You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[[ RefactorGraphics ]] Fixed crash with windows text rendering outside layer.
[[ RefactorGraphics ]] Ajdusted clipped text offset calculations on iOS and Mac.
[[ RefactorGraphics ]] Fixed crash when typing text quickly in message box in Linux.
[[ RefactorGraphics ]] Fix to prevent the color white being ignored by objects.
[[ RefactorGraphics ]] Added stipple paint mode to libgraphics - used by object handle drawing currently, may need more thought.
[[ RefactorGraphics ]] Tweaks to get things to compile using 10.4 SDK.
// MM-2013-08-28: [[ RefactorGraphics ]] We now pack alpha values into pixels meaning checking against MAXUNIT4 means white will always be ignored. Not sure why this check was here previously.
0 commit comments