// Source : https://leetcode.com/problems/game-of-life/ // Author : Hao Chen // Date : 2019-03-20 /***************************************************************************************************** * * According to the Wikipedia's article: "The Game of Life, also known simply as Life, is a cellular * automaton devised by the British mathematician John Horton Conway in 1970." * * Given a board with m by n cells, each cell has an initial state live (1) or dead (0). Each cell * interacts with its eight neighbors (horizontal, vertical, diagonal) using the following four rules * (taken from the above Wikipedia article): * * Any live cell with fewer than two live neighbors dies, as if caused by under-population. * Any live cell with two or three live neighbors lives on to the next generation. * Any live cell with more than three live neighbors dies, as if by over-population.. * Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction. * * Write a function to compute the next state (after one update) of the board given its current state. * The next state is created by applying the above rules simultaneously to every cell in the current * state, where births and deaths occur simultaneously. * * Example: * * Input: * [ * [0,1,0], * [0,0,1], * [1,1,1], * [0,0,0] * ] * Output: * [ * [0,0,0], * [1,0,1], * [0,1,1], * [0,1,0] * ] * * Follow up: * * Could you solve it in-place? Remember that the board needs to be updated at the same time: * You cannot update some cells first and then use their updated values to update other cells. * In this question, we represent the board using a 2D array. In principle, the board is * infinite, which would cause problems when the active area encroaches the border of the array. How * would you address these problems? * ******************************************************************************************************/ class Solution { public: // the problem here is we need store two states in one cell, // one is the original state, another is the new state // So, we could store the state into the bit. // - Old State: the first bit from the right // - New State: the second bit from the right void liveCheck(vector>& board, int r, int c) { int cnt = 0; for (int i=r-1; i<=r+1; i++) { if (i < 0 || i>=board.size()) continue; for (int j=c-1; j<=c+1; j++) { if (j<0 || j>=board[0].size() || (i==r && j==c)) continue; if ( board[i][j] & 1 ) cnt++; } } //live -> die //if (board[r][c]==1 && (cnt < 2 || cnt > 3)) board[r][c] = 1; //live -> live if ( board[r][c] == 1 && (cnt == 2 || cnt == 3) ) board[r][c] = 3; //die -> live if ( board[r][c] == 0 && cnt == 3 ) board[r][c] = 2; } void gameOfLife(vector>& board) { for (int i=0; i>= 1; } } } };