// system headers #include #include #include #include // library headers #include // local headers #include "linuxdeploy/core/log.h" #include "linuxdeploy/plugin/plugin.h" #include "plugin_type0.h" using namespace linuxdeploy::core; using namespace linuxdeploy::core::log; namespace fs = std::filesystem; namespace linuxdeploy { namespace plugin { // it should suffice to just use the base class's constructor code Type0Plugin::Type0Plugin(const std::filesystem::path& path) : PluginBase(path) {} } }