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<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems>
<SharedGUID>f669c2cb-4b7c-4d7d-b904-d7f7a6a3ba4f</SharedGUID>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<Import_RootNamespace>SimplexCore</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)AnimationFrame.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Autotile.cs" />
<Compile Include="$(MSBuildThisFileDirectory)AutotileDefinition.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Circle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ColliderBase.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ColliderCircle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ColliderDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ColliderRectangle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)CollisionInfo.cs" />
<Compile Include="$(MSBuildThisFileDirectory)CollisionsTree.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Extension.cs" />
<Compile Include="$(MSBuildThisFileDirectory)FrameManager.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Heap.cs" />
<Compile Include="$(MSBuildThisFileDirectory)MgcbEntry.cs" />
<Compile Include="$(MSBuildThisFileDirectory)GamePath.cs" />
<Compile Include="$(MSBuildThisFileDirectory)OrtographicCamera.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Prefabs\Global.cs" />
<Compile Include="$(MSBuildThisFileDirectory)RotatedRectangle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlMisc.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlPathfinding.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlRaycasting.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Ext\IPrimitiveBatcher.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Ext\MgPrimitiveBatcher.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Ext\PrimitiveBatcherBase.cs" />
<Compile Include="$(MSBuildThisFileDirectory)GameObject.cs" />
<Compile Include="$(MSBuildThisFileDirectory)GameRoom.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Global.cs" />
<Compile Include="$(MSBuildThisFileDirectory)GlobalScripts.cs" />
<Compile Include="$(MSBuildThisFileDirectory)IDE\SpritesManager.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Input.cs" />
<Compile Include="$(MSBuildThisFileDirectory)InputLowLevel.cs" />
<Compile Include="$(MSBuildThisFileDirectory)NativeMethods.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ObjectLayer.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Particle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ParticleEngine.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ParticleLayer.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlAudio.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlShader.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlSprite.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlSystem.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlTimelines.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlVideo.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ShaderDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SimplexIdeApi.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SimplexProjectStructure.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SimplexTexurePacker.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ObjectDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SoundDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SoundReference.cs" />
<Compile Include="$(MSBuildThisFileDirectory)TilesetDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Triangle.cs" />
<Compile Include="$(MSBuildThisFileDirectory)VideoDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)VideoExtended.cs" />
<None Include="$(MSBuildThisFileDirectory)Prefabs\Prefab.projitems" />
<None Include="$(MSBuildThisFileDirectory)Prefabs\Prefab.shproj" />
<None Include="$(MSBuildThisFileDirectory)Prefabs\Prefab.sproject" />
<None Include="$(MSBuildThisFileDirectory)Prefabs\PrefabObject.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Quadtree.cs" />
<Compile Include="$(MSBuildThisFileDirectory)RoomLayer.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Root.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SGML.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlDebug.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlDraw.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlGame.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlInput.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlInstance.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlMovement.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlRoom.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlString.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlSurface.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlSynth.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SgmlWindow.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SimplexCamera.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SimplexMath.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SpatialHash.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Spring.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Sprite.cs" />
<Compile Include="$(MSBuildThisFileDirectory)SpriteDescriptor.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Spritesheet.cs" />
<Compile Include="$(MSBuildThisFileDirectory)TextureReference.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Tile.cs" />
<Compile Include="$(MSBuildThisFileDirectory)TileLayer.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Tileset.cs" />
<Compile Include="$(MSBuildThisFileDirectory)XmlManager.cs" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="$(MSBuildThisFileDirectory)Content\Content.mgcb" />
</ItemGroup>
<ItemGroup>
<Folder Include="$(MSBuildThisFileDirectory)Content\" />
</ItemGroup>
<ItemGroup>
<Content Include="$(MSBuildThisFileDirectory)Prefabs\Prefab.json" />
</ItemGroup>
</Project>