPresenter.present()
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
passcodeLockPresenter.present()
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}