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XnExternalBufferPool.cpp
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88 lines (75 loc) · 3.26 KB
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/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnExternalBufferPool.h"
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
XnExternalBufferPool::XnExternalBufferPool()
{
}
XnExternalBufferPool::~XnExternalBufferPool()
{
FreeAll(TRUE);
}
XnStatus XnExternalBufferPool::SetBuffers(XnUInt32 nCount, const XnGeneralBuffer* aBuffers)
{
XnStatus nRetVal = XN_STATUS_OK;
XN_VALIDATE_INPUT_PTR(aBuffers);
// make sure we have at least 3 buffers (user, stable and working)
if (nCount < 3)
{
XN_LOG_WARNING_RETURN(XN_STATUS_BAD_PARAM, XN_MASK_DDK, "ExternalBufferPool: at least 3 buffers are required!");
}
m_buffers.Clear();
// add buffers to the list
for (XnUInt32 i = 0; i < nCount; ++i)
{
nRetVal = m_buffers.AddLast(aBuffers[i]);
XN_IS_STATUS_OK(nRetVal);
}
return (XN_STATUS_OK);
}
XnStatus XnExternalBufferPool::AllocateBuffers(XnUInt32 nSize)
{
XnStatus nRetVal = XN_STATUS_OK;
// make sure all buffers are in the correct size
for (XnUInt32 i = 0; i < m_buffers.GetSize(); ++i)
{
if (m_buffers[i].nDataSize < nSize)
{
return XN_STATUS_ALLOC_FAILED;
}
}
// now "allocate" them
for (XnUInt32 i = 0; i < m_buffers.GetSize(); ++i)
{
nRetVal = AddNewBuffer(m_buffers[i].pData, m_buffers[i].nDataSize);
XN_IS_STATUS_OK(nRetVal);
}
return (XN_STATUS_OK);
}
void XnExternalBufferPool::DestroyBuffer(void* /*pBuffer*/)
{
}