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keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + indexFormat: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 4 + normalCalculationMode: 0 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: + - boneName: Hips + humanName: Hips + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftUpLeg + humanName: LeftUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: RightUpLeg + humanName: RightUpperLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 0, z: 0} + value: {x: 0, y: 0, z: 0} + length: 0 + modified: 0 + - boneName: LeftLeg + humanName: LeftLowerLeg + limit: + min: {x: 0, y: 0, z: 0} + max: {x: 0, y: 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4 @@ -2159,24 +2715,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2188,24 +2750,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 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m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2282,24 +2862,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2311,24 +2897,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 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+2972,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2417,24 +3027,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2446,24 +3062,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2475,24 +3097,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2511,24 +3139,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2540,30 +3174,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2575,30 +3218,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2771,30 +3468,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2806,24 +3512,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_RotationOrder: 4 @@ -2868,24 +3586,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2897,24 +3621,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2926,24 +3656,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3038,24 +3774,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 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m_RotationOrder: 4 @@ -3195,24 +3955,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3229,24 +3995,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -4283,9 +5217,18 @@ ParticleSystem: m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} + m_Sprite: {fileID: 0} + m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -4301,24 +5244,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 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m_RotationOrder: 4 @@ -4633,24 +5648,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4731,30 +5752,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 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-4895,36 +6320,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4940,24 +6377,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4971,24 +6414,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5000,24 +6449,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5029,24 +6484,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5123,24 +6596,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5152,24 +6631,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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- serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5229,24 +6726,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5258,24 +6761,30 @@ ParticleSystem: 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inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5323,24 +6838,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5352,30 +6873,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5387,30 +6917,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 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a/Assets/Battlehub/ObjectToTexture/Scripts/Editor.meta b/Assets/Battlehub/ObjectToTexture/Scripts/Editor.meta new file mode 100644 index 00000000..cd36174f --- /dev/null +++ b/Assets/Battlehub/ObjectToTexture/Scripts/Editor.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 0df23e55f8a6cde42bbbb2fc0f142f53 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/ObjectToTexture/Scripts/Editor/ObjectToTextureEditor.cs.meta b/Assets/Battlehub/ObjectToTexture/Scripts/Editor/ObjectToTextureEditor.cs.meta new file mode 100644 index 00000000..a49b4e29 --- /dev/null +++ b/Assets/Battlehub/ObjectToTexture/Scripts/Editor/ObjectToTextureEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c6183059848a0a4488bd6ea50a247e35 +timeCreated: 1471547349 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs b/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs index 64df305d..261f0622 100644 --- a/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs +++ b/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs @@ -1,5 +1,4 @@ using UnityEngine; -using System.Collections; namespace Battlehub.Utils { @@ -26,51 +25,49 @@ private void Awake() { Camera = GetComponent(); } + Camera.enabled = false; } - void Start() - { - } - - void SetLayerRecursively(GameObject o, int layer) + private void SetLayerRecursively(GameObject o, int layer) { foreach (Transform t in o.GetComponentsInChildren(true)) + { t.gameObject.layer = layer; + } } - - public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback) { return TakeObjectSnapshot(prefab, fallback, defaultPosition, Quaternion.Euler(defaultRotation), defaultScale); } - public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback, Vector3 position) { return TakeObjectSnapshot(prefab, fallback, position, Quaternion.Euler(defaultRotation), defaultScale); } - public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback, Vector3 position, Quaternion rotation, Vector3 scale) { // validate properties if (Camera == null) + { throw new System.InvalidOperationException("Object Image Camera must be set"); - + } + if (objectImageLayer < 0 || objectImageLayer > 31) + { throw new System.InvalidOperationException("Object Image Layer must specify a valid layer between 0 and 31"); + } - - // clone the specified game object so we can change its properties at will, and - // position the object accordingly + + // clone the specified game object so we can change its properties at will, and position the object accordingly bool isActive = prefab.activeSelf; prefab.SetActive(false); - GameObject gameObject = Instantiate(prefab, position, rotation * Quaternion.Inverse(prefab.transform.rotation)) as GameObject; + GameObject go = Instantiate(prefab, position, rotation * Quaternion.Inverse(prefab.transform.rotation)) as GameObject; if(DestroyScripts) { - MonoBehaviour[] scripts = gameObject.GetComponentsInChildren(true); + MonoBehaviour[] scripts = go.GetComponentsInChildren(true); for (int i = 0; i < scripts.Length; ++i) { DestroyImmediate(scripts[i]); @@ -78,23 +75,20 @@ public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback, Vect } prefab.SetActive(isActive); - Renderer[] renderers = gameObject.GetComponentsInChildren(true); - if(renderers.Length == 0 && fallback) + Renderer[] renderers = go.GetComponentsInChildren(true); + if(renderers.Length == 0 && fallback != null) { - DestroyImmediate(gameObject); - gameObject = Instantiate(fallback, position, rotation) as GameObject; + DestroyImmediate(go); + go = Instantiate(fallback, position, rotation) as GameObject; renderers = new[] { fallback.GetComponentInChildren(true) }; } - - //gameObject.transform.localScale = Vector3.one; - - Bounds bounds = gameObject.CalculateBounds(); + Bounds bounds = go.CalculateBounds(); float fov = Camera.fieldOfView * Mathf.Deg2Rad; float objSize = Mathf.Max(bounds.extents.y, bounds.extents.x, bounds.extents.z); float distance = Mathf.Abs(objSize / Mathf.Sin(fov / 2.0f)); - gameObject.SetActive(true); + go.SetActive(true); for(int i = 0; i < renderers.Length; ++i) { renderers[i].gameObject.SetActive(true); @@ -104,16 +98,15 @@ public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback, Vect Camera.transform.position = position - distance * Camera.transform.forward; Camera.orthographicSize = objSize; - //gameObject.transform.localScale = scale; - + // set the layer so the render to texture camera will see the object - SetLayerRecursively(gameObject, objectImageLayer); - + SetLayerRecursively(go, objectImageLayer); // get a temporary render texture and render the camera Camera.targetTexture = RenderTexture.GetTemporary(snapshotTextureWidth, snapshotTextureHeight, 24); + Camera.enabled = true; Camera.Render(); - + Camera.enabled = false; // activate the render texture and extract the image into a new texture RenderTexture saveActive = RenderTexture.active; RenderTexture.active = Camera.targetTexture; @@ -125,7 +118,7 @@ public Texture2D TakeObjectSnapshot(GameObject prefab, GameObject fallback, Vect // clean up after ourselves RenderTexture.ReleaseTemporary(Camera.targetTexture); - DestroyImmediate(gameObject); + DestroyImmediate(go); return texture; } diff --git a/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs.meta b/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs.meta new file mode 100644 index 00000000..eecfa2e2 --- /dev/null +++ b/Assets/Battlehub/ObjectToTexture/Scripts/ObjectToTexture.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 777fadb5713096e488c03db7c132f61d +timeCreated: 1471547076 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs b/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs index 0ab03109..862df1e7 100644 --- a/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs +++ b/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs @@ -13,7 +13,6 @@ public class TakeSnapshot : MonoBehaviour public Image TargetImage; private Texture2D m_texture = null; - private void Start() { if (TargetPrefab == null) diff --git a/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs.meta b/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs.meta new file mode 100644 index 00000000..4886ffba --- /dev/null +++ b/Assets/Battlehub/ObjectToTexture/Scripts/TakeSnapshot.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ed7aa653ec13b764ebaf887d960ae045 +timeCreated: 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Point(Texture2D tex, int newWidth, int newHeight) + { + ThreadedScale(tex, newWidth, newHeight, false); + } + + public static void Bilinear(Texture2D tex, int newWidth, int newHeight) + { + ThreadedScale(tex, newWidth, newHeight, true); + } + + private static void ThreadedScale(Texture2D tex, int newWidth, int newHeight, bool useBilinear) + { + texColors = tex.GetPixels(); + newColors = new Color[newWidth * newHeight]; + if (useBilinear) + { + ratioX = 1.0f / ((float)newWidth / (tex.width - 1)); + ratioY = 1.0f / ((float)newHeight / (tex.height - 1)); + } + else + { + ratioX = ((float)tex.width) / newWidth; + ratioY = ((float)tex.height) / newHeight; + } + w = tex.width; + w2 = newWidth; + var cores = Mathf.Min(SystemInfo.processorCount, newHeight); + var slice = newHeight / cores; + + finishCount = 0; + if (mutex == null) + { + mutex = new Mutex(false); + } + if (cores > 1) + { + int i = 0; + ThreadData threadData; + for (i = 0; i < cores - 1; i++) + { + threadData = new ThreadData(slice * i, slice * (i + 1)); + ParameterizedThreadStart ts = useBilinear ? new ParameterizedThreadStart(BilinearScale) : new ParameterizedThreadStart(PointScale); + Thread thread = new Thread(ts); + thread.Start(threadData); + } + threadData = new ThreadData(slice * i, newHeight); + if (useBilinear) + { + BilinearScale(threadData); + } + else + { + PointScale(threadData); + } + while (finishCount < cores) + { + Thread.Sleep(1); + } + } + else + { + ThreadData threadData = new ThreadData(0, newHeight); + if (useBilinear) + { + BilinearScale(threadData); + } + else + { + PointScale(threadData); + } + } + + tex.Resize(newWidth, newHeight); + tex.SetPixels(newColors); + tex.Apply(); + + texColors = null; + newColors = null; + } + + public static void BilinearScale(System.Object obj) + { + ThreadData threadData = (ThreadData)obj; + for (var y = threadData.start; y < threadData.end; y++) + { + int yFloor = (int)Mathf.Floor(y * ratioY); + var y1 = yFloor * w; + var y2 = (yFloor + 1) * w; + var yw = y * w2; + + for (var x = 0; x < w2; x++) + { + int xFloor = (int)Mathf.Floor(x * ratioX); + var xLerp = x * ratioX - xFloor; + newColors[yw + x] = ColorLerpUnclamped(ColorLerpUnclamped(texColors[y1 + xFloor], texColors[y1 + xFloor + 1], xLerp), + ColorLerpUnclamped(texColors[y2 + xFloor], texColors[y2 + xFloor + 1], xLerp), + y * ratioY - yFloor); + } + } + + mutex.WaitOne(); + finishCount++; + mutex.ReleaseMutex(); + } + + public static void PointScale(System.Object obj) + { + ThreadData threadData = (ThreadData)obj; + for (var y = threadData.start; y < threadData.end; y++) + { + var thisY = (int)(ratioY * y) * w; + var yw = y * w2; + for (var x = 0; x < w2; x++) + { + newColors[yw + x] = texColors[(int)(thisY + ratioX * x)]; + } + } + + mutex.WaitOne(); + finishCount++; + mutex.ReleaseMutex(); + } + + private static Color ColorLerpUnclamped(Color c1, Color c2, float value) + { + return new Color(c1.r + (c2.r - c1.r) * value, + c1.g + (c2.g - c1.g) * value, + c1.b + 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/dev/null +++ b/Assets/Battlehub/RTCommon/Icons/Resources/LightGizmo.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 97e1981d314719840b583c68a39803c6 +timeCreated: 1489387949 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: 16 + mipBias: -1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Resources.meta b/Assets/Battlehub/RTCommon/Resources.meta new file mode 100644 index 00000000..dae34997 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Resources.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 3586a2eb6c902b14d9b4d8ba25727445 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Resources/SelectionOutline.mat.meta b/Assets/Battlehub/RTCommon/Resources/SelectionOutline.mat.meta new file mode 100644 index 00000000..47035ff6 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Resources/SelectionOutline.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 097f2353a456aee43a4b9fbfd487e9ac +timeCreated: 1489515470 +licenseType: Store +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts.meta b/Assets/Battlehub/RTCommon/Scripts.meta new file mode 100644 index 00000000..19e14985 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 8e69172e7d63de84e8480701ed4bcd92 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/DragDrop.cs.meta b/Assets/Battlehub/RTCommon/Scripts/DragDrop.cs.meta new file mode 100644 index 00000000..05ab9b24 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/DragDrop.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f4e5ec8f37d2b944ab8c38fad521c6c9 +timeCreated: 1478525516 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/Editor.meta b/Assets/Battlehub/RTCommon/Scripts/Editor.meta new file mode 100644 index 00000000..5a0d6649 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 47d780b487521934fb2075e282d39571 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel.meta b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel.meta new file mode 100644 index 00000000..9ac9702a --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 113617188a3210147b59c178616d466f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs new file mode 100644 index 00000000..e1d468f6 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs @@ -0,0 +1,297 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEditor.IMGUI.Controls; +using UnityEngine; +using UnityEditor; + +namespace Battlehub.RTCommon.EditorTreeView +{ + internal class TreeViewItem : TreeViewItem where T : TreeElement + { + public T data { get; set; } + + public TreeViewItem (int id, int depth, string displayName, T data) : base (id, depth, displayName) + { + this.data = data; + } + } + + internal class TreeViewWithTreeModel : TreeView where T : TreeElement + { + public bool SupportExternalDragDrop = true; + TreeModel m_TreeModel; + readonly List m_Rows = new List(100); + public event Action treeChanged; + + public TreeModel treeModel { get { return m_TreeModel; } } + public event Action> beforeDroppingDraggedItems; + + + public TreeViewWithTreeModel (TreeViewState state, TreeModel model) : base (state) + { + Init (model); + } + + public TreeViewWithTreeModel (TreeViewState state, MultiColumnHeader multiColumnHeader, TreeModel model) + : base(state, multiColumnHeader) + { + Init (model); + } + + void Init (TreeModel model) + { + m_TreeModel = model; + m_TreeModel.modelChanged += ModelChanged; + } + + void ModelChanged () + { + if (treeChanged != null) + treeChanged (); + + Reload (); + } + + protected override TreeViewItem BuildRoot() + { + int depthForHiddenRoot = -1; + return new TreeViewItem(m_TreeModel.root.id, depthForHiddenRoot, m_TreeModel.root.name, m_TreeModel.root); + } + + protected override IList BuildRows (TreeViewItem root) + { + if (m_TreeModel.root == null) + { + Debug.LogError ("tree model root is null. did you call SetData()?"); + } + + m_Rows.Clear (); + if (!string.IsNullOrEmpty(searchString)) + { + Search (m_TreeModel.root, searchString, m_Rows); + } + else + { + if (m_TreeModel.root.hasChildren) + AddChildrenRecursive(m_TreeModel.root, 0, m_Rows); + } + + // We still need to setup the child parent information for the rows since this + // information is used by the TreeView internal logic (navigation, dragging etc) + SetupParentsAndChildrenFromDepths (root, m_Rows); + + return m_Rows; + } + + void AddChildrenRecursive (T parent, int depth, IList newRows) + { + foreach (T child in parent.children) + { + var item = new TreeViewItem(child.id, depth, child.name, child); + newRows.Add(item); + + if (child.hasChildren) + { + if (IsExpanded(child.id)) + { + AddChildrenRecursive (child, depth + 1, newRows); + } + else + { + item.children = CreateChildListForCollapsedParent(); + } + } + } + } + + void Search(T searchFromThis, string search, List result) + { + if (string.IsNullOrEmpty(search)) + throw new ArgumentException("Invalid search: cannot be null or empty", "search"); + + const int kItemDepth = 0; // tree is flattened when searching + + Stack stack = new Stack(); + foreach (var element in searchFromThis.children) + stack.Push((T)element); + while (stack.Count > 0) + { + T current = stack.Pop(); + // Matches search? + if (current.name.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0) + { + result.Add(new TreeViewItem(current.id, kItemDepth, current.name, current)); + } + + if (current.children != null && current.children.Count > 0) + { + foreach (var element in current.children) + { + stack.Push((T)element); + } + } + } + SortSearchResult(result); + } + + protected virtual void SortSearchResult (List rows) + { + rows.Sort ((x,y) => EditorUtility.NaturalCompare (x.displayName, y.displayName)); // sort by displayName by default, can be overriden for multicolumn solutions + } + + protected override IList GetAncestors (int id) + { + return m_TreeModel.GetAncestors(id); + } + + protected override IList GetDescendantsThatHaveChildren (int id) + { + return m_TreeModel.GetDescendantsThatHaveChildren(id); + } + + + // Dragging + //----------- + + public const string k_GenericDragID = "GenericDragColumnDragging"; + + protected override bool CanStartDrag (CanStartDragArgs args) + { + return true; + } + + protected override void SetupDragAndDrop(SetupDragAndDropArgs args) + { + if (hasSearch) + return; + + DragAndDrop.PrepareStartDrag(); + var draggedRows = GetRows().Where(item => args.draggedItemIDs.Contains(item.id)).ToList(); + DragAndDrop.SetGenericData(k_GenericDragID, draggedRows); + DragAndDrop.objectReferences = new UnityEngine.Object[] { }; // this IS required for dragging to work + string title = draggedRows.Count == 1 ? draggedRows[0].displayName : "< Multiple >"; + DragAndDrop.StartDrag(title); + } + + protected virtual DragAndDropVisualMode OnExternalDragDropBetweenItems(DragAndDropArgs args) + { + return DragAndDropVisualMode.Move; + + } + + protected virtual DragAndDropVisualMode OnExternalDragDropOutsideItems(DragAndDropArgs args) + { + return DragAndDropVisualMode.Move; + } + + protected override DragAndDropVisualMode HandleDragAndDrop (DragAndDropArgs args) + { + bool external = false; + + // Check if we can handle the current drag data (could be dragged in from other areas/windows in the editor) + var draggedRows = DragAndDrop.GetGenericData(k_GenericDragID) as List; + if (draggedRows == null) + { + if(SupportExternalDragDrop) + { + external = true; + } + else + { + return DragAndDropVisualMode.None; + } + } + else if(draggedRows.Count > 0) + { + if(!(draggedRows[0] is TreeViewItem)) + { + external = true; + } + } + + if(external) + { + // Parent item is null when dragging outside any tree view items. + switch (args.dragAndDropPosition) + { + case DragAndDropPosition.UponItem: + case DragAndDropPosition.BetweenItems: + { + return OnExternalDragDropBetweenItems(args); + } + case DragAndDropPosition.OutsideItems: + { + return OnExternalDragDropOutsideItems(args); + } + default: + Debug.LogError("Unhandled enum " + args.dragAndDropPosition); + return DragAndDropVisualMode.None; + } + } + else + { + // Parent item is null when dragging outside any tree view items. + switch (args.dragAndDropPosition) + { + case DragAndDropPosition.UponItem: + case DragAndDropPosition.BetweenItems: + { + bool validDrag = ValidDrag(args.parentItem, draggedRows); + if (args.performDrop && validDrag) + { + T parentData = ((TreeViewItem)args.parentItem).data; + OnDropDraggedElementsAtIndex(draggedRows, parentData, args.insertAtIndex == -1 ? 0 : args.insertAtIndex); + } + return validDrag ? DragAndDropVisualMode.Move : DragAndDropVisualMode.None; + } + + case DragAndDropPosition.OutsideItems: + { + bool validDrag = ValidDrag(rootItem, draggedRows); + if (args.performDrop && validDrag) + { + OnDropDraggedElementsAtIndex(draggedRows, m_TreeModel.root, m_TreeModel.root.children.Count); + } + + return validDrag ? DragAndDropVisualMode.Move : DragAndDropVisualMode.None; + } + default: + Debug.LogError("Unhandled enum " + args.dragAndDropPosition); + return DragAndDropVisualMode.None; + } + } + + + } + + public virtual void OnDropDraggedElementsAtIndex (List draggedRows, T parent, int insertIndex) + { + if (beforeDroppingDraggedItems != null) + beforeDroppingDraggedItems (draggedRows); + + var draggedElements = new List (); + foreach (var x in draggedRows) + draggedElements.Add (((TreeViewItem) x).data); + + var selectedIDs = draggedElements.Select (x => x.id).ToArray(); + m_TreeModel.MoveElements (parent, insertIndex, draggedElements); + SetSelection(selectedIDs, TreeViewSelectionOptions.RevealAndFrame); + } + + + protected virtual bool ValidDrag(TreeViewItem parent, List draggedItems) + { + TreeViewItem currentParent = parent; + while (currentParent != null) + { + if (draggedItems.Contains(currentParent)) + return false; + currentParent = currentParent.parent; + } + return true; + } + + } + +} diff --git a/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs.meta b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs.meta new file mode 100644 index 00000000..c1cac0b6 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Editor/TreeViewDataModel/TreeViewWithTreeModel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4b224e57a764ea249ac6d3f384f5f0de +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs b/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs index 2b846104..e6935dc3 100644 --- a/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs +++ b/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs @@ -14,6 +14,7 @@ public enum BoundsType SkinnedMesh, Custom, None, + Sprite, } public enum ExposeToEditorObjectType { @@ -51,6 +52,9 @@ public Collider[] Colliders { get { return m_colliders; } } + + + private SpriteRenderer m_spriteRenderer; private MeshFilter m_filter; private SkinnedMeshRenderer m_skinned; private static readonly Bounds m_none = new Bounds(); @@ -113,10 +117,14 @@ public Bounds Bounds { return m_filter.sharedMesh.bounds; } - if (m_skinned != null && m_skinned.sharedMesh != null) + else if (m_skinned != null && m_skinned.sharedMesh != null) { return m_skinned.sharedMesh.bounds; } + else if(m_spriteRenderer != null) + { + return m_spriteRenderer.sprite.bounds; + } return CustomBounds; } @@ -135,6 +143,13 @@ public Bounds Bounds return m_skinned.sharedMesh.bounds; } } + else if(m_effectiveBoundsType == BoundsType.Sprite) + { + if (m_spriteRenderer != null) + { + return m_spriteRenderer.sprite.bounds; + } + } else if (m_effectiveBoundsType == BoundsType.Custom) { return CustomBounds; @@ -297,11 +312,18 @@ private void Start() { BoundsObject = gameObject; } - m_effectiveBoundsType = BoundsType; + m_effectiveBoundsType = BoundsType; m_filter = BoundsObject.GetComponent(); m_skinned = BoundsObject.GetComponent(); + if(m_filter == null && m_skinned == null) + { + m_spriteRenderer = BoundsObject.GetComponent(); + //BoundsInWorldSpace = true; + } + + if (RuntimeEditorApplication.IsOpened) { TryToAddColliders(); @@ -446,6 +468,15 @@ private void TryToAddColliders() colliders.Add(collider); } } + else if(m_spriteRenderer != null) + { + if(AddColliders && !isRigidBody) + { + BoxCollider collider = gameObject.AddComponent(); + collider.size = m_spriteRenderer.sprite.bounds.size; + colliders.Add(collider); + } + } } else if (m_effectiveBoundsType == BoundsType.Mesh) { @@ -473,6 +504,18 @@ private void TryToAddColliders() } } } + else if(m_effectiveBoundsType == BoundsType.Sprite) + { + if (m_spriteRenderer != null) + { + if (AddColliders && !isRigidBody) + { + BoxCollider collider = gameObject.AddComponent(); + collider.size = m_spriteRenderer.sprite.bounds.size; + colliders.Add(collider); + } + } + } else if (m_effectiveBoundsType == BoundsType.Custom) { if (AddColliders && !isRigidBody) diff --git a/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs.meta b/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs.meta new file mode 100644 index 00000000..220ef938 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/ExposeToEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a961995cedcfac146a43008994f76948 +timeCreated: 1464110879 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/GLCamera.cs.meta b/Assets/Battlehub/RTCommon/Scripts/GLCamera.cs.meta new file mode 100644 index 00000000..761b963b --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/GLCamera.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fa81004a5c21823468ae250d92bfbd52 +timeCreated: 1461138475 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/GLRenderer.cs.meta b/Assets/Battlehub/RTCommon/Scripts/GLRenderer.cs.meta new file mode 100644 index 00000000..da6da095 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/GLRenderer.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b9928fd0134038942a72a74ea302ab63 +timeCreated: 1461136070 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/Game.cs.meta b/Assets/Battlehub/RTCommon/Scripts/Game.cs.meta new file mode 100644 index 00000000..020ce14d --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Game.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c94adb93a4df60a4c9a98dcbcdb05772 +timeCreated: 1473795990 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/GameCamera.cs.meta b/Assets/Battlehub/RTCommon/Scripts/GameCamera.cs.meta new file mode 100644 index 00000000..be433fa2 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/GameCamera.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 234356f7b6e438f4e907bd6a74474889 +timeCreated: 1473693676 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/HierarchyItem.cs.meta b/Assets/Battlehub/RTCommon/Scripts/HierarchyItem.cs.meta new file mode 100644 index 00000000..7884b636 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/HierarchyItem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: cff1f30e282239647b3eb6e7433ab5ef +timeCreated: 1464632709 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/InputController.cs b/Assets/Battlehub/RTCommon/Scripts/InputController.cs index 22d82528..35f23562 100644 --- a/Assets/Battlehub/RTCommon/Scripts/InputController.cs +++ b/Assets/Battlehub/RTCommon/Scripts/InputController.cs @@ -7,45 +7,197 @@ namespace Battlehub.RTCommon { public class InputController : MonoBehaviour { + private static InputController m_instance; public static InputController Instance { get { return m_instance; } } - private static InputController m_instance; private bool m_isInputFieldSelected; private GameObject m_selectedGameObject; - public static bool GetKeyDown(KeyCode key) + public static bool _GetKeyDown(KeyCode key) { - if(m_instance != null && m_instance.m_isInputFieldSelected) + if (m_instance != null) { - return false; + if (m_instance.m_isInputFieldSelected) + { + return false; + } + return m_instance.GetKeyDown(key); } return Input.GetKeyDown(key); } - public static bool GetKeyUp(KeyCode key) + public static bool _GetKeyUp(KeyCode key) { - if (m_instance != null && m_instance.m_isInputFieldSelected) + if (m_instance != null) { - return false; + if (m_instance.m_isInputFieldSelected) + { + return false; + } + return m_instance.GetKeyUp(key); } return Input.GetKeyUp(key); } - public static bool GetKey(KeyCode key) + public static bool _GetKey(KeyCode key) + { + if (m_instance != null) + { + if (m_instance.m_isInputFieldSelected) + { + return false; + } + return m_instance.GetKey(key); + } + + return Input.GetKey(key); + } + + public static bool _GetButtonDown(string button) + { + if (m_instance != null) + { + return m_instance.GetButtonDown(button); + } + return Input.GetButtonDown(button); + } + + public static bool _GetButtonUp(string button) + { + if (m_instance != null) + { + return m_instance.GetButtonUp(button); + } + return Input.GetButtonUp(button); + } + + public static bool _GetButton(string button) + { + if (m_instance != null) + { + return m_instance.GetButton(button); + } + return Input.GetButton(button); + } + + public static float _GetAxis(string axis) + { + if (m_instance != null) + { + return m_instance.GetAxis(axis); + } + return Input.GetAxis(axis); + } + + public static float _GetAxisRaw(string axis) + { + return Input.GetAxisRaw(axis); + } + + public static Vector3 _MousePosition + { + get + { + if(m_instance != null) + { + return m_instance.MousePosition; + } + return Input.mousePosition; + } + } + + public static bool _GetMouseButtonDown(int button) + { + if (m_instance != null) + { + return m_instance.GetMouseButtonDown(button); + } + return Input.GetMouseButtonDown(button); + } + + public static bool _GetMouseButtonUp(int button) + { + if (m_instance != null) + { + return m_instance.GetMouseButtonUp(button); + } + return Input.GetMouseButtonUp(button); + } + + public static bool _GetMouseButton(int button) { - if (m_instance != null && m_instance.m_isInputFieldSelected) + if (m_instance != null) { - return false; + return m_instance.GetMouseButton(button); } + return Input.GetMouseButton(button); + } + public virtual bool GetKeyDown(KeyCode key) + { + return Input.GetKeyDown(key); + } + + public virtual bool GetKeyUp(KeyCode key) + { + return Input.GetKeyUp(key); + } + + public virtual bool GetKey(KeyCode key) + { return Input.GetKey(key); } + public virtual bool GetButtonDown(string button) + { + return Input.GetButtonDown(button); + } + + public virtual bool GetButtonUp(string button) + { + return Input.GetButtonUp(button); + } + + public virtual bool GetButton(string button) + { + return Input.GetButton(button); + } + + public virtual float GetAxis(string axis) + { + return Input.GetAxis(axis); + } + + public virtual float GetAxisRaw(string axis) + { + return Input.GetAxisRaw(axis); + } + + public virtual Vector3 MousePosition + { + get { return Input.mousePosition; } + } + + public virtual bool GetMouseButtonDown(int button) + { + return Input.GetMouseButtonDown(button); + } + + public virtual bool GetMouseButtonUp(int button) + { + return Input.GetMouseButtonUp(button); + } + + public virtual bool GetMouseButton(int button) + { + return Input.GetMouseButton(button); + } + private void Awake() { if(m_instance != null) diff --git a/Assets/Battlehub/RTCommon/Scripts/InputController.cs.meta b/Assets/Battlehub/RTCommon/Scripts/InputController.cs.meta new file mode 100644 index 00000000..9a592c7f --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/InputController.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fd3d5f59e7e1d204bbbe6f956112630f +timeCreated: 1472663618 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs b/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs index 2b4c832e..8d906cf2 100644 --- a/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs +++ b/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs @@ -20,6 +20,16 @@ public bool IsPositionLocked { get { return PositionX && PositionY && PositionZ; } } + + public bool IsRotationLocked + { + get { return RotationX && RotationY && RotationZ && RotationScreen; } + } + + public bool IsScaleLocked + { + get { return ScaleX && ScaleY && ScaleZ; } + } } public class LockAxes : MonoBehaviour diff --git a/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs.meta b/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs.meta new file mode 100644 index 00000000..93b61ad3 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/LockAxes.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b641c1196b3f51047829f90a5696ae5c +timeCreated: 1483516923 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs b/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs index 0c522132..333637a2 100644 --- a/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs +++ b/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs @@ -6,7 +6,7 @@ namespace Battlehub.RTCommon [AddComponentMenu("Camera-Control/Mouse Orbit with zoom")] public class MouseOrbit : MonoBehaviour { - private Camera m_camera; + protected Camera m_camera; public Transform Target; public float Distance = 5.0f; public float XSpeed = 5.0f; @@ -18,8 +18,8 @@ public class MouseOrbit : MonoBehaviour public float DistanceMin = 0.5f; public float DistanceMax = 5000f; - private float m_x = 0.0f; - private float m_y = 0.0f; + protected float m_x = 0.0f; + protected float m_y = 0.0f; private void Awake() { @@ -31,7 +31,7 @@ private void Start() SyncAngles(); } - public void SyncAngles() + public virtual void SyncAngles() { Vector3 angles = transform.eulerAngles; m_x = angles.y; @@ -40,25 +40,25 @@ public void SyncAngles() private void LateUpdate() { - float deltaX = Input.GetAxis("Mouse X"); - float deltaY = Input.GetAxis("Mouse Y"); + float deltaX = InputController._GetAxis("Mouse X"); + float deltaY = InputController._GetAxis("Mouse Y"); deltaX = deltaX * XSpeed; deltaY = deltaY * YSpeed; m_x += deltaX; m_y -= deltaY; - m_y = ClampAngle(m_y, YMinLimit, YMaxLimit); + m_y = Mathf.Clamp(m_y % 360, YMinLimit, YMaxLimit); Zoom(); } - public void Zoom() + public virtual void Zoom() { Quaternion rotation = Quaternion.Euler(m_y, m_x, 0); transform.rotation = rotation; - float mwheel = Input.GetAxis("Mouse ScrollWheel"); + float mwheel = InputController._GetAxis("Mouse ScrollWheel"); if (m_camera.orthographic) { @@ -74,18 +74,5 @@ public void Zoom() Vector3 position = rotation * negDistance + Target.position; transform.position = position; } - - public static float ClampAngle(float angle, float min, float max) - { - if (angle < -360F) - { - angle += 360F; - } - if (angle > 360F) - { - angle -= 360F; - } - return Mathf.Clamp(angle, min, max); - } } } diff --git a/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs.meta b/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs.meta new file mode 100644 index 00000000..60fe765f --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/MouseOrbit.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 908a866a1e9787647987e0324d2daa6b +timeCreated: 1461777915 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/Reflection.cs b/Assets/Battlehub/RTCommon/Scripts/Reflection.cs index b97e5524..0a160d39 100644 --- a/Assets/Battlehub/RTCommon/Scripts/Reflection.cs +++ b/Assets/Battlehub/RTCommon/Scripts/Reflection.cs @@ -33,6 +33,16 @@ public static bool IsScript(this Type type) return type.IsSubclassOf(typeof(MonoBehaviour)); } + public static PropertyInfo PropertyInfo(string name) + { + return typeof(T).GetProperty(name); + } + + public static FieldInfo FieldInfo(string name) + { + return typeof(T).GetField(name); + } + public static PropertyInfo[] GetSerializableProperties(this Type type) { return type.GetProperties(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly). @@ -140,6 +150,11 @@ public static bool IsClass(this Type type) { return type.GetTypeInfo().IsClass; } + + public ConstructorInfo GetConstructor(this Type type, Type[] types) + { + return type.GetTypeInfo().GetConstructor(types); + } #else public static Type BaseType(this Type type) { diff --git a/Assets/Battlehub/RTCommon/Scripts/Reflection.cs.meta b/Assets/Battlehub/RTCommon/Scripts/Reflection.cs.meta new file mode 100644 index 00000000..4f9e962f --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/Reflection.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 30d1c19f8fcee22408837f16647671f4 +timeCreated: 1492106993 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorApplication.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorApplication.cs.meta new file mode 100644 index 00000000..c42ca81b --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorApplication.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9e38a102496de6342af962c146a42752 +timeCreated: 1472754864 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs index 7aaabc8c..33a43088 100644 --- a/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs @@ -86,8 +86,12 @@ private void Update() { if (m_isPointerOver) { - if (Input.GetMouseButtonUp(0) || Input.GetMouseButtonUp(1) || Input.GetMouseButtonUp(2) || - Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2)) + if (InputController._GetMouseButtonUp(0) || + InputController._GetMouseButtonUp(1) || + InputController._GetMouseButtonUp(2) || + InputController._GetMouseButtonDown(0) || + InputController._GetMouseButtonDown(1) || + InputController._GetMouseButtonDown(2)) { RuntimeEditorApplication.ActivateWindow(this); } @@ -175,7 +179,7 @@ protected virtual void OnPointerExitOverride(PointerEventData eventData) private void UpdateState(Rect cameraRect, bool isGameView) { - bool isPointerOver = cameraRect.Contains(Input.mousePosition) && !RuntimeTools.IsPointerOverGameObject(); + bool isPointerOver = cameraRect.Contains(InputController._MousePosition) && !RuntimeTools.IsPointerOverGameObject(); if (RuntimeEditorApplication.IsPointerOverWindow(this)) { if (!isPointerOver) @@ -193,8 +197,12 @@ private void UpdateState(Rect cameraRect, bool isGameView) if (isPointerOver) { - if (Input.GetMouseButtonUp(0) || Input.GetMouseButtonUp(1) || Input.GetMouseButtonUp(2) || - Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2)) + if (InputController._GetMouseButtonUp(0) || + InputController._GetMouseButtonUp(1) || + InputController._GetMouseButtonUp(2) || + InputController._GetMouseButtonDown(0) || + InputController._GetMouseButtonDown(1) || + InputController._GetMouseButtonDown(2)) { if (!isGameView || isGameView && RuntimeEditorApplication.IsPlaying) { diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs.meta new file mode 100644 index 00000000..54041a73 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeEditorWindow.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f943f063b33598544b7d5b235b2890b3 +timeCreated: 1479055687 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs index 41f0fb76..638ebb13 100644 --- a/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs @@ -1,10 +1,11 @@ using UnityEngine; -using System.Collections; namespace Battlehub.RTCommon { public static class RuntimeGraphics { + public const int RuntimeHandlesLayer = 24; + private static Mesh m_quadMesh; static RuntimeGraphics() diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs.meta new file mode 100644 index 00000000..13cb356e --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphics.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6cec2482f0cdb6d4e97aa794fa6c10b4 +timeCreated: 1479895465 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs new file mode 100644 index 00000000..2d2b3ae6 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs @@ -0,0 +1,121 @@ +using UnityEngine; + +namespace Battlehub.RTCommon +{ + public class RuntimeGraphicsLayer : MonoBehaviour + { + private Camera m_sceneCamera; + private Camera m_graphicsLayerCamera; + + [SerializeField] + private int m_graphicsLayer = 24; + public int GraphicsLayer + { + get { return m_graphicsLayer; } + } + + private void UpdateCameraCullingMask() + { + m_sceneCamera.cullingMask &= ~(1 << m_graphicsLayer); + m_graphicsLayerCamera.cullingMask = 1 << m_graphicsLayer; + + if(RuntimeEditorApplication.GameCameras != null) + { + for(int i = 0; i < RuntimeEditorApplication.GameCameras.Length; ++i) + { + RuntimeEditorApplication.GameCameras[i].cullingMask &= ~(1 << m_graphicsLayer); + } + } + } + + private void Awake() + { + RuntimeEditorApplication.ActiveSceneCameraChanged += OnActiveSceneCameraChanged; + PrepareGraphicsLayerCamera(); + } + + private void OnDestroy() + { + RuntimeEditorApplication.ActiveSceneCameraChanged -= OnActiveSceneCameraChanged; + } + + private void OnActiveSceneCameraChanged() + { + PrepareGraphicsLayerCamera(); + } + + private void PrepareGraphicsLayerCamera() + { + m_sceneCamera = RuntimeEditorApplication.ActiveSceneCamera; + + if(m_sceneCamera == null) + { + m_sceneCamera = Camera.main; + } + if (m_sceneCamera != null) + { + Destroy(m_graphicsLayerCamera); + + m_graphicsLayerCamera = Instantiate(m_sceneCamera, m_sceneCamera.transform); + for (int i = m_graphicsLayerCamera.transform.childCount - 1; i >= 0; i--) + { + Destroy(m_graphicsLayerCamera.transform.GetChild(i).gameObject); + } + + Component[] components = m_graphicsLayerCamera.GetComponents(); + for(int i = 0; i < components.Length; ++i) + { + Component component = components[i]; + if(component is Transform) + { + continue; + } + if (component is Camera) + { + continue; + } + Destroy(component); + } + + m_graphicsLayerCamera.clearFlags = CameraClearFlags.Depth; + m_graphicsLayerCamera.transform.localPosition = Vector3.zero; + m_graphicsLayerCamera.transform.localRotation = Quaternion.identity; + m_graphicsLayerCamera.transform.localScale = Vector3.one; + m_graphicsLayerCamera.name = "GraphicsLayerCamera"; + + UpdateCameraCullingMask(); + } + } + + private void Update() + { + if (m_graphicsLayerCamera.fieldOfView != m_sceneCamera.fieldOfView) + { + m_graphicsLayerCamera.fieldOfView = m_sceneCamera.fieldOfView; + } + + if (m_graphicsLayerCamera.orthographic != m_sceneCamera.orthographic) + { + m_graphicsLayerCamera.orthographic = m_sceneCamera.orthographic; + } + + if (m_graphicsLayerCamera.orthographicSize != m_sceneCamera.orthographicSize) + { + m_graphicsLayerCamera.orthographicSize = m_sceneCamera.orthographicSize; + } + + if (m_graphicsLayerCamera.rect != m_sceneCamera.rect) + { + m_graphicsLayerCamera.rect = m_sceneCamera.rect; + } + + if(m_graphicsLayerCamera.enabled != m_sceneCamera.enabled) + { + m_graphicsLayerCamera.enabled = m_sceneCamera.enabled; + } + } + } +} + + + diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs.meta new file mode 100644 index 00000000..7d5d5bde --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeGraphicsLayer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 918b4127b8aaa504b8b9f17d3f2a11ef +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs index 018a73fe..75284f87 100644 --- a/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs @@ -4,25 +4,7 @@ namespace Battlehub.RTCommon { - public class Test : MonoBehaviour - { - private void Awake() - { - RuntimeSelection.SelectionChanged += OnSelectionChanged; - } - - private void OnDestroy() - { - RuntimeSelection.SelectionChanged -= OnSelectionChanged; - } - - private void OnSelectionChanged(Object[] unselectedObjects) - { - Object[] selectedObjects = RuntimeSelection.objects; - } - } - - public delegate void RuntimeSelectionChanged(Object[] unselectedObjects); + public delegate void RuntimeSelectionChanged(Object[] unselectedObjects); /// /// Runtime selection (rough equivalent of UnityEditor.Selection class) @@ -31,6 +13,20 @@ public class RuntimeSelection { public static event RuntimeSelectionChanged SelectionChanged; + private static bool m_isEnabled = true; + public static bool Enabled + { + get { return m_isEnabled; } + set + { + m_isEnabled = value; + if(!m_isEnabled) + { + objects = null; + } + } + } + private static HashSet m_selectionHS; protected static void RaiseSelectionChanged(Object[] unselectedObjects) @@ -55,6 +51,10 @@ public static Object activeObject { if (m_activeObject != value || value != null && m_objects != null && m_objects.Length > 1) { + if(!m_isEnabled) + { + return; + } RuntimeUndo.RecordSelection(); m_activeObject = value; @@ -80,9 +80,13 @@ public static Object[] objects get { return m_objects; } set { - if(IsSelectionChanged(value)) + if (!m_isEnabled) + { + return; + } + + if (IsSelectionChanged(value)) { - RuntimeUndo.RecordSelection(); SetObjects(value); RuntimeUndo.RecordSelection(); diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs.meta new file mode 100644 index 00000000..da866397 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeSelection.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bc64f0b6cfab348459e121dec7e9b52e +timeCreated: 1471358368 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs index 9e15f039..dd7cc1a9 100644 --- a/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs @@ -51,6 +51,7 @@ public static class RuntimeTools public static event RuntimeToolsEvent UnitSnappingChanged; public static event RuntimeToolsEvent IsSnappingChanged; public static event RuntimeToolsEvent SnappingModeChanged; + public static event RuntimeToolsEvent LockAxesChanged; private static RuntimeTool m_current; private static RuntimePivotMode m_pivotMode; @@ -202,11 +203,23 @@ public static Object ActiveTool get; set; } - + + + public static LockObject m_lockAxes; public static LockObject LockAxes { - get; - set; + get { return m_lockAxes; } + set + { + if(m_lockAxes != value) + { + m_lockAxes = value; + if(LockAxesChanged != null) + { + LockAxesChanged(); + } + } + } } public static RuntimeTool Current diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs.meta new file mode 100644 index 00000000..6f9e2d59 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeTools.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 980c5ed2631ab374a9cb53f7ea4b7d65 +timeCreated: 1471541817 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeUndo.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndo.cs.meta new file mode 100644 index 00000000..b44551d7 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7939ca54f2a253e45820e2f46ea0cd63 +timeCreated: 1479709781 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs index 42286ebb..2a7ae5fb 100644 --- a/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs @@ -44,11 +44,11 @@ private void OnDestroy() private void Update() { - if (InputController.GetKeyDown(UndoKey) && InputController.GetKey(ModifierKey)) + if (InputController._GetKeyDown(UndoKey) && InputController._GetKey(ModifierKey)) { RuntimeUndo.Undo(); } - else if (InputController.GetKeyDown(RedoKey) && InputController.GetKey(ModifierKey)) + else if (InputController._GetKeyDown(RedoKey) && InputController._GetKey(ModifierKey)) { RuntimeUndo.Redo(); } diff --git a/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs.meta b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs.meta new file mode 100644 index 00000000..a27a1bc3 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/RuntimeUndoComponent.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: eedd68920860f974785162a426f99269 +timeCreated: 1471185930 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/SpriteGizmo.cs.meta b/Assets/Battlehub/RTCommon/Scripts/SpriteGizmo.cs.meta new file mode 100644 index 00000000..b458baee --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/SpriteGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ac7a79e2804edce4488eafa11f147712 +timeCreated: 1489388951 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/SpriteGizmoManager.cs.meta b/Assets/Battlehub/RTCommon/Scripts/SpriteGizmoManager.cs.meta new file mode 100644 index 00000000..f752ff25 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/SpriteGizmoManager.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0c7cd5001bd1a34488d31cf39ca787a0 +timeCreated: 1490026710 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel.meta b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel.meta new file mode 100644 index 00000000..19697a8a --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ec7bc16390eec4148936b177ac24ef7c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs new file mode 100644 index 00000000..882ef59b --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs @@ -0,0 +1,64 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + + +namespace Battlehub.RTCommon.EditorTreeView +{ + [Serializable] + public class TreeElement + { + [SerializeField] int m_ID; + [SerializeField] string m_Name; + [SerializeField] int m_Depth; + [NonSerialized] TreeElement m_Parent; + [NonSerialized] List m_Children; + + public int depth + { + get { return m_Depth; } + set { m_Depth = value; } + } + + public TreeElement parent + { + get { return m_Parent; } + set { m_Parent = value; } + } + + public List children + { + get { return m_Children; } + set { m_Children = value; } + } + + public bool hasChildren + { + get { return children != null && children.Count > 0; } + } + + public string name + { + get { return m_Name; } set { m_Name = value; } + } + + public int id + { + get { return m_ID; } set { m_ID = value; } + } + + public TreeElement () + { + } + + public TreeElement (string name, int depth, int id) + { + m_Name = name; + m_ID = id; + m_Depth = depth; + } + } + +} + + diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs.meta b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs.meta new file mode 100644 index 00000000..789dfefd --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElement.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b28576c4975c82249a1e83137e572c26 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs new file mode 100644 index 00000000..d872e2d0 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs @@ -0,0 +1,169 @@ +using System; +using System.Collections.Generic; + +namespace Battlehub.RTCommon.EditorTreeView +{ + // TreeElementUtility and TreeElement are useful helper classes for backend tree data structures. + // See tests at the bottom for examples of how to use. + + public static class TreeElementUtility + { + public static void TreeToList(T root, IList result) where T : TreeElement + { + if (result == null) + throw new NullReferenceException("The input 'IList result' list is null"); + result.Clear(); + + Stack stack = new Stack(); + stack.Push(root); + + while (stack.Count > 0) + { + T current = stack.Pop(); + result.Add(current); + + if (current.children != null && current.children.Count > 0) + { + for (int i = current.children.Count - 1; i >= 0; i--) + { + stack.Push((T)current.children[i]); + } + } + } + } + + // Returns the root of the tree parsed from the list (always the first element). + // Important: the first item and is required to have a depth value of -1. + // The rest of the items should have depth >= 0. + public static T ListToTree(IList list) where T : TreeElement + { + // Validate input + ValidateDepthValues (list); + + // Clear old states + foreach (var element in list) + { + element.parent = null; + element.children = null; + } + + // Set child and parent references using depth info + for (int parentIndex = 0; parentIndex < list.Count; parentIndex++) + { + var parent = list[parentIndex]; + bool alreadyHasValidChildren = parent.children != null; + if (alreadyHasValidChildren) + continue; + + int parentDepth = parent.depth; + int childCount = 0; + + // Count children based depth value, we are looking at children until it's the same depth as this object + for (int i = parentIndex + 1; i < list.Count; i++) + { + if (list[i].depth == parentDepth + 1) + childCount++; + if (list[i].depth <= parentDepth) + break; + } + + // Fill child array + List childList = null; + if (childCount != 0) + { + childList = new List(childCount); // Allocate once + childCount = 0; + for (int i = parentIndex + 1; i < list.Count; i++) + { + if (list[i].depth == parentDepth + 1) + { + list[i].parent = parent; + childList.Add(list[i]); + childCount++; + } + + if (list[i].depth <= parentDepth) + break; + } + } + + parent.children = childList; + } + + return list[0]; + } + + // Check state of input list + public static void ValidateDepthValues(IList list) where T : TreeElement + { + if (list.Count == 0) + throw new ArgumentException("list should have items, count is 0, check before calling ValidateDepthValues", "list"); + + if (list[0].depth != -1) + throw new ArgumentException("list item at index 0 should have a depth of -1 (since this should be the hidden root of the tree). Depth is: " + list[0].depth, "list"); + + for (int i = 0; i < list.Count - 1; i++) + { + int depth = list[i].depth; + int nextDepth = list[i + 1].depth; + if (nextDepth > depth && nextDepth - depth > 1) + throw new ArgumentException(string.Format("Invalid depth info in input list. Depth cannot increase more than 1 per row. Index {0} has depth {1} while index {2} has depth {3}", i, depth, i + 1, nextDepth)); + } + + for (int i = 1; i < list.Count; ++i) + if (list[i].depth < 0) + throw new ArgumentException("Invalid depth value for item at index " + i + ". Only the first item (the root) should have depth below 0."); + + if (list.Count > 1 && list[1].depth != 0) + throw new ArgumentException("Input list item at index 1 is assumed to have a depth of 0", "list"); + } + + + // For updating depth values below any given element e.g after reparenting elements + public static void UpdateDepthValues(T root) where T : TreeElement + { + if (root == null) + throw new ArgumentNullException("root", "The root is null"); + + if (!root.hasChildren) + return; + + Stack stack = new Stack(); + stack.Push(root); + while (stack.Count > 0) + { + TreeElement current = stack.Pop(); + if (current.children != null) + { + foreach (var child in current.children) + { + child.depth = current.depth + 1; + stack.Push(child); + } + } + } + } + + // Returns true if there is an ancestor of child in the elements list + static bool IsChildOf(T child, IList elements) where T : TreeElement + { + while (child != null) + { + child = (T)child.parent; + if (elements.Contains(child)) + return true; + } + return false; + } + + public static IList FindCommonAncestorsWithinList(IList elements) where T : TreeElement + { + if (elements.Count == 1) + return new List(elements); + + List result = new List(elements); + result.RemoveAll(g => IsChildOf(g, elements)); + return result; + } + } +} diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs.meta b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs.meta new file mode 100644 index 00000000..e7cc538e --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeElementUtility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 269684898d3c5dd43bc991a74d439d29 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs new file mode 100644 index 00000000..0dfef346 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs @@ -0,0 +1,231 @@ +using System; +using System.Collections.Generic; +using System.Linq; + +namespace Battlehub.RTCommon.EditorTreeView +{ + // The TreeModel is a utility class working on a list of serializable TreeElements where the order and the depth of each TreeElement define + // the tree structure. Note that the TreeModel itself is not serializable (in Unity we are currently limited to serializing lists/arrays) but the + // input list is. + // The tree representation (parent and children references) are then build internally using TreeElementUtility.ListToTree (using depth + // values of the elements). + // The first element of the input list is required to have depth == -1 (the hiddenroot) and the rest to have + // depth >= 0 (otherwise an exception will be thrown) + + public class TreeModel where T : TreeElement + { + IList m_Data; + T m_Root; + int m_MaxID; + + public T root { get { return m_Root; } set { m_Root = value; } } + public event Action modelChanged; + public int numberOfDataElements + { + get { return m_Data.Count; } + } + + public TreeModel (IList data) + { + SetData (data); + } + + public T Find (int id) + { + return m_Data.FirstOrDefault (element => element.id == id); + } + + public void SetData (IList data) + { + Init (data); + } + + void Init (IList data) + { + if (data == null) + throw new ArgumentNullException("data", "Input data is null. Ensure input is a non-null list."); + + m_Data = data; + if (m_Data.Count > 0) + { + m_Root = TreeElementUtility.ListToTree(data); + m_MaxID = m_Data.Max(e => e.id); + } + } + + public int GenerateUniqueID () + { + return ++m_MaxID; + } + + public IList GetAncestors (int id) + { + var parents = new List(); + TreeElement T = Find(id); + if (T != null) + { + while (T.parent != null) + { + parents.Add(T.parent.id); + T = T.parent; + } + } + return parents; + } + + public IList GetDescendantsThatHaveChildren (int id) + { + T searchFromThis = Find(id); + if (searchFromThis != null) + { + return GetParentsBelowStackBased(searchFromThis); + } + return new List(); + } + + IList GetParentsBelowStackBased(TreeElement searchFromThis) + { + Stack stack = new Stack(); + stack.Push(searchFromThis); + + var parentsBelow = new List(); + while (stack.Count > 0) + { + TreeElement current = stack.Pop(); + if (current.hasChildren) + { + parentsBelow.Add(current.id); + foreach (var T in current.children) + { + stack.Push(T); + } + } + } + + return parentsBelow; + } + + public void RemoveElements (IList elementIDs) + { + IList elements = m_Data.Where (element => elementIDs.Contains (element.id)).ToArray (); + RemoveElements (elements); + } + + public void RemoveElements (IList elements) + { + foreach (var element in elements) + if (element == m_Root) + throw new ArgumentException("It is not allowed to remove the root element"); + + var commonAncestors = TreeElementUtility.FindCommonAncestorsWithinList (elements); + + foreach (var element in commonAncestors) + { + element.parent.children.Remove (element); + element.parent = null; + } + + TreeElementUtility.TreeToList(m_Root, m_Data); + + Changed(); + } + + public void AddElements (IList elements, TreeElement parent, int insertPosition) + { + if (elements == null) + throw new ArgumentNullException("elements", "elements is null"); + if (elements.Count == 0) + throw new ArgumentNullException("elements", "elements Count is 0: nothing to add"); + if (parent == null) + throw new ArgumentNullException("parent", "parent is null"); + + if (parent.children == null) + parent.children = new List(); + + parent.children.InsertRange(insertPosition, elements.Cast ()); + foreach (var element in elements) + { + element.parent = parent; + element.depth = parent.depth + 1; + TreeElementUtility.UpdateDepthValues(element); + } + + TreeElementUtility.TreeToList(m_Root, m_Data); + + Changed(); + } + + public void AddRoot (T root) + { + if (root == null) + throw new ArgumentNullException("root", "root is null"); + + if (m_Data == null) + throw new InvalidOperationException("Internal Error: data list is null"); + + if (m_Data.Count != 0) + throw new InvalidOperationException("AddRoot is only allowed on empty data list"); + + root.id = GenerateUniqueID (); + root.depth = -1; + m_Data.Add (root); + } + + public void AddElement (T element, TreeElement parent, int insertPosition) + { + if (element == null) + throw new ArgumentNullException("element", "element is null"); + if (parent == null) + throw new ArgumentNullException("parent", "parent is null"); + + if (parent.children == null) + parent.children = new List (); + + parent.children.Insert (insertPosition, element); + element.parent = parent; + + TreeElementUtility.UpdateDepthValues(parent); + TreeElementUtility.TreeToList(m_Root, m_Data); + + Changed (); + } + + public void MoveElements(TreeElement parentElement, int insertionIndex, List elements) + { + if (insertionIndex < 0) + throw new ArgumentException("Invalid input: insertionIndex is -1, client needs to decide what index elements should be reparented at"); + + // Invalid reparenting input + if (parentElement == null) + return; + + // We are moving items so we adjust the insertion index to accomodate that any items above the insertion index is removed before inserting + if (insertionIndex > 0) + insertionIndex -= parentElement.children.GetRange(0, insertionIndex).Count(elements.Contains); + + // Remove draggedItems from their parents + foreach (var draggedItem in elements) + { + draggedItem.parent.children.Remove(draggedItem); // remove from old parent + draggedItem.parent = parentElement; // set new parent + } + + if (parentElement.children == null) + parentElement.children = new List(); + + // Insert dragged items under new parent + parentElement.children.InsertRange(insertionIndex, elements); + + TreeElementUtility.UpdateDepthValues (root); + TreeElementUtility.TreeToList (m_Root, m_Data); + + Changed (); + } + + void Changed () + { + if (modelChanged != null) + modelChanged (); + } + } +} diff --git a/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs.meta b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs.meta new file mode 100644 index 00000000..bdf63921 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Scripts/TreeViewDataModel/TreeModel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c0f9704bcc7697f409acfbc1a08f73d5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Shaders.meta b/Assets/Battlehub/RTCommon/Shaders.meta new file mode 100644 index 00000000..bae34e4f --- /dev/null +++ b/Assets/Battlehub/RTCommon/Shaders.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 377d1fed4e32cfd40be74801c3cb1aea +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Shaders/Resources.meta b/Assets/Battlehub/RTCommon/Shaders/Resources.meta new file mode 100644 index 00000000..0256b079 --- /dev/null +++ b/Assets/Battlehub/RTCommon/Shaders/Resources.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a141a3d83e076a34bb7fdf1459eecfa1 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader b/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader index ad207cae..1b669c9a 100644 --- a/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader +++ b/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader @@ -28,15 +28,21 @@ Shader "Battlehub/RTCommon/Billboard" struct vertexInput { float4 vertex : POSITION; float4 tex : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID }; struct vertexOutput { float4 pos : SV_POSITION; float4 tex : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO }; vertexOutput vert(vertexInput input) { vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); float scaleX = length(mul(unity_ObjectToWorld, float4(1.0, 0.0, 0.0, 0.0))); float scaleY = length(mul(unity_ObjectToWorld, float4(0.0, 1.0, 0.0, 0.0))); @@ -49,6 +55,7 @@ Shader "Battlehub/RTCommon/Billboard" float4 frag(vertexOutput input) : COLOR { + UNITY_SETUP_INSTANCE_ID(input); return _Color * tex2D(_MainTex, float2(input.tex.xy)); } diff --git a/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader.meta b/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader.meta new file mode 100644 index 00000000..060d596f --- /dev/null +++ b/Assets/Battlehub/RTCommon/Shaders/Resources/Billboard.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d71260d37ef4b6840a5f1abf0952c728 +timeCreated: 1464356859 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor.meta b/Assets/Battlehub/RTEditor.meta new file mode 100644 index 00000000..a6c30f3c --- /dev/null +++ b/Assets/Battlehub/RTEditor.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 24d5b7f770c2fac438747a5ccb2e7229 +folderAsset: yes +timeCreated: 1490957167 +licenseType: 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inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -8366,36 +8643,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 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+ - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - z: + speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -9035,86 +9467,111 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 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2 m_RotationOrder: 4 - NoiseModule: - enabled: 0 - strength: + y: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 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+18130,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: + orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -15496,40 +18183,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - y: + orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -15537,40 +18236,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - z: + 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m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -25533,42 +31702,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + 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time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - separateAxis: 0 - inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 1 - drag: + z: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -25875,42 +32238,112 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -28461,36 +35698,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -28502,36 +35751,48 @@ ParticleSystem: maxCurve: 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serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - z: + speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -35925,86 +45667,111 @@ ParticleSystem: 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0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - NoiseModule: - enabled: 0 - strength: + y: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + 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@@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - speedModifier: + orbitalX: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + 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- m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -42343,42 +54330,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: + orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -42386,40 +54383,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 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inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -62060,36 +80933,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + 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+ externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts.meta b/Assets/Battlehub/RTEditor/Scripts.meta new file mode 100644 index 00000000..6b732a2d --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2c806020ac555364fb212e829d00196b +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Dialogs.meta b/Assets/Battlehub/RTEditor/Scripts/Dialogs.meta new file mode 100644 index 00000000..6264e64e --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Dialogs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e7306ad8f5c9da54e997724ffecf5c86 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Dialogs/SaveSceneDialog.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SaveSceneDialog.cs.meta new file mode 100644 index 00000000..5c094196 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SaveSceneDialog.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 883bf76d4f448d241b1ea9ddac30e9e3 +timeCreated: 1476733018 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectColorDialog.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectColorDialog.cs.meta new file mode 100644 index 00000000..6118acb2 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectColorDialog.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bff54b7197372bd43905d7a05815029a +timeCreated: 1477652060 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectObjectDialog.cs b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectObjectDialog.cs index 93e904cc..0882319d 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectObjectDialog.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Dialogs/SelectObjectDialog.cs @@ -29,14 +29,14 @@ public bool IsNoneSelected } private PopupWindow m_parentPopup; - private ProjectResourcesWindow m_resources; + private ProjectFolderView m_resources; private void Start() { m_parentPopup = GetComponentInParent(); m_parentPopup.OK.AddListener(OnOK); RuntimeEditor runtimeEditor = FindObjectOfType(); - ProjectResourcesWindow resources = runtimeEditor.GetComponentInChildren(true); + ProjectFolderView resources = runtimeEditor.GetComponentInChildren(true); IProjectManager manager = Dependencies.ProjectManager; if(manager != null) { @@ -44,19 +44,19 @@ private void Start() itemsOfType = itemsOfType.Where(item => item.TypeName != null && Type.GetType(item.TypeName) != null && ObjectType.IsAssignableFrom(Type.GetType(item.TypeName))).ToArray(); m_resources = Instantiate(resources); - m_resources.TypeFilter = ObjectType; + // m_resources.TypeFilter = ObjectType; m_resources.transform.position = Vector3.zero; m_resources.transform.SetParent(ObjectsPanel, false); - manager.GetOrCreateObjects(itemsOfType, objects => - { - m_resources.SetObjects(objects, true); - }); + //manager.GetOrCreateObjects(itemsOfType, objects => + //{ + // m_resources.SetObjects(objects, true); + //}); - m_resources.DoubleClick += OnResourcesDoubleClick; - m_resources.SelectionChanged += OnResourcesSelectionChanged; - m_resources.TypeFilter = ObjectType; + //m_resources.DoubleClick += OnResourcesDoubleClick; + //m_resources.SelectionChanged += OnResourcesSelectionChanged; + //m_resources.TypeFilter = ObjectType; } } @@ -69,8 +69,8 @@ private void OnDestroy() if (m_resources != null) { - m_resources.DoubleClick -= OnResourcesDoubleClick; - m_resources.SelectionChanged -= OnResourcesSelectionChanged; + //m_resources.DoubleClick -= OnResourcesDoubleClick; + //m_resources.SelectionChanged -= OnResourcesSelectionChanged; } } @@ -94,27 +94,27 @@ private void OnResourcesSelectionChanged(object sender, SelectionChangedArgs x.isTrigger); - MemberInfo materialInfo = Strong.MemberInfo((BoxCollider x) => x.sharedMaterial); - MemberInfo centerInfo = Strong.MemberInfo((BoxCollider x) => x.center); - MemberInfo sizeInfo = Strong.MemberInfo((BoxCollider x) => x.size); + MemberInfo isTriggerInfo = Strong.PropertyInfo((BoxCollider x) => x.isTrigger, "isTrigger"); + MemberInfo materialInfo = Strong.PropertyInfo((BoxCollider x) => x.sharedMaterial, "sharedMaterial"); + MemberInfo centerInfo = Strong.PropertyInfo((BoxCollider x) => x.center, "center"); + MemberInfo sizeInfo = Strong.PropertyInfo((BoxCollider x) => x.size, "size"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/BoxColliderComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/BoxColliderComponentDescriptor.cs.meta new file mode 100644 index 00000000..fc4994d2 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/BoxColliderComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1e7696702abca8f4dbcff0210227eacb +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs index 861bc03e..f6457837 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs @@ -71,13 +71,13 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert { CapsuleColliderPropertyConverter converter = (CapsuleColliderPropertyConverter)converterObj; - MemberInfo isTriggerInfo = Strong.MemberInfo((CapsuleCollider x) => x.isTrigger); - MemberInfo materialInfo = Strong.MemberInfo((CapsuleCollider x) => x.sharedMaterial); - MemberInfo centerInfo = Strong.MemberInfo((CapsuleCollider x) => x.center); - MemberInfo radiusInfo = Strong.MemberInfo((CapsuleCollider x) => x.radius); - MemberInfo heightInfo = Strong.MemberInfo((CapsuleCollider x) => x.height); - MemberInfo directionInfo = Strong.MemberInfo((CapsuleCollider x) => x.direction); - MemberInfo directionConvertedInfo = Strong.MemberInfo((CapsuleColliderPropertyConverter x) => x.Direction); + MemberInfo isTriggerInfo = Strong.PropertyInfo((CapsuleCollider x) => x.isTrigger, "isTrigger"); + MemberInfo materialInfo = Strong.PropertyInfo((CapsuleCollider x) => x.sharedMaterial, "sharedMaterial"); + MemberInfo centerInfo = Strong.PropertyInfo((CapsuleCollider x) => x.center, "center"); + MemberInfo radiusInfo = Strong.PropertyInfo((CapsuleCollider x) => x.radius, "radius"); + MemberInfo heightInfo = Strong.PropertyInfo((CapsuleCollider x) => x.height, "height"); + MemberInfo directionInfo = Strong.PropertyInfo((CapsuleCollider x) => x.direction, "direction"); + MemberInfo directionConvertedInfo = Strong.PropertyInfo((CapsuleColliderPropertyConverter x) => x.Direction, "Direction"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs.meta new file mode 100644 index 00000000..b76807b2 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/CapsuleColliderComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: add2aeb0a4177bc4f89c0bfeb5634d66 +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs index d064ae33..076c4b42 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs @@ -29,11 +29,11 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo connectedBodyInfo = Strong.MemberInfo((SpringJoint x) => x.connectedBody); - MemberInfo breakForceInfo = Strong.MemberInfo((SpringJoint x) => x.breakForce); - MemberInfo breakTorqueInfo = Strong.MemberInfo((SpringJoint x) => x.breakTorque); - MemberInfo enableCollisionInfo = Strong.MemberInfo((SpringJoint x) => x.enableCollision); - MemberInfo enablePreporcessingInfo = Strong.MemberInfo((SpringJoint x) => x.enablePreprocessing); + MemberInfo connectedBodyInfo = Strong.PropertyInfo((FixedJoint x) => x.connectedBody, "connectedBody"); + MemberInfo breakForceInfo = Strong.PropertyInfo((FixedJoint x) => x.breakForce, "breakForce"); + MemberInfo breakTorqueInfo = Strong.PropertyInfo((FixedJoint x) => x.breakTorque, "breakTorque"); + MemberInfo enableCollisionInfo = Strong.PropertyInfo((FixedJoint x) => x.enableCollision, "enableCollision"); + MemberInfo enablePreporcessingInfo = Strong.PropertyInfo((FixedJoint x) => x.enablePreprocessing, "enablePreprocessing"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs.meta new file mode 100644 index 00000000..58ee1295 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/FixedJointComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c03616776983dd9489496e9f97447b73 +timeCreated: 1493403859 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs index c9dd14df..96a315b8 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs @@ -29,21 +29,21 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo connectedBodyInfo = Strong.MemberInfo((HingeJoint x) => x.connectedBody); - MemberInfo anchorInfo = Strong.MemberInfo((HingeJoint x) => x.anchor); - MemberInfo axisInfo = Strong.MemberInfo((HingeJoint x) => x.axis); - MemberInfo autoConfigAnchorInfo = Strong.MemberInfo((HingeJoint x) => x.autoConfigureConnectedAnchor); - MemberInfo connectedAnchorInfo = Strong.MemberInfo((HingeJoint x) => x.connectedAnchor); - MemberInfo useSpringInfo = Strong.MemberInfo((HingeJoint x) => x.useSpring); - MemberInfo springInfo = Strong.MemberInfo((HingeJoint x) => x.spring); - MemberInfo useMotorInfo = Strong.MemberInfo((HingeJoint x) => x.useMotor); - MemberInfo motorInfo = Strong.MemberInfo((HingeJoint x) => x.motor); - MemberInfo useLimitsInfo = Strong.MemberInfo((HingeJoint x) => x.useLimits); - MemberInfo limitsInfo = Strong.MemberInfo((HingeJoint x) => x.limits); - MemberInfo breakForceInfo = Strong.MemberInfo((HingeJoint x) => x.breakForce); - MemberInfo breakTorqueInfo = Strong.MemberInfo((HingeJoint x) => x.breakTorque); - MemberInfo enableCollisionInfo = Strong.MemberInfo((HingeJoint x) => x.enableCollision); - MemberInfo enablePreporcessingInfo = Strong.MemberInfo((HingeJoint x) => x.enablePreprocessing); + MemberInfo connectedBodyInfo = Strong.PropertyInfo((HingeJoint x) => x.connectedBody, "connectedBody"); + MemberInfo anchorInfo = Strong.PropertyInfo((HingeJoint x) => x.anchor, "anchor"); + MemberInfo axisInfo = Strong.PropertyInfo((HingeJoint x) => x.axis, "axis"); + MemberInfo autoConfigAnchorInfo = Strong.PropertyInfo((HingeJoint x) => x.autoConfigureConnectedAnchor, "autoConfigureConnectedAnchor"); + MemberInfo connectedAnchorInfo = Strong.PropertyInfo((HingeJoint x) => x.connectedAnchor, "connectedAnchor"); + MemberInfo useSpringInfo = Strong.PropertyInfo((HingeJoint x) => x.useSpring, "useSpring"); + MemberInfo springInfo = Strong.PropertyInfo((HingeJoint x) => x.spring, "spring"); + MemberInfo useMotorInfo = Strong.PropertyInfo((HingeJoint x) => x.useMotor, "useMotor"); + MemberInfo motorInfo = Strong.PropertyInfo((HingeJoint x) => x.motor, "motor"); + MemberInfo useLimitsInfo = Strong.PropertyInfo((HingeJoint x) => x.useLimits, "useLimits"); + MemberInfo limitsInfo = Strong.PropertyInfo((HingeJoint x) => x.limits, "limits"); + MemberInfo breakForceInfo = Strong.PropertyInfo((HingeJoint x) => x.breakForce, "breakForce"); + MemberInfo breakTorqueInfo = Strong.PropertyInfo((HingeJoint x) => x.breakTorque, "breakTorque"); + MemberInfo enableCollisionInfo = Strong.PropertyInfo((HingeJoint x) => x.enableCollision, "enableCollision"); + MemberInfo enablePreporcessingInfo = Strong.PropertyInfo((HingeJoint x) => x.enablePreprocessing, "enablePreprocessing"); return new[] { @@ -61,11 +61,11 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert { ChildDesciptors = new[] { - new PropertyDescriptor("Min", null, Strong.MemberInfo((JointLimits x) => x.min)), - new PropertyDescriptor("Max", null, Strong.MemberInfo((JointLimits x) => x.max)), - new PropertyDescriptor("Bounciness", null, Strong.MemberInfo((JointLimits x) => x.bounciness)), - new PropertyDescriptor("Bounce Min Velocity", null, Strong.MemberInfo((JointLimits x) => x.bounceMinVelocity)), - new PropertyDescriptor("Contact Distance", null, Strong.MemberInfo((JointLimits x) => x.contactDistance)), + new PropertyDescriptor("Min", null, Strong.PropertyInfo((JointLimits x) => x.min, "min")), + new PropertyDescriptor("Max", null, Strong.PropertyInfo((JointLimits x) => x.max, "max")), + new PropertyDescriptor("Bounciness", null, Strong.PropertyInfo((JointLimits x) => x.bounciness, "bounciness")), + new PropertyDescriptor("Bounce Min Velocity", null, Strong.PropertyInfo((JointLimits x) => x.bounceMinVelocity, "bounceMinVelocity")), + new PropertyDescriptor("Contact Distance", null, Strong.PropertyInfo((JointLimits x) => x.contactDistance, "contactDistance")), } }, new PropertyDescriptor("Break Force", editor.Component, breakForceInfo), diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs.meta new file mode 100644 index 00000000..aaa217d3 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/HingeJointComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6f6669ac6ef4c144b8b1fbd1ef79d4b8 +timeCreated: 1493403859 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs index 370dc5bb..dcc4217c 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs @@ -36,29 +36,29 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert PropertyEditorCallback valueChanged = () => editor.BuildEditor(); - MemberInfo enabledInfo = Strong.MemberInfo((Light x) => x.enabled); - MemberInfo lightTypeInfo = Strong.MemberInfo((Light x) => x.type); - MemberInfo colorInfo = Strong.MemberInfo((Light x) => x.color); - MemberInfo intensityInfo = Strong.MemberInfo((Light x) => x.intensity); - MemberInfo bounceIntensityInfo = Strong.MemberInfo((Light x) => x.bounceIntensity); - MemberInfo shadowTypeInfo = Strong.MemberInfo((Light x) => x.shadows); - MemberInfo cookieInfo = Strong.MemberInfo((Light x) => x.cookie); - MemberInfo cookieSizeInfo = Strong.MemberInfo((Light x) => x.cookieSize); - MemberInfo flareInfo = Strong.MemberInfo((Light x) => x.flare); - MemberInfo renderModeInfo = Strong.MemberInfo((Light x) => x.renderMode); + MemberInfo enabledInfo = Strong.PropertyInfo((Light x) => x.enabled, "enabled"); + MemberInfo lightTypeInfo = Strong.PropertyInfo((Light x) => x.type, "type"); + MemberInfo colorInfo = Strong.PropertyInfo((Light x) => x.color, "color"); + MemberInfo intensityInfo = Strong.PropertyInfo((Light x) => x.intensity, "intensity"); + MemberInfo bounceIntensityInfo = Strong.PropertyInfo((Light x) => x.bounceIntensity, "bounceIntensity"); + MemberInfo shadowTypeInfo = Strong.PropertyInfo((Light x) => x.shadows, "shadows"); + MemberInfo cookieInfo = Strong.PropertyInfo((Light x) => x.cookie, "cookie"); + MemberInfo cookieSizeInfo = Strong.PropertyInfo((Light x) => x.cookieSize, "cookieSize"); + MemberInfo flareInfo = Strong.PropertyInfo((Light x) => x.flare, "flare"); + MemberInfo renderModeInfo = Strong.PropertyInfo((Light x) => x.renderMode, "renderMode"); List descriptors = new List(); descriptors.Add(new PropertyDescriptor("Enabled", editor.Component, enabledInfo, enabledInfo)); descriptors.Add(new PropertyDescriptor("Type", editor.Component, lightTypeInfo, lightTypeInfo, valueChanged)); if (light.type == LightType.Point) { - MemberInfo rangeInfo = Strong.MemberInfo((Light x) => x.range); + MemberInfo rangeInfo = Strong.PropertyInfo((Light x) => x.range, "range"); descriptors.Add(new PropertyDescriptor("Range", editor.Component, rangeInfo, rangeInfo)); } else if (light.type == LightType.Spot) { - MemberInfo rangeInfo = Strong.MemberInfo((Light x) => x.range); - MemberInfo spotAngleInfo = Strong.MemberInfo((Light x) => x.spotAngle); + MemberInfo rangeInfo = Strong.PropertyInfo((Light x) => x.range, "range"); + MemberInfo spotAngleInfo = Strong.PropertyInfo((Light x) => x.spotAngle, "spotAngle"); descriptors.Add(new PropertyDescriptor("Range", editor.Component, rangeInfo, rangeInfo)); descriptors.Add(new PropertyDescriptor("Spot Angle", editor.Component, spotAngleInfo, spotAngleInfo, null, new Range(1, 179))); } @@ -72,11 +72,11 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert descriptors.Add(new PropertyDescriptor("Shadow Type", editor.Component, shadowTypeInfo, shadowTypeInfo, valueChanged)); if (light.shadows == LightShadows.Soft || light.shadows == LightShadows.Hard) { - MemberInfo shadowStrengthInfo = Strong.MemberInfo((Light x) => x.shadowStrength); - MemberInfo shadowResolutionInfo = Strong.MemberInfo((Light x) => x.shadowResolution); - MemberInfo shadowBiasInfo = Strong.MemberInfo((Light x) => x.shadowBias); - MemberInfo shadowNormalBiasInfo = Strong.MemberInfo((Light x) => x.shadowNormalBias); - MemberInfo shadowNearPlaneInfo = Strong.MemberInfo((Light x) => x.shadowNearPlane); + MemberInfo shadowStrengthInfo = Strong.PropertyInfo((Light x) => x.shadowStrength, "shadowStrength"); + MemberInfo shadowResolutionInfo = Strong.PropertyInfo((Light x) => x.shadowResolution, "shadowResolution"); + MemberInfo shadowBiasInfo = Strong.PropertyInfo((Light x) => x.shadowBias, "shadowBias"); + MemberInfo shadowNormalBiasInfo = Strong.PropertyInfo((Light x) => x.shadowNormalBias, "shadowNormalBias"); + MemberInfo shadowNearPlaneInfo = Strong.PropertyInfo((Light x) => x.shadowNearPlane, "shadowNearPlane"); descriptors.Add(new PropertyDescriptor("Strength", editor.Component, shadowStrengthInfo, shadowStrengthInfo, null, new Range(0, 1))); descriptors.Add(new PropertyDescriptor("Resoultion", editor.Component, shadowResolutionInfo, shadowResolutionInfo)); diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs.meta new file mode 100644 index 00000000..1ce9c6da --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/LightComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8ec2b1e4e6ed27448bf08094aa45a074 +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs index 0a1d7d35..6b49858a 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs @@ -334,34 +334,34 @@ public MaterialPropertyDescriptor[] GetProperties(MaterialEditor editor, object switch (propertyType) { case RTShaderPropertyType.Color: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Color); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Color, "Color"); break; case RTShaderPropertyType.Float: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float, "Float"); break; case RTShaderPropertyType.Range: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float, "Float"); break; case RTShaderPropertyType.TexEnv: switch (dim) { case TextureDimension.Any: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture, "Texture"); break; case TextureDimension.Cube: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Cubemap); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Cubemap, "Cubemap"); break; case TextureDimension.None: propertyInfo = null; break; case TextureDimension.Tex2D: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture2D); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture2D, "Texture2D"); break; case TextureDimension.Tex2DArray: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture2DArray); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture2DArray, "Texture2DArray"); break; case TextureDimension.Tex3D: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture3D); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture3D, "Texture3D"); break; case TextureDimension.Unknown: propertyInfo = null; @@ -370,7 +370,7 @@ public MaterialPropertyDescriptor[] GetProperties(MaterialEditor editor, object break; case RTShaderPropertyType.Vector: - propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Vector); + propertyInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Vector, "Vector"); break; } diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs.meta new file mode 100644 index 00000000..100b37e3 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MaterialDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f38017e617c14f040a16a25af803ee30 +timeCreated: 1479051409 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs index cf0f3904..d87e0187 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs @@ -32,11 +32,10 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert { PropertyEditorCallback valueChanged = () => editor.BuildEditor(); - MemberInfo convexInfo = Strong.MemberInfo((MeshCollider x) => x.convex); - MemberInfo isTriggerInfo = Strong.MemberInfo((MeshCollider x) => x.isTrigger); - MemberInfo materialInfo = Strong.MemberInfo((MeshCollider x) => x.sharedMaterial); - MemberInfo meshInfo = Strong.MemberInfo((MeshCollider x) => x.sharedMesh); - + MemberInfo convexInfo = Strong.PropertyInfo((MeshCollider x) => x.convex, "convex"); + MemberInfo isTriggerInfo = Strong.PropertyInfo((MeshCollider x) => x.isTrigger, "isTrigger"); + MemberInfo materialInfo = Strong.PropertyInfo((MeshCollider x) => x.sharedMaterial, "sharedMaterial"); + MemberInfo meshInfo = Strong.PropertyInfo((MeshCollider x) => x.sharedMesh, "sharedMesh"); MeshCollider collider = (MeshCollider)editor.Component; if (collider.convex) diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs.meta new file mode 100644 index 00000000..024fb6f0 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshColliderComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f0e5e7770fb87d4488bb9d1e81ae8ef3 +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs index 1707a31c..ff922d52 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs @@ -29,7 +29,7 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo sharedMeshInfo = Strong.MemberInfo((MeshFilter x) => x.sharedMesh); + MemberInfo sharedMeshInfo = Strong.PropertyInfo((MeshFilter x) => x.sharedMesh, "sharedMesh"); return new[] { new PropertyDescriptor("Mesh", editor.Component, sharedMeshInfo, sharedMeshInfo) diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs.meta new file mode 100644 index 00000000..0a5dc596 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshFilterComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fd5a4dceeb4466549ac040fb6bafc658 +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs index 29b0d9a1..6b90d4c0 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs @@ -25,7 +25,7 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo materials = Strong.MemberInfo((MeshRenderer x) => x.sharedMaterials); + MemberInfo materials = Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials, "sharedMaterials"); return new[] { new PropertyDescriptor( "Materials", editor.Component, materials, materials), @@ -57,12 +57,12 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo shadowCastingMode = Strong.MemberInfo((MeshRenderer x) => x.shadowCastingMode); - MemberInfo receiveShadows = Strong.MemberInfo((MeshRenderer x) => x.receiveShadows); - MemberInfo materials = Strong.MemberInfo((MeshRenderer x) => x.sharedMaterials); - MemberInfo lightProbes = Strong.MemberInfo((MeshRenderer x) => x.lightProbeUsage); - MemberInfo reflectionProbes = Strong.MemberInfo((MeshRenderer x) => x.reflectionProbeUsage); - MemberInfo anchorOverride = Strong.MemberInfo((MeshRenderer x) => x.probeAnchor); + MemberInfo shadowCastingMode = Strong.PropertyInfo((MeshRenderer x) => x.shadowCastingMode, "shadowCastingMode"); + MemberInfo receiveShadows = Strong.PropertyInfo((MeshRenderer x) => x.receiveShadows, "receiveShadows"); + MemberInfo materials = Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials, "sharedMaterials"); + MemberInfo lightProbes = Strong.PropertyInfo((MeshRenderer x) => x.lightProbeUsage, "lightProbeUsage"); + MemberInfo reflectionProbes = Strong.PropertyInfo((MeshRenderer x) => x.reflectionProbeUsage, "reflectionProbeUsage"); + MemberInfo anchorOverride = Strong.PropertyInfo((MeshRenderer x) => x.probeAnchor, "probeAnchor"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs.meta new file mode 100644 index 00000000..46c95fb7 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/MeshRendererComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 24b2e757eafa2e14f8ef33201380ad58 +timeCreated: 1479052385 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs index b9e46de2..954e6462 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs @@ -29,13 +29,13 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo massInfo = Strong.MemberInfo((Rigidbody x) => x.mass); - MemberInfo dragInfo = Strong.MemberInfo((Rigidbody x) => x.drag); - MemberInfo angularDragInfo = Strong.MemberInfo((Rigidbody x) => x.angularDrag); - MemberInfo useGravityInfo = Strong.MemberInfo((Rigidbody x) => x.useGravity); - MemberInfo isKinematicInfo = Strong.MemberInfo((Rigidbody x) => x.isKinematic); - MemberInfo interpolationInfo = Strong.MemberInfo((Rigidbody x) => x.interpolation); - MemberInfo collisionDetectionInfo = Strong.MemberInfo((Rigidbody x) => x.collisionDetectionMode); + MemberInfo massInfo = Strong.PropertyInfo((Rigidbody x) => x.mass, "mass"); + MemberInfo dragInfo = Strong.PropertyInfo((Rigidbody x) => x.drag, "drag"); + MemberInfo angularDragInfo = Strong.PropertyInfo((Rigidbody x) => x.angularDrag, "angularDrag"); + MemberInfo useGravityInfo = Strong.PropertyInfo((Rigidbody x) => x.useGravity, "useGravity"); + MemberInfo isKinematicInfo = Strong.PropertyInfo((Rigidbody x) => x.isKinematic, "isKinematic"); + MemberInfo interpolationInfo = Strong.PropertyInfo((Rigidbody x) => x.interpolation, "interpolation"); + MemberInfo collisionDetectionInfo = Strong.PropertyInfo((Rigidbody x) => x.collisionDetectionMode, "collisionDetectionMode"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs.meta new file mode 100644 index 00000000..902ab580 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/RigidbodyComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 604dca6f6974bfe498dfcaa3f17a8198 +timeCreated: 1479051615 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs index f33ada26..bfcc55a2 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs @@ -27,7 +27,7 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo materialsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.sharedMaterials); + MemberInfo materialsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials, "sharedMaterials"); List descriptors = new List(); descriptors.Add(new PropertyDescriptor("Materials", editor.Component, materialsInfo, materialsInfo)); return descriptors.ToArray(); @@ -59,18 +59,18 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo castShadowsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.shadowCastingMode); - MemberInfo receiveShadowsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.receiveShadows); - MemberInfo materialsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.sharedMaterials); - MemberInfo lightProbesInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.lightProbeUsage); - MemberInfo reflectionProbesInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.reflectionProbeUsage); - MemberInfo anchorOverrideInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.probeAnchor); - MemberInfo qualityInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.quality); - MemberInfo updateWhenOffscreenInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.updateWhenOffscreen); - MemberInfo skinnedMotionVectorsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.skinnedMotionVectors); - MemberInfo meshInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.sharedMesh); - MemberInfo rootBoneInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.rootBone); - MemberInfo boundsInfo = Strong.MemberInfo((SkinnedMeshRenderer x) => x.localBounds); + MemberInfo castShadowsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.shadowCastingMode, "shadowCastingMode"); + MemberInfo receiveShadowsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.receiveShadows, "receiveShadows"); + MemberInfo materialsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials, "sharedMaterials"); + MemberInfo lightProbesInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.lightProbeUsage, "lightProbeUsage"); + MemberInfo reflectionProbesInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.reflectionProbeUsage, "reflectionProbeUsage"); + MemberInfo anchorOverrideInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.probeAnchor, "probeAnchor"); + MemberInfo qualityInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.quality, "quality"); + MemberInfo updateWhenOffscreenInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.updateWhenOffscreen, "updateWhenOffscreen"); + MemberInfo skinnedMotionVectorsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.skinnedMotionVectors, "skinnedMotionVectors"); + MemberInfo meshInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMesh, "sharedMesh"); + MemberInfo rootBoneInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.rootBone, "rootBone"); + MemberInfo boundsInfo = Strong.PropertyInfo((SkinnedMeshRenderer x) => x.localBounds, "localBounds"); List descriptors = new List(); diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs.meta new file mode 100644 index 00000000..f075d3f7 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SkinnedMeshRendererComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a2f72dca6863c804689a8f519595c4bf +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs index 0e5c410a..b83c085b 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs @@ -30,10 +30,10 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo isTriggerInfo = Strong.MemberInfo((SphereCollider x) => x.isTrigger); - MemberInfo materialInfo = Strong.MemberInfo((SphereCollider x) => x.sharedMaterial); - MemberInfo centerInfo = Strong.MemberInfo((SphereCollider x) => x.center); - MemberInfo radiusInfo = Strong.MemberInfo((SphereCollider x) => x.radius); + MemberInfo isTriggerInfo = Strong.PropertyInfo((SphereCollider x) => x.isTrigger, "isTrigger"); + MemberInfo materialInfo = Strong.PropertyInfo((SphereCollider x) => x.sharedMaterial, "sharedMaterial"); + MemberInfo centerInfo = Strong.PropertyInfo((SphereCollider x) => x.center, "center"); + MemberInfo radiusInfo = Strong.PropertyInfo((SphereCollider x) => x.radius, "radius"); return new[] diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs.meta new file mode 100644 index 00000000..0f36a693 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SphereColliderComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 67afe40b8c288894794ccaa8a3545da5 +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs index 2320de03..17772678 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs @@ -30,19 +30,19 @@ public object CreateConverter(ComponentEditor editor) public PropertyDescriptor[] GetProperties(ComponentEditor editor, object converter) { - MemberInfo connectedBodyInfo = Strong.MemberInfo((SpringJoint x) => x.connectedBody); - MemberInfo anchorInfo = Strong.MemberInfo((SpringJoint x) => x.anchor); - MemberInfo autoConfigAnchorInfo = Strong.MemberInfo((SpringJoint x) => x.autoConfigureConnectedAnchor); - MemberInfo connectedAnchorInfo = Strong.MemberInfo((SpringJoint x) => x.connectedAnchor); - MemberInfo springInfo = Strong.MemberInfo((SpringJoint x) => x.spring); - MemberInfo damperInfo = Strong.MemberInfo((SpringJoint x) => x.damper); - MemberInfo minDistanceInfo = Strong.MemberInfo((SpringJoint x) => x.minDistance); - MemberInfo maxDistanceInfo = Strong.MemberInfo((SpringJoint x) => x.maxDistance); - MemberInfo toleranceInfo = Strong.MemberInfo((SpringJoint x) => x.tolerance); - MemberInfo breakForceInfo = Strong.MemberInfo((SpringJoint x) => x.breakForce); - MemberInfo breakTorqueInfo = Strong.MemberInfo((SpringJoint x) => x.breakTorque); - MemberInfo enableCollisionInfo = Strong.MemberInfo((SpringJoint x) => x.enableCollision); - MemberInfo enablePreporcessingInfo = Strong.MemberInfo((SpringJoint x) => x.enablePreprocessing); + MemberInfo connectedBodyInfo = Strong.PropertyInfo((SpringJoint x) => x.connectedBody, "connectedBody"); + MemberInfo anchorInfo = Strong.PropertyInfo((SpringJoint x) => x.anchor, "anchor"); + MemberInfo autoConfigAnchorInfo = Strong.PropertyInfo((SpringJoint x) => x.autoConfigureConnectedAnchor, "autoConfigureConnectedAnchor"); + MemberInfo connectedAnchorInfo = Strong.PropertyInfo((SpringJoint x) => x.connectedAnchor, "connectedAnchor"); + MemberInfo springInfo = Strong.PropertyInfo((SpringJoint x) => x.spring, "spring"); + MemberInfo damperInfo = Strong.PropertyInfo((SpringJoint x) => x.damper, "damper"); + MemberInfo minDistanceInfo = Strong.PropertyInfo((SpringJoint x) => x.minDistance, "minDistance"); + MemberInfo maxDistanceInfo = Strong.PropertyInfo((SpringJoint x) => x.maxDistance, "maxDistance"); + MemberInfo toleranceInfo = Strong.PropertyInfo((SpringJoint x) => x.tolerance, "tolerance"); + MemberInfo breakForceInfo = Strong.PropertyInfo((SpringJoint x) => x.breakForce, "breakForce"); + MemberInfo breakTorqueInfo = Strong.PropertyInfo((SpringJoint x) => x.breakTorque, "breakTorque"); + MemberInfo enableCollisionInfo = Strong.PropertyInfo((SpringJoint x) => x.enableCollision, "enableCollision"); + MemberInfo enablePreporcessingInfo = Strong.PropertyInfo((SpringJoint x) => x.enablePreprocessing, "enablePreprocessing"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs.meta new file mode 100644 index 00000000..56cc5d52 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/SpringJointComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d7d562496501cee42a2c2bfd6927eea1 +timeCreated: 1493403859 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs index f4730a0e..3376229d 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs @@ -365,22 +365,22 @@ public MaterialPropertyDescriptor[] GetProperties(MaterialEditor editor, object PropertyEditorCallback valueChangedCallback = () => editor.BuildEditor(); StandardMaterialValueConverter converter = (StandardMaterialValueConverter)converterObject; - PropertyInfo modeInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.Mode); - PropertyInfo cutoffInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.Cutoff); - PropertyInfo metallicMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.MetallicGlossMap); - PropertyInfo bumpMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.BumpMap); - PropertyInfo parallaxMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.ParallaxMap); - PropertyInfo occlusionMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.OcclusionMap); - PropertyInfo emissionMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.EmissionMap); - PropertyInfo emissionColorInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.EmissionColor); - PropertyInfo detailMaskInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailMask); - PropertyInfo detailAlbedoMap = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailAlbedoMap); - PropertyInfo detailNormalMap = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailNormalMap); + PropertyInfo modeInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.Mode, "Mode"); + PropertyInfo cutoffInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.Cutoff, "Cutoff"); + PropertyInfo metallicMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.MetallicGlossMap, "MetallicGlossMap"); + PropertyInfo bumpMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.BumpMap, "BumpMap"); + PropertyInfo parallaxMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.ParallaxMap, "ParallaxMap"); + PropertyInfo occlusionMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.OcclusionMap, "OcclusionMap"); + PropertyInfo emissionMapInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.EmissionMap, "EmissionMap"); + PropertyInfo emissionColorInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.EmissionColor, "EmissionColor"); + PropertyInfo detailMaskInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailMask, "DetailMask"); + PropertyInfo detailAlbedoMap = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailAlbedoMap, "DetailAlbedoMap"); + PropertyInfo detailNormalMap = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.DetailNormalMap, "DetailNormalMap"); // PropertyInfo uvSecondaryInfo = Strong.PropertyInfo((StandardMaterialValueConverter x) => x.UVSecondary); - PropertyInfo texInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture); - PropertyInfo colorInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Color); - PropertyInfo floatInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float); + PropertyInfo texInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Texture, "Texture"); + PropertyInfo colorInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Color, "Color"); + PropertyInfo floatInfo = Strong.PropertyInfo((MaterialPropertyAccessor x) => x.Float, "Float"); BlendMode mode = GetBlendMode(editor.Material); List properties = new List(); diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs.meta new file mode 100644 index 00000000..163aab78 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/StandardMaterialComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e0b74537f2dc6aa40a46e2beb81aa738 +timeCreated: 1479051409 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs index e3ae44bd..e756c60a 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs @@ -34,10 +34,10 @@ public PropertyDescriptor[] GetProperties(ComponentEditor editor, object convert { TransformPropertyConverter converter = (TransformPropertyConverter)converterObj; - MemberInfo position = Strong.MemberInfo((Transform x) => x.position); - MemberInfo rotation = Strong.MemberInfo((Transform x) => x.rotation); - MemberInfo rotationConverted = Strong.MemberInfo((TransformPropertyConverter x) => x.Rotation); - MemberInfo scale = Strong.MemberInfo((Transform x) => x.localScale); + MemberInfo position = Strong.PropertyInfo((Transform x) => x.position, "position"); + MemberInfo rotation = Strong.PropertyInfo((Transform x) => x.rotation, "rotation"); + MemberInfo rotationConverted = Strong.PropertyInfo((TransformPropertyConverter x) => x.Rotation, "Rotation"); + MemberInfo scale = Strong.PropertyInfo((Transform x) => x.localScale, "localScale"); return new[] { diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs.meta new file mode 100644 index 00000000..a59883d6 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentDescriptors/TransformComponentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2b05726f826e87e4592f879f0580b54c +timeCreated: 1479051718 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentEditor.cs.meta new file mode 100644 index 00000000..0d64b666 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/ComponentEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 78bc956a82431534993956e181ece571 +timeCreated: 1478077842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMap.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMap.cs.meta new file mode 100644 index 00000000..e4b7d20a --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMap.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 370dbec352ed1a34d8c71d350d95afcf +timeCreated: 1477987657 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapAuto.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapAuto.cs.meta new file mode 100644 index 00000000..9bf9c56d --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapAuto.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 34a95dc897f19be4bb5a9e3ceacdc7bf +timeCreated: 1478022250 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapStorage.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapStorage.cs.meta new file mode 100644 index 00000000..f08380a5 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/EditorsMapStorage.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c4c556f3441c2c342a2b1779dd1a8c59 +timeCreated: 1478011113 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/GameObjectEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/GameObjectEditor.cs.meta new file mode 100644 index 00000000..ee9d66f0 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/GameObjectEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 021b3f3a08c023f429904ea46106dc02 +timeCreated: 1477490324 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/MaterialEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/MaterialEditor.cs.meta new file mode 100644 index 00000000..41b8b116 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/MaterialEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 310c32fc7527b264db4b46d558391383 +timeCreated: 1477490295 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors.meta new file mode 100644 index 00000000..5e6f8cb0 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 0e2b7da0e0417564f96309cb2e91af39 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ArrayEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ArrayEditor.cs.meta new file mode 100644 index 00000000..54da16ff --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ArrayEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2093ab0193cca8e4481e6fb9a5f58647 +timeCreated: 1477547679 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoolEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoolEditor.cs.meta new file mode 100644 index 00000000..331cd380 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoolEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 65a3ab0712b2dfa479ad4b53021718d7 +timeCreated: 1477547651 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs index c54c7a63..625506d8 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs @@ -64,8 +64,8 @@ protected override void InitOverride(object target, MemberInfo memberInfo, strin base.InitOverride(target, memberInfo, label); BoundsAccessor accessor = new BoundsAccessor(this); - m_center.Init(accessor, Strong.MemberInfo((BoundsAccessor x) => x.Center), "Center", OnValueChanging, null, OnEndEdit, false); - m_extents.Init(accessor, Strong.MemberInfo((BoundsAccessor x) => x.Extents), "Extents", OnValueChanging, null, OnEndEdit, false); + m_center.Init(accessor, Strong.PropertyInfo((BoundsAccessor x) => x.Center, "Center"), "Center", OnValueChanging, null, OnEndEdit, false); + m_extents.Init(accessor, Strong.PropertyInfo((BoundsAccessor x) => x.Extents, "Extents"), "Extents", OnValueChanging, null, OnEndEdit, false); } protected override void ReloadOverride() diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs.meta new file mode 100644 index 00000000..1c5634cf --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/BoundsEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 45b86cfdc213b8843977098138b04fd9 +timeCreated: 1477547610 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ColorEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ColorEditor.cs.meta new file mode 100644 index 00000000..ff56767f --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ColorEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 32372a9535d46944aa6dce14905812c1 +timeCreated: 1477547625 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/CustomTypeEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/CustomTypeEditor.cs.meta new file mode 100644 index 00000000..df727613 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/CustomTypeEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a3230ddec86c5574aa7cca1df131d44b +timeCreated: 1493406862 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/DragField.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/DragField.cs.meta new file mode 100644 index 00000000..e21e9b52 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/DragField.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 965240457e17b1644a2cc6b0ffbe0956 +timeCreated: 1465571603 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs index 4e903da3..50c7ec08 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs @@ -27,11 +27,27 @@ protected override void OnDestroyOverride() } } + public Type GetEnumType(object target) + { + CustomTypeFieldAccessor fieldAccessor = target as CustomTypeFieldAccessor; + if (fieldAccessor != null) + { + return fieldAccessor.Type; + } + else + { + return MemberInfoType; + } + } + protected override void InitOverride(object target, MemberInfo memberInfo, string label = null) { base.InitOverride(target, memberInfo, label); List options = new List(); - string[] names = Enum.GetNames(MemberInfoType); + + Type enumType = GetEnumType(target); + string[] names = Enum.GetNames(enumType); + for (int i = 0; i < names.Length; ++i) { options.Add(new Dropdown.OptionData(names[i])); @@ -42,13 +58,18 @@ protected override void InitOverride(object target, MemberInfo memberInfo, strin protected override void SetInputField(Enum value) { - int index = Array.IndexOf(Enum.GetValues(MemberInfoType), value); + int index = 0; + + Type enumType = GetEnumType(Target); + index = Array.IndexOf(Enum.GetValues(enumType), value); + m_input.value = index; } private void OnValueChanged(int index) { - Enum value = (Enum)Enum.GetValues(MemberInfoType).GetValue(index); + Type enumType = GetEnumType(Target); + Enum value = (Enum)Enum.GetValues(enumType).GetValue(index); SetValue(value); EndEdit(); } diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs.meta new file mode 100644 index 00000000..682e801c --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/EnumEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1d2cb861fe044e14c98bb2ffa0fce2f8 +timeCreated: 1477547639 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Expander.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Expander.cs.meta new file mode 100644 index 00000000..ee142cb9 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Expander.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fd1cf6365f52c6e4bb80191d4c35e44c +timeCreated: 1477662878 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatEditor.cs.meta new file mode 100644 index 00000000..413afe0f --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 3acf3f969d565be40aa1d03f30439dfc +timeCreated: 1477547552 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatValidator.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatValidator.cs.meta new file mode 100644 index 00000000..d6eb6707 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FloatValidator.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 491a4f834891b5b4c976e9f08bbe7fa0 +timeCreated: 1478104949 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FourFloatEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FourFloatEditor.cs.meta new file mode 100644 index 00000000..24ee7517 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/FourFloatEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 19a09fa9085e5364e8bd84a931d7af40 +timeCreated: 1477847480 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs index 99d1a76d..8bae97b3 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs @@ -27,6 +27,8 @@ public abstract class IListEditor : PropertyEditor, IPointerEnterHandler, private PropertyEditor m_editorPrefab; + private Type m_elementType; + public bool StartExpanded; protected override void AwakeOverride() @@ -87,36 +89,34 @@ protected override void SetIndent(float indent) protected override void InitOverride(object target, MemberInfo memberInfo, string label = null) { - Type elementType = null; if (memberInfo is PropertyInfo) { - elementType = ((PropertyInfo)memberInfo).PropertyType.GetElementType(); - if (elementType == null) + m_elementType = ((PropertyInfo)memberInfo).PropertyType.GetElementType(); + if (m_elementType == null) { if (((PropertyInfo)memberInfo).PropertyType.IsGenericType) { - elementType = ((PropertyInfo)memberInfo).PropertyType.GetGenericArguments()[0]; + m_elementType = ((PropertyInfo)memberInfo).PropertyType.GetGenericArguments()[0]; } } } else if (memberInfo is FieldInfo) { - elementType = ((FieldInfo)memberInfo).FieldType.GetElementType(); - if (elementType == null) + m_elementType = ((FieldInfo)memberInfo).FieldType.GetElementType(); + if (m_elementType == null) { if (((FieldInfo)memberInfo).FieldType.IsGenericType) { - elementType = ((FieldInfo)memberInfo).FieldType.GetGenericArguments()[0]; + m_elementType = ((FieldInfo)memberInfo).FieldType.GetGenericArguments()[0]; } } } - - if (elementType != null) + if (m_elementType != null) { - GameObject editor = EditorsMap.GetPropertyEditor(elementType); - if (EditorsMap.IsPropertyEditorEnabled(elementType)) + GameObject editor = EditorsMap.GetPropertyEditor(m_elementType); + if (EditorsMap.IsPropertyEditorEnabled(m_elementType)) { m_editorPrefab = editor.GetComponent(); } @@ -131,7 +131,7 @@ protected override void InitOverride(object target, MemberInfo memberInfo, strin } else { - if (elementType == null) + if (m_elementType == null) { Debug.LogWarning("Editor for " + memberInfo.Name + " not found"); Destroy(gameObject); @@ -176,6 +176,11 @@ private void BuildEditor() private void CreateElementEditors(IList value) { + if(value == null) + { + return; + } + for (int i = 0; i < value.Count; ++i) { PropertyEditor editor = Instantiate(m_editorPrefab); @@ -215,6 +220,21 @@ private void OnSizeEndEdit(string value) } IList newList = Resize(list, size); + if(size > 0) + { + if(!m_elementType.IsSubclassOf(typeof(UnityEngine.Object))) + { + var constructor = m_elementType.GetConstructor(Type.EmptyTypes); + if(constructor != null) + { + for(int i = list != null ? list.Count : 0; i < newList.Count; ++i) + { + newList[i] = Activator.CreateInstance(m_elementType); + } + } + } + } + SetValue(newList); EndEdit(); if (Expander.isOn) @@ -232,7 +252,7 @@ protected override void SetInputField(IList value) { if (value == null) { - Array newArray = (Array)Activator.CreateInstance(MemberInfoType, 0); + IList newArray = (IList)Activator.CreateInstance(MemberInfoType); SetValue(newArray); return; } diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs.meta new file mode 100644 index 00000000..47785762 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IListEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 915cffd3323871e40b23971371236b6e +timeCreated: 1496320156 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IntEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IntEditor.cs.meta new file mode 100644 index 00000000..177bd96d --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/IntEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 742056c63430e57478cedd416cb6b178 +timeCreated: 1484556383 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs index 364953bd..081bd294 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs @@ -13,10 +13,17 @@ public ListEditor() protected override IList Resize(IList list, int size) { - int delta = size - list.Count; + int delta = size; + if (list != null) + { + delta = size - list.Count; + } + bool remove = delta < 0; - IList newList = (IList)Activator.CreateInstance(MemberInfoType, list); + IList newList = (list != null) ? + (IList)Activator.CreateInstance(MemberInfoType, list): + (IList)Activator.CreateInstance(MemberInfoType); Type elementType = MemberInfoType.GetGenericArguments()[0]; diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs.meta new file mode 100644 index 00000000..2f989474 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ListEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c7c804aa19fdeb94c8e14c416e044083 +timeCreated: 1496317190 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ObjectEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ObjectEditor.cs.meta new file mode 100644 index 00000000..4d6f44ab --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/ObjectEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9f62c42d6a1bc764b969e39476188117 +timeCreated: 1477547665 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs index b980580f..95813327 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs @@ -70,15 +70,15 @@ public CustomTypeFieldAccessor(PropertyEditor editor, MemberInfo fieldIn m_editor = editor; m_memberInfo = fieldInfo; Name = name; - if (m_editor.MemberInfo is PropertyInfo) + if (m_memberInfo is PropertyInfo) { - PropertyInfo pInfo = (PropertyInfo)m_editor.MemberInfo; - Type = pInfo.PropertyType.GetElementType(); + PropertyInfo pInfo = (PropertyInfo)m_memberInfo; + Type = pInfo.PropertyType; } else { - FieldInfo fInfo = (FieldInfo)m_editor.MemberInfo; - Type = fInfo.FieldType.GetElementType(); + FieldInfo fInfo = (FieldInfo)m_memberInfo; + Type = fInfo.FieldType; } } } @@ -169,6 +169,12 @@ public object Value { return null; } + + if(m_index < 0 || m_index >= list.Count) + { + return null; + } + return list[m_index]; } set diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs.meta new file mode 100644 index 00000000..e663225d --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/PropertyEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0209704a4f1763b4a89553f1cf07ca40 +timeCreated: 1477649517 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/QuaternionEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/QuaternionEditor.cs.meta new file mode 100644 index 00000000..611a37b4 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/QuaternionEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0aa475a6264f85c41984fa869dac22ad +timeCreated: 1477848000 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/RangeEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/RangeEditor.cs.meta new file mode 100644 index 00000000..32e529ac --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/RangeEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: de68e93c412a9144487a248964cbf2eb +timeCreated: 1477863854 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/SliderOverride.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/SliderOverride.cs.meta new file mode 100644 index 00000000..9360f479 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/SliderOverride.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7c32124b5d01e4a45947f4b24c415d1a +timeCreated: 1478096465 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/StringEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/StringEditor.cs.meta new file mode 100644 index 00000000..63ff7f18 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/StringEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8c82df3901d516b419f21dd37a95e6fe +timeCreated: 1484556559 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector2Editor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector2Editor.cs.meta new file mode 100644 index 00000000..0b86a464 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector2Editor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d8043c2e7656dc840a963667046b7c84 +timeCreated: 1477547575 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector3Editor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector3Editor.cs.meta new file mode 100644 index 00000000..ec3a8eb1 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector3Editor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7e5212ccb360f0d40866a2c3cf7f38e2 +timeCreated: 1477547596 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector4Editor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector4Editor.cs.meta new file mode 100644 index 00000000..1c8f2f2f --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/PropertyEditors/Vector4Editor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e336bb0052aa89a48884678981697a46 +timeCreated: 1477547610 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs b/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs index 0b034b60..0d5b591f 100644 --- a/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs @@ -15,7 +15,7 @@ protected override void InitEditor(PropertyEditor editor, PropertyDescriptor des return; } - if(descriptor.ComponentMemberInfo == Strong.MemberInfo((Transform x) => x.position)) + if(descriptor.ComponentMemberInfo == Strong.PropertyInfo((Transform x) => x.position, "position")) { Vector3Editor vector3Editor = (Vector3Editor)editor; vector3Editor.IsXInteractable = !RuntimeTools.LockAxes.PositionX; @@ -23,7 +23,7 @@ protected override void InitEditor(PropertyEditor editor, PropertyDescriptor des vector3Editor.IsZInteractable = !RuntimeTools.LockAxes.PositionZ; } - if (descriptor.ComponentMemberInfo == Strong.MemberInfo((Transform x) => x.rotation)) + if (descriptor.ComponentMemberInfo == Strong.PropertyInfo((Transform x) => x.rotation, "rotation")) { Vector3Editor vector3Editor = (Vector3Editor)editor; vector3Editor.IsXInteractable = !RuntimeTools.LockAxes.RotationX; @@ -31,7 +31,7 @@ protected override void InitEditor(PropertyEditor editor, PropertyDescriptor des vector3Editor.IsZInteractable = !RuntimeTools.LockAxes.RotationZ; } - if (descriptor.ComponentMemberInfo == Strong.MemberInfo((Transform x) => x.localScale)) + if (descriptor.ComponentMemberInfo == Strong.PropertyInfo((Transform x) => x.localScale, "localScale")) { Vector3Editor vector3Editor = (Vector3Editor)editor; vector3Editor.IsXInteractable = !RuntimeTools.LockAxes.ScaleX; diff --git a/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs.meta new file mode 100644 index 00000000..0e3d9eed --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/Editors/TransformEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8c3275d8d3701f04780d30ae54365a57 +timeCreated: 1490119326 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/HierarchyWindow.cs b/Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs similarity index 93% rename from Assets/Battlehub/RTEditor/Scripts/HierarchyWindow.cs rename to Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs index 29ed042b..ed1bde99 100644 --- a/Assets/Battlehub/RTEditor/Scripts/HierarchyWindow.cs +++ b/Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs @@ -12,10 +12,10 @@ namespace Battlehub.RTEditor { - public class HierarchyWindow : RuntimeEditorWindow + public class HierarchyView : RuntimeEditorWindow { public GameObject TreeViewPrefab; - private TreeView m_treeView; + private VirtualizingTreeView m_treeView; public Color DisabledItemColor = new Color(0.5f, 0.5f, 0.5f); public Color EnabledItemColor = new Color(0.2f, 0.2f, 0.2f); public UnityEvent ItemDoubleClick; @@ -48,9 +48,9 @@ protected override void AwakeOverride() return; } - m_treeView = Instantiate(TreeViewPrefab).GetComponent(); + m_treeView = Instantiate(TreeViewPrefab).GetComponent(); m_treeView.transform.SetParent(transform, false); - m_treeView.RemoveKey = KeyCode.None; + //m_treeView.RemoveKey = KeyCode.None; m_treeView.ItemDataBinding += OnItemDataBinding; m_treeView.SelectionChanged += OnSelectionChanged; @@ -148,9 +148,9 @@ protected override void UpdateOverride() return; } - if(InputController.GetKeyDown(SelectAllKey)) + if(InputController._GetKeyDown(SelectAllKey)) { - if(InputController.GetKey(ModifierKey)) + if(InputController._GetKey(ModifierKey)) { if(RuntimeEditorApplication.IsActiveWindow(this)) { @@ -164,9 +164,9 @@ protected override void UpdateOverride() return; } - m_treeView.ExternalItemDrag(Input.mousePosition); + m_treeView.ExternalItemDrag(InputController._MousePosition); - if (Input.GetMouseButtonUp(0)) + if (InputController._GetMouseButtonUp(0)) { m_isSpawningPrefab = true; GameObject prefabInstance = RuntimeTools.SpawnPrefab.InstantiatePrefab(Vector3.zero, Quaternion.identity); @@ -280,7 +280,7 @@ private void OnPlaymodeStateChanged() } } - private void OnItemExpanding(object sender, ItemExpandingArgs e) + private void OnItemExpanding(object sender, VirtualizingItemExpandingArgs e) { GameObject gameObject = (GameObject)e.Item; ExposeToEditor exposeToEditor = gameObject.GetComponent(); @@ -351,7 +351,7 @@ private void OnItemsRemoved(object sender, ItemsRemovedArgs e) //Removal handled in RuntimeEditor class } - private void OnItemDataBinding(object sender, TreeViewItemDataBindingArgs e) + private void OnItemDataBinding(object sender, VirtualizingTreeViewItemDataBindingArgs e) { GameObject dataItem = e.Item as GameObject; if (dataItem != null) @@ -382,7 +382,7 @@ private void OnItemDoubleClicked(object sender, ItemArgs e) } } - private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) + private void OnItemBeginEdit(object sender, VirtualizingTreeViewItemDataBindingArgs e) { GameObject dataItem = e.Item as GameObject; if (dataItem != null) @@ -401,7 +401,7 @@ private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) } } - private void OnItemEndEdit(object sender, TreeViewItemDataBindingArgs e) + private void OnItemEndEdit(object sender, VirtualizingTreeViewItemDataBindingArgs e) { GameObject dataItem = e.Item as GameObject; if (dataItem != null) @@ -559,7 +559,7 @@ private void OnObjectAwaked(ExposeToEditor o) { if (m_isSpawningPrefab && m_treeView.DropAction != ItemDropAction.None) { - TreeViewItem treeViewItem = (TreeViewItem)m_treeView.GetItemContainer(m_treeView.DropTarget); + VirtualizingTreeViewItem treeViewItem = m_treeView.GetTreeViewItem(m_treeView.DropTarget); GameObject dropTarget = (GameObject)m_treeView.DropTarget; if (m_treeView.DropAction == ItemDropAction.SetLastChild) { @@ -586,8 +586,13 @@ private void OnObjectAwaked(ExposeToEditor o) o.transform.SetParent(dropTarget.transform.parent); o.transform.SetSiblingIndex(index); - TreeViewItem newTreeViewItem = (TreeViewItem)m_treeView.Insert(index, o.gameObject); - newTreeViewItem.Parent = treeViewItem.Parent; + TreeViewItemContainerData itemContainerData = (TreeViewItemContainerData)m_treeView.Insert(index, o.gameObject); + itemContainerData.Parent = treeViewItem.Parent; + + + + //TreeViewItem newTreeViewItem = (TreeViewItem)m_treeView.Insert(index, o.gameObject); + //newTreeViewItem.Parent = treeViewItem.Parent; } } else @@ -616,7 +621,7 @@ private void OnObjectStarted(ExposeToEditor obj) private void OnObjectEnabled(ExposeToEditor obj) { - TreeViewItem tvItem = (TreeViewItem)m_treeView.GetItemContainer(obj.gameObject); + VirtualizingTreeViewItem tvItem = m_treeView.GetTreeViewItem(obj.gameObject); if (tvItem == null) { return; @@ -627,7 +632,7 @@ private void OnObjectEnabled(ExposeToEditor obj) private void OnObjectDisabled(ExposeToEditor obj) { - TreeViewItem tvItem = (TreeViewItem)m_treeView.GetItemContainer(obj.gameObject); + VirtualizingTreeViewItem tvItem = m_treeView.GetTreeViewItem(obj.gameObject); if (tvItem == null) { return; @@ -724,7 +729,7 @@ private void OnParentChanged(ExposeToEditor obj, ExposeToEditor oldParent, Expos { if (isLastChild) { - TreeViewItem oldParentContainer = m_treeView.GetTreeViewItem(oldParentGO); + VirtualizingTreeViewItem oldParentContainer = m_treeView.GetTreeViewItem(oldParentGO); if (oldParentContainer) { oldParentContainer.CanExpand = false; @@ -736,7 +741,7 @@ private void OnParentChanged(ExposeToEditor obj, ExposeToEditor oldParent, Expos { if(newParentGO != null) { - TreeViewItem newParentTreeViewItem = (TreeViewItem)m_treeView.GetItemContainer(newParentGO); + VirtualizingTreeViewItem newParentTreeViewItem = m_treeView.GetTreeViewItem(newParentGO); if(newParentTreeViewItem != null) { newParentTreeViewItem.CanExpand = true; @@ -752,7 +757,7 @@ private void OnParentChanged(ExposeToEditor obj, ExposeToEditor oldParent, Expos private void OnNameChanged(ExposeToEditor obj) { - TreeViewItem tvItem = (TreeViewItem)m_treeView.GetItemContainer(obj.gameObject); + VirtualizingTreeViewItem tvItem = m_treeView.GetTreeViewItem(obj.gameObject); if (tvItem == null) { return; diff --git a/Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs.meta new file mode 100644 index 00000000..8fbed9c0 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/HierarchyView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8fabf7a6cd1ac644e8653bd0bff19c68 +timeCreated: 1461611566 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/InspectorWindow.cs b/Assets/Battlehub/RTEditor/Scripts/InspectorView.cs similarity index 98% rename from Assets/Battlehub/RTEditor/Scripts/InspectorWindow.cs rename to Assets/Battlehub/RTEditor/Scripts/InspectorView.cs index 546d9c49..d614f926 100644 --- a/Assets/Battlehub/RTEditor/Scripts/InspectorWindow.cs +++ b/Assets/Battlehub/RTEditor/Scripts/InspectorView.cs @@ -8,7 +8,7 @@ namespace Battlehub.RTEditor { - public class InspectorWindow : RuntimeEditorWindow + public class InspectorView : RuntimeEditorWindow { public GameObject GameObjectEditor; public GameObject MaterialEditor; diff --git a/Assets/Battlehub/RTEditor/Scripts/InspectorView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/InspectorView.cs.meta new file mode 100644 index 00000000..8e082aec --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/InspectorView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 49f89a0831215034da4231278b20e653 +timeCreated: 1475595045 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs new file mode 100644 index 00000000..9ae644ee --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs @@ -0,0 +1,886 @@ +using Battlehub.RTCommon; +using Battlehub.RTHandles; +using Battlehub.RTSaveLoad2; +using Battlehub.UIControls; +using Battlehub.Utils; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTEditor +{ + /* + public class ProjectResourcesEventArgs : EventArgs + { + public ProjectItemObjectPair[] ItemObjectPairs + { + get; + private set; + } + + public ProjectItemObjectPair ItemObjectPair + { + get + { + if(ItemObjectPairs == null || ItemObjectPairs.Length == 0) + { + return null; + } + return ItemObjectPairs[0]; + } + } + + public ProjectResourcesEventArgs(ProjectItemObjectPair[] itemObjectPairs) + { + ItemObjectPairs = itemObjectPairs; + } + } + + public class ProjectResourcesRenamedEventArgs : ProjectResourcesEventArgs + { + public string[] OldNames + { + get; + private set; + } + + public string OldName + { + get + { + if (OldNames == null || OldNames.Length == 0) + { + return null; + } + return OldNames[0]; + } + } + + public ProjectResourcesRenamedEventArgs(ProjectItemObjectPair[] itemObjectPairs, string[] oldNames) + :base(itemObjectPairs) + { + OldNames = oldNames; + } + } + */ + + public class ProjectFolderView : RuntimeEditorWindow + { + private ITypeMap m_typeMap; + private IAssetDB m_assetDB; + private IProject m_project; + + public Type TypeFilter; + + + /* + public event EventHandler> SelectionChanged; + public event EventHandler DoubleClick; + public event EventHandler Renamed; + public event EventHandler Deleted; + public event EventHandler BeginDrag; + public event EventHandler Drop; + + private IProjectManager m_projectManager; + private Dictionary m_sceneObjectDictionary; + */ + + /* + [NonSerialized] + private UnityObject[] m_selectedItems; + public UnityObject[] SelectedItems + { + get { return m_selectedItems; } + } + + public void SetSelectedItems(ProjectItemObjectPair[] objects, ProjectItem[] projectItems) + { + ProjectItemObjectPair[] oldSelection = SelectionToProjectItemObjectPair(m_selectedItems); + + if (projectItems == null) + { + m_selectedItems = null; + m_listBox.SelectedItems = null; + } + else + { + HashSet paths = new HashSet(projectItems.Select(p => p.ToString())); + var selection = objects.Where(iop => paths.Contains(iop.ProjectItem.ToString())); + m_selectedItems = selection.Select(iop => iop.Object).ToArray(); + if(SelectionChanged != null) + { + SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection.ToArray(), false)); + } + } + } + + [NonSerialized] + private ProjectItemObjectPair[] m_objects; + public void SetObjects(ProjectItemObjectPair[] value, bool reload) + { + m_objects = value; + m_lockSelection = true; + DataBind(reload); + + m_lockSelection = false; + } + */ + private ProjectItem[] m_items; + public void SetItems(ProjectItem[] items, bool reload) + { + m_items = items; + DataBind(true); + } + + [SerializeField] + private Texture2D DragIcon; + [SerializeField] + private GameObject ListBoxPrefab; + private VirtualizingTreeView m_listBox; + private bool m_lockSelection; + + public KeyCode RemoveKey = KeyCode.Delete; + public KeyCode RuntimeModifierKey = KeyCode.LeftControl; + public KeyCode EditorModifierKey = KeyCode.LeftShift; + public KeyCode ModifierKey + { + get + { + #if UNITY_EDITOR + return EditorModifierKey; + #else + return RuntimeModifierKey; + #endif + } + } + + + private void DataBind(bool clearItems) + { + if (m_items == null) + { + m_listBox.SelectedItems = null; + m_listBox.Items = null; + } + else + { + if (clearItems) + { + if (m_listBox == null) + { + Debug.LogError("ListBox is null"); + } + m_listBox.Items = null; + } + + m_listBox.SelectedItems = null; + + List itemsList = m_items.ToList(); + if (TypeFilter != null) + { + for (int i = itemsList.Count - 1; i >= 0; i--) + { + ProjectItem item = itemsList[i]; + if(item.IsFolder) + { + itemsList.Remove(item); + } + else + { + AssetItem assetItem = (AssetItem)item; + Type type = m_typeMap.ToType(assetItem.TypeGuid); + if(type == null) + { + itemsList.RemoveAt(i); + } + else if (!TypeFilter.IsAssignableFrom(type)) + { + itemsList.RemoveAt(i); + } + } + } + + if (typeof(GameObject) == TypeFilter) + { + IEnumerable sceneObjects = RuntimeEditorApplication.IsPlaying ? + ExposeToEditor.FindAll(ExposeToEditorObjectType.PlayMode) : + ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode); + + foreach (GameObject go in sceneObjects) + { + AssetItem sceneItem = new AssetItem(); + sceneItem.ItemID = m_assetDB.ToID(go); + sceneItem.Name = go.name; + sceneItem.Ext = m_project.GetExt(go); + sceneItem.TypeGuid = m_typeMap.ToGuid(typeof(GameObject)); + itemsList.Add(sceneItem); + } + } + else if (typeof(Component).IsAssignableFrom(TypeFilter)) + { + IEnumerable sceneObjects = RuntimeEditorApplication.IsPlaying ? + ExposeToEditor.FindAll(ExposeToEditorObjectType.PlayMode) : + ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode); + + foreach (GameObject go in sceneObjects) + { + Component component = go.GetComponent(TypeFilter); + Guid typeGuid = m_typeMap.ToGuid(component.GetType()); + if (component != null && typeGuid != Guid.Empty) + { + AssetItem sceneItem = new AssetItem(); + sceneItem.ItemID = m_assetDB.ToID(go); + sceneItem.Name = go.name; + sceneItem.Ext = m_project.GetExt(go); + sceneItem.TypeGuid = typeGuid; + + itemsList.Add(sceneItem); + } + } + } + + //itemsList.Insert(0, none); + m_listBox.Items = itemsList; + + } + else + { + m_listBox.Items = itemsList; + } + + + //if (m_selectedItems != null) + //{ + // m_listBox.SelectedItems = SelectionToProjectItemObjectPair(m_selectedItems); + //} + } + } + + protected override void AwakeOverride() + { + base.AwakeOverride(); + + m_typeMap = RTSL2Deps.Get.TypeMap; + m_assetDB = RTSL2Deps.Get.AssetDB; + m_project = RTSL2Deps.Get.Project; + + if (!ListBoxPrefab) + { + Debug.LogError("Set ListBoxPrefab field"); + return; + } + + + m_listBox = GetComponentInChildren(); + if (m_listBox == null) + { + m_listBox = Instantiate(ListBoxPrefab).GetComponent(); + m_listBox.CanDrag = true; + m_listBox.CanReorder = false; + //m_listBox.MultiselectKey = KeyCode.None; + // m_listBox.RangeselectKey = KeyCode.None; + //m_listBox.RemoveKey = KeyCode.None; + m_listBox.transform.SetParent(transform, false); + } + + m_listBox.ItemDataBinding += OnItemDataBinding; + } + + protected override void OnDestroyOverride() + { + base.OnDestroyOverride(); + + if(m_listBox != null) + { + m_listBox.ItemDataBinding -= OnItemDataBinding; + } + } + + private void OnItemDataBinding(object sender, ItemDataBindingArgs e) + { + ProjectItem projectItem = e.Item as ProjectItem; + if (projectItem != null) + { + Text text = e.ItemPresenter.GetComponentInChildren(true); + text.text = projectItem.Name; + ProjectItemView itemView = e.ItemPresenter.GetComponentInChildren(true); + itemView.ProjectItem = projectItem; + + + + + + //projectItemView.Set(ProjectItemType.Scene, null); + //if (pair.IsFolder || pair.IsScene) + //{ + // UnityObject obj = pair.Object; + // ProjectItemType itemType = ProjectItemType.None; + // if (pair.IsFolder) + // { + // if (pair.ProjectItem.IsExposedFromEditor) + // { + // itemType = ProjectItemType.ExposedFolder; + // } + // else + // { + // itemType = ProjectItemType.Folder; + // } + + // } + // else if (pair.IsScene) + // { + // itemType = ProjectItemType.Scene; + // } + + // rtResource.Set(itemType, null); + // text.text = pair.ProjectItem.Name; + //} + //else + //{ + // if (pair.ProjectItem != null && pair.ProjectItem.IsExposedFromEditor) + // { + // rtResource.Set(ProjectItemType.ExposedResource, pair.Object); + // } + // else + // { + // if (pair.Object is NoneItem) + // { + // rtResource.Set(ProjectItemType.None, pair.Object); + // } + // else + // { + // rtResource.Set(ProjectItemType.Resource, pair.Object); + // } + + // } + + // if (pair.ProjectItem != null) + // { + // text.text = pair.ProjectItem.Name; + // } + // else + // { + // text.text = pair.Object.name; + // } + //} + + //if (pair.ProjectItem != null) + //{ + // ProjectItem item = pair.ProjectItem; + // e.CanEdit = !item.IsExposedFromEditor; + // if (item.IsFolder && item.IsScene) + // { + // e.CanDrag = !item.IsExposedFromEditor; + // } + // else + // { + // e.CanDrag = true; + // } + //} + //else + //{ + // e.CanDrag = false; + // e.CanEdit = false; + //} + } + } + + + /* + + + + m_listBox.SelectionChanged += OnSelectionChanged; + m_listBox.ItemDoubleClick += OnItemDoubleClick; + m_listBox.ItemBeginDrag += OnItemBeginDrag; + m_listBox.ItemEndDrag += OnItemEndDrag; + m_listBox.ItemBeginDrop += OnItemBeginDrop; + m_listBox.ItemDrop += OnItemDrop; + m_listBox.ItemsRemoving += OnItemsRemoving; + m_listBox.ItemsRemoved += OnItemsRemoved; + m_listBox.ItemBeginEdit += OnItemBeginEdit; + m_listBox.ItemEndEdit += OnItemEndEdit; + + RuntimeSelection.SelectionChanged += OnRuntimeSelectionChanged; + ExposeToEditor.Destroyed += OnObjectDestroyed; + ExposeToEditor.MarkAsDestroyedChanged += OnObjectMarkAsDestroyedChanged; + + + m_sceneObjectDictionary = new Dictionary(); + */ + } + /* + private void Start() + { + + } + + private void OnEnable() + { + + } + + private void OnDisable() + { + m_selectedItems = null; + m_listBox.SelectedItem = null; + } + + protected override void OnDestroyOverride() + { + base.OnDestroyOverride(); + Unsubscribe(); + } + + private void OnApplicationQuit() + { + Unsubscribe(); + } + + + protected override void UpdateOverride() + { + base.UpdateOverride(); + if (!RuntimeEditorApplication.IsActiveWindow(this) && !RuntimeEditorApplication.IsActiveWindow(RuntimeWindowType.SceneView)) + { + return; + } + + if (InputController._GetKeyDown(RemoveKey)) + { + if (m_listBox.SelectedItem != null) + { + PopupWindow.Show("Remove Selected assets", "You can not undo this action", "Delete", args => + { + m_listBox.RemoveSelectedItems(); + }, "Cancel"); + } + } + } + + private void Unsubscribe() + { + if (m_listBox) + { + m_listBox.ItemDataBinding -= OnItemDataBinding; + m_listBox.SelectionChanged -= OnSelectionChanged; + m_listBox.ItemDoubleClick -= OnItemDoubleClick; + m_listBox.ItemBeginDrag -= OnItemBeginDrag; + m_listBox.ItemEndDrag -= OnItemEndDrag; + m_listBox.ItemBeginDrop -= OnItemBeginDrop; + m_listBox.ItemDrop -= OnItemDrop; + m_listBox.ItemsRemoving -= OnItemsRemoving; + m_listBox.ItemsRemoved -= OnItemsRemoved; + m_listBox.ItemBeginEdit -= OnItemBeginEdit; + m_listBox.ItemEndEdit -= OnItemEndEdit; + } + + RuntimeSelection.SelectionChanged -= OnRuntimeSelectionChanged; + ExposeToEditor.Destroyed -= OnObjectDestroyed; + ExposeToEditor.MarkAsDestroyedChanged -= OnObjectMarkAsDestroyedChanged; + } + + public void UpdateProjectItem(ProjectItem projectItem) + { + ItemContainer itemContainer = m_listBox.GetItemContainer(projectItem); + if (itemContainer != null) + { + m_listBox.DataBindItem(projectItem, itemContainer); + } + } + + public void RemoveProjectItem(ProjectItem item) + { + ProjectItemObjectPair foundItemObjectPair = m_listBox.Items.OfType().Where(itemObjectPair => itemObjectPair.ProjectItem.ToString() == item.ToString()).FirstOrDefault(); + if(foundItemObjectPair != null) + { + m_listBox.Remove(foundItemObjectPair); + } + } + + public void RemoveProjectItem(ProjectItemObjectPair item) + { + m_listBox.Remove(item); + } + + private void OnItemDoubleClick(object sender, ItemArgs e) + { + if(DoubleClick != null) + { + DoubleClick(this, new ProjectResourcesEventArgs(e.Items.OfType().ToArray())); + } + } + + private void OnItemBeginDrag(object sender, ItemArgs e) + { + CursorHelper.SetCursor(this, DragIcon, new Vector2(DragIcon.width / 2, DragIcon.height / 2), CursorMode.Auto); + + ItemContainer itemContainer = m_listBox.GetItemContainer(e.Items[0]); + if (itemContainer != null) + { + ResourcePreview runtimeResource = itemContainer.GetComponentInChildren(); + runtimeResource.BeginSpawn(); + } + + ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.Items[0]; + if (BeginDrag != null) + { + BeginDrag(this, new ProjectResourcesEventArgs(new[] { objectItemPair })); + } + + if (objectItemPair.IsResource) + { + DragDrop.RaiseBeginDrag(new[] { objectItemPair.Object }); + } + } + + + private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) + { + + } + + private void OnItemDrop(object sender, ItemDropArgs e) + { + if(e.IsExternal) + { + return; + } + CursorHelper.ResetCursor(this); + + ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.DragItems[0]; + CompleteSpawn(objectItemPair); + + if (objectItemPair.IsResource) + { + DragDrop.RaiseDrop(); + } + } + + private void OnItemEndDrag(object sender, ItemArgs e) + { + + CursorHelper.ResetCursor(this); + + ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.Items[0]; + CompleteSpawn(objectItemPair); + + if (objectItemPair.IsResource) + { + DragDrop.RaiseDrop(); + } + } + + private void CompleteSpawn(object item) + { + ItemContainer itemContainer = m_listBox.GetItemContainer(item); + if (itemContainer != null) + { + ResourcePreview resource = itemContainer.GetComponentInChildren(); + resource.CompleteSpawn(); + } + + if (RuntimeEditorApplication.IsPointerOverWindow(RuntimeWindowType.Resources)) + { + RuntimeTools.SpawnPrefab = null; + } + + if (Drop != null) + { + Drop(this, new ProjectResourcesEventArgs(new [] { (ProjectItemObjectPair)item })); + } + } + + private void OnRuntimeSelectionChanged(UnityObject[] unselected) + { + if (m_lockSelection) + { + return; + } + + m_lockSelection = true; + + if (RuntimeSelection.objects != null && m_listBox.Items != null) + { + ProjectItemObjectPair[] selection = SelectionToProjectItemObjectPair(RuntimeSelection.objects); + + m_selectedItems = RuntimeSelection.objects.ToArray(); + if (SelectionChanged != null) + { + ProjectItemObjectPair[] oldSelection = m_listBox.SelectedItems != null ? m_listBox.SelectedItems.OfType().ToArray() : null; + m_listBox.SelectedItems = selection; + SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection.ToArray(), false)); + } + } + else + { + m_selectedItems = null; + if (SelectionChanged != null) + { + ProjectItemObjectPair[] oldSelection = m_listBox.SelectedItems != null ? m_listBox.SelectedItems.OfType().ToArray() : null; + m_listBox.SelectedItems = null; + SelectionChanged(this, new SelectionChangedArgs(oldSelection, null, false)); + } + } + + m_lockSelection = false; + } + + public ProjectItemObjectPair[] SelectionToProjectItemObjectPair(UnityObject[] selectedObjects) + { + if(selectedObjects == null) + { + return null; + } + + + ProjectItemObjectPair[] itemObjectPairs = m_listBox.Items.OfType().ToArray(); + HashSet selectedIdentifiers = new HashSet(selectedObjects.Where(o => !(o is ProjectItemWrapper)).Select(o => m_projectManager.GetID(o))); + HashSet selectedPaths = new HashSet(selectedObjects.OfType().Select(p => p.ProjectItem.ToString())); + List selection = new List(); + for (int i = 0; i < itemObjectPairs.Length; ++i) + { + ProjectItemObjectPair itemObjectPair = itemObjectPairs[i]; + if (selectedIdentifiers.Contains(m_projectManager.GetID(itemObjectPair.Object))) + { + selection.Add(itemObjectPair); + } + else if(itemObjectPair.IsFolder || itemObjectPair.IsScene) + { + if (selectedPaths.Contains(itemObjectPair.ProjectItem.ToString())) + { + selection.Add(itemObjectPair); + } + } + } + + return selection.ToArray(); + } + + private void OnSelectionChanged(object sender, SelectionChangedArgs e) + { + if (m_lockSelection) + { + return; + } + + m_lockSelection = true; + + object[] newItems = e.NewItems; + object[] oldItems = e.OldItems; + + if (newItems == null) + { + newItems = new ProjectItemObjectPair[0]; + } + + if (oldItems == null) + { + oldItems = new ProjectItemObjectPair[0]; + } + + ProjectItemObjectPair[] oldSelection = oldItems.OfType().ToArray(); + ProjectItemObjectPair[] selection = newItems.OfType().ToArray(); + if (SelectionChanged != null) + { + SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection, true)); + } + + m_selectedItems = selection.Select(s => s.Object).ToArray(); + m_lockSelection = false; + } + + private void OnItemDataBinding(object sender, ItemDataBindingArgs e) + { + ProjectItemObjectPair pair = e.Item as ProjectItemObjectPair; + if (pair != null) + { + Text text = e.ItemPresenter.GetComponentInChildren(true); + ResourcePreview rtResource = e.ItemPresenter.GetComponentInChildren(true); + + if (pair.IsFolder || pair.IsScene) + { + UnityObject obj = pair.Object; + ProjectItemType itemType = ProjectItemType.None; + if(pair.IsFolder) + { + if(pair.ProjectItem.IsExposedFromEditor) + { + itemType = ProjectItemType.ExposedFolder; + } + else + { + itemType = ProjectItemType.Folder; + } + + } + else if(pair.IsScene) + { + itemType = ProjectItemType.Scene; + } + + rtResource.Set(itemType, null); + text.text = pair.ProjectItem.Name; + } + else + { + if (pair.ProjectItem != null && pair.ProjectItem.IsExposedFromEditor) + { + rtResource.Set(ProjectItemType.ExposedResource, pair.Object); + } + else + { + if(pair.Object is NoneItem) + { + rtResource.Set(ProjectItemType.None, pair.Object); + } + else + { + rtResource.Set(ProjectItemType.Resource, pair.Object); + } + + } + + if(pair.ProjectItem != null) + { + text.text = pair.ProjectItem.Name; + } + else + { + text.text = pair.Object.name; + } + } + + if(pair.ProjectItem != null) + { + ProjectItem item = pair.ProjectItem; + e.CanEdit = !item.IsExposedFromEditor; + if (item.IsFolder && item.IsScene) + { + e.CanDrag = !item.IsExposedFromEditor; + } + else + { + e.CanDrag = true; + } + } + else + { + e.CanDrag = false; + e.CanEdit = false; + } + } + } + + private void OnItemsRemoving(object sender, ItemsCancelArgs e) + { + if (e.Items == null) + { + return; + } + + //if (!RuntimeEditorApplication.IsActiveWindow(this) && !Ru) + //{ + // e.Items.Clear(); + // return; + //} + + for (int i = e.Items.Count - 1; i >= 0; i--) + { + ProjectItemObjectPair item = (ProjectItemObjectPair)e.Items[i]; + if (item.ProjectItem.IsExposedFromEditor) + { + e.Items.Remove(item); + } + } + + if (e.Items.Count == 0) + { + PopupWindow.Show("Can't remove item", "Unable to remove folders & resources exposed from editor", "OK"); + } + } + + private void OnItemsRemoved(object sender, ItemsRemovedArgs e) + { + ProjectItemObjectPair[] itemObjectPairs = e.Items.OfType().ToArray(); + if (Deleted != null) + { + Deleted(this, new ProjectResourcesEventArgs(itemObjectPairs)); + } + for(int i = 0; i < itemObjectPairs.Length; ++i) + { + ProjectItemObjectPair itemObjectPair = itemObjectPairs[i]; + if(itemObjectPair.ProjectItem.Parent != null) + { + itemObjectPair.ProjectItem.Parent.RemoveChild(itemObjectPair.ProjectItem); + } + } + } + + private void OnItemBeginEdit(object sender, ItemDataBindingArgs e) + { + Text text = e.ItemPresenter.GetComponentInChildren(true); + Image[] images = e.ItemPresenter.GetComponentsInChildren(true); + + InputField inputField = e.EditorPresenter.GetComponentInChildren(true); + inputField.ActivateInputField(); + inputField.text = text.text; + + Image[] editorImages = e.EditorPresenter.GetComponentsInChildren(true); + for (int i = 0; i < images.Length; ++i) + { + editorImages[i].sprite = images[i].sprite; + editorImages[i].gameObject.SetActive(true); + } + } + + private void OnItemEndEdit(object sender, ItemDataBindingArgs e) + { + InputField inputField = e.EditorPresenter.GetComponentInChildren(true); + Text text = e.ItemPresenter.GetComponentInChildren(true); + + ProjectItemObjectPair itemObjectPair = (ProjectItemObjectPair)e.Item; + string oldName = itemObjectPair.ProjectItem.Name; + if(itemObjectPair.ProjectItem.Parent != null) + { + ProjectItem parentItem = itemObjectPair.ProjectItem.Parent; + string newNameExt = inputField.text.Trim() + "." + itemObjectPair.ProjectItem.Ext; + if (!string.IsNullOrEmpty(inputField.text.Trim()) && ProjectItem.IsValidName(inputField.text.Trim()) && !parentItem.Children.Any(p => p.NameExt == newNameExt)) + { + string newName = inputField.text.Trim(); + itemObjectPair.ProjectItem.Name = newName; + itemObjectPair.Object.name = newName; + text.text = newName; + } + } + + if (Renamed != null) + { + Renamed(this, new ProjectResourcesRenamedEventArgs(new[] { itemObjectPair }, new[] { oldName })); + } + + //Following code is required to unfocus inputfield if focused and release InputManager + if (EventSystem.current != null && !EventSystem.current.alreadySelecting) + { + EventSystem.current.SetSelectedGameObject(null); + } + } + + private void OnObjectDestroyed(ExposeToEditor obj) + { + m_listBox.Remove(obj.gameObject); + } + + private void OnObjectMarkAsDestroyedChanged(ExposeToEditor obj) + { + + } + + + */ + +} diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs.meta new file mode 100644 index 00000000..b5266989 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectFolderView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 317e0c0d32cd1ef448fbad1ade718d45 +timeCreated: 1485964251 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs new file mode 100644 index 00000000..0ab38f81 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs @@ -0,0 +1,134 @@ +using Battlehub.RTSaveLoad2; +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +namespace Battlehub.RTEditor +{ + public class ProjectItemView : MonoBehaviour + { + private IProject m_project; + + [SerializeField] + private Image m_imgPreview; + + [SerializeField] + public Sprite m_folder; + [SerializeField] + public Sprite m_readonlyFolder; + [SerializeField] + public Sprite m_scene; + [SerializeField] + public Sprite m_defaultPrefab; + [SerializeField] + public Sprite m_none; + + private Texture2D m_texture; + + private ProjectItem m_projectItem; + public ProjectItem ProjectItem + { + get { return m_projectItem; } + set + { + if(m_projectItem != null) + { + if(m_projectItem is AssetItem) + { + AssetItem assetItem = (AssetItem)m_projectItem; + assetItem.PreviewDataChanged -= OnPreviewDataChanged; + } + } + + m_projectItem = value; + UpdateImage(); + + if (m_projectItem != null) + { + if (m_projectItem is AssetItem) + { + AssetItem assetItem = (AssetItem)m_projectItem; + assetItem.PreviewDataChanged += OnPreviewDataChanged; + } + } + } + } + + private void OnPreviewDataChanged(object sender, System.EventArgs e) + { + UpdateImage(); + } + + private void UpdateImage() + { + if (m_texture != null) + { + Destroy(m_texture); + m_texture = null; + } + if (m_projectItem == null) + { + m_imgPreview.sprite = null; + + } + else if (m_projectItem is AssetItem) + { + AssetItem assetItem = (AssetItem)m_projectItem; + if(assetItem.Preview == null || assetItem.Preview.PreviewData == null) + { + m_imgPreview.sprite = m_none; + } + else if(assetItem.Preview.PreviewData.Length == 0) + { + m_imgPreview.sprite = m_defaultPrefab; + } + else + { + m_texture = new Texture2D(1, 1, TextureFormat.ARGB32, true); + m_texture.LoadImage(assetItem.Preview.PreviewData); + m_imgPreview.sprite = Sprite.Create(m_texture, new Rect(0, 0, m_texture.width, m_texture.height), new Vector2(0.5f, 0.5f)); + } + } + else if (m_projectItem.IsFolder) + { + if(m_project.IsStatic(m_projectItem)) + { + m_imgPreview.sprite = m_readonlyFolder; + } + else + { + m_imgPreview.sprite = m_folder; + } + } + else + { + throw new NotSupportedException(); + } + } + + private void Awake() + { + m_project = RTSL2Deps.Get.Project; + } + + private void OnDestroy() + { + if(m_texture != null) + { + Destroy(m_texture); + m_texture = null; + } + if (m_projectItem != null) + { + if (m_projectItem is AssetItem) + { + AssetItem assetItem = (AssetItem)m_projectItem; + assetItem.PreviewDataChanged -= OnPreviewDataChanged; + } + } + } + } +} + diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs.meta new file mode 100644 index 00000000..6016b9f7 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectItemView.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2d87237381d296446a54139b0d30046d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectResourcesWindow.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectResourcesWindow.cs deleted file mode 100644 index a5e725ae..00000000 --- a/Assets/Battlehub/RTEditor/Scripts/ProjectResourcesWindow.cs +++ /dev/null @@ -1,741 +0,0 @@ -using Battlehub.RTCommon; -using Battlehub.RTHandles; -using Battlehub.RTSaveLoad; -using Battlehub.UIControls; -using Battlehub.Utils; -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using UnityEngine.EventSystems; -using UnityEngine.UI; - -using UnityObject = UnityEngine.Object; -namespace Battlehub.RTEditor -{ - public class ProjectResourcesEventArgs : EventArgs - { - public ProjectItemObjectPair[] ItemObjectPairs - { - get; - private set; - } - - public ProjectItemObjectPair ItemObjectPair - { - get - { - if(ItemObjectPairs == null || ItemObjectPairs.Length == 0) - { - return null; - } - return ItemObjectPairs[0]; - } - } - - public ProjectResourcesEventArgs(ProjectItemObjectPair[] itemObjectPairs) - { - ItemObjectPairs = itemObjectPairs; - } - } - - public class ProjectResourcesRenamedEventArgs : ProjectResourcesEventArgs - { - public string[] OldNames - { - get; - private set; - } - - public string OldName - { - get - { - if (OldNames == null || OldNames.Length == 0) - { - return null; - } - return OldNames[0]; - } - } - - public ProjectResourcesRenamedEventArgs(ProjectItemObjectPair[] itemObjectPairs, string[] oldNames) - :base(itemObjectPairs) - { - OldNames = oldNames; - } - } - - public class ProjectResourcesWindow : RuntimeEditorWindow - { - public event EventHandler> SelectionChanged; - public event EventHandler DoubleClick; - public event EventHandler Renamed; - public event EventHandler Deleted; - public event EventHandler BeginDrag; - public event EventHandler Drop; - - private IProjectManager m_projectManager; - private Dictionary m_sceneObjectDictionary; - public Type TypeFilter; - - [NonSerialized] - private UnityObject[] m_selectedItems; - public UnityObject[] SelectedItems - { - get { return m_selectedItems; } - } - - public void SetSelectedItems(ProjectItemObjectPair[] objects, ProjectItem[] projectItems) - { - ProjectItemObjectPair[] oldSelection = SelectionToProjectItemObjectPair(m_selectedItems); - - if (projectItems == null) - { - m_selectedItems = null; - m_listBox.SelectedItems = null; - } - else - { - HashSet paths = new HashSet(projectItems.Select(p => p.ToString())); - var selection = objects.Where(iop => paths.Contains(iop.ProjectItem.ToString())); - m_selectedItems = selection.Select(iop => iop.Object).ToArray(); - if(SelectionChanged != null) - { - SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection.ToArray(), false)); - } - } - } - - [NonSerialized] - private ProjectItemObjectPair[] m_objects; - public void SetObjects(ProjectItemObjectPair[] value, bool reload) - { - m_objects = value; - m_lockSelection = true; - DataBind(reload); - - m_lockSelection = false; - } - - [SerializeField] - private Texture2D DragIcon; - [SerializeField] - private GameObject ListBoxPrefab; - private ListBox m_listBox; - private bool m_lockSelection; - - public KeyCode RemoveKey = KeyCode.Delete; - public KeyCode RuntimeModifierKey = KeyCode.LeftControl; - public KeyCode EditorModifierKey = KeyCode.LeftShift; - public KeyCode ModifierKey - { - get - { - #if UNITY_EDITOR - return EditorModifierKey; - #else - return RuntimeModifierKey; - #endif - } - } - - private void DataBind(bool clearItems) - { - if (m_objects == null) - { - m_listBox.SelectedItems = null; - m_listBox.Items = null; - } - else - { - if (clearItems) - { - if (m_listBox == null) - { - Debug.LogError("ListBox is null"); - } - m_listBox.Items = null; - } - - m_listBox.SelectedItems = null; - - List objectsList = m_objects.ToList(); - if (TypeFilter != null) - { - for (int i = objectsList.Count - 1; i >= 0; i--) - { - UnityObject obj = objectsList[i].Object; - if (!TypeFilter.IsAssignableFrom(obj.GetType())) - { - objectsList.RemoveAt(i); - } - } - - m_sceneObjectDictionary.Clear(); - - if (typeof(GameObject) == TypeFilter) - { - IEnumerable sceneObjects = RuntimeEditorApplication.IsPlaying ? - ExposeToEditor.FindAll(ExposeToEditorObjectType.PlayMode) : - ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode); - - foreach (GameObject go in sceneObjects) - { - m_sceneObjectDictionary.Add(m_projectManager.GetID(go), go); - objectsList.Add(new ProjectItemObjectPair(null, go)); - } - } - else if (typeof(Component).IsAssignableFrom(TypeFilter)) - { - IEnumerable sceneObjects = RuntimeEditorApplication.IsPlaying ? - ExposeToEditor.FindAll(ExposeToEditorObjectType.PlayMode) : - ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode); - - foreach (GameObject go in sceneObjects) - { - Component component = go.GetComponent(TypeFilter); - if (component != null) - { - m_sceneObjectDictionary.Add(m_projectManager.GetID(component), component); - objectsList.Add(new ProjectItemObjectPair(null, component)); - } - } - } - - ProjectItemObjectPair none = new ProjectItemObjectPair(null, ScriptableObject.CreateInstance() ); - objectsList.Insert(0, none); - m_listBox.Items = objectsList; - - } - else - { - m_listBox.Items = objectsList; - } - - - if (m_selectedItems != null) - { - m_listBox.SelectedItems = SelectionToProjectItemObjectPair(m_selectedItems); - } - } - } - - protected override void AwakeOverride() - { - base.AwakeOverride(); - if (!ListBoxPrefab) - { - Debug.LogError("Set ListBoxPrefab field"); - return; - } - - - m_listBox = GetComponentInChildren(); - if (m_listBox == null) - { - m_listBox = Instantiate(ListBoxPrefab).GetComponent(); - m_listBox.CanDrag = true; - m_listBox.CanReorder = false; - m_listBox.MultiselectKey = KeyCode.None; - m_listBox.RangeselectKey = KeyCode.None; - m_listBox.RemoveKey = KeyCode.None; - m_listBox.transform.SetParent(transform, false); - } - - m_projectManager = Dependencies.ProjectManager; - if (m_projectManager == null) - { - return; - } - - m_listBox.ItemDataBinding += OnItemDataBinding; - m_listBox.SelectionChanged += OnSelectionChanged; - m_listBox.ItemDoubleClick += OnItemDoubleClick; - m_listBox.ItemBeginDrag += OnItemBeginDrag; - m_listBox.ItemEndDrag += OnItemEndDrag; - m_listBox.ItemBeginDrop += OnItemBeginDrop; - m_listBox.ItemDrop += OnItemDrop; - m_listBox.ItemsRemoving += OnItemsRemoving; - m_listBox.ItemsRemoved += OnItemsRemoved; - m_listBox.ItemBeginEdit += OnItemBeginEdit; - m_listBox.ItemEndEdit += OnItemEndEdit; - - RuntimeSelection.SelectionChanged += OnRuntimeSelectionChanged; - ExposeToEditor.Destroyed += OnObjectDestroyed; - ExposeToEditor.MarkAsDestroyedChanged += OnObjectMarkAsDestroyedChanged; - - - m_sceneObjectDictionary = new Dictionary(); - } - - private void Start() - { - - } - - private void OnEnable() - { - - } - - private void OnDisable() - { - m_selectedItems = null; - m_listBox.SelectedItem = null; - } - - protected override void OnDestroyOverride() - { - base.OnDestroyOverride(); - Unsubscribe(); - } - - private void OnApplicationQuit() - { - Unsubscribe(); - } - - - protected override void UpdateOverride() - { - base.UpdateOverride(); - if (!RuntimeEditorApplication.IsActiveWindow(this) && !RuntimeEditorApplication.IsActiveWindow(RuntimeWindowType.SceneView)) - { - return; - } - - if (InputController.GetKeyDown(RemoveKey)) - { - if (m_listBox.SelectedItem != null) - { - PopupWindow.Show("Remove Selected assets", "You can not undo this action", "Delete", args => - { - m_listBox.RemoveSelectedItems(); - }, "Cancel"); - } - } - } - - private void Unsubscribe() - { - if (m_listBox) - { - m_listBox.ItemDataBinding -= OnItemDataBinding; - m_listBox.SelectionChanged -= OnSelectionChanged; - m_listBox.ItemDoubleClick -= OnItemDoubleClick; - m_listBox.ItemBeginDrag -= OnItemBeginDrag; - m_listBox.ItemEndDrag -= OnItemEndDrag; - m_listBox.ItemBeginDrop -= OnItemBeginDrop; - m_listBox.ItemDrop -= OnItemDrop; - m_listBox.ItemsRemoving -= OnItemsRemoving; - m_listBox.ItemsRemoved -= OnItemsRemoved; - m_listBox.ItemBeginEdit -= OnItemBeginEdit; - m_listBox.ItemEndEdit -= OnItemEndEdit; - } - - RuntimeSelection.SelectionChanged -= OnRuntimeSelectionChanged; - ExposeToEditor.Destroyed -= OnObjectDestroyed; - ExposeToEditor.MarkAsDestroyedChanged -= OnObjectMarkAsDestroyedChanged; - } - - public void UpdateProjectItem(ProjectItem projectItem) - { - ItemContainer itemContainer = m_listBox.GetItemContainer(projectItem); - if (itemContainer != null) - { - m_listBox.DataBindItem(projectItem, itemContainer); - } - } - - public void RemoveProjectItem(ProjectItem item) - { - ProjectItemObjectPair foundItemObjectPair = m_listBox.Items.OfType().Where(itemObjectPair => itemObjectPair.ProjectItem.ToString() == item.ToString()).FirstOrDefault(); - if(foundItemObjectPair != null) - { - m_listBox.Remove(foundItemObjectPair); - } - } - - public void RemoveProjectItem(ProjectItemObjectPair item) - { - m_listBox.Remove(item); - } - - private void OnItemDoubleClick(object sender, ItemArgs e) - { - if(DoubleClick != null) - { - DoubleClick(this, new ProjectResourcesEventArgs(e.Items.OfType().ToArray())); - } - } - - private void OnItemBeginDrag(object sender, ItemArgs e) - { - CursorHelper.SetCursor(this, DragIcon, new Vector2(DragIcon.width / 2, DragIcon.height / 2), CursorMode.Auto); - - ItemContainer itemContainer = m_listBox.GetItemContainer(e.Items[0]); - if (itemContainer != null) - { - ResourcePreview runtimeResource = itemContainer.GetComponentInChildren(); - runtimeResource.BeginSpawn(); - } - - ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.Items[0]; - if (BeginDrag != null) - { - BeginDrag(this, new ProjectResourcesEventArgs(new[] { objectItemPair })); - } - - if (objectItemPair.IsResource) - { - DragDrop.RaiseBeginDrag(new[] { objectItemPair.Object }); - } - } - - - private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) - { - - } - - private void OnItemDrop(object sender, ItemDropArgs e) - { - if(e.IsExternal) - { - return; - } - CursorHelper.ResetCursor(this); - - ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.DragItems[0]; - CompleteSpawn(objectItemPair); - - if (objectItemPair.IsResource) - { - DragDrop.RaiseDrop(); - } - } - - private void OnItemEndDrag(object sender, ItemArgs e) - { - - CursorHelper.ResetCursor(this); - - ProjectItemObjectPair objectItemPair = (ProjectItemObjectPair)e.Items[0]; - CompleteSpawn(objectItemPair); - - if (objectItemPair.IsResource) - { - DragDrop.RaiseDrop(); - } - } - - private void CompleteSpawn(object item) - { - ItemContainer itemContainer = m_listBox.GetItemContainer(item); - if (itemContainer != null) - { - ResourcePreview resource = itemContainer.GetComponentInChildren(); - resource.CompleteSpawn(); - } - - if (RuntimeEditorApplication.IsPointerOverWindow(RuntimeWindowType.Resources)) - { - RuntimeTools.SpawnPrefab = null; - } - - if (Drop != null) - { - Drop(this, new ProjectResourcesEventArgs(new [] { (ProjectItemObjectPair)item })); - } - } - - private void OnRuntimeSelectionChanged(UnityObject[] unselected) - { - if (m_lockSelection) - { - return; - } - - m_lockSelection = true; - - if (RuntimeSelection.objects != null && m_listBox.Items != null) - { - ProjectItemObjectPair[] selection = SelectionToProjectItemObjectPair(RuntimeSelection.objects); - - m_selectedItems = RuntimeSelection.objects.ToArray(); - if (SelectionChanged != null) - { - ProjectItemObjectPair[] oldSelection = m_listBox.SelectedItems != null ? m_listBox.SelectedItems.OfType().ToArray() : null; - m_listBox.SelectedItems = selection; - SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection.ToArray(), false)); - } - } - else - { - m_selectedItems = null; - if (SelectionChanged != null) - { - ProjectItemObjectPair[] oldSelection = m_listBox.SelectedItems != null ? m_listBox.SelectedItems.OfType().ToArray() : null; - m_listBox.SelectedItems = null; - SelectionChanged(this, new SelectionChangedArgs(oldSelection, null, false)); - } - } - - m_lockSelection = false; - } - - public ProjectItemObjectPair[] SelectionToProjectItemObjectPair(UnityObject[] selectedObjects) - { - if(selectedObjects == null) - { - return null; - } - - - ProjectItemObjectPair[] itemObjectPairs = m_listBox.Items.OfType().ToArray(); - HashSet selectedIdentifiers = new HashSet(selectedObjects.Where(o => !(o is ProjectItemWrapper)).Select(o => m_projectManager.GetID(o))); - HashSet selectedPaths = new HashSet(selectedObjects.OfType().Select(p => p.ProjectItem.ToString())); - List selection = new List(); - for (int i = 0; i < itemObjectPairs.Length; ++i) - { - ProjectItemObjectPair itemObjectPair = itemObjectPairs[i]; - if (selectedIdentifiers.Contains(m_projectManager.GetID(itemObjectPair.Object))) - { - selection.Add(itemObjectPair); - } - else if(itemObjectPair.IsFolder || itemObjectPair.IsScene) - { - if (selectedPaths.Contains(itemObjectPair.ProjectItem.ToString())) - { - selection.Add(itemObjectPair); - } - } - } - - return selection.ToArray(); - } - - private void OnSelectionChanged(object sender, SelectionChangedArgs e) - { - if (m_lockSelection) - { - return; - } - - m_lockSelection = true; - - object[] newItems = e.NewItems; - object[] oldItems = e.OldItems; - - if (newItems == null) - { - newItems = new ProjectItemObjectPair[0]; - } - - if (oldItems == null) - { - oldItems = new ProjectItemObjectPair[0]; - } - - ProjectItemObjectPair[] oldSelection = oldItems.OfType().ToArray(); - ProjectItemObjectPair[] selection = newItems.OfType().ToArray(); - if (SelectionChanged != null) - { - SelectionChanged(this, new SelectionChangedArgs(oldSelection, selection, true)); - } - - m_selectedItems = selection.Select(s => s.Object).ToArray(); - m_lockSelection = false; - } - - private void OnItemDataBinding(object sender, ItemDataBindingArgs e) - { - ProjectItemObjectPair pair = e.Item as ProjectItemObjectPair; - if (pair != null) - { - Text text = e.ItemPresenter.GetComponentInChildren(true); - ResourcePreview rtResource = e.ItemPresenter.GetComponentInChildren(true); - - if (pair.IsFolder || pair.IsScene) - { - UnityObject obj = pair.Object; - ProjectItemType itemType = ProjectItemType.None; - if(pair.IsFolder) - { - if(pair.ProjectItem.IsExposedFromEditor) - { - itemType = ProjectItemType.ExposedFolder; - } - else - { - itemType = ProjectItemType.Folder; - } - - } - else if(pair.IsScene) - { - itemType = ProjectItemType.Scene; - } - - rtResource.Set(itemType, null); - text.text = pair.ProjectItem.Name; - } - else - { - if (pair.ProjectItem != null && pair.ProjectItem.IsExposedFromEditor) - { - rtResource.Set(ProjectItemType.ExposedResource, pair.Object); - } - else - { - if(pair.Object is NoneItem) - { - rtResource.Set(ProjectItemType.None, pair.Object); - } - else - { - rtResource.Set(ProjectItemType.Resource, pair.Object); - } - - } - - if(pair.ProjectItem != null) - { - text.text = pair.ProjectItem.Name; - } - else - { - text.text = pair.Object.name; - } - } - - if(pair.ProjectItem != null) - { - ProjectItem item = pair.ProjectItem; - e.CanEdit = !item.IsExposedFromEditor; - if (item.IsFolder && item.IsScene) - { - e.CanDrag = !item.IsExposedFromEditor; - } - else - { - e.CanDrag = true; - } - } - else - { - e.CanDrag = false; - e.CanEdit = false; - } - } - } - - private void OnItemsRemoving(object sender, ItemsCancelArgs e) - { - if (e.Items == null) - { - return; - } - - //if (!RuntimeEditorApplication.IsActiveWindow(this) && !Ru) - //{ - // e.Items.Clear(); - // return; - //} - - for (int i = e.Items.Count - 1; i >= 0; i--) - { - ProjectItemObjectPair item = (ProjectItemObjectPair)e.Items[i]; - if (item.ProjectItem.IsExposedFromEditor) - { - e.Items.Remove(item); - } - } - - if (e.Items.Count == 0) - { - PopupWindow.Show("Can't remove item", "Unable to remove folders & resources exposed from editor", "OK"); - } - } - - private void OnItemsRemoved(object sender, ItemsRemovedArgs e) - { - ProjectItemObjectPair[] itemObjectPairs = e.Items.OfType().ToArray(); - if (Deleted != null) - { - Deleted(this, new ProjectResourcesEventArgs(itemObjectPairs)); - } - for(int i = 0; i < itemObjectPairs.Length; ++i) - { - ProjectItemObjectPair itemObjectPair = itemObjectPairs[i]; - if(itemObjectPair.ProjectItem.Parent != null) - { - itemObjectPair.ProjectItem.Parent.RemoveChild(itemObjectPair.ProjectItem); - } - } - } - - private void OnItemBeginEdit(object sender, ItemDataBindingArgs e) - { - Text text = e.ItemPresenter.GetComponentInChildren(true); - Image[] images = e.ItemPresenter.GetComponentsInChildren(true); - - InputField inputField = e.EditorPresenter.GetComponentInChildren(true); - inputField.ActivateInputField(); - inputField.text = text.text; - - Image[] editorImages = e.EditorPresenter.GetComponentsInChildren(true); - for (int i = 0; i < images.Length; ++i) - { - editorImages[i].sprite = images[i].sprite; - editorImages[i].gameObject.SetActive(true); - } - } - - private void OnItemEndEdit(object sender, ItemDataBindingArgs e) - { - InputField inputField = e.EditorPresenter.GetComponentInChildren(true); - Text text = e.ItemPresenter.GetComponentInChildren(true); - - ProjectItemObjectPair itemObjectPair = (ProjectItemObjectPair)e.Item; - string oldName = itemObjectPair.ProjectItem.Name; - if(itemObjectPair.ProjectItem.Parent != null) - { - ProjectItem parentItem = itemObjectPair.ProjectItem.Parent; - string newNameExt = inputField.text.Trim() + "." + itemObjectPair.ProjectItem.Ext; - if (!string.IsNullOrEmpty(inputField.text.Trim()) && ProjectItem.IsValidName(inputField.text.Trim()) && !parentItem.Children.Any(p => p.NameExt == newNameExt)) - { - string newName = inputField.text.Trim(); - itemObjectPair.ProjectItem.Name = newName; - itemObjectPair.Object.name = newName; - text.text = newName; - } - } - - if (Renamed != null) - { - Renamed(this, new ProjectResourcesRenamedEventArgs(new[] { itemObjectPair }, new[] { oldName })); - } - - //Following code is required to unfocus inputfield if focused and release InputManager - if (EventSystem.current != null && !EventSystem.current.alreadySelecting) - { - EventSystem.current.SetSelectedGameObject(null); - } - } - - private void OnObjectDestroyed(ExposeToEditor obj) - { - m_listBox.Remove(obj.gameObject); - } - - private void OnObjectMarkAsDestroyedChanged(ExposeToEditor obj) - { - - } - - - - } -} diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectTreeWindow.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs similarity index 85% rename from Assets/Battlehub/RTEditor/Scripts/ProjectTreeWindow.cs rename to Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs index bbdf36e4..55af818a 100644 --- a/Assets/Battlehub/RTEditor/Scripts/ProjectTreeWindow.cs +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs @@ -7,7 +7,7 @@ using Battlehub.RTCommon; using Battlehub.UIControls; -using Battlehub.RTSaveLoad; +using Battlehub.RTSaveLoad2; namespace Battlehub.RTEditor { @@ -75,31 +75,6 @@ public bool IsUserAction private set; } - //public T[] Diff() - //{ - // if(NewItems == null || NewItems.Length == 0) - // { - // return NewItems; - // } - - // if(OldItems == null || OldItems.Length == 0) - // { - // return NewItems; - // } - - // HashSet oldItemsHs = new HashSet(OldItems); - // List newItems = new List(); - // for(int i = 0; i < NewItems.Length; ++i) - // { - // if (!oldItemsHs.Contains(NewItems[i])) - // { - // newItems.Add(NewItems[i]); - // } - // } - - // return newItems.ToArray(); - //} - public SelectionChangedArgs(T[] oldItems, T[] newItems, bool isUserAction) { OldItems = oldItems; @@ -182,13 +157,15 @@ public ProjectTreeRenamedEventArgs(ProjectItem[] projectItems, string[] oldNames } } - public class ProjectTreeWindow : RuntimeEditorWindow + public class ProjectTreeView : RuntimeEditorWindow { public event EventHandler> SelectionChanged; public event EventHandler Renamed; public event EventHandler Deleted; public event EventHandler Drop; + private IProject m_project; + [SerializeField] private GameObject TreeViewPrefab; [SerializeField] @@ -196,8 +173,7 @@ public class ProjectTreeWindow : RuntimeEditorWindow [SerializeField] private Sprite ExposedFolderIcon; - - private TreeView m_treeView; + private VirtualizingTreeView m_treeView; [NonSerialized] private ProjectItem m_dragProjectItem; @@ -208,6 +184,7 @@ public class ProjectTreeWindow : RuntimeEditorWindow [NonSerialized] private ProjectItem m_root; + public ProjectItem SelectedFolder { get @@ -219,33 +196,41 @@ public ProjectItem SelectedFolder ProjectItem folder = value; string path = folder.ToString(); folder = m_root.Get(path); - TreeViewItem treeViewItem = Expand(folder); - if (treeViewItem != null) + m_treeView.Expand(folder); + if(m_treeView.IndexOf(folder) >= 0) { - SnapTo(treeViewItem.GetComponent()); + m_treeView.ScrollIntoView(folder); m_treeView.SelectedItem = folder; } } } - private TreeViewItem Expand(ProjectItem projectItem) - { - TreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); - if (treeViewItem == null) - { - Expand(projectItem.Parent); - treeViewItem = m_treeView.GetTreeViewItem(projectItem); - } - else - { - treeViewItem.IsExpanded = true; - } - return treeViewItem; - } + //private VirtualizingTreeViewItem Expand(ProjectItem projectItem) + //{ + + // //VirtualizingTreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); + // //if (treeViewItem == null) + // //{ + // // if(projectItem.Parent == null) + // // { + + // // } + // // else + // // { + // // Expand(projectItem.Parent); + // // treeViewItem = m_treeView.GetTreeViewItem(projectItem); + // // } + // //} + // //else + // //{ + // // treeViewItem.IsExpanded = true; + // //} + // //return treeViewItem; + //} private void Toggle(ProjectItem projectItem) { - TreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); + VirtualizingTreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); if (treeViewItem == null) { Toggle(projectItem.Parent); @@ -257,25 +242,18 @@ private void Toggle(ProjectItem projectItem) } } - private void SnapTo(RectTransform target) - { - m_treeView.FixScrollRect(); - ScrollRect scrollRect = m_treeView.GetComponentInChildren(); - RectTransform contentPanel = scrollRect.content; - contentPanel.anchoredPosition = - (Vector2)scrollRect.transform.InverseTransformPoint(contentPanel.position) - - (Vector2)scrollRect.transform.InverseTransformPoint(target.position); - } - protected override void AwakeOverride() { base.AwakeOverride(); - m_treeView = Instantiate(TreeViewPrefab).GetComponent(); + + m_project = RTSL2Deps.Get.Project; + + m_treeView = Instantiate(TreeViewPrefab).GetComponent(); m_treeView.CanReorder = false; m_treeView.CanReparent = ShowRootFolder; m_treeView.CanUnselectAll = false; m_treeView.CanDrag = ShowRootFolder; - m_treeView.RemoveKey = KeyCode.None; + m_treeView.CanRemove = false; m_treeView.transform.SetParent(transform, false); m_treeView.SelectionChanged += OnSelectionChanged; @@ -295,7 +273,7 @@ protected override void UpdateOverride() base.UpdateOverride(); if (RuntimeEditorApplication.IsActiveWindow(this)) { - if (InputController.GetKeyDown(RemoveKey)) + if (InputController._GetKeyDown(RemoveKey)) { if (m_treeView.SelectedItem != null) { @@ -320,7 +298,7 @@ protected override void UpdateOverride() { if (m_dragProjectItem != null) { - m_treeView.ExternalItemDrag(Input.mousePosition); + m_treeView.ExternalItemDrag(InputController._MousePosition); } } } @@ -363,7 +341,7 @@ public void LoadProject(ProjectItem root) } } - TreeViewItem rootTreeViewItem = m_treeView.GetTreeViewItem(0); + VirtualizingTreeViewItem rootTreeViewItem = m_treeView.GetTreeViewItem(0); if (rootTreeViewItem != null) { rootTreeViewItem.IsExpanded = true; @@ -416,7 +394,7 @@ private void InsertOrdered(ProjectItem parent, ProjectItem item) m_treeView.RemoveChild(parent, item, parent.Children.Count == 1); - TreeViewItem treeViewItem = m_treeView.GetTreeViewItem(item); + VirtualizingTreeViewItem treeViewItem = m_treeView.GetTreeViewItem(item); if(treeViewItem == null) { m_treeView.AddChild(parent, item); @@ -446,10 +424,11 @@ private void InsertOrdered(ProjectItem parent, ProjectItem item) public void UpdateProjectItem(ProjectItem projectItem) { - TreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); - if(treeViewItem != null) + VirtualizingTreeViewItem treeViewItem = m_treeView.GetTreeViewItem(projectItem); + ItemContainerData containerData = m_treeView.GetItemContainerData(projectItem); + if (treeViewItem != null && containerData != null) { - m_treeView.DataBindItem(projectItem, treeViewItem); + m_treeView.DataBindItem(projectItem, containerData, treeViewItem); } } @@ -482,7 +461,7 @@ private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) if (!e.IsExternal) { ProjectItem dropFolder = (ProjectItem)e.DropTarget; - Expand(dropFolder); + // m_treeView.Expand(dropFolder);// if (dropFolder.Children == null) { @@ -516,10 +495,9 @@ private void OnItemDrop(object sender, ItemDropArgs e) Drop(this, e); } } - } - private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) + private void OnItemBeginEdit(object sender, VirtualizingTreeViewItemDataBindingArgs e) { ProjectItem item = e.Item as ProjectItem; if (item != null) @@ -530,7 +508,7 @@ private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) inputField.Select(); Image image = e.EditorPresenter.GetComponentInChildren(true); - if(item.IsExposedFromEditor) + if(m_project.IsStatic(item)) { image.sprite = ExposedFolderIcon; } @@ -538,6 +516,7 @@ private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) { image.sprite = FolderIcon; } + image.sprite = FolderIcon; image.gameObject.SetActive(true); LayoutElement layout = inputField.GetComponent(); @@ -550,7 +529,7 @@ private void OnItemBeginEdit(object sender, TreeViewItemDataBindingArgs e) } } - private void OnItemEndEdit(object sender, TreeViewItemDataBindingArgs e) + private void OnItemEndEdit(object sender, VirtualizingTreeViewItemDataBindingArgs e) { InputField inputField = e.EditorPresenter.GetComponentInChildren(true); Text text = e.ItemPresenter.GetComponentInChildren(true); @@ -597,7 +576,7 @@ private void OnItemsRemoving(object sender, ItemsCancelArgs e) for (int i = e.Items.Count - 1; i >= 0; i--) { ProjectItem item = (ProjectItem)e.Items[i]; - if (item.IsExposedFromEditor) + if (m_project.IsStatic(item)) { e.Items.Remove(item); } @@ -617,7 +596,7 @@ private void OnItemsRemoved(object sender, ItemsRemovedArgs e) } } - private void OnItemExpanding(object sender, ItemExpandingArgs e) + private void OnItemExpanding(object sender, VirtualizingItemExpandingArgs e) { ProjectItem item = e.Item as ProjectItem; if (item != null) @@ -630,7 +609,7 @@ private void OnItemExpanding(object sender, ItemExpandingArgs e) } } - private void OnItemDataBinding(object sender, TreeViewItemDataBindingArgs e) + private void OnItemDataBinding(object sender, VirtualizingTreeViewItemDataBindingArgs e) { ProjectItem item = e.Item as ProjectItem; if (item != null) @@ -639,7 +618,7 @@ private void OnItemDataBinding(object sender, TreeViewItemDataBindingArgs e) text.text = item.Name; Image image = e.ItemPresenter.GetComponentInChildren(true); - if (item.IsExposedFromEditor) + if (m_project.IsStatic(item)) { image.sprite = ExposedFolderIcon; } @@ -648,8 +627,8 @@ private void OnItemDataBinding(object sender, TreeViewItemDataBindingArgs e) image.sprite = FolderIcon; } image.gameObject.SetActive(true); - e.CanEdit = !item.IsExposedFromEditor && item.Parent != null; - e.CanDrag = !item.IsExposedFromEditor && item.Parent != null; + e.CanEdit = !m_project.IsStatic(item) && item.Parent != null; + e.CanDrag = !m_project.IsStatic(item) && item.Parent != null; e.HasChildren = item.Children != null && item.Children.Count(projectItem => CanDisplayFolder(projectItem)) > 0; } } diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs.meta new file mode 100644 index 00000000..30e2847e --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectTreeView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bb2b5ee69bf787a4d9118a655d6e1467 +timeCreated: 1485964176 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs new file mode 100644 index 00000000..36a38e01 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs @@ -0,0 +1,715 @@ +using UnityEngine; +using UnityEngine.UI; +using Battlehub.RTCommon; +using System.Linq; +using Battlehub.UIControls; +using Battlehub.RTSaveLoad2; +using Battlehub.Utils; +using System.Collections; +using System.Collections.Generic; + +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTEditor +{ + public class ProjectView : RuntimeEditorWindow + { + private IAssetDB m_assetDB; + private IProject m_project; + private IResourcePreviewUtility m_resourcePreview; + private MappingInfo m_staticReferencesMapping; + + [SerializeField] + private Text m_loadingProgressText; + + [SerializeField] + private ProjectTreeView m_projectTree; + [SerializeField] + private ProjectFolderView m_projectResources; + [SerializeField] + private Button m_btnDuplicate; + [SerializeField] + private Button m_btnAddFolder; + + [SerializeField] + private string ProjectName = "DefaultProject"; + + public KeyCode DuplicateKey = KeyCode.D; + public KeyCode RuntimeModifierKey = KeyCode.LeftControl; + public KeyCode EditorModifierKey = KeyCode.LeftShift; + public KeyCode ModifierKey + { + get + { + #if UNITY_EDITOR + return EditorModifierKey; + #else + return RuntimeModifierKey; + #endif + } + } + + private bool m_showProgress; + private bool ShowProgress + { + get { return m_showProgress; } + //Show progress bar if ui here needed + set + { + if (m_showProgress != value) + { + m_showProgress = value; + if (m_loadingProgressText != null) + { + m_loadingProgressText.text = "Loading..."; + m_loadingProgressText.gameObject.SetActive(m_showProgress); + } + + } + } + } + + private void Start() + { + + m_project = RTSL2Deps.Get.Project; + if(m_project == null) + { + Debug.LogWarning("RTSL2Deps.Get.Project is null"); + Destroy(gameObject); + return; + } + + m_resourcePreview = RTEDeps.Get.ResourcePreview; + if(m_resourcePreview == null) + { + Debug.LogWarning("RTEDeps.Get.ResourcePreview is null"); + } + + m_assetDB = RTSL2Deps.Get.AssetDB; + if (m_assetDB == null) + { + Debug.LogWarning("RTSL2Deps.Get.AssetDB is null"); + } + //RuntimeEditorApplication.SaveSelectedObjectsRequired += OnSaveSelectedObjectsRequest; + + //m_projectResources.SelectionChanged += OnProjectResourcesSelectionChanged; + //m_projectResources.DoubleClick += OnProjectResourcesDoubleClick; + //m_projectResources.Renamed += OnProjectResourcesRenamed; + //m_projectResources.Deleted += OnProjectResourcesDeleted; + //m_projectResources.BeginDrag += OnProjectResourcesBeginDrag; + //m_projectResources.Drop += OnProjectResourcesDrop; + + m_projectTree.SelectionChanged += OnProjectTreeSelectionChanged; + //m_projectTree.Renamed += OnProjectTreeItemRenamed; + //m_projectTree.Deleted += OnProjectTreeItemDeleted; + //m_projectTree.Drop += OnProjectTreeItemDrop; + + ShowProgress = true; + + m_staticReferencesMapping = new MappingInfo(); + for (int i = 0; i < m_project.StaticReferences.Length; ++i) + { + AssetLibraryReference reference = m_project.StaticReferences[i]; + if (reference != null) + { + reference.LoadIDMappingTo(m_staticReferencesMapping, false, true); + } + } + + m_project.Open(ProjectName, error => + { + if(error.HasError) + { + PopupWindow.Show("Can't open project", error.ToString(), "OK"); + return; + } + + ShowProgress = false; + + m_projectTree.LoadProject(m_project.Root); + + m_projectTree.SelectedFolder = m_project.Root; + + + + //StartCoroutine(CreatePreviewForStaticResources(m_project.Root)); + }); + + //m_projectManager.DynamicResourcesAdded += OnDynamicResourcesAdded; + //m_projectManager.BundledResourcesAdded += OnBundledResourcesAdded; + //m_projectManager.SceneCreated += OnSceneCreated; + //m_projectManager.SceneLoaded += OnSceneLoaded; + //m_projectManager.SceneSaved += OnSceneSaved; + + //if (m_btnDuplicate != null) + //{ + // m_btnDuplicate.onClick.AddListener(DuplicateProjectResources); + //} + + //if(m_btnAddFolder != null) + //{ + // m_btnAddFolder.onClick.AddListener(AddFolder); + //} + } + + protected override void OnDestroyOverride() + { + //RuntimeEditorApplication.SaveSelectedObjectsRequired -= OnSaveSelectedObjectsRequest; + + //if (m_projectResources != null) + //{ + // m_projectResources.DoubleClick -= OnProjectResourcesDoubleClick; + // m_projectResources.SelectionChanged -= OnProjectResourcesSelectionChanged; + // m_projectResources.Renamed -= OnProjectResourcesRenamed; + // m_projectResources.Deleted -= OnProjectResourcesDeleted; + // m_projectResources.BeginDrag -= OnProjectResourcesBeginDrag; + // m_projectResources.Drop -= OnProjectResourcesDrop; + //} + + if(m_projectTree != null) + { + m_projectTree.SelectionChanged -= OnProjectTreeSelectionChanged; + // m_projectTree.Renamed -= OnProjectTreeItemRenamed; + // m_projectTree.Deleted -= OnProjectTreeItemDeleted; + // m_projectTree.Drop -= OnProjectTreeItemDrop; + } + + //if(m_projectManager != null) + //{ + // m_projectManager.DynamicResourcesAdded -= OnDynamicResourcesAdded; + // m_projectManager.BundledResourcesAdded -= OnBundledResourcesAdded; + // m_projectManager.SceneCreated -= OnSceneCreated; + // m_projectManager.SceneSaved -= OnSceneSaved; + // m_projectManager.SceneLoaded -= OnSceneLoaded; + //} + + + //if (m_btnDuplicate != null) + //{ + // m_btnDuplicate.onClick.RemoveListener(DuplicateProjectResources); + //} + + //if (m_btnAddFolder != null) + //{ + // m_btnAddFolder.onClick.RemoveListener(AddFolder); + //} + } + + protected override void UpdateOverride() + { + base.UpdateOverride(); + //if (InputController._GetKeyDown(DuplicateKey) && InputController._GetKey(ModifierKey)) + //{ + // if (RuntimeEditorApplication.IsActiveWindow(m_projectResources)) + // { + // DuplicateProjectResources(); + // } + //} + } + + private IEnumerator CreatePreviewForLoadedResources(ProjectItem[] items) + { + if(m_resourcePreview == null) + { + yield break; + } + + for(int i = 0; i < items.Length; ++i) + { + ProjectItem projectItem = items[i]; + if(projectItem is AssetItem) + { + AssetItem assetItem = (AssetItem)projectItem; + UnityObject obj; + if(m_project.IsStatic(projectItem)) + { + if(!m_staticReferencesMapping.PersistentIDtoObj.TryGetValue(unchecked((int)assetItem.ItemID), out obj)) + { + obj = null; + } + } + else + { + if (assetItem.Preview == null && m_assetDB != null) + { + obj = m_assetDB.FromID(assetItem.ItemID); + } + else + { + obj = null; + } + } + + + if(obj != null) + { + assetItem.Preview = new Preview + { + ItemID = assetItem.ItemID, + PreviewData = m_resourcePreview.CreatePreviewData(obj) + }; + } + + yield return new WaitForSeconds(0.01f); + } + } + } + + private void AddFolder() + { + //ProjectItem parent = m_projectTree.SelectedFolder; + + //ShowProgress = true; + + //ProjectItemObjectPair[] selection = GetSelection(false); + //m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => + //{ + // m_projectManager.CreateFolder("Folder", parent, folder => + // { + // m_projectTree.AddProjectItem(folder, parent); + // m_projectManager.GetOrCreateObjects(parent, objects => + // { + // ShowProgress = false; + // m_projectResources.SetSelectedItems(objects, new[] { folder }); + // m_projectResources.SetObjects(objects, false); + // }); + // }); + //}); + } + + //private bool CanDuplicate(ProjectItemObjectPair itemObjectPair) + //{ + // ProjectItem projectItem = itemObjectPair.ProjectItem; + + // if (projectItem.TypeCode == ProjectItemTypes.Texture) + // { + // return (itemObjectPair.Object as Texture2D).IsReadable(); + // } + // else if (projectItem.TypeCode == ProjectItemTypes.ProceduralMaterial) + // { + // return false; //unable to duplicate procedural materials + // } + + // return projectItem != null && (!projectItem.IsExposedFromEditor || !projectItem.IsFolder); + //} + + + //private ProjectItemObjectPair[] GetSelection(bool checkIfCanDuplicate) + //{ + + // ProjectItemObjectPair[] selection = m_projectResources.SelectionToProjectItemObjectPair(m_projectResources.SelectedItems); + // if (selection == null) + // { + // return new ProjectItemObjectPair[0]; + // } + // selection = selection.Where(iop => iop.ProjectItem != null && (!checkIfCanDuplicate || CanDuplicate(iop))).ToArray(); + // if (selection.Length == 0) + // { + // return new ProjectItemObjectPair[0]; + // } + + // return selection; + //} + + //private void DuplicateProjectResources() + //{ + // ProjectItemObjectPair[] selection = GetSelection(true); + + // if (selection.Length == 0) + // { + // return; + // } + + // ShowProgress = true; + // m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => + // { + // m_projectManager.Duplicate(selection.Select(p => p.ProjectItem).ToArray(), duplicatedItems => + // { + // ProjectItem parent = null; + // for (int i = 0; i < selection.Length; ++i) + // { + // parent = selection[i].ProjectItem.Parent; + // if (parent != null) + // { + // ProjectItem duplicatedItem = duplicatedItems[i]; + // if (duplicatedItem.IsFolder) + // { + // m_projectTree.AddProjectItem(duplicatedItem, parent); + // m_projectTree.DropProjectItem(duplicatedItem, parent); + // } + // else + // { + // parent.AddChild(duplicatedItem); + // } + // } + // } + + // if (parent != null) + // { + // m_projectTree.SelectedFolder = parent; + // } + + // m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => + // { + // ShowProgress = false; + + // m_projectResources.SetSelectedItems(objects, duplicatedItems); + // m_projectResources.SetObjects(objects, false); + + // if(m_projectResources.SelectedItems != null) + // { + // RuntimeSelection.objects = m_projectResources.SelectedItems.Where(o => o != null).ToArray(); + // } + // }); + // }); + // }); + //} + + //private void OnBundledResourcesAdded(object sender, ProjectManagerEventArgs e) + //{ + // ShowProgress = true; + // OnResourcesAdded(e); + //} + + //private void OnDynamicResourcesAdded(object sender, ProjectManagerEventArgs e) + //{ + // ShowProgress = true; + // OnResourcesAdded(e); + //} + + //private void OnResourcesAdded(ProjectManagerEventArgs e) + //{ + // ProjectItemObjectPair[] selection = GetSelection(false); + // m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => + // { + // m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => + // { + // ShowProgress = false; + + // m_projectResources.SetSelectedItems(objects, e.ProjectItems.Take(1).ToArray()); + // m_projectResources.SetObjects(objects, false); + + // if (m_projectResources.SelectedItems != null) + // { + // RuntimeSelection.activeObject = m_projectResources.SelectedItems.Where(o => o != null).FirstOrDefault(); + // } + // }); + // }); + //} + + //private void OnSceneCreated(object sender, ProjectManagerEventArgs e) + //{ + // ShowProgress = true; + // m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => + // { + // ShowProgress = false; + // m_projectResources.SetObjects(objects, false); + // }); + //} + + //private void OnSceneSaved(object sender, ProjectManagerEventArgs e) + //{ + // ShowProgress = true; + // m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => + // { + // ShowProgress = false; + // m_projectResources.SetObjects(objects, false); + // }); + //} + + + //private void OnSceneLoaded(object sender, ProjectManagerEventArgs e) + //{ + // ShowProgress = true; + // m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => + // { + // ShowProgress = false; + // m_projectResources.SetObjects(objects, false); + // }); + //} + + //private void OnProjectResourcesSelectionChanged(object sender, SelectionChangedArgs e) + //{ + // if (e.IsUserAction) + // { + // RuntimeSelection.objects = e.NewItems.Where(p => p.Object != null).Select(p => p.Object).ToArray(); + // } + + // ProjectItemObjectPair[] unselected = e.OldItems; + // if (unselected != null) + // { + // unselected = unselected.Where( + // p => p.IsResource && + // // do not save mesh each time it unselected + // p.ProjectItem.TypeCode != ProjectItemTypes.Mesh && + // p.ProjectItem.TypeCode != ProjectItemTypes.Texture + // ).ToArray(); + // if (unselected.Length != 0) + // { + // ShowProgress = true; + // m_projectManager.SaveObjects(unselected, () => + // { + // ShowProgress = false; + // }); + // } + // } + + // UpdateCanDuplicateButtonState(e.NewItem); + //} + + //private void UpdateCanDuplicateButtonState(ProjectItemObjectPair itemObjectPair) + //{ + // if (m_btnDuplicate != null) + // { + // if (itemObjectPair == null) + // { + // m_btnDuplicate.gameObject.SetActive(false); + // } + // else + // { + // m_btnDuplicate.gameObject.SetActive(CanDuplicate(itemObjectPair)); + // } + // } + //} + + private void OnProjectTreeSelectionChanged(object sender, SelectionChangedArgs e) + { + if (m_btnAddFolder != null) + { + m_btnAddFolder.gameObject.SetActive(e.NewItem != null); + } + + ShowProgress = true; + m_project.GetAssetItems(e.NewItems, (error, assets) => + { + ShowProgress = false; + if (error.HasError) + { + PopupWindow.Show("Can't GetAssets", error.ToString(), "OK"); + return; + } + + StartCoroutine(CreatePreviewForLoadedResources(assets)); + m_projectResources.SetItems(assets, true); + }); + + + // m_project.GetAssets() + + /* + m_projectManager.SaveObjects(GetSelection(false).Where( + iop => iop.IsResource && + // do not save mesh each time it unselected + //iop.ProjectItem.TypeCode != ProjectItemTypes.Texture && + iop.ProjectItem.TypeCode != ProjectItemTypes.Mesh + ).ToArray(), () => + { + m_projectManager.GetOrCreateObjects(e.NewItems, objects => + { + ShowProgress = false; + m_projectResources.SetObjects(objects, true); + + UpdateCanDuplicateButtonState(GetSelection(true).FirstOrDefault()); + + }); + }); + */ + } + + + //private void OnSaveSelectedObjectsRequest() + //{ + + // ShowProgress = true; + // m_projectManager.SaveObjects(GetSelection(false).Where( + // iop => iop.IsResource && + // // do not save mesh each time it unselected + // iop.ProjectItem.TypeCode != ProjectItemTypes.Mesh).ToArray(), () => + // { + // ShowProgress = false; + // }); + //} + + //private void OnProjectResourcesDoubleClick(object sender, ProjectResourcesEventArgs e) + //{ + // if(e.ItemObjectPair != null) + // { + // ProjectItem projectItem = e.ItemObjectPair.ProjectItem; + // if(projectItem.IsFolder) + // { + // m_projectTree.SelectedFolder = projectItem; + // } + // else if(projectItem.IsScene) + // { + // if (RuntimeEditorApplication.IsPlaying) + // { + // PopupWindow.Show("Unable to load scene", "Unable to load scene in play mode", "OK"); + // return; + // } + + // RuntimeUndo.Purge(); + + // ExposeToEditor[] editorObjects = ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode, false).Select(go => go.GetComponent()).ToArray(); + // for (int i = 0; i < editorObjects.Length; ++i) + // { + // ExposeToEditor exposeToEditor = editorObjects[i]; + // if (exposeToEditor != null) + // { + // DestroyImmediate(exposeToEditor.gameObject); + // } + // } + + // ShowProgress = true; + // m_projectManager.LoadScene(projectItem, () => + // { + // ShowProgress = false; + // }); + + // } + // } + //} + + //private void OnProjectResourcesRenamed(object sender, ProjectResourcesRenamedEventArgs e) + //{ + // if (e.ItemObjectPair != null) + // { + // ProjectItem projectItem = e.ItemObjectPair.ProjectItem; + // string name = projectItem.Name; + // projectItem.Name = e.OldName; + // ShowProgress = true; + // m_projectManager.Rename(projectItem, name, () => + // { + // m_projectTree.UpdateProjectItem(projectItem); + // ShowProgress = false; + // }); + // } + //} + + //private void OnProjectTreeItemRenamed(object sender, ProjectTreeRenamedEventArgs e) + //{ + // if (e.ProjectItem != null) + // { + // ProjectItem projectItem = e.ProjectItem; + // string name = projectItem.Name; + // projectItem.Name = e.OldName; + // ShowProgress = true; + // m_projectManager.Rename(projectItem, name, () => + // { + // m_projectResources.UpdateProjectItem(projectItem); + // ShowProgress = false; + // }); + // } + //} + + //private void OnProjectResourcesDeleted(object sender, ProjectResourcesEventArgs e) + //{ + // if (e.ItemObjectPair != null) + // { + // ProjectItem[] projectItems = e.ItemObjectPairs.Select(p => p.ProjectItem).ToArray(); + // projectItems = ProjectItem.GetRootItems(projectItems); + + // ShowProgress = true; + // m_projectManager.Delete(projectItems, () => + // { + // m_projectTree.RemoveProjectItemsFromTree(projectItems); + // ShowProgress = false; + // }); + // } + //} + + //private void OnProjectTreeItemDeleted(object sender, ProjectTreeEventArgs e) + //{ + // if (e.ProjectItem != null) + // { + // ProjectItem[] projectItems = e.ProjectItems; + // projectItems = ProjectItem.GetRootItems(projectItems); + // ProjectItem firstParent = projectItems[0].Parent; + + // ShowProgress = true; + // m_projectManager.Delete(projectItems, () => + // { + // for(int i = 0; i < projectItems.Length; ++i) + // { + // ProjectItem parent = projectItems[i].Parent; + // if(parent != null) + // { + // parent.RemoveChild(projectItems[i]); + // } + // } + // ShowProgress = false; + // m_projectTree.SelectedFolder = firstParent; + // }); + // } + //} + + + //private void OnProjectResourcesBeginDrag(object sender, ProjectResourcesEventArgs e) + //{ + // if(!e.ItemObjectPair.ProjectItem.IsExposedFromEditor) + // { + // m_projectTree.BeginDragProjectItem(e.ItemObjectPair.ProjectItem); + // } + + //} + + //private void OnProjectResourcesDrop(object sender, ProjectResourcesEventArgs e) + //{ + // if (e.ItemObjectPair.ProjectItem.IsExposedFromEditor) + // { + // return; + // } + // ProjectItem dragItem = e.ItemObjectPair.ProjectItem; + // ProjectItem dropTarget = m_projectTree.BeginDropProjectItem(); + // if(dragItem == dropTarget) + // { + // return; + // } + + // if(dropTarget != null) + // { + // if(dropTarget.Children != null && dropTarget.Children.Any(c => c.NameExt == dragItem.NameExt)) + // { + // return; + // } + + // m_projectManager.Move(new[] { dragItem }, dropTarget, () => + // { + // if(dragItem.IsFolder) + // { + // m_projectTree.DropProjectItem(dragItem, dropTarget); + // } + // if (m_projectTree.SelectedFolder.Children == null || + // !m_projectTree.SelectedFolder.Children.Contains(e.ItemObjectPair.ProjectItem)) + // { + // m_projectResources.RemoveProjectItem(e.ItemObjectPair); + // } + // }); + // } + //} + + //private void OnProjectTreeItemDrop(object sender, ItemDropArgs e) + //{ + + // ProjectItem[] dragItems = e.DragItems.OfType().ToArray(); + // ProjectItem dropTarget = (ProjectItem)e.DropTarget; + // m_projectManager.Move(dragItems, dropTarget, () => + // { + // for (int i = 0; i < e.DragItems.Length; ++i) + // { + // ProjectItem dragItem = (ProjectItem)e.DragItems[i]; + + // m_projectTree.DropProjectItem(dragItem, dropTarget); + + // if (m_projectTree.SelectedFolder != null && + // (m_projectTree.SelectedFolder.Children == null || + // !m_projectTree.SelectedFolder.Children.Contains(dragItem))) + // { + // m_projectResources.RemoveProjectItem(dragItem); + // } + // } + // }); + //} + + } +} diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs.meta new file mode 100644 index 00000000..39c7fb3f --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ProjectView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e8ce966274175f6429122e8acbfe744a +timeCreated: 1485964154 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ProjectWindow.cs b/Assets/Battlehub/RTEditor/Scripts/ProjectWindow.cs deleted file mode 100644 index 8b0f54f1..00000000 --- a/Assets/Battlehub/RTEditor/Scripts/ProjectWindow.cs +++ /dev/null @@ -1,616 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; -using Battlehub.RTCommon; -using System.Linq; -using Battlehub.UIControls; -using Battlehub.RTSaveLoad; -using Battlehub.Utils; - - -namespace Battlehub.RTEditor -{ - public class ProjectWindow : RuntimeEditorWindow - { - private IProjectManager m_projectManager; - - [SerializeField] - private Text m_loadingProgressText; - - [SerializeField] - private ProjectTreeWindow m_projectTree; - [SerializeField] - private ProjectResourcesWindow m_projectResources; - [SerializeField] - private Button m_btnDuplicate; - [SerializeField] - private Button m_btnAddFolder; - - [SerializeField] - private string ProjectName = "Assets"; - - public KeyCode DuplicateKey = KeyCode.D; - public KeyCode RuntimeModifierKey = KeyCode.LeftControl; - public KeyCode EditorModifierKey = KeyCode.LeftShift; - public KeyCode ModifierKey - { - get - { - #if UNITY_EDITOR - return EditorModifierKey; - #else - return RuntimeModifierKey; - #endif - } - } - - private bool m_showProgress; - private bool ShowProgress - { - get { return m_showProgress; } - //Show progress bar if ui here needed - set - { - if (m_showProgress != value) - { - m_showProgress = value; - if (m_loadingProgressText != null) - { - m_loadingProgressText.text = "Loading..."; - m_loadingProgressText.gameObject.SetActive(m_showProgress); - } - - } - } - } - - private void Start() - { - m_projectManager = Dependencies.ProjectManager; - if(m_projectManager == null) - { - Destroy(gameObject); - return; - } - - RuntimeEditorApplication.SaveSelectedObjectsRequired += OnSaveSelectedObjectsRequest; - - m_projectResources.SelectionChanged += OnProjectResourcesSelectionChanged; - m_projectResources.DoubleClick += OnProjectResourcesDoubleClick; - m_projectResources.Renamed += OnProjectResourcesRenamed; - m_projectResources.Deleted += OnProjectResourcesDeleted; - m_projectResources.BeginDrag += OnProjectResourcesBeginDrag; - m_projectResources.Drop += OnProjectResourcesDrop; - - m_projectTree.SelectionChanged += OnProjectTreeSelectionChanged; - m_projectTree.Renamed += OnProjectTreeItemRenamed; - m_projectTree.Deleted += OnProjectTreeItemDeleted; - m_projectTree.Drop += OnProjectTreeItemDrop; - - ShowProgress = true; - - m_projectManager.LoadProject(ProjectName, root => - { - ShowProgress = false; - m_projectTree.LoadProject(root); - - if(root.Children != null) - { - ProjectItem projTemplateFolder = root;//.Children.Where(c => c.NameExt == ProjectMangerConstants.PROJECT_TEMPLATE_FOLDER).FirstOrDefault(); - if (projTemplateFolder != null) - { - m_projectTree.SelectedFolder = projTemplateFolder; - } - } - }); - - m_projectManager.DynamicResourcesAdded += OnDynamicResourcesAdded; - m_projectManager.BundledResourcesAdded += OnBundledResourcesAdded; - m_projectManager.SceneCreated += OnSceneCreated; - m_projectManager.SceneLoaded += OnSceneLoaded; - m_projectManager.SceneSaved += OnSceneSaved; - - if (m_btnDuplicate != null) - { - m_btnDuplicate.onClick.AddListener(DuplicateProjectResources); - } - - if(m_btnAddFolder != null) - { - m_btnAddFolder.onClick.AddListener(AddFolder); - } - } - - protected override void OnDestroyOverride() - { - RuntimeEditorApplication.SaveSelectedObjectsRequired -= OnSaveSelectedObjectsRequest; - - if (m_projectResources != null) - { - m_projectResources.DoubleClick -= OnProjectResourcesDoubleClick; - m_projectResources.SelectionChanged -= OnProjectResourcesSelectionChanged; - m_projectResources.Renamed -= OnProjectResourcesRenamed; - m_projectResources.Deleted -= OnProjectResourcesDeleted; - m_projectResources.BeginDrag -= OnProjectResourcesBeginDrag; - m_projectResources.Drop -= OnProjectResourcesDrop; - } - - if(m_projectTree != null) - { - m_projectTree.SelectionChanged -= OnProjectTreeSelectionChanged; - m_projectTree.Renamed -= OnProjectTreeItemRenamed; - m_projectTree.Deleted -= OnProjectTreeItemDeleted; - m_projectTree.Drop -= OnProjectTreeItemDrop; - } - - if(m_projectManager != null) - { - m_projectManager.DynamicResourcesAdded -= OnDynamicResourcesAdded; - m_projectManager.BundledResourcesAdded -= OnBundledResourcesAdded; - m_projectManager.SceneCreated -= OnSceneCreated; - m_projectManager.SceneSaved -= OnSceneSaved; - m_projectManager.SceneLoaded -= OnSceneLoaded; - } - - - if (m_btnDuplicate != null) - { - m_btnDuplicate.onClick.RemoveListener(DuplicateProjectResources); - } - - if (m_btnAddFolder != null) - { - m_btnAddFolder.onClick.RemoveListener(AddFolder); - } - } - - protected override void UpdateOverride() - { - base.UpdateOverride(); - if (InputController.GetKeyDown(DuplicateKey) && InputController.GetKey(ModifierKey)) - { - if (RuntimeEditorApplication.IsActiveWindow(m_projectResources)) - { - DuplicateProjectResources(); - } - } - } - - private void AddFolder() - { - ProjectItem parent = m_projectTree.SelectedFolder; - - ShowProgress = true; - - ProjectItemObjectPair[] selection = GetSelection(false); - m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => - { - m_projectManager.CreateFolder("Folder", parent, folder => - { - m_projectTree.AddProjectItem(folder, parent); - m_projectManager.GetOrCreateObjects(parent, objects => - { - ShowProgress = false; - m_projectResources.SetSelectedItems(objects, new[] { folder }); - m_projectResources.SetObjects(objects, false); - }); - }); - }); - } - - private bool CanDuplicate(ProjectItemObjectPair itemObjectPair) - { - ProjectItem projectItem = itemObjectPair.ProjectItem; - - if (projectItem.TypeCode == ProjectItemTypes.Texture) - { - return (itemObjectPair.Object as Texture2D).IsReadable(); - } - else if (projectItem.TypeCode == ProjectItemTypes.ProceduralMaterial) - { - return false; //unable to duplicate procedural materials - } - - return projectItem != null && (!projectItem.IsExposedFromEditor || !projectItem.IsFolder); - } - - - private ProjectItemObjectPair[] GetSelection(bool checkIfCanDuplicate) - { - - ProjectItemObjectPair[] selection = m_projectResources.SelectionToProjectItemObjectPair(m_projectResources.SelectedItems); - if (selection == null) - { - return new ProjectItemObjectPair[0]; - } - selection = selection.Where(iop => iop.ProjectItem != null && (!checkIfCanDuplicate || CanDuplicate(iop))).ToArray(); - if (selection.Length == 0) - { - return new ProjectItemObjectPair[0]; - } - - return selection; - } - - private void DuplicateProjectResources() - { - ProjectItemObjectPair[] selection = GetSelection(true); - - if (selection.Length == 0) - { - return; - } - - ShowProgress = true; - m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => - { - m_projectManager.Duplicate(selection.Select(p => p.ProjectItem).ToArray(), duplicatedItems => - { - ProjectItem parent = null; - for (int i = 0; i < selection.Length; ++i) - { - parent = selection[i].ProjectItem.Parent; - if (parent != null) - { - ProjectItem duplicatedItem = duplicatedItems[i]; - if (duplicatedItem.IsFolder) - { - m_projectTree.AddProjectItem(duplicatedItem, parent); - m_projectTree.DropProjectItem(duplicatedItem, parent); - } - else - { - parent.AddChild(duplicatedItem); - } - } - } - - if (parent != null) - { - m_projectTree.SelectedFolder = parent; - } - - m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => - { - ShowProgress = false; - - m_projectResources.SetSelectedItems(objects, duplicatedItems); - m_projectResources.SetObjects(objects, false); - - if(m_projectResources.SelectedItems != null) - { - RuntimeSelection.objects = m_projectResources.SelectedItems.Where(o => o != null).ToArray(); - } - }); - }); - }); - } - - private void OnBundledResourcesAdded(object sender, ProjectManagerEventArgs e) - { - ShowProgress = true; - OnResourcesAdded(e); - } - - private void OnDynamicResourcesAdded(object sender, ProjectManagerEventArgs e) - { - ShowProgress = true; - OnResourcesAdded(e); - } - - private void OnResourcesAdded(ProjectManagerEventArgs e) - { - ProjectItemObjectPair[] selection = GetSelection(false); - m_projectManager.SaveObjects(selection.Where(iop => iop.IsResource).ToArray(), () => - { - m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => - { - ShowProgress = false; - - m_projectResources.SetSelectedItems(objects, e.ProjectItems.Take(1).ToArray()); - m_projectResources.SetObjects(objects, false); - - if (m_projectResources.SelectedItems != null) - { - RuntimeSelection.activeObject = m_projectResources.SelectedItems.Where(o => o != null).FirstOrDefault(); - } - }); - }); - } - - private void OnSceneCreated(object sender, ProjectManagerEventArgs e) - { - ShowProgress = true; - m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => - { - ShowProgress = false; - m_projectResources.SetObjects(objects, false); - }); - } - - private void OnSceneSaved(object sender, ProjectManagerEventArgs e) - { - ShowProgress = true; - m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => - { - ShowProgress = false; - m_projectResources.SetObjects(objects, false); - }); - } - - - private void OnSceneLoaded(object sender, ProjectManagerEventArgs e) - { - ShowProgress = true; - m_projectManager.GetOrCreateObjects(m_projectTree.SelectedFolder, objects => - { - ShowProgress = false; - m_projectResources.SetObjects(objects, false); - }); - } - - private void OnProjectResourcesSelectionChanged(object sender, SelectionChangedArgs e) - { - if (e.IsUserAction) - { - RuntimeSelection.objects = e.NewItems.Where(p => p.Object != null).Select(p => p.Object).ToArray(); - } - - ProjectItemObjectPair[] unselected = e.OldItems; - if (unselected != null) - { - unselected = unselected.Where( - p => p.IsResource && - // do not save mesh each time it unselected - p.ProjectItem.TypeCode != ProjectItemTypes.Mesh && - p.ProjectItem.TypeCode != ProjectItemTypes.Texture - ).ToArray(); - if (unselected.Length != 0) - { - ShowProgress = true; - m_projectManager.SaveObjects(unselected, () => - { - ShowProgress = false; - }); - } - } - - UpdateCanDuplicateButtonState(e.NewItem); - } - - private void UpdateCanDuplicateButtonState(ProjectItemObjectPair itemObjectPair) - { - if (m_btnDuplicate != null) - { - if (itemObjectPair == null) - { - m_btnDuplicate.gameObject.SetActive(false); - } - else - { - m_btnDuplicate.gameObject.SetActive(CanDuplicate(itemObjectPair)); - } - } - } - - private void OnProjectTreeSelectionChanged(object sender, SelectionChangedArgs e) - { - if (m_btnAddFolder != null) - { - m_btnAddFolder.gameObject.SetActive(e.NewItem != null); - } - - ShowProgress = true; - m_projectManager.SaveObjects(GetSelection(false).Where( - iop => iop.IsResource && - // do not save mesh each time it unselected - //iop.ProjectItem.TypeCode != ProjectItemTypes.Texture && - iop.ProjectItem.TypeCode != ProjectItemTypes.Mesh - ).ToArray(), () => - { - m_projectManager.GetOrCreateObjects(e.NewItems, objects => - { - ShowProgress = false; - m_projectResources.SetObjects(objects, true); - - UpdateCanDuplicateButtonState(GetSelection(true).FirstOrDefault()); - - }); - }); - } - - - private void OnSaveSelectedObjectsRequest() - { - - ShowProgress = true; - m_projectManager.SaveObjects(GetSelection(false).Where( - iop => iop.IsResource && - // do not save mesh each time it unselected - iop.ProjectItem.TypeCode != ProjectItemTypes.Mesh).ToArray(), () => - { - ShowProgress = false; - }); - } - - private void OnProjectResourcesDoubleClick(object sender, ProjectResourcesEventArgs e) - { - if(e.ItemObjectPair != null) - { - ProjectItem projectItem = e.ItemObjectPair.ProjectItem; - if(projectItem.IsFolder) - { - m_projectTree.SelectedFolder = projectItem; - } - else if(projectItem.IsScene) - { - if (RuntimeEditorApplication.IsPlaying) - { - PopupWindow.Show("Unable to load scene", "Unable to load scene in play mode", "OK"); - return; - } - - RuntimeUndo.Purge(); - - ExposeToEditor[] editorObjects = ExposeToEditor.FindAll(ExposeToEditorObjectType.EditorMode, false).Select(go => go.GetComponent()).ToArray(); - for (int i = 0; i < editorObjects.Length; ++i) - { - ExposeToEditor exposeToEditor = editorObjects[i]; - if (exposeToEditor != null) - { - DestroyImmediate(exposeToEditor.gameObject); - } - } - - ShowProgress = true; - m_projectManager.LoadScene(projectItem, () => - { - ShowProgress = false; - }); - - } - } - } - - private void OnProjectResourcesRenamed(object sender, ProjectResourcesRenamedEventArgs e) - { - if (e.ItemObjectPair != null) - { - ProjectItem projectItem = e.ItemObjectPair.ProjectItem; - string name = projectItem.Name; - projectItem.Name = e.OldName; - ShowProgress = true; - m_projectManager.Rename(projectItem, name, () => - { - m_projectTree.UpdateProjectItem(projectItem); - ShowProgress = false; - }); - } - } - - private void OnProjectTreeItemRenamed(object sender, ProjectTreeRenamedEventArgs e) - { - if (e.ProjectItem != null) - { - ProjectItem projectItem = e.ProjectItem; - string name = projectItem.Name; - projectItem.Name = e.OldName; - ShowProgress = true; - m_projectManager.Rename(projectItem, name, () => - { - m_projectResources.UpdateProjectItem(projectItem); - ShowProgress = false; - }); - } - } - - private void OnProjectResourcesDeleted(object sender, ProjectResourcesEventArgs e) - { - if (e.ItemObjectPair != null) - { - ProjectItem[] projectItems = e.ItemObjectPairs.Select(p => p.ProjectItem).ToArray(); - projectItems = ProjectItem.GetRootItems(projectItems); - - ShowProgress = true; - m_projectManager.Delete(projectItems, () => - { - m_projectTree.RemoveProjectItemsFromTree(projectItems); - ShowProgress = false; - }); - } - } - - private void OnProjectTreeItemDeleted(object sender, ProjectTreeEventArgs e) - { - if (e.ProjectItem != null) - { - ProjectItem[] projectItems = e.ProjectItems; - projectItems = ProjectItem.GetRootItems(projectItems); - ProjectItem firstParent = projectItems[0].Parent; - - ShowProgress = true; - m_projectManager.Delete(projectItems, () => - { - for(int i = 0; i < projectItems.Length; ++i) - { - ProjectItem parent = projectItems[i].Parent; - if(parent != null) - { - parent.RemoveChild(projectItems[i]); - } - } - ShowProgress = false; - m_projectTree.SelectedFolder = firstParent; - }); - } - } - - - private void OnProjectResourcesBeginDrag(object sender, ProjectResourcesEventArgs e) - { - if(!e.ItemObjectPair.ProjectItem.IsExposedFromEditor) - { - m_projectTree.BeginDragProjectItem(e.ItemObjectPair.ProjectItem); - } - - } - - private void OnProjectResourcesDrop(object sender, ProjectResourcesEventArgs e) - { - if (e.ItemObjectPair.ProjectItem.IsExposedFromEditor) - { - return; - } - ProjectItem dragItem = e.ItemObjectPair.ProjectItem; - ProjectItem dropTarget = m_projectTree.BeginDropProjectItem(); - if(dragItem == dropTarget) - { - return; - } - - if(dropTarget != null) - { - if(dropTarget.Children != null && dropTarget.Children.Any(c => c.NameExt == dragItem.NameExt)) - { - return; - } - - m_projectManager.Move(new[] { dragItem }, dropTarget, () => - { - if(dragItem.IsFolder) - { - m_projectTree.DropProjectItem(dragItem, dropTarget); - } - if (m_projectTree.SelectedFolder.Children == null || - !m_projectTree.SelectedFolder.Children.Contains(e.ItemObjectPair.ProjectItem)) - { - m_projectResources.RemoveProjectItem(e.ItemObjectPair); - } - }); - } - } - - private void OnProjectTreeItemDrop(object sender, ItemDropArgs e) - { - - ProjectItem[] dragItems = e.DragItems.OfType().ToArray(); - ProjectItem dropTarget = (ProjectItem)e.DropTarget; - m_projectManager.Move(dragItems, dropTarget, () => - { - for (int i = 0; i < e.DragItems.Length; ++i) - { - ProjectItem dragItem = (ProjectItem)e.DragItems[i]; - - m_projectTree.DropProjectItem(dragItem, dropTarget); - - if (m_projectTree.SelectedFolder != null && - (m_projectTree.SelectedFolder.Children == null || - !m_projectTree.SelectedFolder.Children.Contains(dragItem))) - { - m_projectResources.RemoveProjectItem(dragItem); - } - } - }); - } - - } -} diff --git a/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs b/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs new file mode 100644 index 00000000..763f818c --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs @@ -0,0 +1,50 @@ +using UnityEngine; + +namespace Battlehub.RTEditor +{ + public interface IRTSL2Deps + { + IResourcePreviewUtility ResourcePreview + { + get; + } + } + + [DefaultExecutionOrder(-1)] + public class RTEDeps : MonoBehaviour, IRTSL2Deps + { + public static IRTSL2Deps Get + { + get; + private set; + } + + private IResourcePreviewUtility m_resourcePreview; + public IResourcePreviewUtility ResourcePreview + { + get { return m_resourcePreview; } + } + + protected virtual void Awake() + { + if (Get != null) + { + Destroy(((MonoBehaviour)Get).gameObject); + Debug.LogWarning("Another instance of RTSL2Deps exist"); + } + Get = this; + m_resourcePreview = FindObjectOfType(); + } + + protected virtual void OnDestroy() + { + if (this == (MonoBehaviour)Get) + { + Get = null; + m_resourcePreview = null; + } + } + } + +} + diff --git a/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs.meta b/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs.meta new file mode 100644 index 00000000..82d1675a --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/RTEDeps.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cc53d47bdd913364ab588f6a2988559a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs b/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs index 271810fc..57cafce5 100644 --- a/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs +++ b/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs @@ -218,7 +218,7 @@ private bool GetPointOnDragPlane(out Vector3 point) point = Vector3.zero; return false; } - Ray ray = sceneCamera.ScreenPointToRay(Input.mousePosition); + Ray ray = sceneCamera.ScreenPointToRay(InputController._MousePosition); float distance; if (m_dragPlane.Raycast(ray, out distance)) { @@ -313,7 +313,7 @@ public void CompleteSpawn() Camera sceneCamera = RuntimeEditorApplication.ActiveSceneCamera; if (sceneCamera) { - Ray ray = sceneCamera.ScreenPointToRay(Input.mousePosition); + Ray ray = sceneCamera.ScreenPointToRay(InputController._MousePosition); RaycastHit hitInfo; if (Physics.Raycast(ray, out hitInfo)) { @@ -326,7 +326,7 @@ public void CompleteSpawn() if (renderer != null) { - RuntimeUndo.RecordValue(renderer, Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials)); + RuntimeUndo.RecordValue(renderer, Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials, "sharedMaterials")); Material[] materials = renderer.sharedMaterials; for (int i = 0; i < materials.Length; ++i) { @@ -337,7 +337,7 @@ public void CompleteSpawn() if (sRenderer != null) { - RuntimeUndo.RecordValue(sRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials)); + RuntimeUndo.RecordValue(sRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials, "sharedMaterials")); Material[] materials = sRenderer.sharedMaterials; for (int i = 0; i < materials.Length; ++i) { @@ -358,12 +358,12 @@ public void CompleteSpawn() if(renderer != null) { - RuntimeUndo.RecordValue(renderer, Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials)); + RuntimeUndo.RecordValue(renderer, Strong.PropertyInfo((MeshRenderer x) => x.sharedMaterials, "sharedMaterials")); } if(sRenderer != null) { - RuntimeUndo.RecordValue(sRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials)); + RuntimeUndo.RecordValue(sRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.sharedMaterials, "sharedMaterials")); } if (renderer != null || sRenderer != null) @@ -459,7 +459,7 @@ private void LateUpdate() if (GetPointOnDragPlane(out point)) { m_instance.transform.position = point; - Ray ray = RuntimeEditorApplication.ActiveSceneCamera.ScreenPointToRay(Input.mousePosition); + Ray ray = RuntimeEditorApplication.ActiveSceneCamera.ScreenPointToRay(InputController._MousePosition); RaycastHit hit = Physics.RaycastAll(ray).Where(h => h.transform != m_instance.transform).FirstOrDefault(); if (hit.transform != null) { @@ -520,7 +520,7 @@ private void LateUpdate() } } - if (Input.GetMouseButtonDown(1)) + if (InputController._GetMouseButtonDown(1)) { if (m_state == State.AfterSpawn) { @@ -530,7 +530,7 @@ private void LateUpdate() } - if (Input.GetMouseButtonDown(0)) + if (InputController._GetMouseButtonDown(0)) { CompleteSpawn(); } diff --git a/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs.meta new file mode 100644 index 00000000..0f245df1 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ResourcePreview.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bbae11c6ce4449d429273a791b6f3aee +timeCreated: 1473089871 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs b/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs new file mode 100644 index 00000000..50dad629 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs @@ -0,0 +1,121 @@ +using Battlehub.RTSaveLoad2; +using Battlehub.Utils; +using UnityEngine; + +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTEditor +{ + public interface IResourcePreviewUtility + { + byte[] CreatePreviewData(UnityObject obj); + byte[] CreatePreviewData(AssetItem projectItem); + } + + public class ResourcePreviewUtility : MonoBehaviour, IResourcePreviewUtility + { + [SerializeField] + private ObjectToTexture m_objectToTextureCamera; + + [SerializeField] + private GameObject m_fallbackPrefab; + + [SerializeField] + private Vector3 m_scale = new Vector3(0.9f, 0.9f, 0.9f); + + private Shader m_unlitTexShader; + + + private void Awake() + { + m_unlitTexShader = Shader.Find("Unlit/Texture"); + } + + private void OnDestroy() + { + + } + + private byte[] TakeSnapshot(GameObject obj) + { + m_objectToTextureCamera.defaultScale = m_scale; + m_objectToTextureCamera.gameObject.SetActive(true); + Texture2D texture = m_objectToTextureCamera.TakeObjectSnapshot(obj, m_fallbackPrefab); + m_objectToTextureCamera.gameObject.SetActive(false); + byte[] result = texture.EncodeToPNG(); + Destroy(texture); + return result; + } + + public byte[] CreatePreviewData(UnityObject obj) + { + byte[] previewData = new byte[0]; + if(obj is GameObject) + { + GameObject go = (GameObject)obj; + previewData = TakeSnapshot(go); + } + else if(obj is Material) + { + Material material = (Material)obj; + Shader shader = material.shader; + bool replaceParticlesShader = shader != null && shader.name.StartsWith("Particles/"); + if (replaceParticlesShader) + { + material.shader = m_unlitTexShader; + } + + GameObject materialSphere = GameObject.CreatePrimitive(PrimitiveType.Sphere); + materialSphere.transform.position = Vector3.zero; + + MeshRenderer renderer = materialSphere.GetComponent(); + renderer.sharedMaterial = material; + + previewData = TakeSnapshot(materialSphere); + DestroyImmediate(materialSphere); + + if(replaceParticlesShader) + { + material.shader = shader; + } + } + else if(obj is Texture2D) + { + Texture2D texture = (Texture2D)obj; + if(texture.IsReadable()) + { + texture = Instantiate(texture); + TextureScale.Bilinear(texture, m_objectToTextureCamera.snapshotTextureWidth, m_objectToTextureCamera.snapshotTextureHeight); + previewData = texture.EncodeToPNG(); + Destroy(texture); + } + } + else if(obj is Sprite) + { + Sprite sprite = (Sprite)obj; + if(sprite.texture != null && sprite.texture.IsReadable()) + { + Texture2D texture = new Texture2D((int)sprite.rect.width, (int)sprite.rect.height); + Color[] newColors = sprite.texture.GetPixels((int)sprite.textureRect.x, + (int)sprite.textureRect.y, + (int)sprite.textureRect.width, + (int)sprite.textureRect.height); + texture.SetPixels(newColors); + texture.Resize(m_objectToTextureCamera.snapshotTextureWidth, m_objectToTextureCamera.snapshotTextureHeight); + previewData = texture.EncodeToPNG(); + + Destroy(texture); + } + } + + return previewData; + } + + public byte[] CreatePreviewData(AssetItem projectItem) + { + return new byte[0]; + } + } +} + + + diff --git a/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs.meta new file mode 100644 index 00000000..56e1310a --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ResourcePreviewUtility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fcbe352bea6caec4e802b2dd2ffe96d6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs b/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs index b9af0af2..5659af65 100644 --- a/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs +++ b/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs @@ -194,20 +194,20 @@ private void LateUpdate() return; } - if (InputController.GetKeyDown(SwitchSceneCameraKey)) + if (InputController._GetKeyDown(SwitchSceneCameraKey)) { SwitchSceneCamera(); } - if (InputController.GetKeyDown(EnterPlayModeKey) && InputController.GetKey(ModifierKey)) + if (InputController._GetKeyDown(EnterPlayModeKey) && InputController._GetKey(ModifierKey)) { RuntimeEditorApplication.IsPlaying = !RuntimeEditorApplication.IsPlaying; } - if (InputController.GetKeyDown(DuplicateKey) && InputController.GetKey(ModifierKey)) + if (InputController._GetKeyDown(DuplicateKey) && InputController._GetKey(ModifierKey)) { Duplicate(); } - else if (InputController.GetKeyDown(DeleteKey)) + else if (InputController._GetKeyDown(DeleteKey)) { Delete(); } @@ -235,51 +235,62 @@ private void Start() private void PrepareCameras() { - m_gameViewViewportFitter = GameView.GetComponentInChildren(); - RuntimeEditorApplication.GameCameras = FindObjectsOfType() - .Where(c => (Grid == null || c.gameObject != Grid.gameObject) && - (RuntimeEditorApplication.ActiveSceneCamera == null || c.gameObject != RuntimeEditorApplication.ActiveSceneCamera.gameObject) && - (SceneGizmo == null || c.gameObject != SceneGizmo.gameObject)) - .OrderBy(c => c != Camera.main).ToArray(); - for (int i = 0; i < RuntimeEditorApplication.GameCameras.Length; ++i) + if (GameView) { - Camera camera = RuntimeEditorApplication.GameCameras[i]; - if (!camera.GetComponent()) + m_gameViewViewportFitter = GameView.GetComponentInChildren(); + RuntimeEditorApplication.GameCameras = FindObjectsOfType().Where( + c => (Grid == null || c.gameObject != Grid.gameObject) && + (RuntimeEditorApplication.ActiveSceneCamera == null || c.gameObject != RuntimeEditorApplication.ActiveSceneCamera.gameObject) && + (SceneGizmo == null || c.gameObject != SceneGizmo.gameObject)).OrderBy(c => c != Camera.main).ToArray(); + + for (int i = 0; i < RuntimeEditorApplication.GameCameras.Length; ++i) { - camera.gameObject.AddComponent(); + Camera camera = RuntimeEditorApplication.GameCameras[i]; + if (!camera.GetComponent()) + { + camera.gameObject.AddComponent(); + } + } + if (RuntimeEditorApplication.GameCameras.Length == 0 && RuntimeEditorApplication.ActiveSceneCamera == null) + { + Debug.LogError("No cameras found"); + return; } - } - if (RuntimeEditorApplication.GameCameras.Length == 0 && RuntimeEditorApplication.ActiveSceneCamera == null) - { - Debug.LogError("No cameras found"); - return; - } - - if (RuntimeEditorApplication.SceneCameras == null || RuntimeEditorApplication.SceneCameras.Length == 0) - { - RuntimeEditorApplication.SceneCameras = new Camera[1]; - } - for (int i = 0; i < RuntimeEditorApplication.SceneCameras.Length; ++i) - { - if (RuntimeEditorApplication.SceneCameras[i] == null) + if (RuntimeEditorApplication.SceneCameras == null || RuntimeEditorApplication.SceneCameras.Length == 0) { - GameObject editorCameraGO = new GameObject(); - - RuntimeEditorApplication.SceneCameras[i] = editorCameraGO.AddComponent(); - editorCameraGO.transform.SetParent(transform); - RuntimeEditorApplication.SceneCameras[i].transform.position = RuntimeEditorApplication.GameCameras[0].transform.position; - RuntimeEditorApplication.SceneCameras[i].transform.rotation = RuntimeEditorApplication.GameCameras[0].transform.rotation; - RuntimeEditorApplication.SceneCameras[i].transform.localScale = RuntimeEditorApplication.GameCameras[0].transform.localScale; - RuntimeEditorApplication.SceneCameras[i].tag = "Untagged"; - RuntimeEditorApplication.SceneCameras[i].name = "Editor Camera"; + RuntimeEditorApplication.SceneCameras = new Camera[1]; } - if (!RuntimeEditorApplication.SceneCameras[i].GetComponent()) + for (int i = 0; i < RuntimeEditorApplication.SceneCameras.Length; ++i) { - RuntimeEditorApplication.SceneCameras[i].gameObject.AddComponent(); + if (RuntimeEditorApplication.SceneCameras[i] == null) + { + GameObject editorCameraGO = new GameObject(); + + RuntimeEditorApplication.SceneCameras[i] = editorCameraGO.AddComponent(); + editorCameraGO.transform.SetParent(transform); + RuntimeEditorApplication.SceneCameras[i].transform.position = RuntimeEditorApplication.GameCameras[0].transform.position; + RuntimeEditorApplication.SceneCameras[i].transform.rotation = RuntimeEditorApplication.GameCameras[0].transform.rotation; + RuntimeEditorApplication.SceneCameras[i].transform.localScale = RuntimeEditorApplication.GameCameras[0].transform.localScale; + RuntimeEditorApplication.SceneCameras[i].tag = "Untagged"; + RuntimeEditorApplication.SceneCameras[i].name = "Editor Camera"; + } + + if (!RuntimeEditorApplication.SceneCameras[i].GetComponent()) + { + RuntimeEditorApplication.SceneCameras[i].gameObject.AddComponent(); + } + } + } + else + { + if (RuntimeEditorApplication.SceneCameras == null || RuntimeEditorApplication.SceneCameras.Length == 0) + { + RuntimeEditorApplication.SceneCameras = new[] { Camera.main }; } } + SceneView.SceneCamera = RuntimeEditorApplication.ActiveSceneCamera;// SetSceneCamera(RuntimeEditorApplication.ActiveSceneCamera); ViewportFitter fitter = SceneView.GetComponent(); @@ -290,6 +301,11 @@ private void PrepareCameras() private void InitGameView() { + if(!GameView) + { + RuntimeEditorApplication.GameCameras = new Camera[0]; + return; + } GameCamera[] cameras = FindObjectsOfType(); GameView.SetActive(cameras.Length > 0); @@ -433,8 +449,8 @@ private void ShowEditor() { StartCoroutine(CoActivateSceneCamera()); } - EditButton.SetActive(false); - EditorRoot.SetActive(true); + if(EditButton) EditButton.SetActive(false); + if (EditorRoot) EditorRoot.SetActive(true); InitEditorComponents(); Opened.Invoke(); @@ -498,8 +514,8 @@ private void CloseEditor() { Grid.gameObject.SetActive(false); } - EditButton.SetActive(true); - EditorRoot.SetActive(false); + if(EditButton) EditButton.SetActive(true); + if(EditorRoot) EditorRoot.SetActive(false); if (RuntimeEditorApplication.ActiveSceneCamera != null) { diff --git a/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs.meta b/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs.meta new file mode 100644 index 00000000..ccef97d3 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/RuntimeEditor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 21371d036bda9424ca706afd5d239902 +timeCreated: 1464103331 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ToolsPanel.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ToolsPanel.cs.meta new file mode 100644 index 00000000..43ffc002 --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ToolsPanel.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8e272d98d09ea4743ab7bb86e79f2a6d +timeCreated: 1464802860 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTEditor/Scripts/ViewportFitter.cs.meta b/Assets/Battlehub/RTEditor/Scripts/ViewportFitter.cs.meta new file mode 100644 index 00000000..4e84012f --- /dev/null +++ b/Assets/Battlehub/RTEditor/Scripts/ViewportFitter.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 071436f141b9ad2419eb5c538c7c98e1 +timeCreated: 1464106391 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos.meta b/Assets/Battlehub/RTGizmos.meta new file mode 100644 index 00000000..ccb71f26 --- /dev/null +++ b/Assets/Battlehub/RTGizmos.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ecbaf60dc5551064bb6be0f58eade78c +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts.meta b/Assets/Battlehub/RTGizmos/Scripts.meta new file mode 100644 index 00000000..f997ef46 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c247331ffcd75254bb1b4e62c707bf26 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs index 43df5bc0..f872d054 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs @@ -83,8 +83,8 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioReverbZone x) => x.minDistance)); - RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioReverbZone x) => x.maxDistance)); + RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioReverbZone x) => x.minDistance, "minDistance")); + RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioReverbZone x) => x.maxDistance, "maxDistance")); } private void Reset() diff --git a/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs.meta new file mode 100644 index 00000000..bc2876df --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/AudioReverbZoneGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7d9511b9ddefbf343b96ec2ef9f7efa0 +timeCreated: 1480331639 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs index 7efc1cf5..91f1baaf 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs @@ -84,8 +84,8 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioSource x) => x.minDistance)); - RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioSource x) => x.maxDistance)); + RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioSource x) => x.minDistance, "minDistance")); + RuntimeUndo.RecordValue(m_source, Strong.PropertyInfo((AudioSource x) => x.maxDistance, "maxDistance")); } private void Reset() diff --git a/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs.meta new file mode 100644 index 00000000..2d2dabac --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/AudioSourceGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c4a1cacec199b0b48b31730a7f9b3b99 +timeCreated: 1480331639 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs index e31f71ef..3696f058 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs @@ -158,7 +158,7 @@ private void OnDestroy() private void Update() { - if (Input.GetMouseButtonDown(0)) + if (InputController._GetMouseButtonDown(0)) { if (RuntimeTools.IsPointerOverGameObject()) { @@ -186,14 +186,14 @@ private void Update() return; } - Vector2 pointer = Input.mousePosition; + Vector2 pointer = InputController._MousePosition; m_dragIndex = Hit(pointer, HandlesPositions, HandlesNormals); if (m_dragIndex >= 0 && OnBeginDrag(m_dragIndex)) { m_handlesTransform = HandlesTransform; m_handlesInverseTransform = Matrix4x4.TRS(Target.position, Target.rotation, Target.localScale).inverse;// m_handlesTransform.inverse; m_dragPlane = GetDragPlane(); - m_isDragging = GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + m_isDragging = GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); m_normal = HandlesNormals[m_dragIndex].normalized; if(m_isDragging) { @@ -214,7 +214,7 @@ private void Update() } } } - else if (Input.GetMouseButtonUp(0)) + else if (InputController._GetMouseButtonUp(0)) { if (m_isDragging) { @@ -238,11 +238,11 @@ private void Update() if (m_isDragging) { Vector3 point; - if(GetPointOnDragPlane(Input.mousePosition, out point)) + if(GetPointOnDragPlane(InputController._MousePosition, out point)) { Vector3 offset = m_handlesInverseTransform.MultiplyVector(point - m_prevPoint); offset = Vector3.Project(offset, m_normal); - if (InputController.GetKey(UnitSnapKey) || RuntimeTools.UnitSnapping) + if (InputController._GetKey(UnitSnapKey) || RuntimeTools.UnitSnapping) { Vector3 gridOffset = Vector3.zero; if (Mathf.Abs(offset.x * 1.5f) >= GridSize) diff --git a/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs.meta new file mode 100644 index 00000000..a1f805dd --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/BaseGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2b1d35e472fe2a243a00b2160a540fe2 +timeCreated: 1479899339 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs index 0def8054..e32cfd2c 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs @@ -49,8 +49,8 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((BoxCollider x) => x.center)); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((BoxCollider x) => x.size)); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((BoxCollider x) => x.center, "center")); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((BoxCollider x) => x.size, "size")); } } diff --git a/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs.meta new file mode 100644 index 00000000..f1f07896 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/BoxColliderGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 195736dec6053b44f96b01b0ac10bb0b +timeCreated: 1480323711 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/BoxGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/BoxGizmo.cs.meta new file mode 100644 index 00000000..e5e42e99 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/BoxGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bf0e10df8a3657b42b1b12195572abbe +timeCreated: 1479902373 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs index 1b940749..1f1d530c 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs @@ -107,9 +107,9 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.center)); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.height)); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.direction)); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.center, "center")); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.height, "height")); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((CapsuleCollider x) => x.direction, "direction")); } } } diff --git a/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs.meta new file mode 100644 index 00000000..6c849ec7 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/CapsuleColliderGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9390fdce811cb8249aac5b6e400e5044 +timeCreated: 1480325047 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/CapsuleGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/CapsuleGizmo.cs.meta new file mode 100644 index 00000000..ee0819a7 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/CapsuleGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bc4a622120afb414daecc115f0f80713 +timeCreated: 1479902373 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/ConeGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/ConeGizmo.cs.meta new file mode 100644 index 00000000..72a83ac1 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/ConeGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 5ede931b8f850df499d7d52161c1642e +timeCreated: 1480091769 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/DirectionalLightGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/DirectionalLightGizmo.cs.meta new file mode 100644 index 00000000..e683d0b9 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/DirectionalLightGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b6a6bfc411e2f4e4f89a2698d63a1bd6 +timeCreated: 1492029508 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/LightGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/LightGizmo.cs.meta new file mode 100644 index 00000000..745dc994 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/LightGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ec9cef1aa648e7e4089041e05f1126c3 +timeCreated: 1490025665 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs index cc43fe01..f65ec3c7 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs @@ -59,7 +59,7 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.range)); + RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.range, "range")); } //protected override Matrix4x4 HandlesTransform diff --git a/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs.meta new file mode 100644 index 00000000..2a6a6691 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/PointLightGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0e301b882534efc49b352b6e8976299e +timeCreated: 1480328534 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs b/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs index f0bbee21..dae12155 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs @@ -17,11 +17,13 @@ public static class RuntimeGizmos static RuntimeGizmos() { HandlesMaterial = new Material(Shader.Find("Battlehub/RTGizmos/Handles")); - + HandlesMaterial.enableInstancing = true; LinesMaterial = new Material(Shader.Find("Battlehub/RTHandles/VertexColor")); + LinesMaterial.enableInstancing = true; SelectionMaterial = new Material(Shader.Find("Battlehub/RTGizmos/Handles")); SelectionMaterial.SetFloat("_Offset", 1); SelectionMaterial.SetFloat("_MinAlpha", 1); + SelectionMaterial.enableInstancing = true; CubeHandles = CreateCubeHandles(HandleScale); ConeHandles = CreateConeHandles(HandleScale); diff --git a/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs.meta new file mode 100644 index 00000000..cfc4cf6e --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/RuntimeGizmos.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1ec89d982ab489e4e826e30662d0a7d0 +timeCreated: 1479894797 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs index 2dca5181..7caf27a2 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs @@ -53,7 +53,7 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_skinnedMeshRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.localBounds)); + RuntimeUndo.RecordValue(m_skinnedMeshRenderer, Strong.PropertyInfo((SkinnedMeshRenderer x) => x.localBounds, "localBounds")); } private void Reset() diff --git a/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs.meta new file mode 100644 index 00000000..3659b32c --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/SkinnedMeshRendererGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 527298f9c1b571f428413f038001127a +timeCreated: 1480334727 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs index ae232528..0025e26f 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs @@ -68,8 +68,8 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((SphereCollider x) => x.center)); - RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((SphereCollider x) => x.radius)); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((SphereCollider x) => x.center, "center")); + RuntimeUndo.RecordValue(m_collider, Strong.PropertyInfo((SphereCollider x) => x.radius, "radius")); } } } diff --git a/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs.meta new file mode 100644 index 00000000..9ba48ce3 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/SphereColliderGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bdee839ff17ab7a45ac588e7ed28f3d9 +timeCreated: 1480328534 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/SphereGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/SphereGizmo.cs.meta new file mode 100644 index 00000000..5620ca12 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/SphereGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2f4aa5b26bd39ff4884a3b093f092802 +timeCreated: 1479902373 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs b/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs index bc1a0402..a0b064b3 100644 --- a/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs +++ b/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs @@ -66,8 +66,8 @@ protected override void AwakeOverride() protected override void RecordOverride() { base.RecordOverride(); - RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.range)); - RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.spotAngle)); + RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.range, "range")); + RuntimeUndo.RecordValue(m_light, Strong.PropertyInfo((Light x) => x.spotAngle, "spotAngle")); } private void Reset() diff --git a/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs.meta b/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs.meta new file mode 100644 index 00000000..26c69b69 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Scripts/SpotlightGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: baac6e812b6c87d4e92d57b0bffc9dbc +timeCreated: 1480330432 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Shaders.meta b/Assets/Battlehub/RTGizmos/Shaders.meta new file mode 100644 index 00000000..fcee60f4 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Shaders.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 14ca6aa267766664a8f05b8db165302e +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Shaders/Resources.meta b/Assets/Battlehub/RTGizmos/Shaders/Resources.meta new file mode 100644 index 00000000..dc342349 --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Shaders/Resources.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 5cba58c0172db5140ad7e8e8c6ffaf4d +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader b/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader index 248a3b10..602f79b1 100644 --- a/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader +++ b/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader @@ -35,10 +35,13 @@ Shader "Battlehub/RTGizmos/Handles" { float3 normal : NORMAL; float4 offset : TEXCOORD0; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID }; struct vertexOutput { float4 pos : SV_POSITION; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO }; float _Scale; @@ -49,10 +52,13 @@ Shader "Battlehub/RTGizmos/Handles" { vertexOutput vert(vertexInput input) { vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); - float3 viewpos = lerp(-UnityObjectToViewPos(input.vertex.xyz), float3(0, 0, 1), unity_OrthoParams.w); - float3 viewNorm = normalize(mul((float3x3)UNITY_MATRIX_IT_MV, input.normal)); + float3 worldNorm = UnityObjectToWorldNormal(input.normal); + float3 viewNorm = mul((float3x3)UNITY_MATRIX_V, worldNorm); float dotNorm = dot(viewNorm, viewpos); float s = step(0.0f, dotNorm); @@ -66,7 +72,6 @@ Shader "Battlehub/RTGizmos/Handles" { float dist = dot(vert.xyz, float3(0, 0, 1)); float tan = 1.0f / t; float denom = lerp(dist * 6 * _Scale / h * tan, orthoSize * 6.0 * _Scale / h, unity_OrthoParams.w); - //denom *= lerp(0.93, 1.0, dotNorm * 0.5 + 0.5); output.pos = mul(UNITY_MATRIX_P, vert - float4(input.offset.x * denom, input.offset.y * denom, 0.0, 0.0)); @@ -78,7 +83,8 @@ Shader "Battlehub/RTGizmos/Handles" { } float4 frag(vertexOutput input) : COLOR - { + { + UNITY_SETUP_INSTANCE_ID(input); return input.color * _Color; } diff --git a/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader.meta b/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader.meta new file mode 100644 index 00000000..5a4090cd --- /dev/null +++ b/Assets/Battlehub/RTGizmos/Shaders/Resources/Handles.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 94c940c47e94ed643af462ee222e81de +timeCreated: 1460400345 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles.meta b/Assets/Battlehub/RTHandles.meta new file mode 100644 index 00000000..4516a66f --- /dev/null +++ b/Assets/Battlehub/RTHandles.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6e544cdbd5bc5a54d82bd7cdb00e5025 +folderAsset: yes +timeCreated: 1490957167 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo.meta b/Assets/Battlehub/RTHandles/Demo.meta new file mode 100644 index 00000000..b06b8385 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Demo.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: af4e92e20bc597d42b398380cbf88539 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo/Demo.unity.meta b/Assets/Battlehub/RTHandles/Demo/Demo.unity.meta new file mode 100644 index 00000000..0820ff73 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Demo/Demo.unity.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6523a77672d4038468ad5862bcdae391 +timeCreated: 1461340906 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo/Demo_SceneGizmo.unity b/Assets/Battlehub/RTHandles/Demo/Demo_SceneGizmo.unity index a5cb707c..6fe2ac09 100644 --- a/Assets/Battlehub/RTHandles/Demo/Demo_SceneGizmo.unity +++ b/Assets/Battlehub/RTHandles/Demo/Demo_SceneGizmo.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -39,6 +39,7 @@ RenderSettings: m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0.44657874, g: 0.49641258, b: 0.5748172, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -54,11 +55,10 @@ LightmapSettings: m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: - serializedVersion: 9 + serializedVersion: 10 m_Resolution: 2 m_BakeResolution: 40 - m_TextureWidth: 1024 - m_TextureHeight: 1024 + m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 0 @@ -88,8 +88,9 @@ LightmapSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ShowResolutionOverlay: 1 m_LightingDataAsset: {fileID: 0} - m_UseShadowmask: 1 + m_UseShadowmask: 0 --- !u!196 &4 NavMeshSettings: serializedVersion: 2 @@ -263,36 +264,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -311,24 +324,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -340,24 +359,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -432,24 +457,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.35714287 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -461,36 +492,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -502,36 +545,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -543,36 +598,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -584,36 +651,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -625,36 +704,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -670,36 +761,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - 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- - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -828,36 +962,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -869,36 +1015,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -914,36 +1072,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -996,36 +1178,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1040,36 +1234,48 @@ ParticleSystem: maxCurve: 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value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1122,36 +1340,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1232,36 +1462,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1273,36 +1515,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 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+ inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -1459,42 +1739,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: + orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -1502,40 +1792,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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- serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - z: + orbitalOffsetY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -1584,88 +1898,158 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - inWorldSpace: 0 - randomizePerFrame: 0 - ExternalForcesModule: - enabled: 0 - multiplier: 1 - ClampVelocityModule: - enabled: 0 - x: + orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - y: + radial: + serializedVersion: 2 + minMaxState: 0 + scalar: 0 + minScalar: 0 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + 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m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2180,36 +3039,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - 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ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9005,36 +11534,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9251,24 +11828,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + 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m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - separateAxis: 0 - inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 1 - drag: + z: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -9725,42 +12522,112 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + 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0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - NoiseModule: - enabled: 0 - strength: + y: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -9768,40 +12635,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 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ParticleSystemRenderer: - serializedVersion: 4 + serializedVersion: 5 m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 199000011554912586, guid: 805edded808fb2145b775a52c70cefe5, type: 2} @@ -12403,6 +15865,7 @@ ParticleSystemRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 0 + m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 8509aadad4ecd064e9e64cfbfe007486, type: 2} - {fileID: 0} @@ -12437,6 +15900,7 @@ ParticleSystemRenderer: m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_UseCustomVertexStreams: 0 + m_EnableGPUInstancing: 0 m_VertexStreams: 0001030405 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} @@ -12468,36 +15932,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -23148,36 +29172,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: 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m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -23485,42 +29571,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + 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tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -30468,85 +38905,105 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + 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outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -30554,42 +39011,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: + orbitalZ: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -30597,40 +39064,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - y: + orbitalOffsetX: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -30638,40 +39117,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - y: + radial: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - z: + speedModifier: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -30809,86 +39329,111 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 0 + value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 0 + value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - magnitude: + inWorldSpace: 0 + InheritVelocityModule: + enabled: 0 + m_Mode: 0 + m_Curve: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - separateAxis: 0 - inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 1 - drag: + ForceModule: + enabled: 0 + x: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -30896,124 +39441,165 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 0 + value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 0 + value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - 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- serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - strengthY: + z: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - strengthZ: + inWorldSpace: 0 + randomizePerFrame: 0 + ExternalForcesModule: + enabled: 0 + multiplier: 1 + ClampVelocityModule: + enabled: 0 + x: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -31021,212 +39607,271 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - 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+ inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - remapEnabled: 0 - positionAmount: + NoiseModule: + enabled: 0 + strength: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -31234,457 +39879,484 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - 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m_StaticBatchInfo: @@ -33743,6 +43060,7 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 5476979c1fc13da43b4545049c2250ca, type: 2} - {fileID: 2100000, guid: ee338c90fb20ec24fad8503d7feebdce, type: 2} @@ -33866,6 +43184,7 @@ MeshRenderer: m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: 5476979c1fc13da43b4545049c2250ca, type: 2} - {fileID: 2100000, guid: ee338c90fb20ec24fad8503d7feebdce, type: 2} @@ -34181,36 +43500,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -38735,36 +49337,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -38780,36 +49394,48 @@ ParticleSystem: maxCurve: 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m_RotationOrder: 4 - inWorldSpace: 0 - InheritVelocityModule: - enabled: 0 - m_Mode: 0 - m_Curve: + orbitalY: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -39325,42 +50061,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + 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inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43851,36 +55702,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + 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+55821,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43987,85 +55874,105 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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0 scalar: 0 @@ -44073,42 +55980,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - ForceModule: - enabled: 0 - x: + orbitalZ: 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m_RotationOrder: 4 - inWorldSpace: 0 - randomizePerFrame: 0 - ExternalForcesModule: - enabled: 0 - multiplier: 1 - ClampVelocityModule: - enabled: 0 - x: + orbitalOffsetZ: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 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m_PostInfinity: 2 m_RotationOrder: 4 - z: + ForceModule: + enabled: 0 + x: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - magnitude: + y: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - separateAxis: 0 - inWorldSpace: 0 - multiplyDragByParticleSize: 1 - multiplyDragByParticleVelocity: 1 - dampen: 1 - drag: + z: serializedVersion: 2 minMaxState: 0 scalar: 0 @@ -44415,42 +56516,112 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + inWorldSpace: 0 + randomizePerFrame: 0 + ExternalForcesModule: + enabled: 0 + multiplier: 1 + ClampVelocityModule: + enabled: 0 + x: + serializedVersion: 2 + minMaxState: 0 + scalar: 1 + minScalar: 1 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - NoiseModule: - enabled: 0 - strength: + y: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -44458,40 +56629,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - strengthY: + z: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -44499,40 +56682,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 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m_RotationOrder: 4 @@ -44835,36 +57333,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -44878,36 +57388,48 @@ ParticleSystem: maxCurve: serializedVersion: 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+60811,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -47901,36 +60864,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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m_PostInfinity: 2 + m_RotationOrder: 4 + inWorldSpace: 0 + randomizePerFrame: 0 + ExternalForcesModule: + enabled: 0 + multiplier: 1 + ClampVelocityModule: + enabled: 0 + x: + serializedVersion: 2 + minMaxState: 0 + scalar: 1 + minScalar: 1 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 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- y: + radial: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 - value: 1 + value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - 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4 - magnitude: + inWorldSpace: 0 + InheritVelocityModule: + enabled: 0 + m_Mode: 0 + m_Curve: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 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time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - strengthZ: + inWorldSpace: 0 + randomizePerFrame: 0 + ExternalForcesModule: + enabled: 0 + multiplier: 1 + ClampVelocityModule: + enabled: 0 + x: serializedVersion: 2 minMaxState: 0 scalar: 1 @@ -67965,212 +85884,271 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - 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m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000014197663886} m_Enabled: 1 @@ -6361,10 +6460,11 @@ Animator: m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!108 &108000011338389618 Light: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010879660254} m_Enabled: 1 @@ -6391,22 +6491,9 @@ Light: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 + m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1.2 - m_FalloffTable: - m_Table[0]: 0 - m_Table[1]: 0 - m_Table[2]: 0 - m_Table[3]: 0 - m_Table[4]: 0 - m_Table[5]: 0 - m_Table[6]: 0 - m_Table[7]: 0 - m_Table[8]: 0 - m_Table[9]: 0 - m_Table[10]: 0 - m_Table[11]: 0 - m_Table[12]: 0 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1000010097497556} m_Enabled: 1 @@ -6508,12 +6581,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 3 @@ -6523,12 +6596,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000010238622466 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010097497556} m_Enabled: 1 @@ 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PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7018,12 +7080,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012042598680 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010097497556} m_Enabled: 1 @@ -7036,7 +7097,7 @@ MonoBehaviour: --- !u!114 &114000012048774868 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011165526736} m_Enabled: 1 @@ -7048,12 +7109,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7063,12 +7124,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012084650920 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010621888128} m_Enabled: 1 @@ -7088,7 +7148,7 @@ MonoBehaviour: --- !u!114 &114000012153117536 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010402729376} m_Enabled: 1 @@ -7100,12 +7160,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7115,12 +7175,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012310042756 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012210769632} m_Enabled: 1 @@ -7131,7 +7190,7 @@ MonoBehaviour: --- !u!114 &114000012379422926 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010870096290} m_Enabled: 1 @@ -7143,12 +7202,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7158,12 +7217,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012393265796 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010032319904} m_Enabled: 1 @@ -7174,7 +7232,7 @@ MonoBehaviour: --- !u!114 &114000012401943504 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012485901582} m_Enabled: 1 @@ -7186,12 +7244,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7201,12 +7259,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012457059022 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013671793058} m_Enabled: 1 @@ -7217,7 +7274,7 @@ MonoBehaviour: --- !u!114 &114000012709862920 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010523005754} m_Enabled: 1 @@ -7229,12 +7286,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7244,12 +7301,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012731590386 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013496228746} m_Enabled: 1 @@ -7262,7 +7318,7 @@ MonoBehaviour: --- !u!114 &114000012785786602 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011660347006} m_Enabled: 1 @@ -7274,12 +7330,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7289,12 +7345,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012888149634 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010570011972} m_Enabled: 1 @@ -7306,12 +7361,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7321,12 +7376,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000012900067866 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010870096290} m_Enabled: 1 @@ -7348,7 +7402,7 @@ MonoBehaviour: --- !u!114 &114000012919831418 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000014197663886} m_Enabled: 1 @@ -7359,7 +7413,7 @@ MonoBehaviour: --- !u!114 &114000013051336688 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010731730782} m_Enabled: 1 @@ -7371,12 +7425,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7386,12 +7440,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013082834288 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011912776882} m_Enabled: 1 @@ -7403,12 +7456,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7418,12 +7471,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013131490528 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011885015804} m_Enabled: 1 @@ -7435,12 +7487,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7450,12 +7502,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013163520250 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013863474586} m_Enabled: 1 @@ -7467,12 +7518,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7482,12 +7533,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013180629408 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013987065698} m_Enabled: 1 @@ -7499,12 +7549,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7514,12 +7564,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013298429828 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013029116570} m_Enabled: 1 @@ -7531,12 +7580,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7546,12 +7595,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013382167496 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012943360170} m_Enabled: 1 @@ -7563,12 +7611,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7578,12 +7626,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013427400734 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010540643824} m_Enabled: 1 @@ -7594,7 +7641,7 @@ MonoBehaviour: --- !u!114 &114000013471248192 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013496228746} m_Enabled: 1 @@ -7614,7 +7661,7 @@ MonoBehaviour: --- !u!114 &114000013543704622 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013122179790} m_Enabled: 1 @@ -7626,12 +7673,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 0 @@ -7641,12 +7688,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013651398384 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + 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m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null BoundsObject: {fileID: 0} BoundsType: 3 @@ -7690,12 +7732,11 @@ MonoBehaviour: CanSelect: 1 CanSnap: 1 AddColliders: 1 - DisableOnAwake: 0 m_objectType: 0 --- !u!114 &114000013872366206 MonoBehaviour: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012504259334} m_Enabled: 1 @@ -7707,12 +7748,12 @@ MonoBehaviour: Selected: m_PersistentCalls: m_Calls: [] - m_TypeName: Battlehub.RTHandles.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, + m_TypeName: Battlehub.RTCommon.ExposeToEditorUnityEvent, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Unselected: m_PersistentCalls: m_Calls: [] - m_TypeName: 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minMaxState: 0 @@ -10867,36 +12117,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -11030,6 +12292,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 @@ -11038,39 +12301,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + 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serializedVersion: 2 minMaxState: 0 @@ -11161,39 +12463,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: @@ -11259,6 +12574,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 @@ -11267,39 +12583,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + 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m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 @@ -11390,48 +12745,62 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_3: W --- !u!198 &198000010209500888 ParticleSystem: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012214295290} serializedVersion: 5 lengthInSec: 5 simulationSpeed: 1 + stopAction: 0 looping: 1 prewarm: 1 playOnAwake: 1 @@ -11446,36 +12815,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - 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m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -11979,36 +13477,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -12609,44 +14315,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - 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4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -21432,36 +26785,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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@@ -21646,14 +27059,23 @@ ParticleSystem: m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 + m_MeshMaterialIndex: 0 + m_MeshNormalOffset: 0 m_Mesh: {fileID: 4300000, guid: 38516f7db6686c149867053e111bfa7b, type: 3} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} - m_MeshMaterialIndex: 0 - m_MeshNormalOffset: 0 + m_Sprite: {fileID: 0} + m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 0 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -21669,36 +27091,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 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+27582,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -22162,36 +27704,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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- serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: @@ -33902,6 +44266,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 @@ -33910,39 +44275,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 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weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_3: W --- !u!198 &198000011218413674 ParticleSystem: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010256896936} serializedVersion: 5 lengthInSec: 5 simulationSpeed: 1 + stopAction: 0 looping: 1 prewarm: 0 playOnAwake: 1 @@ -34089,36 +44507,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -34137,24 +44567,30 @@ 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properties: 0 LightsModule: @@ -42964,36 +57069,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43005,42 +57122,55 @@ ParticleSystem: maxCurve: 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inheritParticleColor: 1 generateLightingData: 0 + splitSubEmitterRibbons: 0 colorOverLifetime: serializedVersion: 2 minMaxState: 0 @@ -43162,36 +57306,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43325,6 +57481,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel0: Color vector0_0: serializedVersion: 2 minMaxState: 0 @@ -43333,39 +57490,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel0_2: Z vector0_3: serializedVersion: 2 minMaxState: 0 @@ -43456,39 +57652,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: @@ -43554,6 +57763,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 @@ -43562,39 +57772,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - 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time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 @@ -43644,39 +57880,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 @@ -43685,48 +57934,62 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_3: W --- !u!198 &198000011712683276 ParticleSystem: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012938367988} serializedVersion: 5 lengthInSec: 0.6 simulationSpeed: 1 + stopAction: 0 looping: 0 prewarm: 0 playOnAwake: 1 @@ -43741,36 +58004,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43789,24 +58064,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.5 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -43818,24 +58099,30 @@ 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tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -43939,36 +58232,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -43980,36 +58285,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -44021,36 +58338,48 @@ 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minMaxState: 0 @@ -49889,39 +66631,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel0_3: W mode1: 0 vectorComponentCount1: 4 color1: @@ -49987,6 +66742,7 @@ ParticleSystem: m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 + colorLabel1: Color vector1_0: serializedVersion: 2 minMaxState: 0 @@ -49995,39 +66751,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_0: X vector1_1: serializedVersion: 2 minMaxState: 0 @@ -50036,39 +66805,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_1: Y vector1_2: serializedVersion: 2 minMaxState: 0 @@ -50077,39 +66859,52 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_2: Z vector1_3: serializedVersion: 2 minMaxState: 0 @@ -50118,48 +66913,62 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + vectorLabel1_3: W --- !u!198 &198000012152758866 ParticleSystem: m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000010355385826} serializedVersion: 5 lengthInSec: 5 simulationSpeed: 1 + stopAction: 0 looping: 1 prewarm: 1 playOnAwake: 1 @@ -50174,36 +66983,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + 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time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -50263,36 +67096,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -50367,36 +67212,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 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tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -50617,36 +67534,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -50663,14 +67592,23 @@ ParticleSystem: m_Rotation: {x: 0, y: 0, z: 0} m_Scale: {x: 1, y: 1, z: 1} placementMode: 0 + m_MeshMaterialIndex: 0 + m_MeshNormalOffset: 0 m_Mesh: {fileID: 0} m_MeshRenderer: {fileID: 0} m_SkinnedMeshRenderer: {fileID: 0} - m_MeshMaterialIndex: 0 - m_MeshNormalOffset: 0 + m_Sprite: {fileID: 0} + m_SpriteRenderer: {fileID: 0} m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -50686,36 +67624,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -50775,36 +67737,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -50816,44 +67790,108 @@ ParticleSystem: maxCurve: 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+74190,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -55191,36 +74243,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -55567,36 +74727,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -55691,36 +74863,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -55732,36 +74916,48 @@ 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-55854,36 +75063,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -55895,42 +75116,55 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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m_RotationOrder: 4 - z: + separateAxis: 0 + inWorldSpace: 0 + multiplyDragByParticleSize: 1 + multiplyDragByParticleVelocity: 1 + dampen: 1 + drag: serializedVersion: 2 minMaxState: 0 - scalar: 1 - minScalar: 1 + scalar: 0 + minScalar: 0 maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 - time: 0 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - - serializedVersion: 2 - time: 1 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - minCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - magnitude: - serializedVersion: 2 - minMaxState: 0 - scalar: 1 - minScalar: 1 - maxCurve: - 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inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -58517,36 +78904,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -58558,36 +78957,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -58601,36 +79012,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -58642,36 +79065,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -65238,36 +88319,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -65279,36 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tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -65588,7 +88741,8 @@ ParticleSystem: serializedVersion: 2 enabled: 0 subEmitters: - - emitter: {fileID: 0} + - serializedVersion: 2 + emitter: {fileID: 0} type: 0 properties: 0 LightsModule: @@ -65607,36 +88761,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -65648,42 +88814,55 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 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serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -868,24 +929,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -910,6 +977,13 @@ ParticleSystem: m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -925,24 +999,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -958,24 +1038,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -990,24 +1076,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1019,24 +1111,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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0.9858156 inSlope: 0.26089746 outSlope: 0.26089746 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1138,24 +1260,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1167,24 +1295,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1199,24 +1333,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1228,24 +1368,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1257,24 +1403,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1355,30 +1507,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1390,24 +1551,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1432,24 +1599,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1461,24 +1634,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1490,24 +1669,401 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 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orbitalOffsetY: + serializedVersion: 2 + minMaxState: 0 + scalar: 0 + minScalar: 0 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + orbitalOffsetZ: + serializedVersion: 2 + minMaxState: 0 + scalar: 0 + minScalar: 0 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + radial: + serializedVersion: 2 + minMaxState: 0 + scalar: 0 + minScalar: 0 + maxCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + minCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1519,36 +2075,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1564,24 +2132,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1595,24 +2169,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1624,24 +2204,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1653,24 +2239,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1689,24 +2281,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1718,24 +2316,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1747,24 +2351,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1776,24 +2386,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1810,36 +2426,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1853,24 +2481,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1882,24 +2516,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1911,24 +2551,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1947,24 +2593,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -1976,30 +2628,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2011,30 +2672,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2046,30 +2716,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2082,36 +2761,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2123,36 +2814,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2164,36 +2867,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2207,30 +2922,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2242,24 +2966,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2271,24 +3001,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2304,24 +3040,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2333,24 +3075,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2362,24 +3110,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2474,24 +3228,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2503,24 +3263,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2532,24 +3298,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2602,24 +3374,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2631,24 +3409,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2665,24 +3449,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2767,24 +3557,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2927,36 +3723,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -2969,36 +3777,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3011,36 +3831,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - 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m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3245,36 +4113,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3514,24 +4430,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3543,24 +4465,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3601,24 +4535,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3630,24 +4570,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3659,24 +4605,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3692,24 +4644,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3734,6 +4692,13 @@ ParticleSystem: m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -3749,24 +4714,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3782,24 +4753,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3814,24 +4791,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3843,24 +4826,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3876,41 +4865,53 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 0 - repeatInterval: 0.01 + repeatInterval: 0.0001 SizeModule: enabled: 1 curve: @@ -3921,30 +4922,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.957447 inSlope: 0.042553008 outSlope: 0.042553008 tangentMode: 34 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0.042553008 outSlope: 0.042553008 tangentMode: 34 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3956,24 +4966,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -3985,24 +5001,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4017,24 +5039,30 @@ ParticleSystem: maxCurve: 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0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4075,24 +5109,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4173,30 +5213,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 1 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 1 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4208,24 +5257,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -4250,24 +5305,30 @@ 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tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5420,24 +7080,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5449,24 +7115,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5483,24 +7155,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5585,24 +7263,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 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inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -5871,36 +7591,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 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- serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6240,24 +8038,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6332,24 +8136,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -6361,24 +8171,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6390,24 +8206,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6448,24 +8276,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6477,24 +8311,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -6510,24 +8350,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6552,6 +8398,13 @@ ParticleSystem: m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -6567,24 +8420,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6600,24 +8459,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6632,24 +8497,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -6661,24 +8532,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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- serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 0 - repeatInterval: 0.01 + repeatInterval: 0.0001 SizeModule: enabled: 0 curve: @@ -6739,30 +8628,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.90000004 inSlope: 0.099999964 outSlope: 0.099999964 tangentMode: 34 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0.099999964 outSlope: 0.099999964 tangentMode: 34 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: 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2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -7231,24 +9581,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -7260,24 +9616,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -7289,24 +9651,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -7325,24 +9693,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -7446,36 +9838,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -7489,24 +9893,30 @@ ParticleSystem: maxCurve: 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m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -8797,36 +11417,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -8981,36 +11649,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9029,24 +11709,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9058,24 +11744,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 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time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9266,24 +11982,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9295,24 +12017,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -9328,24 +12056,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9370,6 +12104,13 @@ ParticleSystem: m_UseMeshMaterialIndex: 0 m_UseMeshColors: 1 alignToDirection: 0 + m_Texture: {fileID: 0} + m_TextureClipChannel: 3 + m_TextureClipThreshold: 0 + m_TextureUVChannel: 0 + m_TextureColorAffectsParticles: 1 + m_TextureAlphaAffectsParticles: 1 + m_TextureBilinearFiltering: 0 randomDirectionAmount: 0 sphericalDirectionAmount: 0 randomPositionAmount: 0 @@ -9385,24 +12126,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9418,24 +12165,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9450,24 +12203,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9479,24 +12238,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9512,41 +12277,53 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 cycleCount: 0 - repeatInterval: 0.01 + repeatInterval: 0.0001 SizeModule: enabled: 1 curve: @@ -9557,30 +12334,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.90000004 inSlope: 0.099999964 outSlope: 0.099999964 tangentMode: 34 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0.099999964 outSlope: 0.099999964 tangentMode: 34 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9592,24 +12378,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9682,24 +12486,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -9711,24 +12521,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - 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serializedVersion: 2 + minMaxState: 0 + scalar: 1 + minScalar: 1 + maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10018,24 +13250,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10049,24 +13287,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -10336,24 +13634,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10365,24 +13669,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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+ outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10465,30 +13790,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -10725,24 +14119,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10758,24 +14158,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10928,24 +14346,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -10957,24 +14381,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -11056,24 +14492,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -11085,24 +14527,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -11381,36 +14841,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 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outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -11465,36 +14949,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 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m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13548,24 +17824,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13577,24 +17859,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_RotationOrder: 4 @@ -13718,24 +18012,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13747,24 +18047,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13817,24 +18123,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13846,24 +18158,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13880,24 +18198,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -13982,24 +18306,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_PostInfinity: 2 m_RotationOrder: 4 @@ -14418,36 +18808,48 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -14460,36 +18862,48 @@ ParticleSystem: maxCurve: 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value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -14560,24 +18986,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -14596,24 +19028,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0.33333334 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -14625,24 +19063,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: 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outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -14746,24 +19196,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 @@ -14775,24 +19231,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 0 minCurve: serializedVersion: 2 m_Curve: - - 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m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -15017,24 +19522,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -15046,24 +19557,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - 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-15159,24 +19697,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -15188,24 +19732,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 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m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -15903,24 +20953,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -15932,24 +20988,30 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 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m_RotationOrder: 4 @@ -15997,30 +21065,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 time: 1 value: 1 inSlope: 2 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 minCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 @@ -16032,30 +21109,39 @@ ParticleSystem: maxCurve: serializedVersion: 2 m_Curve: - - serializedVersion: 2 + - serializedVersion: 3 time: 0 value: -1 inSlope: 0 outSlope: 2 tangentMode: 0 - - serializedVersion: 2 + weightedMode: 0 + 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-0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e99ee17817be0fb448aa8c3b38865566 +timeCreated: 1470824002 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs index 25d9fdd3..9071b1f8 100644 --- a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs +++ b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs @@ -18,14 +18,14 @@ private void Start() private void Update() { - if (InputController.GetKeyDown(KeyCode.V)) + if (InputController._GetKeyDown(KeyCode.V)) { m_isKinematic = m_rigidBody.isKinematic; m_rigidBody.isKinematic = true; m_isEnabled = m_character.Enabled; m_character.Enabled = false; } - else if (InputController.GetKeyUp(KeyCode.V)) + else if (InputController._GetKeyUp(KeyCode.V)) { m_rigidBody.isKinematic = m_isKinematic; m_character.Enabled = m_isEnabled; diff --git a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs.meta b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs.meta new file mode 100644 index 00000000..a18a9565 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorCharacter.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 5d20865e4a1ad8b479b393234d1ef974 +timeCreated: 1470912850 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs index 9b4a075d..7c38f598 100644 --- a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs +++ b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs @@ -298,9 +298,9 @@ private void OnDestroy() private void Update() { - if (InputController.GetKeyDown(EnterPlayModeKey)) + if (InputController._GetKeyDown(EnterPlayModeKey)) { - if (InputController.GetKey(ModifierKey)) + if (InputController._GetKey(ModifierKey)) { TogglePlayMode(); } @@ -316,21 +316,21 @@ private void Update() TogBoundingBoxSnap.isOn = BoundingBoxSnapping; } - if (InputController.GetKeyDown(DuplicateKey)) + if (InputController._GetKeyDown(DuplicateKey)) { - if (InputController.GetKey(ModifierKey)) + if (InputController._GetKey(ModifierKey)) { Duplicate(); } } - else if (InputController.GetKeyDown(SnapToGridKey)) + else if (InputController._GetKeyDown(SnapToGridKey)) { - if (InputController.GetKey(ModifierKey)) + if (InputController._GetKey(ModifierKey)) { SnapToGrid(); } } - else if (InputController.GetKeyDown(DeleteKey)) + else if (InputController._GetKeyDown(DeleteKey)) { Delete(); } @@ -338,7 +338,7 @@ private void Update() bool useSceneViewInput = SelectionController is RuntimeSceneView; if (!useSceneViewInput) { - float wheel = Input.GetAxis("Mouse ScrollWheel"); + float wheel = InputController._GetAxis("Mouse ScrollWheel"); if (wheel != 0.0f) { #if UNITY_WEBGL @@ -356,32 +356,32 @@ private void Update() } #if UNITY_WEBGL - if (Input.GetMouseButtonDown(1)) + if (InputController._GetMouseButtonDown(1)) #else - if (Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2)) + if (InputController._GetMouseButtonDown(1) || InputController._GetMouseButtonDown(2)) #endif { m_dragPlane = new Plane(Vector3.up, m_pivot); - m_pan = GetPointOnDragPlane(Input.mousePosition, out m_prevMouse); - m_prevMouse = Input.mousePosition; + m_pan = GetPointOnDragPlane(InputController._MousePosition, out m_prevMouse); + m_prevMouse = InputController._MousePosition; CursorHelper.SetCursor(this, PanTexture, Vector2.zero, CursorMode.Auto); } #if UNITY_WEBGL - else if (Input.GetMouseButton(1)) + else if (InputController._GetMouseButton(1)) #else - else if (Input.GetMouseButton(1) || Input.GetMouseButton(2)) + else if (InputController._GetMouseButton(1) || InputController._GetMouseButton(2)) #endif { if (m_pan) { Vector3 pointOnDragPlane; Vector3 prevPointOnDragPlane; - if (GetPointOnDragPlane(Input.mousePosition, out pointOnDragPlane) && + if (GetPointOnDragPlane(InputController._MousePosition, out pointOnDragPlane) && GetPointOnDragPlane(m_prevMouse, out prevPointOnDragPlane)) { Vector3 dragOffset = (pointOnDragPlane - prevPointOnDragPlane); - m_prevMouse = Input.mousePosition; + m_prevMouse = InputController._MousePosition; m_panOffset -= dragOffset; EditorCamera.transform.position -= dragOffset; } @@ -389,51 +389,51 @@ private void Update() } #if UNITY_WEBGL - else if (Input.GetMouseButtonUp(1)) + else if (InputController._GetMouseButtonUp(1)) #else - else if (Input.GetMouseButtonUp(1) || Input.GetMouseButtonUp(2)) + else if (InputController._GetMouseButtonUp(1) || InputController._GetMouseButtonUp(2)) #endif { m_pan = false; CursorHelper.ResetCursor(this); } - if (InputController.GetKey(UpKey)) + if (InputController._GetKey(UpKey)) { Vector3 position = EditorCamera.transform.position; position.y += PanSpeed * Time.deltaTime; m_panOffset.y += PanSpeed * Time.deltaTime; EditorCamera.transform.position = position; } - if (InputController.GetKey(DownKey)) + if (InputController._GetKey(DownKey)) { Vector3 position = EditorCamera.transform.position; position.y -= PanSpeed * Time.deltaTime; m_panOffset.y -= PanSpeed * Time.deltaTime; EditorCamera.transform.position = position; } - if (InputController.GetKey(LeftKey)) + if (InputController._GetKey(LeftKey)) { MoveMinZ(); MovePlusX(); } - if (InputController.GetKey(RightKey)) + if (InputController._GetKey(RightKey)) { MovePlusZ(); MoveMinX(); } - if (InputController.GetKey(FwdKey)) + if (InputController._GetKey(FwdKey)) { MoveMinX(); MoveMinZ(); } - if (InputController.GetKey(BwdKey)) + if (InputController._GetKey(BwdKey)) { MovePlusX(); MovePlusZ(); } - if (InputController.GetKeyDown(FocusKey)) + if (InputController._GetKeyDown(FocusKey)) { Focus(); } diff --git a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs.meta b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs.meta new file mode 100644 index 00000000..7676b0d2 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorDemo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 72c4fa1a1607bc44aa95fee3e4a8d32f +timeCreated: 1470754106 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Demo/Scripts/EditorHint.cs.meta b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorHint.cs.meta new file mode 100644 index 00000000..5194ce2d --- /dev/null +++ b/Assets/Battlehub/RTHandles/Demo/Scripts/EditorHint.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6020c12df8ddb904991c76275aae2678 +timeCreated: 1472125081 +licenseType: Store 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RuntimeTools.LockAxes = value; } } + + protected virtual Vector3 HandlePosition + { + get { return transform.position; } + set { transform.position = value; } + } + /// /// Target objects which will be affected by handle (for example if m_targets array containes O1 and O2 objects, and O1 is parent of O2 then m_activeTargets array will contain only O1 object) /// @@ -80,8 +92,6 @@ protected Transform[] RealTargets private Transform[] m_commonCenter; private Transform[] m_commonCenterTarget; - - private void GetActiveRealTargets() { if(m_realTargets == null) @@ -255,7 +265,7 @@ public Transform Target { get { - if(Targets == null) + if(Targets == null || Targets.Length == 0) { return null; } @@ -307,10 +317,17 @@ protected Quaternion Rotation } } - protected RuntimeHandleAxis SelectedAxis + protected virtual RuntimeHandleAxis SelectedAxis { get { return m_selectedAxis; } - set { m_selectedAxis = value; } + set + { + m_selectedAxis = value; + if (Model != null) + { + Model.Select(SelectedAxis); + } + } } protected Plane DragPlane @@ -333,10 +350,14 @@ private void Awake() } RuntimeTools.PivotModeChanged += OnPivotModeChanged; - + RuntimeTools.ToolChanged += OnRuntimeToolChanged; + RuntimeTools.LockAxesChanged += OnLockAxesChanged; + AwakeOverride(); } + + private void Start() { if (SceneCamera == null) @@ -384,17 +405,33 @@ private void Start() transform.position = Targets[0].position; } + if (Model != null) + { + BaseHandleModel model = Instantiate(Model, transform.parent); + model.name = Model.name; + Model = model; + Model.SetLock(LockObject); + } + StartOverride(); } private void OnEnable() { - if (GLRenderer.Instance != null) + OnEnableOverride(); + + if (Model != null) { - GLRenderer.Instance.Add(this); + Model.gameObject.SetActive(true); + SyncModelTransform(); + } + else + { + if (GLRenderer.Instance != null) + { + GLRenderer.Instance.Add(this); + } } - - OnEnableOverride(); RuntimeUndo.UndoCompleted += OnUndoCompleted; RuntimeUndo.RedoCompleted += OnRedoCompleted; @@ -409,6 +446,11 @@ private void OnDisable() DestroyCommonCenter(); + if (Model != null) + { + Model.gameObject.SetActive(false); + } + OnDisableOverride(); RuntimeUndo.UndoCompleted -= OnUndoCompleted; @@ -417,6 +459,10 @@ private void OnDisable() private void OnDestroy() { + RuntimeTools.ToolChanged -= OnRuntimeToolChanged; + RuntimeTools.PivotModeChanged -= OnPivotModeChanged; + RuntimeTools.LockAxesChanged -= OnLockAxesChanged; + if (GLRenderer.Instance != null) { GLRenderer.Instance.Remove(this); @@ -427,10 +473,15 @@ private void OnDestroy() RuntimeTools.ActiveTool = null; } - RuntimeTools.PivotModeChanged -= OnPivotModeChanged; - DestroyCommonCenter(); + if (Model != null && Model.gameObject != null) + { + if (!Model.gameObject.IsPrefab()) + { + Destroy(Model); + } + } OnDestroyOverride(); } @@ -458,7 +509,7 @@ private void DestroyCommonCenter() private void Update() { - if (Input.GetMouseButtonDown(0)) + if (InputController._GetMouseButtonDown(0)) { if (RuntimeTools.Current != Tool && RuntimeTools.Current != RuntimeTool.None || RuntimeTools.IsViewing) { @@ -498,21 +549,15 @@ private void Update() } } - else if (Input.GetMouseButtonUp(0)) + else if (InputController._GetMouseButtonUp(0)) { - if (m_isDragging) - { - OnDrop(); - RecordTransform(); - m_isDragging = false; - RuntimeTools.ActiveTool = null; - } + TryCancelDrag(); } else { if (m_isDragging) { - if (InputController.GetKey(UnitSnapKey) || RuntimeTools.UnitSnapping) + if (InputController._GetKey(UnitSnapKey) || RuntimeTools.UnitSnapping) { EffectiveGridUnitSize = CurrentGridUnitSize; } @@ -522,13 +567,17 @@ private void Update() } OnDrag(); - - } } + UpdateOverride(); + if (Model != null) + { + SyncModelTransform(); + } + if (m_isDragging) { if (RuntimeTools.PivotMode == RuntimePivotMode.Center && m_commonCenterTarget != null && m_realTargets != null && m_realTargets.Length > 1) @@ -546,6 +595,27 @@ private void Update() } } + private void SyncModelTransform() + { + Vector3 position = HandlePosition; + Model.transform.position = position; + Model.transform.rotation = Rotation; + + float screenScale = RuntimeHandles.GetScreenScale(position, SceneCamera); + Model.transform.localScale = RuntimeHandles.InvertZAxis ? new Vector3(1, 1, -1) * screenScale : Vector3.one * screenScale; + } + + private void TryCancelDrag() + { + if (m_isDragging) + { + OnDrop(); + RecordTransform(); + m_isDragging = false; + RuntimeTools.ActiveTool = null; + } + } + /// Lifecycle method overrides protected virtual void AwakeOverride() { @@ -554,7 +624,7 @@ protected virtual void AwakeOverride() protected virtual void StartOverride() { - + } protected virtual void OnEnableOverride() @@ -569,7 +639,7 @@ protected virtual void OnDisableOverride() protected virtual void OnDestroyOverride() { - + } @@ -591,7 +661,6 @@ protected virtual void UpdateOverride() } else { - transform.position = Targets[0].position; transform.rotation = Targets[0].rotation; } @@ -614,6 +683,10 @@ protected virtual void OnDrop() } + protected virtual void OnRuntimeToolChanged() + { + TryCancelDrag(); + } protected virtual void OnPivotModeChanged() { @@ -633,6 +706,17 @@ protected virtual void OnPivotModeChanged() } } + private void OnLockAxesChanged() + { + if(Model != null) + { + if (!Model.gameObject.IsPrefab()) + { + Model.SetLock(LockObject); + } + } + } + protected virtual void RecordTransform() { if (EnableUndo) @@ -674,7 +758,7 @@ private void OnUndoCompleted() protected virtual bool HitCenter() { Vector2 screenCenter = SceneCamera.WorldToScreenPoint(transform.position); - Vector2 mouse = Input.mousePosition; + Vector2 mouse = InputController._MousePosition; return (mouse - screenCenter).magnitude <= SelectionMargin; } @@ -694,7 +778,7 @@ protected virtual bool HitAxis(Vector3 axis, Matrix4x4 matrix, out float distanc } else { - Vector2 mousePosition = Input.mousePosition; + Vector2 mousePosition = InputController._MousePosition; distanceToAxis = (screenVectorBegin - mousePosition).magnitude; bool result = distanceToAxis <= SelectionMargin; @@ -713,7 +797,7 @@ protected virtual bool HitAxis(Vector3 axis, Matrix4x4 matrix, out float distanc protected virtual bool HitScreenAxis(out float distanceToAxis, Vector2 screenVectorBegin, Vector3 screenVector, float screenVectorMag) { Vector2 perp = PerpendicularClockwise(screenVector).normalized; - Vector2 mousePosition = Input.mousePosition; + Vector2 mousePosition = InputController._MousePosition; Vector2 relMousePositon = mousePosition - screenVectorBegin; distanceToAxis = Mathf.Abs(Vector2.Dot(perp, relMousePositon)); @@ -780,7 +864,10 @@ void IGL.Draw(int cullingMask) return; } - DrawOverride(); + if(Model == null) + { + DrawOverride(); + } } protected virtual void DrawOverride() diff --git a/Assets/Battlehub/RTHandles/Scripts/BaseHandle.cs.meta b/Assets/Battlehub/RTHandles/Scripts/BaseHandle.cs.meta new file mode 100644 index 00000000..8906c49a --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/BaseHandle.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bf69f9b47f302dc44b3870e6b04bd7c1 +timeCreated: 1462813322 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs b/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs new file mode 100644 index 00000000..5c746ece --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs @@ -0,0 +1,86 @@ +using Battlehub.RTCommon; +using Battlehub.RTSaveLoad; +using UnityEngine; + +namespace Battlehub.RTHandles +{ + public class BaseHandleModel : MonoBehaviour + { + [SerializeField] + protected Color m_xColor = RTHColors.XColor; + [SerializeField] + protected Color m_yColor = RTHColors.YColor; + [SerializeField] + protected Color m_zColor = RTHColors.ZColor; + [SerializeField] + protected Color m_altColor = RTHColors.AltColor; + [SerializeField] + protected Color m_altColor2 = RTHColors.AltColor2; + [SerializeField] + protected Color m_disabledColor = RTHColors.DisabledColor; + [SerializeField] + protected Color m_selectionColor = RTHColors.SelectionColor; + + protected RuntimeHandleAxis m_selectedAxis = RuntimeHandleAxis.None; + protected LockObject m_lockObj = new LockObject(); + protected RuntimeGraphicsLayer m_graphicsLayer; + + protected virtual void Awake() + { + m_graphicsLayer = FindObjectOfType(); + if (m_graphicsLayer == null) + { + GameObject go = new GameObject(); + go.AddComponent(); + m_graphicsLayer = go.AddComponent(); + m_graphicsLayer.name = "RuntimeGraphicsLayer"; + } + + SetLayer(transform, m_graphicsLayer.GraphicsLayer); + } + + private void SetLayer(Transform t, int layer) + { + t.gameObject.layer = layer; + foreach (Transform child in t) + { + SetLayer(child, layer); + } + } + + public virtual void SetLock(LockObject lockObj) + { + if(lockObj == null) + { + lockObj = new LockObject(); + } + m_lockObj = lockObj; + } + + public virtual void Select(RuntimeHandleAxis axis) + { + m_selectedAxis = axis; + } + + public virtual void SetScale(Vector3 scale) + { + + } + + protected virtual void Start() + { + + } + + protected virtual void OnDestroy() + { + + } + + protected virtual void Update() + { + + } + } + +} diff --git a/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs.meta b/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs.meta new file mode 100644 index 00000000..f07bec36 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/BaseHandleModel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dcbeeceeb35e18a4da2a320f726b823b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs b/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs index 59561606..c22e88a1 100644 --- a/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs +++ b/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs @@ -146,7 +146,7 @@ private void OnEnable() } scaler.referencePixelsPerUnit = 1; - m_canvas.sortingOrder = -1; + // m_canvas.sortingOrder = -1; transform.SetParent(m_canvas.gameObject.transform); } @@ -178,6 +178,11 @@ private void OnDestroy() private void LateUpdate() { + if (!RuntimeSelection.Enabled) + { + return; + } + if (RuntimeTools.ActiveTool != null && RuntimeTools.ActiveTool != this) { return; @@ -188,16 +193,16 @@ private void LateUpdate() return; } - if (KeyCode == KeyCode.None || InputController.GetKeyDown(KeyCode)) + if (KeyCode == KeyCode.None || InputController._GetKeyDown(KeyCode)) { m_active = true; } if (m_active) { - if (Input.GetMouseButtonDown(MouseButton)) + if (InputController._GetMouseButtonDown(MouseButton)) { - m_startMousePosition = Input.mousePosition; + m_startMousePosition = InputController._MousePosition; m_isDragging = GetPoint(out m_startPt) && (!RuntimeEditorApplication.IsOpened || RuntimeEditorApplication.IsPointerOverWindow(RuntimeWindowType.SceneView) && !RuntimeTools.IsPointerOverGameObject()); if (m_isDragging) @@ -212,7 +217,7 @@ private void LateUpdate() RuntimeTools.ActiveTool = null; } } - else if (Input.GetMouseButtonUp(MouseButton)) + else if (InputController._GetMouseButtonUp(MouseButton)) { if (m_isDragging) { @@ -249,11 +254,11 @@ private void HitTest() return; } - Vector3 center = (m_startMousePosition + Input.mousePosition) / 2; + Vector3 center = (m_startMousePosition + InputController._MousePosition) / 2; center.z = 0.0f; Bounds selectionBounds = new Bounds(center, m_rectTransform.sizeDelta); - //Plane[] frustumPlanes = GeometryUtility.CalculateFrustumPlanes(SceneCamera); + Plane[] frustumPlanes = GeometryUtility.CalculateFrustumPlanes(SceneCamera); HashSet selection = new HashSet(); Renderer[] renderers = FindObjectsOfType(); @@ -264,7 +269,7 @@ private void HitTest() Renderer r = renderers[i]; Bounds bounds = r.bounds; GameObject go = r.gameObject; - TrySelect(ref selectionBounds, selection, args, ref bounds, go /*, frustumPlanes*/); + TrySelect(ref selectionBounds, selection, args, ref bounds, go, frustumPlanes); } @@ -273,13 +278,13 @@ private void HitTest() Collider c = colliders[i]; Bounds bounds = c.bounds; GameObject go = c.gameObject; - TrySelect(ref selectionBounds, selection, args, ref bounds, go /*, frustumPlanes*/); + TrySelect(ref selectionBounds, selection, args, ref bounds, go, frustumPlanes); } RuntimeSelection.objects = selection.ToArray(); } - private void TrySelect(ref Bounds selectionBounds, HashSet selection, FilteringArgs args, ref Bounds bounds, GameObject go /*, Plane[] frustumPlanes*/) + private void TrySelect(ref Bounds selectionBounds, HashSet selection, FilteringArgs args, ref Bounds bounds, GameObject go, Plane[] frustumPlanes) { bool select; @@ -296,10 +301,10 @@ private void TrySelect(ref Bounds selectionBounds, HashSet selection select = TransformCenter(ref selectionBounds, go.transform); } - //if (!GeometryUtility.TestPlanesAABB(frustumPlanes, bounds)) - //{ - // select = false; - //} + if (!GeometryUtility.TestPlanesAABB(frustumPlanes, bounds)) + { + select = false; + } if (select) { @@ -377,7 +382,7 @@ private bool GetPoint(out Vector2 localPoint) cam = m_canvas.worldCamera; } - return RectTransformUtility.ScreenPointToLocalPointInRectangle(m_canvas.GetComponent(), Input.mousePosition, cam, out localPoint); + return RectTransformUtility.ScreenPointToLocalPointInRectangle(m_canvas.GetComponent(), InputController._MousePosition, cam, out localPoint); } } diff --git a/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs.meta b/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs.meta new file mode 100644 index 00000000..1e6154e7 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/BoxSelection.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: cea11195821566d44993028ebab95ebc +timeCreated: 1469021974 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/Editor.meta b/Assets/Battlehub/RTHandles/Scripts/Editor.meta new file mode 100644 index 00000000..6639963a --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/Editor.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d2f9e2faab385504c8e9761a0f5b7002 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/Editor/RTHandlesMenu.cs.meta b/Assets/Battlehub/RTHandles/Scripts/Editor/RTHandlesMenu.cs.meta new file mode 100644 index 00000000..7b908ad1 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/Editor/RTHandlesMenu.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f0ba45f402d258746a9a178ebf8caf73 +timeCreated: 1470824002 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/Grid.cs.meta b/Assets/Battlehub/RTHandles/Scripts/Grid.cs.meta new file mode 100644 index 00000000..1008c552 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/Grid.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 92243744f566c614fbb88a7e54153e1b +timeCreated: 1464811728 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs b/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs index a660ec09..e906261c 100644 --- a/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs +++ b/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs @@ -5,6 +5,8 @@ using UnityEngine.EventSystems; using Battlehub.RTCommon; +using Battlehub.Utils; + namespace Battlehub.RTHandles { @@ -28,10 +30,10 @@ public class PositionHandle : BaseHandle private Bounds[] m_snapTargetsBounds; private ExposeToEditor[] m_allExposedToEditor; + public bool SnapToGround; public KeyCode SnapToGroundKey = KeyCode.G; - public KeyCode SnappingKey = KeyCode.V; public KeyCode SnappingToggle = KeyCode.LeftShift; @@ -40,10 +42,10 @@ private bool IsInSnappingMode { get { return m_isInSnappingMode || RuntimeTools.IsSnapping; } } - + private Vector3[] m_boundingBoxCorners = new Vector3[8]; private Vector3 m_handleOffset; - private Vector3 HandlePosition + protected override Vector3 HandlePosition { get { return transform.position + m_handleOffset; } set @@ -62,16 +64,6 @@ protected override float CurrentGridUnitSize get { return GridSize; } } - protected override void AwakeOverride() - { - - } - - protected override void OnDestroyOverride() - { - base.OnDestroyOverride(); - } - protected override void OnEnableOverride() { base.OnEnableOverride(); @@ -110,7 +102,7 @@ protected override void UpdateOverride() if (IsDragging) { - if ((SnapToGround || InputController.GetKey(SnapToGroundKey)) && SelectedAxis != RuntimeHandleAxis.Y) + if ((SnapToGround || InputController._GetKey(SnapToGroundKey)) && SelectedAxis != RuntimeHandleAxis.Y) { SnapActiveTargetsToGround(ActiveTargets, SceneCamera, true); transform.position = Targets[0].position; @@ -122,23 +114,21 @@ protected override void UpdateOverride() SelectedAxis = Hit(); } - if (InputController.GetKeyDown(SnappingKey)) + if (InputController._GetKeyDown(SnappingKey)) { - if(!LockObject.IsPositionLocked) + if(LockObject == null || !LockObject.IsPositionLocked) { m_isInSnappingMode = true; - if (InputController.GetKey(SnappingToggle)) + if (InputController._GetKey(SnappingToggle)) { RuntimeTools.IsSnapping = !RuntimeTools.IsSnapping; } BeginSnap(); - m_prevMousePosition = Input.mousePosition; - } - - + m_prevMousePosition = InputController._MousePosition; + } } - else if (InputController.GetKeyUp(SnappingKey)) + else if (InputController._GetKeyUp(SnappingKey)) { SelectedAxis = RuntimeHandleAxis.None; m_isInSnappingMode = false; @@ -146,11 +136,16 @@ protected override void UpdateOverride() { m_handleOffset = Vector3.zero; } + + if (Model != null && Model is PositionHandleModel) + { + ((PositionHandleModel)Model).IsVertexSnapping = false; + } } if (IsInSnappingMode) { - Vector2 mousePosition = Input.mousePosition; + Vector2 mousePosition = InputController._MousePosition; if (RuntimeTools.SnappingMode == SnappingMode.BoundingBox) { if (IsDragging) @@ -337,7 +332,7 @@ private void GetMinPoint(Transform meshTransform, ref float minDistance, ref Vec Vector3 screenPoint = SceneCamera.WorldToScreenPoint(vert); screenPoint.z = 0; - Vector3 mousePoint = Input.mousePosition; + Vector3 mousePoint = InputController._MousePosition; mousePoint.z = 0; float distance = (screenPoint - mousePoint).magnitude; if (distance < minDistance) @@ -385,7 +380,8 @@ private static Mesh GetMesh(GameObject go, out Transform meshTransform) protected override void OnDrop() { base.OnDrop(); - if(SnapToGround || InputController.GetKey(SnapToGroundKey)) + + if (SnapToGround || InputController._GetKey(SnapToGroundKey)) { SnapActiveTargetsToGround(ActiveTargets, SceneCamera, true); transform.position = Targets[0].position; @@ -454,6 +450,10 @@ private void OnSnappingChanged() else { m_handleOffset = Vector3.zero; + if(Model != null && Model is PositionHandleModel) + { + ((PositionHandleModel)Model).IsVertexSnapping = false; + } } } @@ -463,6 +463,12 @@ private void BeginSnap() { return; } + + if (Model != null && Model is PositionHandleModel) + { + ((PositionHandleModel)Model).IsVertexSnapping = true; + } + HashSet snapTargetsHS = new HashSet(); List snapTargets = new List(); List snapTargetBounds = new List(); @@ -541,7 +547,7 @@ private void GetMinPoint(ref float minDistance, ref Vector3 minPoint, ref bool m Vector3 worldPoint = tr.TransformPoint(m_boundingBoxCorners[j]); Vector3 screenPoint = SceneCamera.WorldToScreenPoint(worldPoint); screenPoint.z = 0; - Vector3 mousePoint = Input.mousePosition; + Vector3 mousePoint = InputController._MousePosition; mousePoint.z = 0; float distance = (screenPoint - mousePoint).magnitude; if (distance < minDistance) @@ -556,7 +562,7 @@ private void GetMinPoint(ref float minDistance, ref Vector3 minPoint, ref bool m private bool HitSnapHandle() { Vector3 sp = SceneCamera.WorldToScreenPoint(HandlePosition); - Vector3 mp = Input.mousePosition; + Vector3 mp = InputController._MousePosition; const float pixelSize = 10; @@ -566,7 +572,7 @@ private bool HitSnapHandle() private bool HitQuad(Vector3 axis, Matrix4x4 matrix, float size) { - Ray ray = SceneCamera.ScreenPointToRay(Input.mousePosition); + Ray ray = SceneCamera.ScreenPointToRay(InputController._MousePosition); Plane plane = new Plane(matrix.MultiplyVector(axis).normalized, matrix.MultiplyPoint(Vector3.zero)); float distance; @@ -603,7 +609,7 @@ private bool HitQuad(Vector3 axis, Matrix4x4 matrix, float size) private RuntimeHandleAxis Hit() { float scale = RuntimeHandles.GetScreenScale(HandlePosition, SceneCamera); - m_matrix = Matrix4x4.TRS(HandlePosition, Rotation, Vector3.one);// transform.localScale); + m_matrix = Matrix4x4.TRS(HandlePosition, Rotation, RuntimeHandles.InvertZAxis ? new Vector3(1, 1, -1) : Vector3.one); m_inverse = m_matrix.inverse; Matrix4x4 matrix = Matrix4x4.TRS(HandlePosition, Rotation, new Vector3(scale, scale, scale)); @@ -628,7 +634,7 @@ private RuntimeHandleAxis Hit() float distToZAxis; float distToXAxis; bool hit = HitAxis(Vector3.up * RuntimeHandles.HandleScale, matrix, out distToYAxis); - hit |= HitAxis(Vector3.forward * RuntimeHandles.HandleScale, matrix, out distToZAxis); + hit |= HitAxis(RuntimeHandles.Forward * RuntimeHandles.HandleScale, matrix, out distToZAxis); hit |= HitAxis(Vector3.right * RuntimeHandles.HandleScale, matrix, out distToXAxis); if (hit) @@ -652,8 +658,7 @@ private RuntimeHandleAxis Hit() protected override bool OnBeginDrag() { - SelectedAxis = Hit(); - + SelectedAxis = Hit(); m_currentPosition = HandlePosition; m_cursorPosition = HandlePosition; @@ -664,23 +669,23 @@ protected override bool OnBeginDrag() if (SelectedAxis == RuntimeHandleAxis.XZ) { - return GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + return GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); } if (SelectedAxis == RuntimeHandleAxis.YZ) { - return GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + return GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); } if (SelectedAxis == RuntimeHandleAxis.XY) { - return GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + return GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); } if (SelectedAxis != RuntimeHandleAxis.None) { DragPlane = GetDragPlane(); - bool result = GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + bool result = GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); if(!result) { SelectedAxis = RuntimeHandleAxis.None; @@ -699,7 +704,7 @@ protected override void OnDrag() } Vector3 point; - if (GetPointOnDragPlane(Input.mousePosition, out point)) + if (GetPointOnDragPlane(InputController._MousePosition, out point)) { Vector3 offset = m_inverse.MultiplyVector(point - m_prevPoint); float mag = offset.magnitude; @@ -715,17 +720,21 @@ protected override void OnDrag() { offset.x = offset.y = 0.0f; } - if (LockObject.PositionX) - { - offset.x = 0.0f; - } - if(LockObject.PositionY) - { - offset.y = 0.0f; - } - if(LockObject.PositionZ) + + if(LockObject != null) { - offset.z = 0.0f; + if (LockObject.PositionX) + { + offset.x = 0.0f; + } + if (LockObject.PositionY) + { + offset.y = 0.0f; + } + if (LockObject.PositionZ) + { + offset.z = 0.0f; + } } if (EffectiveGridUnitSize == 0.0) diff --git a/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs.meta b/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs.meta new file mode 100644 index 00000000..35d00cd9 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/PositionHandle.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 129fb7dc0f2ef1746bb4386063c9c130 +timeCreated: 1461340232 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs b/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs index 3605be20..da46f54c 100644 --- a/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs +++ b/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs @@ -1,15 +1,68 @@ -using System.Collections; -using System.Collections.Generic; +using Battlehub.RTCommon; using UnityEngine; namespace Battlehub.RTHandles { - public class PositionHandleModel : MonoBehaviour + public class PositionHandleModel : BaseHandleModel { + [SerializeField] + private Transform m_camera; [SerializeField] private GameObject[] m_models; [SerializeField] + private GameObject m_screenSpaceQuad; + [SerializeField] + private GameObject m_normalModeArrows; + [SerializeField] + private GameObject m_vertexSnappingModeArrows; + [SerializeField] private Transform[] m_armatures; + [SerializeField] + private Transform m_ssQuadArmature; + + [SerializeField] + private int m_xMatIndex = 0; + [SerializeField] + private int m_yMatIndex = 1; + [SerializeField] + private int m_zMatIndex = 2; + [SerializeField] + private int m_xArrowMatIndex = 3; + [SerializeField] + private int m_yArrowMatIndex = 4; + [SerializeField] + private int m_zArrowMatIndex = 5; + [SerializeField] + private int m_xQMatIndex = 6; + [SerializeField] + private int m_yQMatIndex = 7; + [SerializeField] + private int m_zQMatIndex = 8; + [SerializeField] + private int m_xQuadMatIndex = 9; + [SerializeField] + private int m_yQuadMatIndex = 10; + [SerializeField] + private int m_zQuadMatIndex = 11; + + [SerializeField] + private float m_quadTransparency = 0.5f; + + [SerializeField] + private float m_radius = DefaultRadius; + [SerializeField] + private float m_length = DefaultLength; + [SerializeField] + private float m_arrowRadius = DefaultArrowRadius; + [SerializeField] + private float m_arrowLength = DefaultArrowLength; + [SerializeField] + private float m_quadLength = DefaultQuadLength; + [SerializeField] + private bool m_isVertexSnapping; + + private Material[] m_materials; + private Material m_ssQuadMaterial; private Transform[] m_b0; private Transform[] m_b1x; @@ -25,72 +78,46 @@ public class PositionHandleModel : MonoBehaviour private Transform[] m_b3z; private Transform[] m_bSz; + private Transform m_b1ss; + private Transform m_b2ss; + private Transform m_b3ss; + private Transform m_b4ss; + private Vector3[] m_defaultArmaturesScale; private Vector3[] m_defaultB3XScale; private Vector3[] m_defaultB3YScale; private Vector3[] m_defaultB3ZScale; - private const float DefaultRadius = 0.1f; + private const float DefaultRadius = 0.05f; private const float DefaultLength = 1.0f; - private const float DefaultArrowRadius = 0.2f; + private const float DefaultArrowRadius = 0.1f; private const float DefaultArrowLength = 0.2f; private const float DefaultQuadLength = 0.2f; - [SerializeField] - private float m_radius = DefaultRadius; - [SerializeField] - private float m_length = DefaultLength; - [SerializeField] - private float m_arrowRadius = DefaultArrowRadius; - [SerializeField] - private float m_arrowLength = DefaultArrowLength; - [SerializeField] - private float m_quadLength = DefaultQuadLength; - - private void UpdateTransforms() + public bool IsVertexSnapping { - m_quadLength = Mathf.Abs(m_quadLength); - m_radius = Mathf.Max(0.01f, m_radius); - - Vector3 right = transform.rotation * Vector3.right; - Vector3 up = transform.rotation * Vector3.up; - Vector3 forward = transform.rotation * Vector3.forward; - Vector3 p = transform.position; - float scale = m_radius / DefaultRadius; - float arrowScale = m_arrowLength / DefaultArrowLength / scale; - float arrowRadiusScale = m_arrowRadius / DefaultArrowRadius / scale; - - for (int i = 0; i < m_models.Length; ++i) + get { return m_isVertexSnapping; } + set { - m_armatures[i].localScale = m_defaultArmaturesScale[i] * scale; - - m_b3x[i].position = p + right * m_length; - m_b3y[i].position = p + up * m_length; - m_b3z[i].position = p + forward * m_length; - - m_b2x[i].position = p + right * (m_length - m_arrowLength); - m_b2y[i].position = p + up * (m_length - m_arrowLength); - m_b2z[i].position = p + forward * (m_length - m_arrowLength); - - m_b3x[i].localScale = Vector3.right * arrowScale + - new Vector3(0, 1, 1) * arrowRadiusScale; - m_b3y[i].localScale = Vector3.forward * arrowScale + - new Vector3(1, 1, 0) * arrowRadiusScale; - m_b3z[i].localScale = Vector3.up * arrowScale + - new Vector3(1, 0, 1) * arrowRadiusScale; - - m_b1x[i].position = p + Mathf.Sign(Vector3.Dot(right, m_b1x[i].position - p)) * right * m_quadLength; - m_b1y[i].position = p + Mathf.Sign(Vector3.Dot(up, m_b1y[i].position - p)) * up * m_quadLength; - m_b1z[i].position = p + Mathf.Sign(Vector3.Dot(forward, m_b1z[i].position - p)) * forward * m_quadLength; - - m_bSx[i].position = p + (m_b1y[i].position - p) + (m_b1z[i].position - p); - m_bSy[i].position = p + (m_b1x[i].position - p) + (m_b1z[i].position - p); - m_bSz[i].position = p + (m_b1x[i].position - p) + (m_b1y[i].position - p); + if(m_isVertexSnapping == value) + { + return; + } + m_isVertexSnapping = value; + OnVertexSnappingModeChaged(); + SetColors(); } } - private void Awake() + protected override void Awake() { + base.Awake(); + if(m_camera == null) + { + OnActiveSceneCameraChanged(); + } + RuntimeEditorApplication.ActiveSceneCameraChanged += OnActiveSceneCameraChanged; + m_defaultArmaturesScale = new Vector3[m_armatures.Length]; m_defaultB3XScale = new Vector3[m_armatures.Length]; m_defaultB3YScale = new Vector3[m_armatures.Length]; @@ -130,13 +157,290 @@ private void Awake() m_defaultB3YScale[i] = transform.TransformVector(m_b3y[i].localScale); m_defaultB3ZScale[i] = transform.TransformVector(m_b3z[i].localScale); } + + m_b1ss = m_ssQuadArmature.GetChild(1); + m_b2ss = m_ssQuadArmature.GetChild(2); + m_b3ss = m_ssQuadArmature.GetChild(3); + m_b4ss = m_ssQuadArmature.GetChild(4); + + m_materials = m_models[0].GetComponent().materials; + m_ssQuadMaterial = m_screenSpaceQuad.GetComponent().sharedMaterial; + SetDefaultColors(); + + for (int i = 0; i < m_models.Length; ++i) + { + Renderer renderer = m_models[i].GetComponent(); + renderer.sharedMaterials = m_materials; + } + + OnVertexSnappingModeChaged(); } - private void Start() + protected override void Start() { + base.Start(); UpdateTransforms(); } + protected override void OnDestroy() + { + base.OnDestroy(); + RuntimeEditorApplication.ActiveSceneCameraChanged -= OnActiveSceneCameraChanged; + } + + private void OnActiveSceneCameraChanged() + { + if (RuntimeEditorApplication.ActiveSceneCamera != null) + { + m_camera = RuntimeEditorApplication.ActiveSceneCamera.transform; + } + else if (Camera.main != null) + { + m_camera = Camera.main.transform; + } + } + + + public override void SetLock(LockObject lockObj) + { + base.SetLock(m_lockObj); + OnVertexSnappingModeChaged(); + SetColors(); + } + + public override void Select(RuntimeHandleAxis axis) + { + base.Select(axis); + OnVertexSnappingModeChaged(); + SetColors(); + } + + private void OnVertexSnappingModeChaged() + { + m_normalModeArrows.SetActive(!m_isVertexSnapping && !m_lockObj.IsPositionLocked); + m_vertexSnappingModeArrows.SetActive(m_isVertexSnapping && !m_lockObj.IsPositionLocked); + } + + private void SetDefaultColors() + { + if (m_lockObj.PositionX) + { + m_materials[m_xMatIndex].color = m_disabledColor; + m_materials[m_xArrowMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_xMatIndex].color = m_xColor; + m_materials[m_xArrowMatIndex].color = m_xColor; + } + + if (m_lockObj.PositionY) + { + m_materials[m_yMatIndex].color = m_disabledColor; + m_materials[m_yArrowMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_yMatIndex].color = m_yColor; + m_materials[m_yArrowMatIndex].color = m_yColor; + } + + if (m_lockObj.PositionZ) + { + m_materials[m_zMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_zMatIndex].color = m_zColor; + m_materials[m_zArrowMatIndex].color = m_zColor; + } + + m_materials[m_xQMatIndex].color = m_lockObj.PositionY || m_lockObj.PositionZ ? m_disabledColor : m_xColor; + m_materials[m_yQMatIndex].color = m_lockObj.PositionX || m_lockObj.PositionZ ? m_disabledColor : m_yColor; + m_materials[m_zQMatIndex].color = m_lockObj.PositionX || m_lockObj.PositionY ? m_disabledColor : m_zColor; + + Color xQuadColor = m_xColor; xQuadColor.a = m_quadTransparency; + m_materials[m_xQuadMatIndex].color = xQuadColor; + + Color yQuadColor = m_yColor; yQuadColor.a = m_quadTransparency; + m_materials[m_yQuadMatIndex].color = yQuadColor; + + Color zQuadColor = m_zColor; zQuadColor.a = m_quadTransparency; + m_materials[m_zQuadMatIndex].color = zQuadColor; + + m_ssQuadMaterial.color = m_altColor; + } + + + private void SetColors() + { + SetDefaultColors(); + switch (m_selectedAxis) + { + case RuntimeHandleAxis.XY: + if (!m_lockObj.PositionX && !m_lockObj.PositionY) + { + m_materials[m_xArrowMatIndex].color = m_selectionColor; + m_materials[m_yArrowMatIndex].color = m_selectionColor; + m_materials[m_xMatIndex].color = m_selectionColor; + m_materials[m_yMatIndex].color = m_selectionColor; + m_materials[m_zQMatIndex].color = m_selectionColor; + m_materials[m_zQuadMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.YZ: + if (!m_lockObj.PositionY && !m_lockObj.PositionZ) + { + m_materials[m_yArrowMatIndex].color = m_selectionColor; + m_materials[m_zArrowMatIndex].color = m_selectionColor; + m_materials[m_yMatIndex].color = m_selectionColor; + m_materials[m_zMatIndex].color = m_selectionColor; + m_materials[m_xQMatIndex].color = m_selectionColor; + m_materials[m_xQuadMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.XZ: + if (!m_lockObj.PositionX && !m_lockObj.PositionZ) + { + m_materials[m_xArrowMatIndex].color = m_selectionColor; + m_materials[m_zArrowMatIndex].color = m_selectionColor; + m_materials[m_xMatIndex].color = m_selectionColor; + m_materials[m_zMatIndex].color = m_selectionColor; + m_materials[m_yQMatIndex].color = m_selectionColor; + m_materials[m_yQuadMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.X: + if (!m_lockObj.PositionX) + { + m_materials[m_xArrowMatIndex].color = m_selectionColor; + m_materials[m_xMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Y: + if (!m_lockObj.PositionY) + { + m_materials[m_yArrowMatIndex].color = m_selectionColor; + m_materials[m_yMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Z: + if (!m_lockObj.PositionZ) + { + m_materials[m_zArrowMatIndex].color = m_selectionColor; + m_materials[m_zMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Snap: + m_ssQuadMaterial.color = m_selectionColor; + break; + case RuntimeHandleAxis.Screen: + break; + } + } + + private void UpdateTransforms() + { + m_quadLength = Mathf.Abs(m_quadLength); + m_radius = Mathf.Max(0.01f, m_radius); + + Vector3 right = transform.rotation * Vector3.right * transform.localScale.x; + Vector3 up = transform.rotation * Vector3.up * transform.localScale.y; + Vector3 forward = transform.rotation * Vector3.forward * transform.localScale.z; + Vector3 p = transform.position; + float scale = m_radius / DefaultRadius; + float arrowScale = m_arrowLength / DefaultArrowLength / scale; + float arrowRadiusScale = m_arrowRadius / DefaultArrowRadius / scale; + + for (int i = 0; i < m_models.Length; ++i) + { + m_armatures[i].localScale = m_defaultArmaturesScale[i] * scale; + m_ssQuadArmature.localScale = Vector3.one * scale; + + m_b3x[i].position = p + right * m_length; + m_b3y[i].position = p + up * m_length; + m_b3z[i].position = p + forward * m_length; + + m_b2x[i].position = p + right * (m_length - m_arrowLength); + m_b2y[i].position = p + up * (m_length - m_arrowLength); + m_b2z[i].position = p + forward * (m_length - m_arrowLength); + + m_b3x[i].localScale = Vector3.right * arrowScale + + new Vector3(0, 1, 1) * arrowRadiusScale; + m_b3y[i].localScale = Vector3.forward * arrowScale + + new Vector3(1, 1, 0) * arrowRadiusScale; + m_b3z[i].localScale = Vector3.up * arrowScale + + new Vector3(1, 0, 1) * arrowRadiusScale; + + m_b1x[i].position = p + Mathf.Sign(Vector3.Dot(right, m_b1x[i].position - p)) * right * m_quadLength; + m_b1y[i].position = p + Mathf.Sign(Vector3.Dot(up, m_b1y[i].position - p)) * up * m_quadLength; + m_b1z[i].position = p + Mathf.Sign(Vector3.Dot(forward, m_b1z[i].position - p)) * forward * m_quadLength; + + m_bSx[i].position = p + (m_b1y[i].position - p) + (m_b1z[i].position - p); + m_bSy[i].position = p + (m_b1x[i].position - p) + (m_b1z[i].position - p); + m_bSz[i].position = p + (m_b1x[i].position - p) + (m_b1y[i].position - p); + } + + m_b1ss.position = p + transform.rotation * new Vector3(1, 1, 0) * m_quadLength; + m_b2ss.position = p + transform.rotation * new Vector3(-1, -1, 0) * m_quadLength; + m_b3ss.position = p + transform.rotation * new Vector3(-1, 1, 0) * m_quadLength; + m_b4ss.position = p + transform.rotation * new Vector3(1, -1, 0) * m_quadLength; + } + + public void SetCameraPosition(Vector3 pos) + { + Vector3 toCam = (pos - transform.position).normalized; + toCam = transform.InverseTransformDirection(toCam); + float[] dots = + RuntimeHandles.InvertZAxis ? + new[] + { + Vector3.Dot(new Vector3( 1, 1, -1).normalized, toCam), + Vector3.Dot(new Vector3(-1, 1, -1).normalized, toCam), + Vector3.Dot(new Vector3(-1, -1, -1).normalized, toCam), + Vector3.Dot(new Vector3( 1, -1, -1).normalized, toCam), + Vector3.Dot(new Vector3( 1, 1, 1).normalized, toCam), + Vector3.Dot(new Vector3(-1, 1, 1).normalized, toCam), + Vector3.Dot(new Vector3(-1, -1, 1).normalized, toCam), + Vector3.Dot(new Vector3( 1, -1, 1).normalized, toCam), + } : + new[] + { + Vector3.Dot(new Vector3( 1, 1, 1).normalized, toCam), + Vector3.Dot(new Vector3(-1, 1, 1).normalized, toCam), + Vector3.Dot(new Vector3(-1, -1, 1).normalized, toCam), + Vector3.Dot(new Vector3( 1, -1, 1).normalized, toCam), + Vector3.Dot(new Vector3( 1, 1, -1).normalized, toCam), + Vector3.Dot(new Vector3(-1, 1, -1).normalized, toCam), + Vector3.Dot(new Vector3(-1, -1, -1).normalized, toCam), + Vector3.Dot(new Vector3( 1, -1, -1).normalized, toCam), + }; + + float maxDot = float.MinValue; + int maxIndex = -1; + for(int i = 0; i < dots.Length; ++i) + { + if(dots[i] > maxDot) + { + maxDot = dots[i]; + maxIndex = i; + } + } + + for(int i = 0; i < m_models.Length - 1; ++i) + { + if(i != maxIndex) + { + m_models[i].SetActive(false); + } + } + + if(maxIndex >= 0) + { + m_models[maxIndex].SetActive(true); + } + } + #if DEBUG private float m_prevRadius; private float m_prevLength; @@ -144,8 +448,23 @@ private void Start() private float m_prevArrowLength; private float m_prevQuadLength; - private void Update() + + private Vector3 m_prevCameraPosition = new Vector3(float.MinValue, float.MinValue, float.MinValue); + private Vector3 m_prevPosition; + private Quaternion m_prevRotation; + + protected override void Update() { + base.Update(); + + if(m_prevCameraPosition != m_camera.transform.position || m_prevPosition != transform.position || m_prevRotation != transform.rotation) + { + m_prevRotation = transform.rotation; + m_prevPosition = transform.position; + m_prevCameraPosition = m_camera.transform.position; + SetCameraPosition(m_prevCameraPosition); + } + if (m_prevRadius != m_radius || m_prevLength != m_length || m_prevArrowRadius != m_arrowRadius || m_prevArrowLength != m_arrowLength || m_prevQuadLength != m_quadLength) { m_prevRadius = m_radius; diff --git a/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs.meta b/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs.meta new file mode 100644 index 00000000..243bc9d2 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/PositionHandleModel.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c28ad0c9eb0502f469d73baaadf6d441 +timeCreated: 1525545123 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs b/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs index fe89452a..cd8dabdb 100644 --- a/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs +++ b/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs @@ -133,12 +133,12 @@ private RuntimeHandleAxis Hit() { float hit1Distance; float hit2Distance; - Ray ray = SceneCamera.ScreenPointToRay(Input.mousePosition); + Ray ray = SceneCamera.ScreenPointToRay(InputController._MousePosition); float scale = RuntimeHandles.GetScreenScale(Target.position, SceneCamera) * RuntimeHandles.HandleScale; if (Intersect(ray, Target.position, outerRadius * scale, out hit1Distance, out hit2Distance)) { Vector3 dpHitPoint; - GetPointOnDragPlane(GetDragPlane(), Input.mousePosition, out dpHitPoint); + GetPointOnDragPlane(GetDragPlane(), InputController._MousePosition, out dpHitPoint); RuntimeHandleAxis axis = HitAxis(); if (axis != RuntimeHandleAxis.None) @@ -255,7 +255,7 @@ protected override bool OnBeginDrag() if (SelectedAxis == RuntimeHandleAxis.Screen) { Vector2 center = SceneCamera.WorldToScreenPoint(Target.position); - Vector2 point = Input.mousePosition; + Vector2 point = InputController._MousePosition; float angle = Mathf.Atan2(point.y - center.y, point.x - center.x); m_targetInverse = Quaternion.Inverse(Quaternion.AngleAxis(Mathf.Rad2Deg * angle, Vector3.forward)); @@ -284,8 +284,8 @@ protected override bool OnBeginDrag() protected override void OnDrag() { - float deltaX = Input.GetAxis("Mouse X"); - float deltaY = Input.GetAxis("Mouse Y"); + float deltaX = InputController._GetAxis("Mouse X"); + float deltaY = InputController._GetAxis("Mouse Y"); deltaX = deltaX * XSpeed; deltaY = deltaY * YSpeed; diff --git a/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs.meta new file mode 100644 index 00000000..ebe249f8 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RotationHandle.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 67d6901c172b2f24da74d2f5e1d51ac4 +timeCreated: 1462808398 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs b/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs new file mode 100644 index 00000000..56d4cd25 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs @@ -0,0 +1,272 @@ +using Battlehub.RTCommon; +using Battlehub.RTSaveLoad; +using UnityEngine; + +namespace Battlehub.RTHandles +{ + public class RotationHandleModel : BaseHandleModel + { + private const float DefaultMinorRadius = 0.05f; + private const float DefaultMajorRadius = 1.0f; + private const float DefaultOuterRadius = 1.11f; + [SerializeField] + private float m_minorRadius = DefaultMinorRadius; + [SerializeField] + private float m_majorRadius = DefaultMajorRadius; + [SerializeField] + private float m_outerRadius = DefaultOuterRadius; + + [SerializeField] + private MeshFilter m_xyz; + [SerializeField] + private MeshFilter m_innerCircle; + [SerializeField] + private MeshFilter m_outerCircle; + + private Mesh m_xyzMesh; + private Mesh m_innerCircleMesh; + private Mesh m_outerCircleMesh; + + [SerializeField] + private int m_xMatIndex = 0; + [SerializeField] + private int m_yMatIndex = 1; + [SerializeField] + private int m_zMatIndex = 2; + [SerializeField] + private int m_innerCircleBorderMatIndex = 0; + [SerializeField] + private int m_innerCircleFillMatIndex = 1; + + private Material[] m_xyzMaterials; + private Material[] m_innerCircleMaterials; + private Material m_outerCircleMaterial; + + protected override void Awake() + { + base.Awake(); + + m_xyzMesh = m_xyz.sharedMesh; + m_innerCircleMesh = m_innerCircle.sharedMesh; + m_outerCircleMesh = m_outerCircle.sharedMesh; + + Renderer renderer = m_xyz.GetComponent(); + renderer.sharedMaterials = renderer.materials; + m_xyzMaterials = renderer.sharedMaterials; + + renderer = m_innerCircle.GetComponent(); + renderer.sharedMaterials = renderer.materials; + m_innerCircleMaterials = renderer.sharedMaterials; + + renderer = m_outerCircle.GetComponent(); + renderer.sharedMaterials = renderer.materials; + m_outerCircleMaterial = renderer.sharedMaterial; + + Mesh mesh = m_xyz.mesh; + m_xyz.sharedMesh = mesh; + + mesh = m_innerCircle.mesh; + m_innerCircle.sharedMesh = mesh; + + mesh = m_outerCircle.mesh; + m_outerCircle.sharedMesh = mesh; + } + + protected override void Start() + { + base.Start(); + + UpdateXYZ(m_xyz.sharedMesh, m_majorRadius, m_minorRadius); + UpdateCircle(m_innerCircle.sharedMesh, m_innerCircleMesh, m_innerCircle.transform, m_majorRadius, m_minorRadius); + UpdateCircle(m_outerCircle.sharedMesh, m_outerCircleMesh, m_outerCircle.transform, m_outerRadius, m_minorRadius); + + SetColors(); + } + + public override void Select(RuntimeHandleAxis axis) + { + base.Select(axis); + SetColors(); + } + + public override void SetLock(LockObject lockObj) + { + base.SetLock(lockObj); + SetColors(); + } + + private void SetDefaultColors() + { + if (m_lockObj.RotationX) + { + m_xyzMaterials[m_xMatIndex].color = m_disabledColor; + } + else + { + m_xyzMaterials[m_xMatIndex].color = m_xColor; + } + + if (m_lockObj.RotationY) + { + m_xyzMaterials[m_yMatIndex].color = m_disabledColor; + } + else + { + m_xyzMaterials[m_yMatIndex].color = m_yColor; + } + + if (m_lockObj.RotationZ) + { + m_xyzMaterials[m_zMatIndex].color = m_disabledColor; + } + else + { + m_xyzMaterials[m_zMatIndex].color = m_zColor; + } + + if(m_lockObj.RotationScreen) + { + m_outerCircleMaterial.color = m_disabledColor; + } + else + { + m_outerCircleMaterial.color = m_altColor; + } + m_outerCircleMaterial.SetInt("_ZTest", 2); + + if (m_lockObj.IsPositionLocked) + { + m_innerCircleMaterials[m_innerCircleBorderMatIndex].color = m_disabledColor; + } + else + { + m_innerCircleMaterials[m_innerCircleBorderMatIndex].color = m_altColor2; + } + + m_innerCircleMaterials[m_innerCircleFillMatIndex].color = new Color(0, 0, 0, 0); + } + + private void SetColors() + { + SetDefaultColors(); + switch (m_selectedAxis) + { + case RuntimeHandleAxis.X: + if (!m_lockObj.PositionX) + { + m_xyzMaterials[m_xMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Y: + if (!m_lockObj.PositionY) + { + m_xyzMaterials[m_yMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Z: + if (!m_lockObj.PositionZ) + { + m_xyzMaterials[m_zMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Free: + if(!m_lockObj.IsPositionLocked) + { + m_innerCircleMaterials[m_innerCircleFillMatIndex].color = new Color(0, 0, 0, 0.1f); + } + break; + case RuntimeHandleAxis.Screen: + if(!m_lockObj.RotationScreen) + { + m_outerCircleMaterial.color = m_selectionColor; + m_outerCircleMaterial.SetInt("_ZTest", 0); + } + break; + } + } + + private void UpdateXYZ(Mesh mesh, float majorRadius, float minorRadius) + { + m_xyz.transform.localScale = Vector3.one * majorRadius; + minorRadius /= Mathf.Max(0.01f, majorRadius); + + Vector3[] verts = m_xyzMesh.vertices; + for(int s = 0; s < m_xyzMesh.subMeshCount; ++s) + { + int[] tris = mesh.GetTriangles(s); + for(int t = 0; t < tris.Length; ++t) + { + int tri = tris[t]; + Vector3 v = verts[tri]; + Vector3 c = v; + + if(s == 0) + { + c.x = 0; + } + else if(s == 1) + { + c.y = 0; + } + else if(s == 2) + { + c.z = 0; + } + + c.Normalize(); + verts[tri] = c + (v - c).normalized * minorRadius; + } + } + mesh.vertices = verts; + } + + private void UpdateCircle(Mesh mesh, Mesh originalMesh, Transform circleTransform, float majorRadius, float minorRadius) + { + circleTransform.localScale = RuntimeHandles.InvertZAxis ? new Vector3(1, 1, -1) * majorRadius : Vector3.one * majorRadius; + minorRadius /= Mathf.Max(0.01f, majorRadius); + + Vector3[] verts = originalMesh.vertices; + int[] tris = mesh.GetTriangles(0); + for (int t = 0; t < tris.Length; ++t) + { + int tri = tris[t]; + Vector3 v = verts[tri]; + Vector3 c = v; + c.z = 0; + + c.Normalize(); + + verts[tri] = c + (v - c).normalized * minorRadius; + } + + tris = mesh.GetTriangles(1); + for (int t = 0; t < tris.Length; ++t) + { + int tri = tris[t]; + Vector3 v = verts[tri]; + v.Normalize(); + + verts[tri] = v * (1 - minorRadius); + } + + mesh.vertices = verts; + } + + private float m_prevMinorRadius = DefaultMinorRadius; + private float m_prevMajorRadius = DefaultMajorRadius; + private float m_prevOuterRadius = DefaultOuterRadius; + protected override void Update() + { + if(m_prevMinorRadius != m_minorRadius || m_prevMajorRadius != m_majorRadius || m_prevOuterRadius != m_outerRadius) + { + m_prevMinorRadius = m_minorRadius; + m_prevMajorRadius = m_majorRadius; + m_prevOuterRadius = m_outerRadius; + UpdateXYZ(m_xyz.sharedMesh, m_majorRadius, m_minorRadius); + UpdateCircle(m_innerCircle.sharedMesh, m_innerCircleMesh, m_innerCircle.transform, m_majorRadius, m_minorRadius); + UpdateCircle(m_outerCircle.sharedMesh, m_outerCircleMesh, m_outerCircle.transform, m_outerRadius, m_minorRadius); + } + } + } + +} diff --git a/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs.meta new file mode 100644 index 00000000..a01e25d2 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RotationHandleModel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3acf7dee47473cb4db67c7d194f37b77 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs b/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs index d9def723..02645192 100644 --- a/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs @@ -9,25 +9,20 @@ namespace Battlehub.RTHandles { public enum RuntimeHandleAxis { - None, - X, - Y, - Z, - XY, - XZ, - YZ, - Screen, - Free, - Snap, + None = 0, + X = 1, + Y = 2, + Z = 4, + XY = X | Y, + XZ = X | Z, + YZ = Y | Z, + Screen = 8, + Free = 16, + Snap = 32, } - /// - /// GL Drawing routines for all handles, gizmos and grid - /// - public static class RuntimeHandles + public static class RTHColors { - public const float HandleScale = 1.0f; - public static readonly Color32 DisabledColor = new Color32(128, 128, 128, 128); public static readonly Color32 XColor = new Color32(187, 70, 45, 255); public static readonly Color32 XColorTransparent = new Color32(187, 70, 45, 128); @@ -36,9 +31,24 @@ public static class RuntimeHandles public static readonly Color32 ZColor = new Color32(55, 115, 244, 255); public static readonly Color32 ZColorTransparent = new Color32(55, 115, 244, 128); public static readonly Color32 AltColor = new Color32(192, 192, 192, 224); + public static readonly Color32 AltColor2 = new Color32(89, 82, 77, 224); public static readonly Color32 SelectionColor = new Color32(239, 238, 64, 255); public static readonly Color32 BoundsColor = Color.green; public static readonly Color32 RaysColor = new Color32(255, 255, 255, 48); + } + + + /// + /// GL Drawing routines for all handles, gizmos and grid + /// + public static class RuntimeHandles + { + public static readonly float HandleScale = 1.0f; + public static readonly bool InvertZAxis = false; + public static Vector3 Forward + { + get { return InvertZAxis ? Vector3.back : Vector3.forward; } + } private static readonly Mesh Arrows; private static readonly Mesh ArrowY; @@ -85,24 +95,31 @@ static RuntimeHandles() { LinesMaterial = new Material(Shader.Find("Battlehub/RTHandles/VertexColor")); LinesMaterial.color = Color.white; + LinesMaterial.enableInstancing = true; LinesMaterialZTest = new Material(Shader.Find("Battlehub/RTHandles/VertexColor")); LinesMaterialZTest.color = Color.white; LinesMaterialZTest.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual); + LinesMaterialZTest.enableInstancing = true; LinesClipMaterial = new Material(Shader.Find("Battlehub/RTHandles/VertexColorClip")); LinesClipMaterial.color = Color.white; + LinesClipMaterial.enableInstancing = true; LinesBillboardMaterial = new Material(Shader.Find("Battlehub/RTHandles/VertexColorBillboard")); LinesBillboardMaterial.color = Color.white; + LinesBillboardMaterial.enableInstancing = true; ShapesMaterial = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterial.color = Color.white; + ShapesMaterial.enableInstancing = true; + ShapesMaterialZTest = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterialZTest.color = new Color(1, 1, 1, 0); ShapesMaterialZTest.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual); ShapesMaterialZTest.SetFloat("_ZWrite", 1.0f); + ShapesMaterialZTest.enableInstancing = true; ShapesMaterialZTestOffset = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterialZTestOffset.color = new Color(1, 1, 1, 1); @@ -110,38 +127,46 @@ static RuntimeHandles() ShapesMaterialZTestOffset.SetFloat("_ZWrite", 1.0f); ShapesMaterialZTestOffset.SetFloat("_OFactors", -1.0f); ShapesMaterialZTestOffset.SetFloat("_OUnits", -1.0f); + ShapesMaterialZTestOffset.enableInstancing = true; ShapesMaterialZTest2 = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterialZTest2.color = new Color(1, 1, 1, 0); ShapesMaterialZTest2.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual); ShapesMaterialZTest2.SetFloat("_ZWrite", 1.0f); + ShapesMaterialZTest2.enableInstancing = true; ShapesMaterialZTest3 = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterialZTest3.color = new Color(1, 1, 1, 0); ShapesMaterialZTest3.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual); ShapesMaterialZTest3.SetFloat("_ZWrite", 1.0f); + ShapesMaterialZTest3.enableInstancing = true; ShapesMaterialZTest4 = new Material(Shader.Find("Battlehub/RTHandles/Shape")); ShapesMaterialZTest4.color = new Color(1, 1, 1, 0); ShapesMaterialZTest4.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.LessEqual); ShapesMaterialZTest4.SetFloat("_ZWrite", 1.0f); + ShapesMaterialZTest4.enableInstancing = true; XMaterial = new Material(Shader.Find("Battlehub/RTCommon/Billboard")); XMaterial.color = Color.white; XMaterial.mainTexture = Resources.Load("Battlehub.RuntimeHandles.x"); + XMaterial.enableInstancing = true; YMaterial = new Material(Shader.Find("Battlehub/RTCommon/Billboard")); YMaterial.color = Color.white; YMaterial.mainTexture = Resources.Load("Battlehub.RuntimeHandles.y"); + YMaterial.enableInstancing = true; ZMaterial = new Material(Shader.Find("Battlehub/RTCommon/Billboard")); ZMaterial.color = Color.white; ZMaterial.mainTexture = Resources.Load("Battlehub.RuntimeHandles.z"); + ZMaterial.enableInstancing = true; GridMaterial = new Material(Shader.Find("Battlehub/RTHandles/Grid")); GridMaterial.color = Color.white; GridMaterial.SetFloat("_ZTest", (float)UnityEngine.Rendering.CompareFunction.Never); + GridMaterial.enableInstancing = true; - Mesh selectionArrowMesh = CreateConeMesh(SelectionColor, HandleScale); - Mesh disableArrowMesh = CreateConeMesh(DisabledColor, HandleScale); + Mesh selectionArrowMesh = CreateConeMesh(RTHColors.SelectionColor, HandleScale); + Mesh disableArrowMesh = CreateConeMesh(RTHColors.DisabledColor, HandleScale); CombineInstance yArrow = new CombineInstance(); yArrow.mesh = selectionArrowMesh; @@ -156,7 +181,7 @@ static RuntimeHandles() DisabledArrowY.CombineMeshes(new[] { yArrow }, true); DisabledArrowY.RecalculateNormals(); - yArrow.mesh = CreateConeMesh(YColor, HandleScale); + yArrow.mesh = CreateConeMesh(RTHColors.YColor, HandleScale); yArrow.transform = Matrix4x4.TRS(Vector3.up * HandleScale, Quaternion.identity, Vector3.one); ArrowY = new Mesh(); ArrowY.CombineMeshes(new[] { yArrow }, true); @@ -175,52 +200,53 @@ static RuntimeHandles() DisabledArrowX.CombineMeshes(new[] { xArrow }, true); DisabledArrowX.RecalculateNormals(); - xArrow.mesh = CreateConeMesh(XColor, HandleScale); + xArrow.mesh = CreateConeMesh(RTHColors.XColor, HandleScale); xArrow.transform = Matrix4x4.TRS(Vector3.right * HandleScale, Quaternion.AngleAxis(-90, Vector3.forward), Vector3.one); ArrowX = new Mesh(); ArrowX.CombineMeshes(new[] { xArrow }, true); ArrowX.RecalculateNormals(); - + Vector3 zAxis = Forward * HandleScale; + Quaternion zRotation = InvertZAxis ? Quaternion.AngleAxis(-90, Vector3.right) : Quaternion.AngleAxis(90, Vector3.right); CombineInstance zArrow = new CombineInstance(); zArrow.mesh = selectionArrowMesh; - zArrow.transform = Matrix4x4.TRS(Vector3.forward * HandleScale, Quaternion.AngleAxis(90, Vector3.right), Vector3.one); + zArrow.transform = Matrix4x4.TRS(zAxis, zRotation, Vector3.one); SelectionArrowZ = new Mesh(); SelectionArrowZ.CombineMeshes(new[] { zArrow }, true); SelectionArrowZ.RecalculateNormals(); zArrow.mesh = disableArrowMesh; - zArrow.transform = Matrix4x4.TRS(Vector3.forward * HandleScale, Quaternion.AngleAxis(90, Vector3.right), Vector3.one); + zArrow.transform = Matrix4x4.TRS(zAxis, zRotation, Vector3.one); DisabledArrowZ = new Mesh(); DisabledArrowZ.CombineMeshes(new[] { zArrow }, true); DisabledArrowZ.RecalculateNormals(); - zArrow.mesh = CreateConeMesh(ZColor, HandleScale); - zArrow.transform = Matrix4x4.TRS(Vector3.forward * HandleScale, Quaternion.AngleAxis(90, Vector3.right), Vector3.one); + zArrow.mesh = CreateConeMesh(RTHColors.ZColor, HandleScale); + zArrow.transform = Matrix4x4.TRS(zAxis, zRotation, Vector3.one); ArrowZ = new Mesh(); ArrowZ.CombineMeshes(new[] { zArrow }, true); ArrowZ.RecalculateNormals(); - yArrow.mesh = CreateConeMesh(YColor, HandleScale); - xArrow.mesh = CreateConeMesh(XColor, HandleScale); - zArrow.mesh = CreateConeMesh(ZColor, HandleScale); + yArrow.mesh = CreateConeMesh(RTHColors.YColor, HandleScale); + xArrow.mesh = CreateConeMesh(RTHColors.XColor, HandleScale); + zArrow.mesh = CreateConeMesh(RTHColors.ZColor, HandleScale); Arrows = new Mesh(); Arrows.CombineMeshes(new[] { yArrow, xArrow, zArrow }, true); Arrows.RecalculateNormals(); - SelectionCube = RuntimeGraphics.CreateCubeMesh(SelectionColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - DisabledCube = RuntimeGraphics.CreateCubeMesh(DisabledColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - CubeX = RuntimeGraphics.CreateCubeMesh(XColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - CubeY = RuntimeGraphics.CreateCubeMesh(YColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - CubeZ = RuntimeGraphics.CreateCubeMesh(ZColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - CubeUniform = RuntimeGraphics.CreateCubeMesh(AltColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); - - SceneGizmoSelectedAxis = CreateSceneGizmoHalfAxis(SelectionColor, Quaternion.AngleAxis(90, Vector3.right)); - SceneGizmoXAxis = CreateSceneGizmoAxis(XColor, AltColor, Quaternion.AngleAxis(-90, Vector3.forward)); - SceneGizmoYAxis = CreateSceneGizmoAxis(YColor, AltColor, Quaternion.identity); - SceneGizmoZAxis = CreateSceneGizmoAxis(ZColor, AltColor, Quaternion.AngleAxis(90, Vector3.right)); - SceneGizmoCube = RuntimeGraphics.CreateCubeMesh(AltColor, Vector3.zero, 1); - SceneGizmoSelectedCube = RuntimeGraphics.CreateCubeMesh(SelectionColor, Vector3.zero, 1); + SelectionCube = RuntimeGraphics.CreateCubeMesh(RTHColors.SelectionColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + DisabledCube = RuntimeGraphics.CreateCubeMesh(RTHColors.DisabledColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + CubeX = RuntimeGraphics.CreateCubeMesh(RTHColors.XColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + CubeY = RuntimeGraphics.CreateCubeMesh(RTHColors.YColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + CubeZ = RuntimeGraphics.CreateCubeMesh(RTHColors.ZColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + CubeUniform = RuntimeGraphics.CreateCubeMesh(RTHColors.AltColor, Vector3.zero, HandleScale, 0.1f, 0.1f, 0.1f); + + SceneGizmoSelectedAxis = CreateSceneGizmoHalfAxis(RTHColors.SelectionColor, Quaternion.AngleAxis(90, Vector3.right)); + SceneGizmoXAxis = CreateSceneGizmoAxis(RTHColors.XColor, RTHColors.AltColor, Quaternion.AngleAxis(-90, Vector3.forward)); + SceneGizmoYAxis = CreateSceneGizmoAxis(RTHColors.YColor, RTHColors.AltColor, Quaternion.identity); + SceneGizmoZAxis = CreateSceneGizmoAxis(RTHColors.ZColor, RTHColors.AltColor, zRotation); + SceneGizmoCube = RuntimeGraphics.CreateCubeMesh(RTHColors.AltColor, Vector3.zero, 1); + SceneGizmoSelectedCube = RuntimeGraphics.CreateCubeMesh(RTHColors.SelectionColor, Vector3.zero, 1); SceneGizmoQuad = RuntimeGraphics.CreateQuadMesh(); } @@ -343,7 +369,7 @@ private static void DoAxes(Vector3 position, Matrix4x4 transform, RuntimeHandleA { Vector3 x = Vector3.right * HandleScale; Vector3 y = Vector3.up * HandleScale; - Vector3 z = Vector3.forward * HandleScale; + Vector3 z = Forward * HandleScale; x = transform.MultiplyVector(x); y = transform.MultiplyVector(y); @@ -351,11 +377,11 @@ private static void DoAxes(Vector3 position, Matrix4x4 transform, RuntimeHandleA if(xLocked) { - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); } else { - GL.Color(selectedAxis != RuntimeHandleAxis.X ? XColor : SelectionColor); + GL.Color((selectedAxis & RuntimeHandleAxis.X) == 0 ? RTHColors.XColor : RTHColors.SelectionColor); } GL.Vertex(position); @@ -363,11 +389,11 @@ private static void DoAxes(Vector3 position, Matrix4x4 transform, RuntimeHandleA if(yLocked) { - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); } else { - GL.Color(selectedAxis != RuntimeHandleAxis.Y ? YColor : SelectionColor); + GL.Color((selectedAxis & RuntimeHandleAxis.Y) == 0 ? RTHColors.YColor : RTHColors.SelectionColor); } GL.Vertex(position); @@ -375,11 +401,11 @@ private static void DoAxes(Vector3 position, Matrix4x4 transform, RuntimeHandleA if(zLocked) { - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); } else { - GL.Color(selectedAxis != RuntimeHandleAxis.Z ? ZColor : SelectionColor); + GL.Color((selectedAxis & RuntimeHandleAxis.Z) == 0 ? RTHColors.ZColor : RTHColors.SelectionColor); } GL.Vertex(position); @@ -409,7 +435,6 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, Vector3 y = Vector3.up * s; Vector3 z = Vector3.forward * s; - if (snapMode) { GL.End(); @@ -421,11 +446,11 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(selectedAxis == RuntimeHandleAxis.Snap) { - GL.Color(SelectionColor); + GL.Color(RTHColors.SelectionColor); } else { - GL.Color(AltColor); + GL.Color(RTHColors.AltColor); } float s2 = s / 2 * HandleScale; @@ -474,7 +499,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!xLocked && !zLocked) { - GL.Color(selectedAxis != RuntimeHandleAxis.XZ ? YColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.XZ ? RTHColors.YColor : RTHColors.SelectionColor); GL.Vertex(position); GL.Vertex(z); GL.Vertex(z); @@ -487,7 +512,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!xLocked && !yLocked) { - GL.Color(selectedAxis != RuntimeHandleAxis.XY ? ZColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.XY ? RTHColors.ZColor : RTHColors.SelectionColor); GL.Vertex(position); GL.Vertex(y); GL.Vertex(y); @@ -500,7 +525,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!yLocked && !zLocked) { - GL.Color(selectedAxis != RuntimeHandleAxis.YZ ? XColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.YZ ? RTHColors.XColor : RTHColors.SelectionColor); GL.Vertex(position); GL.Vertex(y); GL.Vertex(y); @@ -517,7 +542,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!xLocked && !zLocked) { - GL.Color(YColorTransparent); + GL.Color(RTHColors.YColorTransparent); GL.Vertex(position); GL.Vertex(z); GL.Vertex(xz); @@ -526,7 +551,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!xLocked && !yLocked) { - GL.Color(ZColorTransparent); + GL.Color(RTHColors.ZColorTransparent); GL.Vertex(position); GL.Vertex(y); GL.Vertex(xy); @@ -535,7 +560,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, if(!yLocked && !zLocked) { - GL.Color(XColorTransparent); + GL.Color(RTHColors.XColorTransparent); GL.Vertex(position); GL.Vertex(y); GL.Vertex(yz); @@ -546,20 +571,18 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, } ShapesMaterial.SetPass(0); - - if(!xLocked && !yLocked && !zLocked) { Graphics.DrawMeshNow(Arrows, transform); - if (selectedAxis == RuntimeHandleAxis.X) + if ((selectedAxis & RuntimeHandleAxis.X) != 0) { Graphics.DrawMeshNow(SelectionArrowX, transform); } - else if (selectedAxis == RuntimeHandleAxis.Y) + if ((selectedAxis & RuntimeHandleAxis.Y) != 0) { Graphics.DrawMeshNow(SelectionArrowY, transform); } - else if (selectedAxis == RuntimeHandleAxis.Z) + if ((selectedAxis & RuntimeHandleAxis.Z) != 0) { Graphics.DrawMeshNow(SelectionArrowZ, transform); } @@ -572,7 +595,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, } else { - if (selectedAxis == RuntimeHandleAxis.X) + if ((selectedAxis & RuntimeHandleAxis.X) != 0) { Graphics.DrawMeshNow(SelectionArrowX, transform); } @@ -588,15 +611,14 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, } else { - if (selectedAxis == RuntimeHandleAxis.Y) + if ((selectedAxis & RuntimeHandleAxis.Y) != 0) { Graphics.DrawMeshNow(SelectionArrowY, transform); } else { Graphics.DrawMeshNow(ArrowY, transform); - } - + } } if (zLocked) @@ -605,7 +627,7 @@ public static void DoPositionHandle(Vector3 position, Quaternion rotation, } else { - if (selectedAxis == RuntimeHandleAxis.Z) + if ((selectedAxis & RuntimeHandleAxis.Z) != 0) { Graphics.DrawMeshNow(SelectionArrowZ, transform); } @@ -639,21 +661,21 @@ public static void DoRotationHandle(Quaternion rotation, Vector3 position, Runti GL.Begin(GL.LINES); if(xLocked) - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); else - GL.Color(selectedAxis != RuntimeHandleAxis.X ? XColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.X ? RTHColors.XColor : RTHColors.SelectionColor); RuntimeGraphics.DrawCircleGL(xTranform, radius); if (yLocked) - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); else - GL.Color(selectedAxis != RuntimeHandleAxis.Y ? YColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.Y ? RTHColors.YColor : RTHColors.SelectionColor); RuntimeGraphics.DrawCircleGL(yTranform, radius); if (zLocked) - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); else - GL.Color(selectedAxis != RuntimeHandleAxis.Z ? ZColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.Z ? RTHColors.ZColor : RTHColors.SelectionColor); RuntimeGraphics.DrawCircleGL(zTranform, radius); GL.End(); @@ -665,15 +687,15 @@ public static void DoRotationHandle(Quaternion rotation, Vector3 position, Runti GL.Begin(GL.LINES); if(xLocked && yLocked && zLocked) - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); else - GL.Color(selectedAxis != RuntimeHandleAxis.Free ? AltColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.Free ? RTHColors.AltColor : RTHColors.SelectionColor); RuntimeGraphics.DrawCircleGL(Matrix4x4.identity, radius); if(screenLocked) - GL.Color(DisabledColor); + GL.Color(RTHColors.DisabledColor); else - GL.Color(selectedAxis != RuntimeHandleAxis.Screen ? AltColor : SelectionColor); + GL.Color(selectedAxis != RuntimeHandleAxis.Screen ? RTHColors.AltColor : RTHColors.SelectionColor); RuntimeGraphics.DrawCircleGL(Matrix4x4.identity, radius * 1.1f); GL.End(); @@ -700,7 +722,7 @@ public static void DoScaleHandle(Vector3 scale, Vector3 position, Quaternion rot Vector3 screenScale = new Vector3(sScale, sScale, sScale); Vector3 xOffset = rotM.MultiplyVector(Vector3.right) * sScale * HandleScale; Vector3 yOffset = rotM.MultiplyVector(Vector3.up) * sScale * HandleScale; - Vector3 zOffset = rotM.MultiplyVector(Vector3.forward) * sScale * HandleScale; + Vector3 zOffset = rotM.MultiplyPoint(Forward) * sScale * HandleScale; if (selectedAxis == RuntimeHandleAxis.X) { Graphics.DrawMeshNow(xLocked ? DisabledCube : SelectionCube, Matrix4x4.TRS(position + xOffset, rotation, screenScale)); @@ -833,7 +855,7 @@ public static void DoSceneGizmo(Vector3 position, Quaternion rotation, Vector3 s ZMaterial.SetPass(0); ZMaterial.color = new Color(1, 1, 1, zAlpha); - DragSceneGizmoAxis(position, rotation, Vector3.forward, gizmoScale, billboardScale, billboardOffset, sScale); + DragSceneGizmoAxis(position, rotation, Forward, gizmoScale, billboardScale, billboardOffset, sScale); } private static void DragSceneGizmoAxis(Vector3 position, Quaternion rotation, Vector3 axis, float gizmoScale, float billboardScale, float billboardOffset, float sScale) @@ -930,63 +952,6 @@ private static void DrawGrid(Vector3 cameraPosition, Vector3 gridOffset, float s GL.End(); } - //public static void DrawBoundRays(ref Bounds bounds, Vector3 position, Quaternion rotation, Vector3 scale) - //{ - // LinesMaterialZTest.SetPass(0); - - // Matrix4x4 transform = Matrix4x4.TRS(position, rotation, scale); - - // Vector3 center = transform.MultiplyPoint(bounds.center); - // float sScale = GetScreenScale(center, Camera.current); - // float length = 10 * sScale; - - // Vector3 p10 = bounds.center + new Vector3(bounds.extents.x, -bounds.extents.y, bounds.extents.z); - // Vector3 p11 = bounds.center + new Vector3(bounds.extents.x, -bounds.extents.y - length, bounds.extents.z); - - // Vector3 p20 = bounds.center + new Vector3(bounds.extents.x, -bounds.extents.y, -bounds.extents.z); - // Vector3 p21 = bounds.center + new Vector3(bounds.extents.x, -bounds.extents.y - length, -bounds.extents.z); - - // Vector3 p30 = bounds.center + new Vector3(-bounds.extents.x, -bounds.extents.y, bounds.extents.z); - // Vector3 p31 = bounds.center + new Vector3(-bounds.extents.x, -bounds.extents.y - length, bounds.extents.z); - - - // GL.PushMatrix(); - // GL.MultMatrix(transform); - // GL.Begin(GL.LINES); - // GL.Color(RaysColor); - - // int segments = 100; - // Vector3 dp1 = p11 - p10; - // dp1 = dp1 / segments; - // Vector3 dp2 = p21 - p20; - // dp2 = dp2 / segments; - // Vector3 dp3 = p31 - p30; - // dp3 = dp3 / segments; - - // for (int i = 0; i < segments; i++) - // { - // p10 += dp1; - // p20 += dp2; - // p30 += dp3; - - // GL.Vertex(p10); - // GL.Vertex(p10 + dp1); - - // GL.Vertex(p20); - // GL.Vertex(p20 + dp2); - - // GL.Vertex(p30); - // GL.Vertex(p30 + dp3); - // p10 += dp1; - // p20 += dp2; - // p30 += dp3; - // } - - - // GL.End(); - // GL.PopMatrix(); - //} - public static void DrawBoundRay(ref Bounds bounds, Vector3 position, Quaternion rotation, Vector3 scale) { LinesMaterialZTest.SetPass(0); @@ -1000,11 +965,10 @@ public static void DrawBoundRay(ref Bounds bounds, Vector3 position, Quaternion Vector3 p10 = bounds.center; Vector3 p11 = bounds.center + new Vector3(0, -length, 0); - GL.PushMatrix(); GL.MultMatrix(transform); GL.Begin(GL.LINES); - GL.Color(RaysColor); + GL.Color(RTHColors.RaysColor); int segments = 100; Vector3 dp1 = p11 - p10; @@ -1035,7 +999,7 @@ public static void DrawBounds(ref Bounds bounds, Vector3 position, Quaternion ro GL.PushMatrix(); GL.MultMatrix(transform); GL.Begin(GL.LINES); - GL.Color(BoundsColor); + GL.Color(RTHColors.BoundsColor); for(int i = -1; i <= 1; i += 2) { diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs.meta new file mode 100644 index 00000000..11ec293a --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeHandles.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1f0fc75026055434c912d761d8a14213 +timeCreated: 1461255708 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs b/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs index 36ce9635..f642a936 100644 --- a/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs @@ -11,25 +11,6 @@ protected override bool IPointerOverEditorArea get { return RuntimeEditorApplication.IsPointerOverWindow(this) || !RuntimeEditorApplication.IsOpened; } } - //[SerializeField] - //private LayerMask m_raycastLayerMask = 1 << 31; - //private int m_raycastLayer = 31; - - //protected override LayerMask LayerMask - //{ - // get { return m_raycastLayerMask; } - //} - - //public int RaycastLayer - //{ - // get { return m_raycastLayer; } - // set - // { - // m_raycastLayer = value; - // m_raycastLayerMask = 1 << value; - // } - //} - public KeyCode FocusKey = KeyCode.F; public KeyCode SnapToGridKey = KeyCode.S; public KeyCode RotateKey = KeyCode.LeftAlt; @@ -151,7 +132,7 @@ protected override void SetCursor() } else { - bool rotate = InputController.GetKey(RotateKey) || InputController.GetKey(RotateKey2) || InputController.GetKey(RotateKey3); + bool rotate = InputController._GetKey(RotateKey) || InputController._GetKey(RotateKey2) || InputController._GetKey(RotateKey3); if(!rotate) { CursorHelper.ResetCursor(this); @@ -323,11 +304,11 @@ private void Pan() { Vector3 pointOnDragPlane; Vector3 prevPointOnDragPlane; - if (GetPointOnDragPlane(Input.mousePosition, out pointOnDragPlane) && + if (GetPointOnDragPlane(InputController._MousePosition, out pointOnDragPlane) && GetPointOnDragPlane(m_lastMousePosition, out prevPointOnDragPlane)) { Vector3 delta = (pointOnDragPlane - prevPointOnDragPlane); - m_lastMousePosition = Input.mousePosition; + m_lastMousePosition = InputController._MousePosition; SceneCamera.transform.position -= delta; Pivot.position -= delta; SecondaryPivot.position -= delta; @@ -354,7 +335,6 @@ protected override bool CanSelect(GameObject go) return exposeToEditor != null && exposeToEditor.CanSelect; } - private void HandleInput() { if (RuntimeTools.AutoFocus) @@ -389,7 +369,9 @@ private void HandleInput() while (false); } - if (Input.GetMouseButtonUp(0) || Input.GetMouseButtonUp(1) || Input.GetMouseButtonUp(2)) + if (InputController._GetMouseButtonUp(0) || + InputController._GetMouseButtonUp(1) || + InputController._GetMouseButtonUp(2)) { m_handleInput = false; m_mouseOrbit.enabled = false; @@ -402,7 +384,7 @@ private void HandleInput() if(!isGameViewActive) { - float mouseWheel = Input.GetAxis("Mouse ScrollWheel"); + float mouseWheel = InputController._GetAxis("Mouse ScrollWheel"); if (mouseWheel != 0) { if (!RuntimeTools.IsPointerOverGameObject()) @@ -421,18 +403,18 @@ private void HandleInput() if(!isGameViewActive) { - if (InputController.GetKeyDown(SnapToGridKey) && InputController.GetKey(ModifierKey)) + if (InputController._GetKeyDown(SnapToGridKey) && InputController._GetKey(ModifierKey)) { SnapToGrid(); } - if (InputController.GetKeyDown(FocusKey)) + if (InputController._GetKeyDown(FocusKey)) { Focus(); } - bool rotate = InputController.GetKey(RotateKey) || InputController.GetKey(RotateKey2) || InputController.GetKey(RotateKey3); - bool pan = Input.GetMouseButton(2) || Input.GetMouseButton(1) || Input.GetMouseButton(0) && RuntimeTools.Current == RuntimeTool.View; + bool rotate = InputController._GetKey(RotateKey) || InputController._GetKey(RotateKey2) || InputController._GetKey(RotateKey3); + bool pan = InputController._GetMouseButton(2) || InputController._GetMouseButton(1) || InputController._GetMouseButton(0) && RuntimeTools.Current == RuntimeTool.View; if (pan != m_pan) { m_pan = pan; @@ -464,14 +446,14 @@ private void HandleInput() } - bool isMouse0ButtonDown = Input.GetMouseButtonDown(0); - bool isMouse1ButtonDown = Input.GetMouseButtonDown(1); - bool isMouse2ButtonDown = Input.GetMouseButtonDown(2); + bool isMouse0ButtonDown = InputController._GetMouseButtonDown(0); + bool isMouse1ButtonDown = InputController._GetMouseButtonDown(1); + bool isMouse2ButtonDown = InputController._GetMouseButtonDown(2); if (isMouse0ButtonDown || isMouse1ButtonDown || isMouse2ButtonDown) { m_handleInput = !PositionHandle.IsDragging; - m_lastMousePosition = Input.mousePosition; + m_lastMousePosition = InputController._MousePosition; if (m_rotate) { m_mouseOrbit.enabled = true; diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs.meta new file mode 100644 index 00000000..09b6cb69 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeSceneView.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 3f98013b7cfb25b478004e5cca9c680d +timeCreated: 1461600520 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs b/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs index d4928843..0c21a3ba 100644 --- a/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs @@ -39,6 +39,13 @@ public static void Update() /// public class RuntimeSelectionComponent : RuntimeEditorWindow { + [SerializeField] + private PositionHandleModel m_positonHandleModel; + [SerializeField] + private RotationHandleModel m_rotationHandleModel; + [SerializeField] + private ScaleHandleModel m_scaleHandleModel; + public KeyCode RuntimeModifierKey = KeyCode.LeftControl; public KeyCode EditorModifierKey = KeyCode.LeftShift; public KeyCode ModifierKey @@ -117,7 +124,7 @@ private void OnDisable() private void LateUpdate() { - if (Input.GetMouseButtonDown(0)) + if (InputController._GetMouseButtonDown(0)) { if(RuntimeTools.ActiveTool != null && RuntimeTools.ActiveTool != BoxSelection.Current) { @@ -133,10 +140,15 @@ private void LateUpdate() { return; } - - bool rangeSelect = InputController.GetKey(RangeSelectKey); - bool multiselect = InputController.GetKey(MultiselectKey) || InputController.GetKey(MultiselectKey2) || rangeSelect; - Ray ray = SceneCamera.ScreenPointToRay(Input.mousePosition); + + if (!RuntimeSelection.Enabled) + { + return; + } + + bool rangeSelect = InputController._GetKey(RangeSelectKey); + bool multiselect = InputController._GetKey(MultiselectKey) || InputController._GetKey(MultiselectKey2) || rangeSelect; + Ray ray = SceneCamera.ScreenPointToRay(InputController._MousePosition); RaycastHit hitInfo; //if (Physics.Raycast(ray, out hitInfo, float.MaxValue, LayerMask.value)) @@ -196,7 +208,7 @@ private void LateUpdate() if (RuntimeEditorApplication.IsActiveWindow(this)) { - if (InputController.GetKeyDown(SelectAllKey) && InputController.GetKey(ModifierKey)) + if (InputController._GetKeyDown(SelectAllKey) && InputController._GetKey(ModifierKey)) { IEnumerable filtered = RuntimeEditorApplication.IsPlaying ? ExposeToEditor.FindAll(ExposeToEditorObjectType.PlayMode) : @@ -229,6 +241,7 @@ protected override void AwakeOverride() GameObject positionHandle = new GameObject(); positionHandle.name = "PositionHandle"; m_positionHandle = positionHandle.AddComponent(); + m_positionHandle.Model = m_positonHandleModel; m_positionHandle.SceneCamera = SceneCamera; positionHandle.SetActive(false); positionHandle.transform.SetParent(HandlesParent); @@ -236,6 +249,7 @@ protected override void AwakeOverride() GameObject rotationHandle = new GameObject(); rotationHandle.name = "RotationHandle"; m_rotationHandle = rotationHandle.AddComponent(); + m_rotationHandle.Model = m_rotationHandleModel; m_rotationHandle.SceneCamera = SceneCamera; rotationHandle.SetActive(false); rotationHandle.transform.SetParent(HandlesParent); @@ -243,6 +257,7 @@ protected override void AwakeOverride() GameObject scaleHandle = new GameObject(); scaleHandle.name = "ScaleHandle"; m_scaleHandle = scaleHandle.AddComponent(); + m_scaleHandle.Model = m_scaleHandleModel; m_scaleHandle.SceneCamera = SceneCamera; scaleHandle.SetActive(false); scaleHandle.transform.SetParent(HandlesParent); @@ -397,7 +412,6 @@ private void OnRuntimeSelectionChanged(Object[] unselected) GameObject[] selected = RuntimeSelection.gameObjects; if(selected != null) { - for(int i = 0; i < selected.Length; ++i) { GameObject selectedObj = selected[i]; @@ -440,7 +454,6 @@ private void OnRuntimeSelectionChanged(Object[] unselected) } } - protected virtual void SetCursor() { diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs.meta new file mode 100644 index 00000000..f20d4343 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeSelectionComponent.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b42d325d1c6d5af489a10d3e9c6df236 +timeCreated: 1469100120 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs b/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs index e705df9b..805158f4 100644 --- a/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs @@ -29,7 +29,7 @@ private void OnDestroy() private void Update() { #if UNITY_EDITOR - UnityEditorToolsListener.Update(); + //UnityEditorToolsListener.Update(); #endif if(RuntimeTools.ActiveTool != null) @@ -42,24 +42,24 @@ private void Update() bool isLocked = RuntimeTools.IsViewing || isGameViewActive; if (!isLocked) { - if (InputController.GetKeyDown(ViewToolKey)) + if (InputController._GetKeyDown(ViewToolKey)) { RuntimeTools.Current = RuntimeTool.View; } - else if (InputController.GetKeyDown(MoveToolKey)) + else if (InputController._GetKeyDown(MoveToolKey)) { RuntimeTools.Current = RuntimeTool.Move; } - else if (InputController.GetKeyDown(RotateToolKey)) + else if (InputController._GetKeyDown(RotateToolKey)) { RuntimeTools.Current = RuntimeTool.Rotate; } - else if (InputController.GetKeyDown(ScaleToolKey)) + else if (InputController._GetKeyDown(ScaleToolKey)) { RuntimeTools.Current = RuntimeTool.Scale; } - if (InputController.GetKeyDown(PivotRotationKey)) + if (InputController._GetKeyDown(PivotRotationKey)) { if (RuntimeTools.PivotRotation == RuntimePivotRotation.Local) { @@ -70,8 +70,8 @@ private void Update() RuntimeTools.PivotRotation = RuntimePivotRotation.Local; } } - if (InputController.GetKeyDown(PivotModeKey) && - !(InputController.GetKey(KeyCode.LeftControl) || InputController.GetKey(KeyCode.LeftShift))) + if (InputController._GetKeyDown(PivotModeKey) && + !(InputController._GetKey(KeyCode.LeftControl) || InputController._GetKey(KeyCode.LeftShift))) { diff --git a/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs.meta b/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs.meta new file mode 100644 index 00000000..ad738656 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/RuntimeToolsComponent.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 9b546be71be2ccf4b88fd960889eaafb +timeCreated: 1479710099 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs b/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs index b88a52a1..71cee597 100644 --- a/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs +++ b/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs @@ -55,7 +55,7 @@ protected override void UpdateOverride() private RuntimeHandleAxis Hit() { m_screenScale = RuntimeHandles.GetScreenScale(transform.position, SceneCamera) * RuntimeHandles.HandleScale; - m_matrix = Matrix4x4.TRS(transform.position, Rotation, Vector3.one); + m_matrix = Matrix4x4.TRS(transform.position, Rotation, RuntimeHandles.InvertZAxis ? new Vector3(1, 1, -1) : Vector3.one); m_inverse = m_matrix.inverse; Matrix4x4 matrix = Matrix4x4.TRS(transform.position, Rotation, new Vector3(m_screenScale, m_screenScale, m_screenScale)); @@ -68,7 +68,7 @@ private RuntimeHandleAxis Hit() float distToZAxis; float distToXAxis; bool hit = HitAxis(Vector3.up, matrix, out distToYAxis); - hit |= HitAxis(Vector3.forward, matrix, out distToZAxis); + hit |= HitAxis(RuntimeHandles.Forward, matrix, out distToZAxis); hit |= HitAxis(Vector3.right, matrix, out distToXAxis); if (hit) @@ -111,7 +111,7 @@ protected override bool OnBeginDrag() } DragPlane = GetDragPlane(); - bool result = GetPointOnDragPlane(Input.mousePosition, out m_prevPoint); + bool result = GetPointOnDragPlane(InputController._MousePosition, out m_prevPoint); if(!result) { SelectedAxis = RuntimeHandleAxis.None; @@ -122,7 +122,7 @@ protected override bool OnBeginDrag() protected override void OnDrag() { Vector3 point; - if (GetPointOnDragPlane(Input.mousePosition, out point)) + if (GetPointOnDragPlane(InputController._MousePosition, out point)) { Vector3 offset = m_inverse.MultiplyVector((point - m_prevPoint) / m_screenScale); float mag = offset.magnitude; @@ -180,6 +180,11 @@ protected override void OnDrag() m_roundedScale.z = Mathf.RoundToInt(m_roundedScale.z / EffectiveGridUnitSize) * EffectiveGridUnitSize; } + if (Model != null) + { + Model.SetScale(m_roundedScale); + } + for (int i = 0; i < m_refScales.Length; ++i) { Quaternion rotation = RuntimeTools.PivotRotation == RuntimePivotRotation.Global ? Targets[i].rotation : Quaternion.identity; @@ -195,6 +200,10 @@ protected override void OnDrop() { m_scale = Vector3.one; m_roundedScale = m_scale; + if(Model != null) + { + Model.SetScale(m_roundedScale); + } } protected override void DrawOverride() diff --git a/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs.meta b/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs.meta new file mode 100644 index 00000000..043d0bf5 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/ScaleHandle.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d451d0f67a9a1044a90064b872cd0f57 +timeCreated: 1462808381 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs b/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs new file mode 100644 index 00000000..c0f5f050 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs @@ -0,0 +1,223 @@ +using Battlehub.RTCommon; +using UnityEngine; + +namespace Battlehub.RTHandles +{ + public class ScaleHandleModel : BaseHandleModel + { + [SerializeField] + private int m_xMatIndex = 0; + [SerializeField] + private int m_yMatIndex = 1; + [SerializeField] + private int m_zMatIndex = 2; + [SerializeField] + private int m_xArrowMatIndex = 3; + [SerializeField] + private int m_yArrowMatIndex = 4; + [SerializeField] + private int m_zArrowMatIndex = 5; + [SerializeField] + private int m_xyzMatIndex = 6; + [SerializeField] + private Transform m_armature; + [SerializeField] + private Transform m_model; + + private Transform m_b1x; + private Transform m_b2x; + private Transform m_b3x; + private Transform m_b1y; + private Transform m_b2y; + private Transform m_b3y; + private Transform m_b1z; + private Transform m_b2z; + private Transform m_b3z; + private Transform m_b0; + + [SerializeField] + private float m_radius = DefaultRadius; + [SerializeField] + private float m_length = DefaultLength; + [SerializeField] + private float m_arrowRadius = DefaultArrowRadius; + + private const float DefaultRadius = 0.05f; + private const float DefaultLength = 1.0f; + private const float DefaultArrowRadius = 0.1f; + + private Material[] m_materials; + + private Vector3 m_scale = Vector3.one; + + protected override void Awake() + { + base.Awake(); + m_b1x = m_armature.GetChild(0); + m_b1y = m_armature.GetChild(1); + m_b1z = m_armature.GetChild(2); + m_b2x = m_armature.GetChild(3); + m_b2y = m_armature.GetChild(4); + m_b2z = m_armature.GetChild(5); + m_b3x = m_armature.GetChild(6); + m_b3y = m_armature.GetChild(7); + m_b3z = m_armature.GetChild(8); + m_b0 = m_armature.GetChild(9); + + Renderer renderer = m_model.GetComponent(); + m_materials = renderer.materials; + renderer.sharedMaterials = m_materials; + } + + protected override void Start() + { + base.Start(); + + UpdateTransforms(); + SetColors(); + } + + public override void SetLock(LockObject lockObj) + { + base.SetLock(m_lockObj); + SetColors(); + } + + public override void Select(RuntimeHandleAxis axis) + { + base.Select(axis); + SetColors(); + } + + private void SetDefaultColors() + { + if (m_lockObj.ScaleX) + { + m_materials[m_xMatIndex].color = m_disabledColor; + m_materials[m_xArrowMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_xMatIndex].color = m_xColor; + m_materials[m_xArrowMatIndex].color = m_xColor; + } + + if (m_lockObj.ScaleY) + { + m_materials[m_yMatIndex].color = m_disabledColor; + m_materials[m_yArrowMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_yMatIndex].color = m_yColor; + m_materials[m_yArrowMatIndex].color = m_yColor; + } + + if (m_lockObj.ScaleZ) + { + m_materials[m_zMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_zMatIndex].color = m_zColor; + m_materials[m_zArrowMatIndex].color = m_zColor; + } + + if(m_lockObj.IsPositionLocked) + { + m_materials[m_xyzMatIndex].color = m_disabledColor; + } + else + { + m_materials[m_xyzMatIndex].color = m_altColor; + } + } + + private void SetColors() + { + SetDefaultColors(); + switch (m_selectedAxis) + { + case RuntimeHandleAxis.X: + if (!m_lockObj.ScaleX) + { + m_materials[m_xArrowMatIndex].color = m_selectionColor; + m_materials[m_xMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Y: + if (!m_lockObj.ScaleY) + { + m_materials[m_yArrowMatIndex].color = m_selectionColor; + m_materials[m_yMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Z: + if (!m_lockObj.ScaleZ) + { + m_materials[m_zArrowMatIndex].color = m_selectionColor; + m_materials[m_zMatIndex].color = m_selectionColor; + } + break; + case RuntimeHandleAxis.Free: + m_materials[m_xyzMatIndex].color = m_selectionColor; + break; + } + } + + public override void SetScale(Vector3 scale) + { + base.SetScale(scale); + m_scale = scale; + UpdateTransforms(); + } + + private void UpdateTransforms() + { + m_radius = Mathf.Max(0.01f, m_radius); + + Vector3 right = transform.rotation * Vector3.right * transform.localScale.x; + Vector3 up = transform.rotation * Vector3.up * transform.localScale.y; + Vector3 forward = transform.rotation * Vector3.forward * transform.localScale.z; + Vector3 p = transform.position; + float scale = m_radius / DefaultRadius; + float arrowScale = m_arrowRadius / DefaultArrowRadius; + + + m_b0.localScale = Vector3.one * arrowScale * 2; + m_b3z.localScale = m_b3y.localScale = m_b3x.localScale = Vector3.one * arrowScale; + + m_b1x.position = p + right * m_arrowRadius; + m_b1y.position = p + up * m_arrowRadius; + m_b1z.position = p + forward * m_arrowRadius; + + m_b2x.position = p + right * (m_length * m_scale.x - m_arrowRadius); + m_b2y.position = p + up * (m_length * m_scale.y - m_arrowRadius); + m_b2z.position = p + forward * (m_length * m_scale.z - m_arrowRadius); + + m_b2x.localScale = m_b1x.localScale = new Vector3(1, scale, scale); + m_b2y.localScale = m_b1y.localScale = new Vector3(scale, scale, 1); + m_b2z.localScale = m_b1z.localScale = new Vector3(scale, 1, scale); + + m_b3x.position = p + right * m_length * m_scale.x; + m_b3y.position = p + up * m_length * m_scale.y; + m_b3z.position = p + forward * m_length * m_scale.z; + } + + private float m_prevRadius; + private float m_prevLength; + private float m_prevArrowRadius; + protected override void Update() + { + base.Update(); + if (m_prevRadius != m_radius || m_prevLength != m_length || m_prevArrowRadius != m_arrowRadius) + { + m_prevRadius = m_radius; + m_prevLength = m_length; + m_prevArrowRadius = m_arrowRadius; + UpdateTransforms(); + } + + } + } +} diff --git a/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs.meta b/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs.meta new file mode 100644 index 00000000..eb4e333b --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/ScaleHandleModel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5e0202ef7a6846a4b8a3ce0992bce514 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs b/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs index 739e5b2e..7109dc8f 100644 --- a/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs +++ b/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs @@ -14,6 +14,7 @@ public class SceneGizmo : MonoBehaviour public Button BtnProjection; public Transform Pivot; public Vector2 Size = new Vector2(96, 96); + public Vector3 Up = Vector3.up; public UnityEvent OrientationChanging; public UnityEvent OrientationChanged; @@ -65,7 +66,7 @@ private bool IsOrthographic { if (value) { - txt.text = "Iso"; + txt.text = "Ortho"; } else { @@ -177,7 +178,7 @@ private void OnGUI() } if (SceneCamera.orthographic) { - if (GUI.Button(m_buttonRect, "Iso", m_buttonStyle)) + if (GUI.Button(m_buttonRect, "Ortho", m_buttonStyle)) { IsOrthographic = false; } @@ -223,7 +224,7 @@ private void Update() } - Vector2 guiMousePositon = Input.mousePosition; + Vector2 guiMousePositon = InputController._MousePosition; guiMousePositon.y = Screen.height - guiMousePositon.y; bool isMouseOverButton = m_buttonRect.Contains(guiMousePositon, true); if(isMouseOverButton) @@ -235,7 +236,7 @@ private void Update() RuntimeTools.ActiveTool = null; } - if (m_camera.pixelRect.Contains(Input.mousePosition)) + if (m_camera.pixelRect.Contains(InputController._MousePosition)) { if (!m_mouseOver || updateAlpha) { @@ -288,7 +289,7 @@ private void Update() RuntimeTools.ActiveTool = null; } - if (Input.GetMouseButtonUp(0)) + if (InputController._GetMouseButtonUp(0)) { if (m_selectedAxis != Vector3.zero) @@ -314,7 +315,7 @@ private void Update() Vector3 pivot = Pivot.transform.position; Vector3 radiusVector = Vector3.back * (SceneCamera.transform.position - pivot).magnitude; - Quaternion targetRotation = Quaternion.LookRotation(-m_selectedAxis, Vector3.up); + Quaternion targetRotation = Quaternion.LookRotation(-m_selectedAxis, Up); m_rotateAnimation = new QuaternionAnimationInfo(SceneCamera.transform.rotation, targetRotation, 0.4f, QuaternionAnimationInfo.EaseOutCubic, (target, value, t, completed) => { @@ -409,7 +410,7 @@ private void DisableColliders() private Collider HitTest() { - Ray ray = m_camera.ScreenPointToRay(Input.mousePosition); + Ray ray = m_camera.ScreenPointToRay(InputController._MousePosition); float minDistance = float.MaxValue; Collider result = null; for(int i = 0; i < m_colliders.Length; ++i) diff --git a/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs.meta b/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs.meta new file mode 100644 index 00000000..cba1963b --- /dev/null +++ b/Assets/Battlehub/RTHandles/Scripts/SceneGizmo.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 690ffc30ea6fa5f4ba757f9213c70c1f +timeCreated: 1464110798 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Scripts/SelectionGizmo.cs b/Assets/Battlehub/RTHandles/Scripts/SelectionGizmo.cs index f6bb1afc..a2a62ed4 100644 --- a/Assets/Battlehub/RTHandles/Scripts/SelectionGizmo.cs +++ b/Assets/Battlehub/RTHandles/Scripts/SelectionGizmo.cs @@ -84,11 +84,11 @@ public void Draw(int cullingMask) Bounds bounds = m_exposeToEditor.Bounds; Transform trform = m_exposeToEditor.BoundsObject.transform; RuntimeHandles.DrawBounds(ref bounds, trform.position, trform.rotation, trform.lossyScale); - - if(RuntimeTools.DrawSelectionGizmoRay) + if (RuntimeTools.DrawSelectionGizmoRay) { RuntimeHandles.DrawBoundRay(ref bounds, trform.TransformPoint(bounds.center), Quaternion.identity, trform.lossyScale); } + } } } diff --git a/Assets/Battlehub/RTHandles/Scripts/SelectionGizmo.cs.meta 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resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/Battlehub.RuntimeHandles.z.png.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/Battlehub.RuntimeHandles.z.png.meta new file mode 100644 index 00000000..7ba41a38 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/Battlehub.RuntimeHandles.z.png.meta @@ -0,0 +1,77 @@ +fileFormatVersion: 2 +guid: 03c482cda87474d4f953543262090287 +timeCreated: 1464364389 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/Grid.shader.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/Grid.shader.meta new file mode 100644 index 00000000..6c92df20 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/Grid.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c1c8952c36ba0a34f884af3987221672 +timeCreated: 1465472046 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader b/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader index 75531d9d..7f2d391d 100644 --- a/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader @@ -30,10 +30,13 @@ Shader "Battlehub/RTHandles/Shape" { float4 vertex : POSITION; float3 normal : NORMAL; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID }; struct vertexOutput { float4 pos : SV_POSITION; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO }; fixed4 _Color; @@ -50,8 +53,12 @@ Shader "Battlehub/RTHandles/Shape" { vertexOutput vert(vertexInput input) { - float3 viewNorm = normalize(mul((float3x3)UNITY_MATRIX_IT_MV, input.normal)); + float3 worldNorm = UnityObjectToWorldNormal(input.normal); + float3 viewNorm = mul((float3x3)UNITY_MATRIX_V, worldNorm); vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); output.pos = UnityObjectToClipPos(input.vertex); output.color = input.color * 1.5 * dot(viewNorm, float3(0, 0, 1)); output.color = GammaToLinearSpace(output.color); @@ -63,6 +70,7 @@ Shader "Battlehub/RTHandles/Shape" { float4 frag(vertexOutput input) : COLOR { + UNITY_SETUP_INSTANCE_ID(input); return _Color * input.color; } diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader.meta new file mode 100644 index 00000000..58b3882c --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/Shape.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ab2a70e17587d7b4380cf62cbc6a5b69 +timeCreated: 1461397758 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader index 3299fa71..17633390 100644 --- a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader @@ -1,4 +1,6 @@ -// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' +// Upgrade NOTE: replaced 'UNITY_INSTANCE_ID' with 'UNITY_VERTEX_INPUT_INSTANCE_ID' + +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' Shader "Battlehub/RTHandles/VertexColor" { Properties @@ -9,15 +11,15 @@ Shader "Battlehub/RTHandles/VertexColor" { } SubShader { - + Tags{ "Queue" = "Transparent+5" "IgnoreProjector" = "True" "RenderType" = "Transparent" } Pass { Blend SrcAlpha OneMinusSrcAlpha Cull[_Cull] - ZTest [_ZTest] - ZWrite [_ZWrite] - + ZTest[_ZTest] + ZWrite[_ZWrite] + CGPROGRAM #include "UnityCG.cginc" @@ -27,13 +29,15 @@ Shader "Battlehub/RTHandles/VertexColor" { struct vertexInput { float4 vertex : POSITION; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID }; struct vertexOutput { float4 pos : SV_POSITION; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO }; - inline float4 GammaToLinearSpace(float4 sRGB) { if (IsGammaSpace()) @@ -46,6 +50,9 @@ Shader "Battlehub/RTHandles/VertexColor" { vertexOutput vert(vertexInput input) { vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); output.pos = UnityObjectToClipPos(input.vertex); output.color = GammaToLinearSpace(input.color); output.color.a = input.color.a; @@ -53,9 +60,10 @@ Shader "Battlehub/RTHandles/VertexColor" { } float4 frag(vertexOutput input) : COLOR - { + { + UNITY_SETUP_INSTANCE_ID(input); return input.color; - } + } ENDCG } diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader.meta new file mode 100644 index 00000000..031b6783 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColor.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6fca8dffd6c0a6243a72f53298070652 +timeCreated: 1461153780 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader index 1d5c79e5..c20fe57b 100644 --- a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader @@ -9,49 +9,56 @@ Tags{ "Queue" = "Geometry" "IgnoreProjector" = "True" "RenderType" = "Opaque" } Pass{ - CGPROGRAM + CGPROGRAM + #include "UnityCG.cginc" + #pragma vertex vert + #pragma fragment frag - #pragma vertex vert - #pragma fragment frag + struct vertexInput { + float4 vertex : POSITION; + float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + struct vertexOutput { + float4 pos : SV_POSITION; + float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + }; - struct vertexInput { - float4 vertex : POSITION; - float4 color: COLOR; - }; - struct vertexOutput { - float4 pos : SV_POSITION; - float4 color: COLOR; - }; - - #include "UnityCG.cginc" - inline float4 GammaToLinearSpace(float4 sRGB) - { - if (IsGammaSpace()) + #include "UnityCG.cginc" + inline float4 GammaToLinearSpace(float4 sRGB) { - return sRGB; + if (IsGammaSpace()) + { + return sRGB; + } + return sRGB * (sRGB * (sRGB * 0.305306011h + 0.682171111h) + 0.012522878h); } - return sRGB * (sRGB * (sRGB * 0.305306011h + 0.682171111h) + 0.012522878h); - } - vertexOutput vert(vertexInput input) - { - vertexOutput output; - float scaleX = length(mul(unity_ObjectToWorld, float4(1.0, 0.0, 0.0, 0.0))); - float scaleY = length(mul(unity_ObjectToWorld, float4(0.0, 1.0, 0.0, 0.0))); - output.pos = mul(UNITY_MATRIX_P, - float4(UnityObjectToViewPos(float3(0.0, 0.0, 0.0)), 1.0) - - float4(input.vertex.x * scaleX, input.vertex.y * scaleY, 0.0, 0.0)); - output.color = GammaToLinearSpace(input.color); - output.color.a = input.color.a; - return output; - } + vertexOutput vert(vertexInput input) + { + vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + float scaleX = length(mul(unity_ObjectToWorld, float4(1.0, 0.0, 0.0, 0.0))); + float scaleY = length(mul(unity_ObjectToWorld, float4(0.0, 1.0, 0.0, 0.0))); + output.pos = mul(UNITY_MATRIX_P, + float4(UnityObjectToViewPos(float3(0.0, 0.0, 0.0)), 1.0) + - float4(input.vertex.x * scaleX, input.vertex.y * scaleY, 0.0, 0.0)); + output.color = GammaToLinearSpace(input.color); + output.color.a = input.color.a; + return output; + } - float4 frag(vertexOutput input) : COLOR - { - return input.color; - } + float4 frag(vertexOutput input) : COLOR + { + UNITY_SETUP_INSTANCE_ID(input); + return input.color; + } - ENDCG + ENDCG } } } diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader.meta new file mode 100644 index 00000000..06c84aa4 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorBillboard.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a984baea14468cd4ebbdc796023d77b3 +timeCreated: 1462973731 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader index e5101bce..d34da608 100644 --- a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader @@ -26,11 +26,14 @@ Shader "Battlehub/RTHandles/VertexColorClip" { struct vertexInput { float4 vertex : POSITION; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID }; struct vertexOutput { float4 pos : SV_POSITION; float3 norm : TEXCOORD0; float4 color: COLOR; + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO }; @@ -46,8 +49,15 @@ Shader "Battlehub/RTHandles/VertexColorClip" { vertexOutput vert(vertexInput input) { vertexOutput output; + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); output.pos = UnityObjectToClipPos(input.vertex); - output.norm = normalize(mul(UNITY_MATRIX_IT_MV, float4(input.vertex.xyz, 0))); + + float3 worldNorm = UnityObjectToWorldNormal(float4(input.vertex.xyz, 0)); + output.norm = mul((float3x3)UNITY_MATRIX_V, worldNorm); + + //output.norm = normalize(mul(UNITY_MATRIX_IT_MV, )); output.color = GammaToLinearSpace(input.color); output.color.a = input.color.a; return output; @@ -55,6 +65,7 @@ Shader "Battlehub/RTHandles/VertexColorClip" { float4 frag(vertexOutput input) : COLOR { + UNITY_SETUP_INSTANCE_ID(input); clip(dot(input.norm, float3(0, 0, 1))); return input.color; } diff --git a/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader.meta b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader.meta new file mode 100644 index 00000000..5f38e647 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/Resources/VertexColorClip.shader.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e67bdf936b097d6458041c86393d4720 +timeCreated: 1462980772 +licenseType: Store +ShaderImporter: + externalObjects: {} + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTHandles/Shaders/SceneGizmo.mat.meta b/Assets/Battlehub/RTHandles/Shaders/SceneGizmo.mat.meta new file mode 100644 index 00000000..d45311a5 --- /dev/null +++ b/Assets/Battlehub/RTHandles/Shaders/SceneGizmo.mat.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b43def87c7524fc489dc02a1bbf70f31 +timeCreated: 1464263614 +licenseType: Store +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad.meta b/Assets/Battlehub/RTSaveLoad.meta new file mode 100644 index 00000000..074f4240 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2528248c4477c934a9831cd0a210476f +folderAsset: yes +timeCreated: 1490957167 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects.meta new file mode 100644 index 00000000..89ffa2b0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 81404562b9ed80c40a17a47b49998a8c +folderAsset: yes +timeCreated: 1492260839 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + 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b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentColorBySpeedModule.cs.meta new file mode 100644 index 00000000..eb34c4a6 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentColorBySpeedModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8ef4b275fd5506f49906e5eb0d235854 +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentColorOverLifetimeModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentColorOverLifetimeModule.cs.meta new file mode 100644 index 00000000..5ee04a15 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentColorOverLifetimeModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 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a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentEmitParams.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentEmitParams.cs.meta new file mode 100644 index 00000000..cfcf74da --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentEmitParams.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 70a2c6797d7cd0c469f137b016d07282 +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentExternalForcesModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentExternalForcesModule.cs.meta new file mode 100644 index 00000000..67a537a4 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentExternalForcesModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8aabfe0bd2691f049be6fd7e7dfdcf47 +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentForceOverLifetimeModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentForceOverLifetimeModule.cs.meta new file mode 100644 index 00000000..1ea001fa --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentForceOverLifetimeModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 08938e1841573574eb24de9feea1cedb +timeCreated: 1492260839 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentGradient.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentGradient.cs.meta new file mode 100644 index 00000000..22341174 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentGradient.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: abec9efe28336c24eb803f6a6d61e418 +timeCreated: 1492260842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentInheritVelocityModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentInheritVelocityModule.cs.meta new file mode 100644 index 00000000..fd4a46b1 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentInheritVelocityModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 6f8d04b568c67d140b1d0c55e1ed0036 +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs index bb7c5b31..ca6dfe57 100644 --- a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs @@ -25,7 +25,7 @@ public override object WriteTo(object obj, System.Collections.Generic.Dictionary o.value = value; o.inTangent = inTangent; o.outTangent = outTangent; - o.tangentMode = tangentMode; + //o.tangentMode = tangentMode; return o; } @@ -41,7 +41,7 @@ public override void ReadFrom(object obj) value = o.value; inTangent = o.inTangent; outTangent = o.outTangent; - tangentMode = o.tangentMode; + //tangentMode = o.tangentMode; } public override void FindDependencies(System.Collections.Generic.Dictionary dependencies, System.Collections.Generic.Dictionary objects, bool allowNulls) diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs.meta new file mode 100644 index 00000000..bb25524e --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentKeyframe.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 85187f912b3a2ea4c89f65288d50ecb1 +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLightsModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLightsModule.cs.meta new file mode 100644 index 00000000..643794ee --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLightsModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: dd4be2cb32b2c944983c27afa5f95baf +timeCreated: 1492260843 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLimitVelocityOverLifetimeModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLimitVelocityOverLifetimeModule.cs.meta new file mode 100644 index 00000000..d9d6a9f2 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentLimitVelocityOverLifetimeModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 51f489caf994955448e9ba6a788df104 +timeCreated: 1492260840 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs index d2126c8f..3b51ef47 100644 --- a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs @@ -49,7 +49,7 @@ public override object WriteTo(object obj, System.Collections.Generic.Dictionary o.startRotationYMultiplier = startRotationYMultiplier; o.startRotationZ = Write(o.startRotationZ, startRotationZ, objects); o.startRotationZMultiplier = startRotationZMultiplier; - o.randomizeRotationDirection = randomizeRotationDirection; + o.flipRotation = randomizeRotationDirection; o.startColor = Write(o.startColor, startColor, objects); o.gravityModifier = Write(o.gravityModifier, gravityModifier, objects); o.gravityModifierMultiplier = gravityModifierMultiplier; @@ -97,7 +97,7 @@ public override void ReadFrom(object obj) startRotationYMultiplier = o.startRotationYMultiplier; startRotationZ = Read(startRotationZ, o.startRotationZ); startRotationZMultiplier = o.startRotationZMultiplier; - randomizeRotationDirection = o.randomizeRotationDirection; + randomizeRotationDirection = o.flipRotation; startColor = Read(startColor, o.startColor); gravityModifier = Read(gravityModifier, o.gravityModifier); gravityModifierMultiplier = o.gravityModifierMultiplier; diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs.meta new file mode 100644 index 00000000..4e771858 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMainModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1e8342876b107a4418cc6d877258b25a +timeCreated: 1492260839 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMinMaxCurve.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/ParticleSystem/PersistentMinMaxCurve.cs.meta new file mode 100644 index 00000000..822b8f28 --- /dev/null +++ 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a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemap.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemap.cs.meta new file mode 100644 index 00000000..cd23ea64 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemap.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 651858dd9fffefb46b4b9587b9697ced +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemapArray.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemapArray.cs.meta new file mode 100644 index 00000000..5fa2baa2 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentCubemapArray.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: f665bcfa0ef47bc45a9ca6e684162ff3 +timeCreated: 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typeof(Battlehub.RTSaveLoad.PersistentObjects.PersistentMovieTexture)); + // m_objToData.Add(typeof(UnityEngine.MovieTexture), typeof(Battlehub.RTSaveLoad.PersistentObjects.PersistentMovieTexture)); #endif m_objToData.Add(typeof(UnityEngine.WebCamTexture), typeof(Battlehub.RTSaveLoad.PersistentObjects.PersistentWebCamTexture)); m_objToData.Add(typeof(UnityEngine.Animator), typeof(Battlehub.RTSaveLoad.PersistentObjects.PersistentAnimator)); diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentData.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentData.cs.meta new file mode 100644 index 00000000..c501787c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentData.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b3f9826d540516f459ecce49b8dca90c +timeCreated: 1492260842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + 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b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMotion.cs.meta new file mode 100644 index 00000000..c803d56a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMotion.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 1ea917a04ff03ec478d337000efbb7f5 +timeCreated: 1492260839 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs index 81de8ef3..165fa1fb 100644 --- a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs @@ -13,20 +13,14 @@ namespace Battlehub.RTSaveLoad.PersistentObjects [System.Serializable] public class PersistentMovieTexture : Battlehub.RTSaveLoad.PersistentObjects.PersistentTexture { - public override object WriteTo(object obj, System.Collections.Generic.Dictionary objects) - { - obj = base.WriteTo(obj, objects); - if(obj == null) - { - return null; - } -#if !UNITY_ANDROID && !UNITY_IOS && !UNITY_WEBGL - UnityEngine.MovieTexture o = (UnityEngine.MovieTexture)obj; - o.loop = loop; - return o; -#else + public override object WriteTo(object obj, System.Collections.Generic.Dictionary objects) + { + obj = base.WriteTo(obj, objects); + if (obj == null) + { + return null; + } return obj; -#endif } public override void ReadFrom(object obj) @@ -36,10 +30,7 @@ public override void ReadFrom(object obj) { return; } -#if !UNITY_ANDROID && !UNITY_IOS && !UNITY_WEBGL - UnityEngine.MovieTexture o = (UnityEngine.MovieTexture)obj; - loop = o.loop; -#endif + } public override void FindDependencies(System.Collections.Generic.Dictionary dependencies, System.Collections.Generic.Dictionary objects, bool allowNulls) diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs.meta new file mode 100644 index 00000000..91fd82db --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentMovieTexture.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ca073d0c66d7546488f7a11c174fb189 +timeCreated: 1492260842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshAgent.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshAgent.cs.meta new file mode 100644 index 00000000..fdde31f2 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshAgent.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c1945eb04695c4f4aa99002ba3f2f432 +timeCreated: 1492260842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshData.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshData.cs.meta new file mode 100644 index 00000000..d5ccc23e --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshData.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 629b995de61ce9440bed19537a13b02a +timeCreated: 1492260841 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshObstacle.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshObstacle.cs.meta new file mode 100644 index 00000000..1bcb337c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNavMeshObstacle.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b8a42dbf5585c7e44b639d2456cc83aa +timeCreated: 1492260842 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkMatch.cs.meta b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkMatch.cs.meta new file mode 100644 index 00000000..f6dafcd1 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkMatch.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 3f7fa57f40ae4b644bff69cf99875e2c +timeCreated: 1492260840 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkView.cs b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkView.cs index 75b77874..37619fff 100644 --- a/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkView.cs +++ b/Assets/Battlehub/RTSaveLoad/PersistentObjects/PersistentNetworkView.cs @@ -77,9 +77,7 @@ protected override void GetDependencies(System.Collections.Generic.Dictionary @@ -62,7 +62,7 @@ private void Update() }); } - if (InputController.GetKeyDown(AddWithDependenciesKey)) + if (InputController._GetKeyDown(AddWithDependenciesKey)) { ProjectItem rootFolder = m_projectManager.Project; List objects = new List(); @@ -110,7 +110,7 @@ private void Update() } - if (InputController.GetKeyDown(AddInstantiatedObjectKey)) + if (InputController._GetKeyDown(AddInstantiatedObjectKey)) { ProjectItem rootFolder = m_projectManager.Project; List objects = new List(); @@ -147,7 +147,16 @@ private void Update() }); } - if (InputController.GetKeyDown(AddPrefabKey)) + if(InputController._GetKeyDown(KeyCode.Keypad7)) + { + ProjectItem projectItem = m_projectManager.Project.FlattenHierarchy().Where(item => item.Name == "TestGO").FirstOrDefault(); + m_projectManager.GetOrCreateObjects(new[] { projectItem }, result => + { + Instantiate(result.First().Object); + }); + } + + if (InputController._GetKeyDown(AddPrefabKey)) { ProjectItem rootFolder = m_projectManager.Project; List objects = new List(); @@ -174,10 +183,9 @@ private void Update() Debug.Log(addedItems[i].ToString() + " added"); } }); - } - if (InputController.GetKeyDown(AddTextureKey)) + if (InputController._GetKeyDown(AddTextureKey)) { ProjectItem rootFolder = m_projectManager.Project; List objects = new List(); diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Demo/AddResourcesTest.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Demo/AddResourcesTest.cs.meta new file mode 100644 index 00000000..5cc3f139 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Demo/AddResourcesTest.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7bb929bfd697133499028371f943c12f +timeCreated: 1487400185 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation.meta new file mode 100644 index 00000000..c3d8472b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: cdc545bd045ae6e4582d95aa9b9ea7f8 +folderAsset: yes +timeCreated: 1492617301 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/AssetBundlesCreator.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/AssetBundlesCreator.cs.meta new file mode 100644 index 00000000..51d77167 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/AssetBundlesCreator.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: de27c5761ae486c4f9fb28649233216b +timeCreated: 1484041288 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/BundleResourceMap.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/BundleResourceMap.cs.meta new file mode 100644 index 00000000..048b56a9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/BundleResourceMap.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 952abdc1f8989ba4d8f29ed5c1958e4b +timeCreated: 1484574775 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor.meta new file mode 100644 index 00000000..6fea190d --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: bb62c7da5aaa60f46b90d7f328ac0026 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/AssetPostprocessor.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/AssetPostprocessor.cs.meta new file mode 100644 index 00000000..f5d7724a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/AssetPostprocessor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b668857103d88e647b30724bea6de1b0 +timeCreated: 1476948712 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/CodeGen.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/CodeGen.cs.meta new file mode 100644 index 00000000..06fdfa6c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/CodeGen.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ac3f3254856752144a616d9698ae21f0 +timeCreated: 1474714350 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/InitialConfigWindow.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/InitialConfigWindow.cs.meta new file mode 100644 index 00000000..d4f94e8a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/InitialConfigWindow.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 39dac01f66730a84ea53fbcfa61a9eea +timeCreated: 1476968801 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/RuntimeSaveLoadMenu.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/RuntimeSaveLoadMenu.cs.meta new file mode 100644 index 00000000..92d74ad2 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/RuntimeSaveLoadMenu.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 3e4aa2426527a7d41a59fc571c1121a8 +timeCreated: 1474190305 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigGen.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigGen.cs.meta new file mode 100644 index 00000000..47cf17da --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigGen.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ae6bef3f7c78bf74191905b64b6d9b73 +timeCreated: 1477999812 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigWindow.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigWindow.cs.meta new file mode 100644 index 00000000..38c38624 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/Editor/SaveLoadConfigWindow.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 2c8d8009555e8c245902d84e9336c02f +timeCreated: 1477988828 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented.meta new file mode 100644 index 00000000..07cd1419 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 59d86129f66e723478fd73efdecd3978 +folderAsset: yes +timeCreated: 1492620150 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfig.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfig.cs.meta new file mode 100644 index 00000000..6986a1b7 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfig.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 4fe2b2d34807e3d4fb0933a590417e03 +timeCreated: 1480504931 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfigAuto.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfigAuto.cs.meta new file mode 100644 index 00000000..d1c56086 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/NotImplemented/SaveLoadConfigAuto.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0013d6274d947a44b8a01334a9210d09 +timeCreated: 1480519072 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentData.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentData.cs.meta new file mode 100644 index 00000000..c825e0ba --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentData.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 4bb0ae9ebcaaf274393bf0874a9692e2 +timeCreated: 1474713409 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentDescriptor.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentDescriptor.cs.meta new file mode 100644 index 00000000..f75b954c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentDescriptor.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: fa6a1cb04658d56489c8abaa0d55d7c6 +timeCreated: 1474713397 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects.meta new file mode 100644 index 00000000..d1e10c40 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 51488f8292cf3a34b8f9ff85331025a1 +folderAsset: yes +timeCreated: 1492620054 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem.meta new file mode 100644 index 00000000..240bbdb9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b0da331d645189846a60d51e6b37cb9e +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentCollisionModule.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentCollisionModule.cs.meta new file mode 100644 index 00000000..d42ffee5 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentCollisionModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0d70db54bda094148ba57d77fc12fb36 +timeCreated: 1474987657 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentEmissionModule.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentEmissionModule.cs.meta new file mode 100644 index 00000000..66550052 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentEmissionModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 794fcbc4848df8d45a7b857fab0277ef +timeCreated: 1474987658 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentParticleSystem.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentParticleSystem.cs.meta new file mode 100644 index 00000000..6969c2a2 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentParticleSystem.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c17ef4e08caaf3543ab6b7c3ff658db1 +timeCreated: 1474920481 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentTriggerModule.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentTriggerModule.cs.meta new file mode 100644 index 00000000..b147c7c4 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/ParticleSystem/PersistentTriggerModule.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 20209de2462880643ac917f0ec8d0195 +timeCreated: 1474987657 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentCloth.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentCloth.cs.meta new file mode 100644 index 00000000..9f242684 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentCloth.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: ad2813a214219874da85521c969f80fa +timeCreated: 1491410615 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMaterial.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMaterial.cs.meta new file mode 100644 index 00000000..c45fc850 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMaterial.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: abd4de0f91a8b8e488fcb491be4f1704 +timeCreated: 1476265684 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMesh.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMesh.cs.meta new file mode 100644 index 00000000..b9ea0c3f --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentMesh.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: e247cb58652112d4c93e1b9b83852d58 +timeCreated: 1489427791 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentObject.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentObject.cs.meta new file mode 100644 index 00000000..55cdcee8 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentObject.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8d2494c30910cf049ae1e1f365cb2fe6 +timeCreated: 1485943957 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentProceduralMaterial.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentProceduralMaterial.cs.meta new file mode 100644 index 00000000..9a6e301a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentProceduralMaterial.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 4674cd919bb6f954ebe2a23b77ebec71 +timeCreated: 1491410613 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs index feae1350..6bc5ff64 100644 --- a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs @@ -702,27 +702,30 @@ public override void ReadFrom(object obj) if(!field.FieldType.IsEnum()) { object fieldValue = field.GetValue(obj); - if (typeof(IEnumerable).IsAssignableFrom(field.FieldType)) + if(fieldValue != null) { - IEnumerable enumerable = (IEnumerable)fieldValue; - foreach (object o in enumerable) + if (typeof(IEnumerable).IsAssignableFrom(field.FieldType) && field.FieldType != typeof(string) && !(field.FieldType.IsArray && field.FieldType.GetElementType().IsPrimitive)) { - if (o is IRTSerializable) + IEnumerable enumerable = (IEnumerable)fieldValue; + foreach (object o in enumerable) { - IRTSerializable rtSerializable = (IRTSerializable)o; - rtSerializable.Serialize(); + if (o is IRTSerializable) + { + IRTSerializable rtSerializable = (IRTSerializable)o; + rtSerializable.Serialize(); + } } } - } - else - { - if (fieldValue is IRTSerializable) + else { - IRTSerializable rtSerializable = (IRTSerializable)fieldValue; - rtSerializable.Serialize(); + if (fieldValue is IRTSerializable) + { + IRTSerializable rtSerializable = (IRTSerializable)fieldValue; + rtSerializable.Serialize(); + } } } - + if (field.FieldType.IsPrimitive() || field.FieldType.IsArray()) { PrimitiveContract primitive = PrimitiveContract.Create(field.FieldType); diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs.meta b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs.meta new file mode 100644 index 00000000..d65ae7e7 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentScript.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 23b32fba70fa22f4f8e462dee5582019 +timeCreated: 1474714170 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/PersistentObjects/PersistentTexture.cs.meta 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assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/ProjectManager.cs b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/ProjectManager.cs index 8073026a..3270a884 100644 --- a/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/ProjectManager.cs +++ b/Assets/Battlehub/RTSaveLoad/Scripts/Implementation/ProjectManager.cs @@ -1882,7 +1882,7 @@ private static UnityObject GetOrCreateObject(ProjectItem projectItem, Dictionary private static void RestoreDataAndResolveDependencies(ProjectItem projectItem, Dictionary objects) { - if (projectItem.Internal_Data.PersistentData != null) + if (projectItem.Internal_Data != null && projectItem.Internal_Data.PersistentData != null) { PersistentData.RestoreDataAndResolveDependencies(projectItem.Internal_Data.PersistentData, objects); } @@ -2152,7 +2152,7 @@ private static void TryLoadRawData(ProjectItem projectItem, Dictionary +using ProtoBuf; +using UnityEngine; +// +#endif + +namespace Battlehub.RTSaveLoad2.Internal +{ + [PersistentTemplate("UnityEngine.Mesh", "vertices", "subMeshCount")] + public class PersistentMeshTemplate : PersistentSurrogateTemplate + { +#if RTSL2_COMPILE_TEMPLATES + // + [ProtoMember(1)] + public Vector3[] vertices; + + [ProtoMember(2)] + public int subMeshCount; + + [ProtoMember(3)] + public IntArray[] m_tris; + + public override object WriteTo(object obj) + { + if (obj == null) + { + return null; + } + + Mesh o = (Mesh)obj; + o.vertices = vertices; + o.subMeshCount = subMeshCount; + if (m_tris != null) + { + for (int i = 0; i < subMeshCount; ++i) + { + o.SetTriangles(m_tris[i].Array, i); + } + } + return base.WriteTo(obj); + } + + public override void ReadFrom(object obj) + { + base.ReadFrom(obj); + if (obj == null) + { + return; + } + Mesh o = (Mesh)obj; + subMeshCount = o.subMeshCount; + vertices = o.vertices; + m_tris = new IntArray[subMeshCount]; + for (int i = 0; i < subMeshCount; ++i) + { + m_tris[i] = new IntArray(); + m_tris[i].Array = o.GetTriangles(i); + } + } + // +#endif + } +} + + diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentMeshTemplate.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentMeshTemplate.cs.meta new file mode 100644 index 00000000..89fce41a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentMeshTemplate.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a761f01ab6411b64c9271874f0d1f7f5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentObjectTemplate.cs b/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentObjectTemplate.cs deleted file mode 100644 index 105618ff..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentObjectTemplate.cs +++ /dev/null @@ -1,37 +0,0 @@ -#if false -using ProtoBuf; -using UnityObject = UnityEngine.Object; -namespace Battlehub.RTSaveLoad2 -{ - [ProtoContract] - public class {0} : {1} - { - private static readonly int[] m_noDepenencies = new int[0]; - public int[] Dependencies - { - get { return ; } - } - - public virtual void ReadFrom(object obj) - { - UnityObject uo = (UnityObject)obj; - name = uo.name; - hideFlags = (int)uo.hideFlags; - } - - public virtual void WriteTo(object obj) - { - UnityObject uo = (UnityObject)obj; - - } - - private static readonly object[] m_noDependencies = new object[0]; - public virtual object[] FindDependecies(object obj) - { - return m_noDependencies; - } - } -} -#endif - - diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentSurrogateTemplate.cs b/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentSurrogateTemplate.cs new file mode 100644 index 00000000..26ace533 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/CodeGenTemplates/PersistentSurrogateTemplate.cs @@ -0,0 +1,92 @@ +using System; +using UnityEditor; +using UnityEditor.Compilation; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2.Internal +{ + public class PersistentTemplateAttribute : Attribute + { + public readonly string ForType; + public readonly string[] FieldNames; + + public PersistentTemplateAttribute(string forType, params string[] templateFields) + { + ForType = forType; + FieldNames = templateFields; + } + } + + public class PersistentSurrogateTemplate : ScriptableObject + { + public virtual void ReadFrom(object obj) + { + throw new InvalidOperationException(); + } + + public virtual object WriteTo(object obj) + { + throw new InvalidOperationException(); + } + + public virtual void GetDeps(GetDepsContext context) + { + throw new InvalidOperationException(); + } + + public virtual void GetDepsFrom(object obj, GetDepsContext context) + { + throw new InvalidOperationException(); + } + + protected void AddDep(long depenency, object context) + { + throw new InvalidOperationException(); + } + + protected void AddDep(long[] depenencies, object context) + { + throw new InvalidOperationException(); + } + + protected void AddDep(object obj, object context) + { + throw new InvalidOperationException(); + } + + protected void AddDep(T[] dependencies, object context) + { + throw new InvalidOperationException(); + } + + protected void AddSurrogateDeps(object surrogate, object context) + { + throw new InvalidOperationException(); + } + + protected void AddSurrogateDeps(T[] surrogateArray, object context) + { + throw new InvalidOperationException(); + } + + protected long ToID(object uo) + { + throw new InvalidOperationException(); + } + + protected long[] ToID(object[] uo) + { + throw new InvalidOperationException(); + } + + public T FromID(long id) + { + throw new InvalidOperationException(); + } + + public T[] FromID(long[] id) + { + throw new InvalidOperationException(); + } + } +} \ No newline at end of file diff --git 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1517911608 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary.meta new file mode 100644 index 00000000..84d93a13 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ff65a1d31b1892b4993472978f00b2ee +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs new file mode 100644 index 00000000..fcf0fadb --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs @@ -0,0 +1,309 @@ +using Battlehub.RTCommon.EditorTreeView; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEditor; +using UnityEditor.IMGUI.Controls; +using UnityEngine; +using UnityEngine.Assertions; + +namespace Battlehub.RTSaveLoad2 +{ + internal class AssetFolderTreeView : TreeViewWithTreeModel + { + private const float kRowHeights = 20f; + private const float kIconWidth = 18f; + + private static Texture2D[] s_icons = + { + EditorGUIUtility.FindTexture ("Folder Icon") + }; + + private enum Columns + { + Name, + ExposeToEditor, + } + + private Func m_externalDropInside; + private Func m_externalDropOutside; + private Action m_selectionChanged; + + public AssetFolderInfo[] Selection + { + get; + private set; + } + + public AssetFolderTreeView( + TreeViewState state, + MultiColumnHeader multiColumnHeader, + TreeModel model, + Func externalDropInside, + Func externalDropOutside, + Action selectionChanged) : base(state, multiColumnHeader, model) + { + m_externalDropInside = externalDropInside; + m_externalDropOutside = externalDropOutside; + m_selectionChanged = selectionChanged; + + rowHeight = kRowHeights; + columnIndexForTreeFoldouts = 0; + showAlternatingRowBackgrounds = true; + showBorder = true; + + customFoldoutYOffset = (kRowHeights - EditorGUIUtility.singleLineHeight) * 0.5f; // center foldout in the row since we also center content. See RowGUI + extraSpaceBeforeIconAndLabel = kIconWidth; + + Reload(); + + Selection = GetSelection(GetSelection()); + } + + protected override TreeViewItem BuildRoot() + { + Selection = GetSelection(GetSelection()); + m_selectionChanged(Selection); + return base.BuildRoot(); + + } + + protected override IList BuildRows(TreeViewItem root) + { + return base.BuildRows(root); + } + + protected override void RowGUI(RowGUIArgs args) + { + var item = (TreeViewItem)args.item; + + for (int i = 0; i < args.GetNumVisibleColumns(); ++i) + { + CellGUI(args.GetCellRect(i), item, (Columns)args.GetColumn(i), ref args); + } + } + + private void CellGUI(Rect cellRect, TreeViewItem item, Columns column, ref RowGUIArgs args) + { + // Center cell rect vertically (makes it easier to place controls, icons etc in the cells) + CenterRectUsingSingleLineHeight(ref cellRect); + + switch (column) + { + + case Columns.Name: + { + // Do toggle + Rect iconRect = cellRect; + iconRect.x += GetContentIndent(item); + iconRect.width = kIconWidth; + if (iconRect.xMax < cellRect.xMax) + { + GUI.DrawTexture(iconRect, s_icons[0], ScaleMode.ScaleToFit); + } + + // Default icon and label + args.rowRect = cellRect; + base.RowGUI(args); + } + break; + case Columns.ExposeToEditor: + { + item.data.IsEnabled = EditorGUI.Toggle(cellRect, item.data.IsEnabled); + } + break; + } + } + + protected override bool CanRename(TreeViewItem item) + { + // Only allow rename if we can show the rename overlay with a certain width (label might be clipped by other columns) + Rect renameRect = GetRenameRect(treeViewRect, 0, item); + return renameRect.width > 30; + } + + public bool BeginRename(int id) + { + TreeViewItem item = FindItem(id, rootItem); + if(item == null) + { + return false; + } + return BeginRename(item); + } + + public TreeViewItem FindItem(int id) + { + return FindItem(id, rootItem); + } + + public string GetUniqueName(string desiredName, TreeElement parent, TreeElement except) + { + if(!parent.hasChildren) + { + return desiredName; + } + + var childen = parent.children.Where(c => c.id != except.id); + + var names = childen.Select(c => c.name); + + if(names.Contains(desiredName)) + { + string[] parts = desiredName.Split(' '); + if(parts.Length > 1) + { + int val; + if(int.TryParse(parts.Last(), out val)) + { + desiredName = string.Join(" ", parts, 0, parts.Length - 1); + } + } + + for(int i = 0; i < int.MaxValue; ++i) + { + bool unique = true; + foreach(string name in names) + { + parts = name.Split(' '); + if (parts.Length > 1) + { + int val; + if (int.TryParse(parts.Last(), out val)) + { + if(val == i) + { + unique = false; + break; + } + } + } + } + + if(unique) + { + desiredName += " " + i; + break; + } + } + } + + return desiredName; + } + + protected override void RenameEnded(RenameEndedArgs args) + { + // Set the backend name and reload the tree to reflect the new model + if (args.acceptedRename) + { + var element = treeModel.Find(args.itemID); + element.name = GetUniqueName(args.newName, element.parent, element); + Reload(); + } + } + + protected override Rect GetRenameRect(Rect rowRect, int row, TreeViewItem item) + { + Rect cellRect = GetCellRectForTreeFoldouts(rowRect); + CenterRectUsingSingleLineHeight(ref cellRect); + return base.GetRenameRect(cellRect, row, item); + } + + protected override bool CanMultiSelect(TreeViewItem item) + { + return true; + } + + protected override DragAndDropVisualMode OnExternalDragDropBetweenItems(DragAndDropArgs args) + { + return m_externalDropInside(args.parentItem, args.insertAtIndex, args.performDrop); + } + + protected override DragAndDropVisualMode OnExternalDragDropOutsideItems(DragAndDropArgs args) + { + return m_externalDropOutside(args.parentItem, args.insertAtIndex, args.performDrop); + } + + protected override bool ValidDrag(TreeViewItem parent, List draggedItems) + { + if(base.ValidDrag(parent, draggedItems)) + { + if(parent.hasChildren) + { + IEnumerable children = parent.children.Except(draggedItems); + if(!children.Any()) + { + return true; + } + var names = children.OfType>().Select(c => c.data.name); + if(draggedItems.OfType>().Any(item => names.Contains(item.data.name))) + { + return false; + } + } + return true; + } + return false; + } + + + protected override void SelectionChanged(IList selectedIds) + { + base.SelectionChanged(selectedIds); + Selection = GetSelection(selectedIds); + m_selectionChanged(Selection); + } + + private AssetFolderInfo[] GetSelection(IList selectedIds) + { + List folders = new List(selectedIds.Count); + for (int i = 0; i < selectedIds.Count; ++i) + { + AssetFolderInfo folder = treeModel.Find(selectedIds[i]); + if(folder != null) + { + folders.Add(folder); + } + } + return folders.ToArray(); + } + + public static MultiColumnHeaderState CreateDefaultMultiColumnHeaderState(float treeViewWidth) + { + var columns = new[] + { + new MultiColumnHeaderState.Column + { + headerContent = new GUIContent("Folder", ""), + contextMenuText = "Folder", + headerTextAlignment = TextAlignment.Left, + canSort = false, + sortingArrowAlignment = TextAlignment.Center, + width = 200, + minWidth = 60, + autoResize = true, + allowToggleVisibility = false + }, + + new MultiColumnHeaderState.Column + { + headerContent = new GUIContent("Visible"), + headerTextAlignment = TextAlignment.Left, + sortedAscending = true, + sortingArrowAlignment = TextAlignment.Center, + width = 70, + minWidth = 70, + autoResize = false, + allowToggleVisibility = false + }, + + }; + + Assert.AreEqual(columns.Length, Enum.GetValues(typeof(Columns)).Length, "Number of columns should match number of enum values: You probably forgot to update one of them."); + + var state = new MultiColumnHeaderState(columns); + return state; + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs.meta new file mode 100644 index 00000000..29c012a9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetFolderTreeView.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: af6be1e6024525743903f74b297a8839 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs new file mode 100644 index 00000000..c87ecf31 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs @@ -0,0 +1,725 @@ +using Battlehub.RTCommon.EditorTreeView; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using UnityEditor; +using UnityEditor.IMGUI.Controls; +using UnityEngine; +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + public class AssetLibraryAssetsGUI + { + [NonSerialized] + private bool m_Initialized; + //[SerializeField] + private TreeViewState m_TreeViewState; // Serialized in the window layout file so it survives assembly reloading + //[SerializeField] + private MultiColumnHeaderState m_MultiColumnHeaderState; + private SearchField m_SearchField; + private AssetFolderInfo[] m_folders; + private AssetLibraryAsset m_asset; + private const string kSessionStateKeyPrefix = "AssetLibraryAssetsTVS"; + + public AssetLibraryAssetsGUI() + { + } + + internal AssetTreeView TreeView { get; private set; } + + public void SetTreeAsset(AssetLibraryAsset asset) + { + m_asset = asset; + m_Initialized = false; + } + + public bool IsFolderSelected(AssetFolderInfo folder) + { + return m_folders != null && m_folders.Contains(folder); + } + + public void SetSelectedFolders(AssetFolderInfo[] folders) + { + m_folders = folders; + m_Initialized = false; + } + + public void InitIfNeeded() + { + if (!m_Initialized) + { + // Check if it already exists (deserialized from window layout file or scriptable object) + if (m_TreeViewState == null) + m_TreeViewState = new TreeViewState(); + + //var jsonState = SessionState.GetString(kSessionStateKeyPrefix + m_asset.GetInstanceID().ToString(), ""); + //if (!string.IsNullOrEmpty(jsonState)) + // JsonUtility.FromJsonOverwrite(jsonState, m_TreeViewState); + + bool firstInit = m_MultiColumnHeaderState == null; + var headerState = AssetTreeView.CreateDefaultMultiColumnHeaderState(0); + if (MultiColumnHeaderState.CanOverwriteSerializedFields(m_MultiColumnHeaderState, headerState)) + MultiColumnHeaderState.OverwriteSerializedFields(m_MultiColumnHeaderState, headerState); + m_MultiColumnHeaderState = headerState; + + var multiColumnHeader = new MultiColumnHeader(headerState); + if (firstInit) + multiColumnHeader.ResizeToFit(); + + var treeModel = new TreeModel(GetData()); + + TreeView = new AssetTreeView( + m_TreeViewState, + multiColumnHeader, + treeModel, + ExternalDropInside, + ExternalDropOutside); + TreeView.Reload(); + + m_SearchField = new SearchField(); + m_SearchField.downOrUpArrowKeyPressed += TreeView.SetFocusAndEnsureSelectedItem; + + m_Initialized = true; + } + } + + public void OnEnable() + { + Undo.undoRedoPerformed += OnUndoRedoPerformed; + } + + public void OnDisable() + { + Undo.undoRedoPerformed -= OnUndoRedoPerformed; + + if(TreeView != null && m_asset != null && TreeView.state != null) + { + // SessionState.SetString(kSessionStateKeyPrefix + m_asset.GetInstanceID().ToString(), JsonUtility.ToJson(TreeView.state)); + } + + } + + private void OnUndoRedoPerformed() + { + if (TreeView != null) + { + TreeView.treeModel.SetData(GetData()); + TreeView.Reload(); + } + } + + private bool CanDrop(UnityObject obj) + { + if (obj is GameObject) + { + GameObject go = (GameObject)obj; + if (go.transform.parent != null || !File.Exists(AssetDatabase.GetAssetPath(go))) + { + return false; + } + } + + return obj != null && (!File.Exists(AssetDatabase.GetAssetPath(obj)) || File.Exists(AssetDatabase.GetAssetPath(obj)) && !obj.GetType().Assembly.FullName.Contains("UnityEditor")); + } + + private DragAndDropVisualMode CanDrop(TreeViewItem parent, int insertIndex) + { + if(m_folders == null || m_folders.Length != 1) + { + return DragAndDropVisualMode.None; + } + + AssetInfo parentAssetInfo = GetAssetInfo(parent); + if (parentAssetInfo != TreeView.treeModel.root) + { + return DragAndDropVisualMode.None; + } + + if(m_folders == null || m_folders.Length != 1) + { + return DragAndDropVisualMode.None; + } + + bool allFolders = true; + bool cantDropAnything = DragAndDrop.objectReferences.All(o => !CanDrop(o)); + foreach (UnityObject dragged_object in DragAndDrop.objectReferences) + { + string path = AssetDatabase.GetAssetPath(dragged_object); + if (!string.IsNullOrEmpty(path) && File.Exists(path)) + { + allFolders = false; + break; + } + } + + if(allFolders || cantDropAnything) + { + return DragAndDropVisualMode.None; + } + + AssetInfo parentAsset; + if (parent == null) + { + parentAsset = TreeView.treeModel.root; + } + else + { + parentAsset = ((TreeViewItem)parent).data; + } + + if (parentAsset.hasChildren) + { + var names = parentAsset.children.Select(c => c.name); + if (DragAndDrop.objectReferences.Any(item => names.Contains(item.name))) + { + return DragAndDropVisualMode.None; + } + } + return DragAndDropVisualMode.Copy; + } + + private DragAndDropVisualMode PerformDrop(TreeViewItem parent, int insertIndex) + { + DragAndDrop.AcceptDrag(); + + List assets = new List(); + foreach (UnityObject dragged_object in DragAndDrop.objectReferences) + { + string path = AssetDatabase.GetAssetPath(dragged_object); + if (!string.IsNullOrEmpty(path) && File.Exists(path)) + { + assets.Add(dragged_object); + } + } + + + AssetFolderInfo folder = m_folders[0]; + UnityObject[] assetsArray = assets.ToArray(); + bool moveToNewLocation = MoveToNewLocationDialog(assetsArray, folder); + + AddAssetToFolder(parent, insertIndex, assetsArray, folder, moveToNewLocation); + return DragAndDropVisualMode.Copy; + } + + public void AddAssetToFolder(UnityObject[] objects, AssetFolderInfo folder, bool moveToNewLocation) + { + AddAssetToFolder(null, -1, objects, folder, moveToNewLocation); + } + + private void AddAssetToFolder(TreeViewItem parent, int insertIndex, UnityObject[] objects, AssetFolderInfo folder, bool moveToNewLocation) + { + for (int i = 0; i < objects.Length; ++i) + { + UnityObject obj = objects[i]; + if (obj == null || obj.GetType().Assembly.FullName.Contains("UnityEditor")) + { + continue; + } + AssetInfo parentAssetInfo = GetAssetInfo(parent); + AssetInfo assetInfo; + AssetFolderInfo existingFolder; + AssetInfo existingAsset; + if(m_asset.AssetLibrary.TryGetAssetInfo(obj, out existingFolder, out existingAsset)) + { + assetInfo = existingAsset; + if(!moveToNewLocation) + { + continue; + } + + //List assets = new List(); + //FlattenItems(assetInfo, assets); + //assets.Reverse(); + //for(int j = 0; j < assets.Count; ++j) + //{ + // AddAssetToFolder(assets[j], folder); + //} + + AddAssetToFolder(assetInfo, folder); + + TreeView.treeModel.SetData(GetData()); + TreeView.Reload(); + } + else + { + if(m_asset.AssetLibrary.Identity >= AssetLibraryInfo.MAX_ASSETS) + { + EditorUtility.DisplayDialog("Unable to add asset", string.Format("Max 'Indentity' value reached. 'Identity' == {0}", AssetLibraryInfo.MAX_ASSETS), "OK"); + return; + } + + CreateAsset(obj, parentAssetInfo, insertIndex, folder); + + } + } + } + + private void CreateAsset(UnityObject obj, AssetInfo parentAssetInfo, int insertIndex = -1, AssetFolderInfo folder = null) + { + AssetInfo assetInfo = CreateAsset(obj.name, parentAssetInfo, insertIndex, folder); + assetInfo.Object = obj; + AddAssetToFolder(assetInfo, folder); + if (obj is GameObject) + { + GameObject go = (GameObject)obj; + assetInfo.PrefabParts = new List(); + CreatePefabParts(assetInfo, go); + + if (folder != null) + { + if (IsFolderSelected(folder)) + { + if (assetInfo.PrefabParts != null) + { + Dictionary assets = new Dictionary(); + assets.Add(-1, assetInfo); + + for (int i = 0; i < assetInfo.PrefabParts.Count; ++i) + { + PrefabPartInfo prefabPart = assetInfo.PrefabParts[i]; + string name; + if(prefabPart.Object == null) + { + name = ""; + } + else + { + if(prefabPart.Object is Component) + { + name = prefabPart.Object.GetType().Name; + } + else + { + name = prefabPart.Object.name; + } + } + + AssetInfo prefabPartAssetInfo = new AssetInfo(name, assetInfo.depth + prefabPart.Depth, prefabPart.PersistentID); + prefabPartAssetInfo.Object = prefabPart.Object; + + assets.Add(prefabPartAssetInfo.id, prefabPartAssetInfo); + + TreeElement parent = assets[prefabPart.ParentPersistentID]; + TreeView.treeModel.AddElement(prefabPartAssetInfo, parent, parent.children != null ? parent.children.Count : 0); + } + } + } + } + } + } + + private void CreatePefabParts(AssetInfo assetInfo, GameObject go, int parentId = -1, int depth = 0) + { + Component[] components = go.GetComponents(); + foreach (Component component in components) + { + PrefabPartInfo componentPart = new PrefabPartInfo(); + componentPart.ParentPersistentID = parentId; + componentPart.PersistentID = m_asset.AssetLibrary.Identity; + componentPart.Object = component; + componentPart.Depth = depth; + m_asset.AssetLibrary.Identity++; + assetInfo.PrefabParts.Add(componentPart); + } + + if (go.transform.childCount > 0) + { + foreach (Transform child in go.transform) + { + PrefabPartInfo childPart = new PrefabPartInfo(); + childPart.ParentPersistentID = parentId; + childPart.PersistentID = m_asset.AssetLibrary.Identity; + childPart.Object = child.gameObject; + childPart.Depth = depth; + m_asset.AssetLibrary.Identity++; + assetInfo.PrefabParts.Add(childPart); + + CreatePefabParts(assetInfo, child.gameObject, childPart.PersistentID, depth + 1); + } + } + } + + public void AddAssetToFolder(AssetInfo assetInfo, AssetFolderInfo folder) + { + if (folder.Assets == null) + { + folder.Assets = new List(); + } + + if(assetInfo.Folder != null) + { + if(!m_folders.Contains(folder)) + { + TreeView.treeModel.RemoveElements(new[] { assetInfo.id }); + } + else if(TreeView.treeModel.Find(assetInfo.id) == null) + { + AssetInfo parent = (AssetInfo)assetInfo.parent; + if(parent == null) + { + parent = TreeView.treeModel.root; + } + + TreeView.treeModel.AddElement(assetInfo, parent, parent.hasChildren ? parent.children.Count : 0); + } + assetInfo.Folder.Assets.Remove(assetInfo); + } + + assetInfo.Folder = folder; + folder.Assets.Add(assetInfo); + } + + private AssetInfo CreateAsset( string name, TreeElement parent, int insertIndex = -1, AssetFolderInfo folder = null) + { + int depth = parent != null ? parent.depth + 1 : 0; + int id = m_asset.AssetLibrary.Identity; + m_asset.AssetLibrary.Identity++; + var assetInfo = new AssetInfo(name, depth, id); + if(folder != null) + { + if (IsFolderSelected(folder)) + { + TreeView.treeModel.AddElement(assetInfo, parent, insertIndex == -1 ? + parent.hasChildren ? + parent.children.Count + : 0 + : insertIndex); + + // Select newly created element + + if(depth == 0) + { + TreeView.SetSelection(new[] { id }, TreeViewSelectionOptions.RevealAndFrame); + } + } + } + + return assetInfo; + } + + private AssetInfo GetAssetInfo(TreeViewItem treeViewItem) + { + return treeViewItem != null ? ((TreeViewItem)treeViewItem).data : TreeView.treeModel.root; + } + + private DragAndDropVisualMode ExternalDropInside(TreeViewItem parent, int insertIndex, bool performDrop) + { + if (performDrop) + { + return PerformDrop(parent, insertIndex); + } + return CanDrop(parent, insertIndex); + } + + private DragAndDropVisualMode ExternalDropOutside(TreeViewItem parent, int insertIndex, bool performDrop) + { + if (performDrop) + { + return PerformDrop(parent, insertIndex); + } + return CanDrop(parent, insertIndex); + } + + private IList GetData() + { + if (m_folders != null) + { + List result = new List(); + + AssetInfo root = new AssetInfo + { + id = 0, + name = "Root", + IsEnabled = false, + depth = -1, + }; + + result.Add(root); + foreach (AssetInfo assetInfo in m_folders.Where(folder => folder.Assets != null).SelectMany(folder => folder.Assets)) + { + assetInfo.parent = root; + result.Add(assetInfo); + + if (assetInfo.PrefabParts != null) + { + Dictionary assets = new Dictionary(); + assets.Add(-1, assetInfo); + + for (int i = 0; i < assetInfo.PrefabParts.Count; ++i) + { + PrefabPartInfo prefabPart = assetInfo.PrefabParts[i]; + string name; + if (prefabPart.Object == null) + { + name = ""; + } + else + { + if (prefabPart.Object is Component) + { + name = prefabPart.Object.GetType().Name; + } + else + { + name = prefabPart.Object.name; + } + } + + AssetInfo prefabPartAssetInfo = new AssetInfo(name, assetInfo.depth + prefabPart.Depth + 1, prefabPart.PersistentID); + prefabPartAssetInfo.Object = prefabPart.Object; + + assets.Add(prefabPartAssetInfo.id, prefabPartAssetInfo); + + TreeElement parent = assets[prefabPart.ParentPersistentID]; + prefabPartAssetInfo.parent = parent; + + result.Add(prefabPartAssetInfo); + } + } + + } + return result; + } + + return new List + { + new AssetInfo + { + id = 0, + name = "Root", + IsEnabled = false, + depth = -1 + } + }; + } + + private void SearchBar() + { + Rect rect = EditorGUILayout.GetControlRect(); + TreeView.searchString = m_SearchField.OnGUI(rect, TreeView.searchString); + } + + private void DoTreeView() + { + Rect rect = GUILayoutUtility.GetRect(0, 10000, 0, Mathf.Max(10000, TreeView.totalHeight)); + TreeView.OnGUI(rect); + } + + private void DoCommands() + { + Event e = Event.current; + switch (e.type) + { + case EventType.KeyDown: + { + if (Event.current.keyCode == KeyCode.Delete) + { + if (TreeView.HasFocus()) + { + RemoveAsset(); + } + } + break; + } + } + EditorGUILayout.BeginHorizontal(); + if(m_folders != null && m_folders.Length == 1) + { + if (GUILayout.Button("Add Asset")) + { + PickObject(); + } + } + + if(TreeView.SelectedRootItemsCount == 1) + { + if (GUILayout.Button("Rename Asset")) + { + RenameAsset(); + } + } + + if (TreeView.HasSelectedRootItems) + { + if (GUILayout.Button("Remove Asset")) + { + RemoveAsset(); + } + } + + EditorGUILayout.EndHorizontal(); + + if (Event.current.commandName == "ObjectSelectorUpdated" && EditorGUIUtility.GetObjectPickerControlID() == m_currentPickerWindow) + { + m_pickedObject = EditorGUIUtility.GetObjectPickerObject(); + } + else + { + if (Event.current.commandName == "ObjectSelectorClosed" && EditorGUIUtility.GetObjectPickerControlID() == m_currentPickerWindow) + { + m_currentPickerWindow = -1; + if (m_pickedObject != null) + { + if (m_folders[0].Assets == null || !m_folders[0].Assets.Any(a => a.Object == m_pickedObject)) + { + if (m_pickedObject == null || m_pickedObject.GetType().Assembly.FullName.Contains("UnityEditor")) + { + EditorUtility.DisplayDialog("Unable to add asset", + string.Format("Unable to add asset {0} from assembly {1}", m_pickedObject.GetType().Name, m_pickedObject.GetType().Assembly.GetName()), "OK"); + } + else + { + bool moveToNewLocation = MoveToNewLocationDialog(new[] { m_pickedObject }, m_folders[0]); + AddAssetToFolder(new[] { m_pickedObject }, m_folders[0], moveToNewLocation); + } + } + m_pickedObject = null; + } + } + } + } + + + private bool MoveToNewLocationDialog(UnityObject[] assets, AssetFolderInfo folder) + { + bool moveToNewLocation = true; + bool moveDialogDisplayed = false; + foreach (UnityObject asset in assets) + { + if (!moveDialogDisplayed) + { + AssetFolderInfo existingFolder; + AssetInfo existingAsset; + if (m_asset.AssetLibrary.TryGetAssetInfo(asset, out existingFolder, out existingAsset)) + { + if(existingFolder != folder) + { + moveToNewLocation = EditorUtility.DisplayDialog( + "Same asset already added", + "Same asset already added to asset library. Do you want to move it to new location?", "Yes", "No"); + moveDialogDisplayed = true; + } + } + } + } + + return moveToNewLocation; + } + + private UnityObject m_pickedObject; + private int m_currentPickerWindow; + private void PickObject() + { + m_currentPickerWindow = GUIUtility.GetControlID(FocusType.Passive) + 100; + EditorGUIUtility.ShowObjectPicker(null, false, string.Empty, m_currentPickerWindow); + } + + private void RenameAsset() + { + var selection = TreeView.GetSelection(); + if (selection != null && selection.Count > 0) + { + TreeView.BeginRename(selection[0]); + } + } + + private void FlattenItems(AssetInfo assetInfo, List assets) + { + if (assetInfo == null) + { + return; + } + + if (assetInfo.children != null) + { + for (int i = 0; i < assetInfo.children.Count; ++i) + { + FlattenItems((AssetInfo)assetInfo.children[i], assets); + } + } + + assets.Add(assetInfo); + } + + private void RemoveFromFolder(AssetInfo assetInfo, AssetFolderInfo folder) + { + List assetsToRemove = new List(); + FlattenItems(assetInfo, assetsToRemove); + DoRemove(assetsToRemove.ToArray()); + } + + private void DoRemove(AssetInfo[] assetInfo) + { + for(int i = 0; i < assetInfo.Length; ++i) + { + if(assetInfo[i].Folder != null) + { + assetInfo[i].Folder.Assets.Remove(assetInfo[i]); + assetInfo[i].Folder = null; + } + } + + TreeElement parent = assetInfo[0].parent; + int index = parent.children.IndexOf(assetInfo[0]); + + TreeView.treeModel.RemoveElements(assetInfo.Select( a => a.id).ToArray()); + + if (index >= parent.children.Count) + { + index = parent.children.Count - 1; + } + + if (index >= 0) + { + TreeView.SetSelection(new int[] { parent.children[index].id }, TreeViewSelectionOptions.FireSelectionChanged); + } + else + { + if (parent != null) + { + TreeView.SetSelection(new int[] { parent.id }, TreeViewSelectionOptions.FireSelectionChanged); + } + else + { + TreeView.SetSelection(new int[0], TreeViewSelectionOptions.FireSelectionChanged); + } + + } + } + + private void RemoveAsset() + { + Undo.RecordObject(m_asset, "Remove Asset"); + IList selection = TreeView.GetSelection(); + + foreach(int selectedId in selection) + { + AssetInfo assetInfo = TreeView.treeModel.Find(selectedId); + if(assetInfo != null) + { + if(assetInfo.Folder != null && assetInfo.depth == 0) + { + RemoveFromFolder(assetInfo, assetInfo.Folder); + } + } + } + + + TreeView.Reload(); + } + + public void OnGUI() + { + EditorGUILayout.BeginVertical(); + InitIfNeeded(); + EditorGUILayout.Space(); + SearchBar(); + EditorGUILayout.Space(); + DoTreeView(); + EditorGUILayout.Space(); + DoCommands(); + EditorGUILayout.EndVertical(); + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs.meta new file mode 100644 index 00000000..5e0acdee --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryAssetsGUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d99a130157db579459cba71832d24f41 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs new file mode 100644 index 00000000..9190ef52 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs @@ -0,0 +1,140 @@ +using System; +using System.IO; +using UnityEditor; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + [CustomEditor(typeof(AssetLibraryAsset))] + public class AssetLibraryEditor : Editor + { + private AssetLibraryProjectGUI m_projectGUI; + private AssetLibraryAssetsGUI m_assetsGUI; + private AssetLibraryAsset m_minAsset; + + private AssetLibraryAsset Asset + { + get { return (AssetLibraryAsset)target; } + } + + //private bool m_canRenderAssetsGUI; + private bool m_isSyncRequired; + + private void OnEnable() + { + if (m_assetsGUI == null) + { + m_assetsGUI = new AssetLibraryAssetsGUI(); + m_assetsGUI.SetTreeAsset(Asset); + } + + if (m_projectGUI == null) + { + m_projectGUI = new AssetLibraryProjectGUI(m_assetsGUI); + m_projectGUI.SetTreeAsset(Asset); + m_projectGUI.SelectedFoldersChanged += OnSelectedFoldersChanged; + + m_isSyncRequired = Asset.IsSyncRequired(); + } + + m_assetsGUI.SetSelectedFolders(m_projectGUI.SelectedFolders); + m_projectGUI.OnEnable(); + m_assetsGUI.OnEnable(); + } + + private void OnDisable() + { + if(Asset != null) + { + SaveAsset(); + } + + m_projectGUI.SelectedFoldersChanged -= OnSelectedFoldersChanged; + m_projectGUI.OnDisable(); + m_assetsGUI.OnDisable(); + } + + private void SaveAsset() + { + AssetLibraryInfo assetLibrary = Asset.AssetLibrary; + string assetLibraryPath = AssetDatabase.GetAssetPath(Asset); + int assetExtIndex = assetLibraryPath.LastIndexOf(".asset"); + string proxyPath = assetLibraryPath.Remove(assetExtIndex) + "_Ref.asset"; + + AssetLibraryReference reference = AssetDatabase.LoadAssetAtPath(proxyPath); + if(reference == null) + { + reference = CreateInstance(); + AssetDatabase.CreateAsset(reference, proxyPath); + } + + reference.AssetLibrary = assetLibrary.CloneVisible(); + reference.AssetLibraryPath = assetLibraryPath; + reference.KeepRuntimeProjectInSync = Asset.KeepRuntimeProjectInSync; + + EditorUtility.SetDirty(reference); + EditorUtility.SetDirty(Asset); + AssetDatabase.SaveAssets(); + } + + public override void OnInspectorGUI() + { + //if(!EditorApplication.isPlaying && EditorApplication.isPlayingOrWillChangePlaymode) + //{ + // return; + //} + + EditorGUILayout.BeginVertical(); + if(m_isSyncRequired) + { + EditorGUILayout.HelpBox("One or more prefabs have been changed. AssetLibrary need to be synchronized.", MessageType.Warning); + if (GUILayout.Button("Synchronize")) + { + Asset.Sync(); + m_assetsGUI = new AssetLibraryAssetsGUI(); + m_assetsGUI.InitIfNeeded(); + m_assetsGUI.SetSelectedFolders(m_projectGUI.SelectedFolders); + m_assetsGUI.OnEnable(); + m_isSyncRequired = false; + SaveAsset(); + } + } + + + //bool canRenderAssetsGUI = m_canRenderAssetsGUI; + m_projectGUI.OnGUI(); + //if(canRenderAssetsGUI) + { + m_assetsGUI.OnGUI(); + } + + EditorGUI.BeginChangeCheck(); + EditorGUILayout.Space(); + EditorGUILayout.BeginHorizontal(); + Asset.KeepRuntimeProjectInSync = EditorGUILayout.Toggle("Keep in sync",Asset.KeepRuntimeProjectInSync); + EditorGUILayout.EndHorizontal(); + if (Asset.KeepRuntimeProjectInSync) + { + EditorGUILayout.HelpBox("Runtime project tree will be updated each time you launch runtime editor and will reflect all changes in this asset library", MessageType.Info); + } + + if(EditorGUI.EndChangeCheck()) + { + SaveAsset(); + } + + EditorGUILayout.EndVertical(); + } + + private void OnSelectedFoldersChanged(object sender, EventArgs e) + { + //m_canRenderAssetsGUI = m_projectGUI.SelectedFolders != null && m_projectGUI.SelectedFolders.Length > 0; + m_assetsGUI.SetSelectedFolders(m_projectGUI.SelectedFolders); + } + + + + + + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs.meta new file mode 100644 index 00000000..3814c9e0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryEditor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ad17af4edb24d544cac97482fda0a817 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs new file mode 100644 index 00000000..c7597ccf --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs @@ -0,0 +1,527 @@ +using Battlehub.RTCommon.EditorTreeView; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using UnityEditor; +using UnityEditor.IMGUI.Controls; +using UnityEngine; +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTSaveLoad2 +{ + public class AssetLibraryProjectGUI + { + [NonSerialized] + private bool m_Initialized; + [SerializeField] + private TreeViewState m_TreeViewState; // Serialized in the window layout file so it survives assembly reloading + [SerializeField] + private MultiColumnHeaderState m_MultiColumnHeaderState; + private SearchField m_SearchField; + private AssetLibraryAsset m_asset; + private const string kSessionStateKeyPrefix = "AssetLibraryTVS"; + + public event EventHandler SelectedFoldersChanged; + + public AssetFolderInfo[] SelectedFolders + { + get; + private set; + } + internal AssetFolderTreeView TreeView + { + get; + private set; + } + + private AssetLibraryAssetsGUI m_assetsGUI; + public AssetLibraryProjectGUI(AssetLibraryAssetsGUI assetsGUI) + { + m_assetsGUI = assetsGUI; + } + + public void SetTreeAsset(AssetLibraryAsset asset) + { + m_asset = asset; + m_Initialized = false; + } + + private void InitIfNeeded() + { + if (!m_Initialized) + { + // Check if it already exists (deserialized from window layout file or scriptable object) + if (m_TreeViewState == null) + m_TreeViewState = new TreeViewState(); + + var jsonState = SessionState.GetString(kSessionStateKeyPrefix + m_asset.GetInstanceID(), ""); + if (!string.IsNullOrEmpty(jsonState)) + JsonUtility.FromJsonOverwrite(jsonState, m_TreeViewState); + + bool firstInit = m_MultiColumnHeaderState == null; + var headerState = AssetFolderTreeView.CreateDefaultMultiColumnHeaderState(0); + if (MultiColumnHeaderState.CanOverwriteSerializedFields(m_MultiColumnHeaderState, headerState)) + MultiColumnHeaderState.OverwriteSerializedFields(m_MultiColumnHeaderState, headerState); + m_MultiColumnHeaderState = headerState; + + var multiColumnHeader = new MultiColumnHeader(headerState); + if (firstInit) + multiColumnHeader.ResizeToFit(); + + var treeModel = new TreeModel(GetData()); + + TreeView = new AssetFolderTreeView( + m_TreeViewState, + multiColumnHeader, + treeModel, + OnExternalDropInside, + OnExternalDropOutside, + OnSelectionChanged); + // m_TreeView.Reload(); + + SelectedFolders = TreeView.Selection; + if(SelectedFoldersChanged != null) + { + OnSelectionChanged(SelectedFolders); + } + + m_SearchField = new SearchField(); + m_SearchField.downOrUpArrowKeyPressed += TreeView.SetFocusAndEnsureSelectedItem; + + m_Initialized = true; + } + } + + public void OnEnable() + { + Undo.undoRedoPerformed += OnUndoRedoPerformed; + } + + public void OnDisable() + { + Undo.undoRedoPerformed -= OnUndoRedoPerformed; + + if(m_asset != null && TreeView != null && TreeView.state != null) + { + SessionState.SetString(kSessionStateKeyPrefix + m_asset.GetInstanceID(), JsonUtility.ToJson(TreeView.state)); + } + + } + + private void OnUndoRedoPerformed() + { + if (TreeView != null) + { + TreeView.treeModel.SetData(GetData()); + TreeView.Reload(); + } + } + + private bool CanDrop(UnityObject obj) + { + if (obj is GameObject) + { + GameObject go = (GameObject)obj; + if (go.transform.parent != null || !File.Exists(AssetDatabase.GetAssetPath(go))) + { + return false; + } + } + + return obj != null && (IsFolder(obj) || File.Exists(AssetDatabase.GetAssetPath(obj)) && !obj.GetType().Assembly.FullName.Contains("UnityEditor")); + } + + private static bool IsFolder(UnityObject obj) + { + return !File.Exists(AssetDatabase.GetAssetPath(obj)); + } + + private DragAndDropVisualMode CanDrop(TreeViewItem parent, int insertIndex, bool outside) + { + Debug.Log(insertIndex); + AssetFolderInfo parentFolder; + if(parent == null) + { + parentFolder = TreeView.treeModel.root; + } + else + { + parentFolder = ((TreeViewItem)parent).data; + } + + if (DragAndDrop.objectReferences != null && DragAndDrop.objectReferences.Length > 0 && DragAndDrop.objectReferences.All(o => !CanDrop(o))) + { + return DragAndDropVisualMode.None; + } + + if(DragAndDrop.objectReferences != null && DragAndDrop.objectReferences.Length > 0 && DragAndDrop.objectReferences.Any(o => !IsFolder(o))) + { + if(insertIndex > -1) + { + return DragAndDropVisualMode.None; + } + } + + if (parentFolder.hasChildren) + { + var names = parentFolder.children.Select(c => c.name); + + var draggedRows = DragAndDrop.GetGenericData(AssetTreeView.k_GenericDragID) as List; + if (draggedRows != null) + { + if(draggedRows.Any(item => names.Contains(((TreeViewItem)item).data.name))) + { + return DragAndDropVisualMode.None; + } + } + else + { + if (DragAndDrop.objectReferences.Any(item => names.Contains(item.name))) + { + return DragAndDropVisualMode.None; + } + } + } + + if(parentFolder.Assets != null) + { + var names = parentFolder.Assets.Select(c => c.name); + var draggedRows = DragAndDrop.GetGenericData(AssetTreeView.k_GenericDragID) as List; + if (draggedRows != null) + { + if (draggedRows.Any(item => names.Contains(((TreeViewItem)item).data.name))) + { + return DragAndDropVisualMode.None; + } + } + else + { + if (DragAndDrop.objectReferences.Any(item => names.Contains(item.name))) + { + return DragAndDropVisualMode.None; + } + } + } + + if (outside) + { + var draggedRows = DragAndDrop.GetGenericData(AssetTreeView.k_GenericDragID) as List; + if (draggedRows != null) + { + return DragAndDropVisualMode.None; + } + else + { + var allPath = DragAndDrop.objectReferences.Select(o => AssetDatabase.GetAssetPath(o)); + if (allPath.All(path => !string.IsNullOrEmpty(path) && File.Exists(path))) + { + return DragAndDropVisualMode.None; + } + } + } + + return DragAndDropVisualMode.Copy; + } + + private DragAndDropVisualMode PerformDrop(TreeViewItem parent, int insertIndex, bool outside) + { + DragAndDrop.AcceptDrag(); + + var draggedRows = DragAndDrop.GetGenericData(AssetTreeView.k_GenericDragID) as List; + if (draggedRows != null) + { + foreach (TreeViewItem dragged_object in draggedRows) + { + if (!outside) + { + AssetFolderInfo folder = GetAssetFolderInfo(parent); + m_assetsGUI.InitIfNeeded(); + m_assetsGUI.AddAssetToFolder(dragged_object.data, folder); + } + } + } + else + { + m_moveDialogDisplayed = false; + m_moveToNewLocation = true; + + List assets = new List(); + foreach (UnityObject dragged_object in DragAndDrop.objectReferences) + { + + string path = AssetDatabase.GetAssetPath(dragged_object); + if (!string.IsNullOrEmpty(path) && File.Exists(path)) + { + if (!outside) + { + assets.Add(dragged_object); + } + } + else + { + if (!CanDrop(dragged_object)) + { + continue; + } + + m_assetsGUI.InitIfNeeded(); + + AssetFolderInfo folder = CopyFolder(path, parent, insertIndex); + if(folder == null) + { + return DragAndDropVisualMode.Rejected; + } + + TreeView.SetSelection(new[] { folder.id }, TreeViewSelectionOptions.RevealAndFrame); + + SelectedFolders = new[] { folder }; + if(SelectedFoldersChanged != null) + { + SelectedFoldersChanged(this, EventArgs.Empty); + } + } + } + + UnityObject[] assetsArray = assets.ToArray(); + if(assetsArray.Length > 0) + { + MoveToNewLocationDialog(assetsArray); + AssetFolderInfo folder = GetAssetFolderInfo(parent); + m_assetsGUI.InitIfNeeded(); + m_assetsGUI.AddAssetToFolder(assetsArray, folder, m_moveToNewLocation); + } + } + + return DragAndDropVisualMode.Copy; + } + + + private AssetFolderInfo CopyFolder(string path, TreeViewItem parent, int insertIndex) + { + string lastFolderName = Path.GetFileName(path); + AssetFolderInfo parentData = GetAssetFolderInfo(parent); + AssetFolderInfo folder = CreateFolder(lastFolderName, parentData, + insertIndex == -1 ? + parentData.hasChildren ? + parentData.children.Count + : 0 + : insertIndex); + if(folder == null) + { + return null; + } + + TreeViewItem folderTreeViewItem = TreeView.FindItem(folder.id); + string[] subfolders = AssetDatabase.GetSubFolders(path); + + string[] assetGuids = AssetDatabase.FindAssets("", new[] { path }).Distinct().ToArray(); + + List assets = new List(); + + foreach (string assetGuid in assetGuids) + { + string assetPath = AssetDatabase.GUIDToAssetPath(assetGuid); + if (path == Path.GetDirectoryName(assetPath)) + { + UnityObject asset = AssetDatabase.LoadAssetAtPath(assetPath, typeof(UnityObject)); + assets.Add(asset); + } + } + + UnityObject[] assetsArray = assets.ToArray(); + if(assetsArray.Length > 0) + { + MoveToNewLocationDialog(assetsArray); + m_assetsGUI.InitIfNeeded(); + m_assetsGUI.AddAssetToFolder(assetsArray, folder, m_moveToNewLocation); + } + + for (int i = 0; i < subfolders.Length; ++i) + { + CopyFolder(subfolders[i], folderTreeViewItem, i); + } + + return folder; + } + + private bool m_moveDialogDisplayed = false; + private bool m_moveToNewLocation = true; + private void MoveToNewLocationDialog(UnityObject[] assets) + { + foreach (UnityObject asset in assets) + { + if (!m_moveDialogDisplayed) + { + if (m_asset.AssetLibrary.Contains(asset)) + { + m_moveToNewLocation = EditorUtility.DisplayDialog( + "Same asset(s) already added", + "Same asset(s) already added to asset library. Do you want to move them to new location?", "Yes", "No"); + m_moveDialogDisplayed = true; + } + } + } + } + + private AssetFolderInfo GetAssetFolderInfo(TreeViewItem treeViewItem) + { + return treeViewItem != null ? ((TreeViewItem)treeViewItem).data : TreeView.treeModel.root; + } + + private DragAndDropVisualMode OnExternalDropInside(TreeViewItem parent, int insertIndex, bool performDrop) + { + if(performDrop) + { + return PerformDrop(parent, insertIndex, false); + } + return CanDrop(parent, insertIndex, false); + } + + private DragAndDropVisualMode OnExternalDropOutside(TreeViewItem parent, int insertIndex, bool performDrop) + { + if (performDrop) + { + return PerformDrop(parent, insertIndex, true); + } + return CanDrop(parent, insertIndex, true); + } + + private void OnSelectionChanged(AssetFolderInfo[] selection) + { + SelectedFolders = selection; + if(SelectedFoldersChanged != null) + { + SelectedFoldersChanged(this, EventArgs.Empty); + } + } + + private IList GetData() + { + if (m_asset != null && m_asset.AssetLibrary != null && m_asset.AssetLibrary.Folders != null) + { + return m_asset.AssetLibrary.Folders; + } + + return new List + { + new AssetFolderInfo + { + id = 0, + name = "Assets", + IsEnabled = true, + } + }; + } + + private void SearchBar() + { + Rect rect = EditorGUILayout.GetControlRect(); + TreeView.searchString = m_SearchField.OnGUI(rect, TreeView.searchString); + } + + private void DoTreeView() + { + Rect rect = GUILayoutUtility.GetRect(0, 10000, 0, Mathf.Max(10000, TreeView.totalHeight)); + TreeView.OnGUI(rect); + } + + private void DoCommands() + { + Event e = Event.current; + switch (e.type) + { + case EventType.KeyDown: + { + if (Event.current.keyCode == KeyCode.Delete) + { + if(TreeView.HasFocus()) + { + RemoveFolder(); + GUIUtility.ExitGUI(); + } + } + break; + } + } + EditorGUILayout.BeginHorizontal(); + + if (GUILayout.Button("Create Folder")) + { + CreateFolder(); + } + if (GUILayout.Button("Rename Folder")) + { + RenameFolder(); + } + if (GUILayout.Button("Remove Folder")) + { + RemoveFolder(); + } + EditorGUILayout.EndHorizontal(); + } + + private void CreateFolder() + { + Undo.RecordObject(m_asset, "Create Asset Folder"); + + TreeView.EndRename(); + var selection = TreeView.GetSelection(); + TreeElement parent = (selection.Count == 1 ? TreeView.treeModel.Find(selection[0]) : null) ?? TreeView.treeModel.root; + AssetFolderInfo folder = CreateFolder("Folder", parent, 0); + if(folder == null) + { + return; + } + // Select newly created element + TreeView.SetSelection(new[] { folder.id }, TreeViewSelectionOptions.RevealAndFrame); + TreeView.BeginRename(folder.id); + } + + private AssetFolderInfo CreateFolder(string name, TreeElement parent, int insertPosition) + { + int depth = parent != null ? parent.depth + 1 : 0; + if (m_asset.AssetLibrary.FolderIdentity >= AssetLibraryInfo.MAX_FOLDERS) + { + EditorUtility.DisplayDialog("Unable to add folder", string.Format("Max 'FolderIndentity' value reached. 'FolderIndentity' == {0}", AssetLibraryInfo.MAX_FOLDERS), "OK"); + return null; + } + int id = m_asset.AssetLibrary.FolderIdentity++; + var element = new AssetFolderInfo(name, depth, id); + TreeView.treeModel.AddElement(element, parent, insertPosition); + + TreeView.SetSelection(new[] { element.id }, TreeViewSelectionOptions.RevealAndFrame); + + return element; + } + + private void RenameFolder() + { + var selection = TreeView.GetSelection(); + if (selection != null && selection.Count > 0) + { + TreeView.BeginRename(selection[0]); + } + } + + private void RemoveFolder() + { + Undo.RecordObject(m_asset, "Remove Asset Folder"); + var selection = TreeView.GetSelection(); + TreeView.treeModel.RemoveElements(selection); + } + + public void OnGUI() + { + EditorGUILayout.BeginVertical(); + InitIfNeeded(); + EditorGUILayout.Space(); + SearchBar(); + EditorGUILayout.Space(); + DoTreeView(); + EditorGUILayout.Space(); + DoCommands(); + EditorGUILayout.EndVertical(); + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs.meta new file mode 100644 index 00000000..6effe820 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetLibraryProjectGUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2221f95d3dd0bbb48aed423965a56ad0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs new file mode 100644 index 00000000..7718df10 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs @@ -0,0 +1,361 @@ +using Battlehub.RTCommon.EditorTreeView; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEditor; +using UnityEditor.IMGUI.Controls; +using UnityEngine; +using UnityEngine.Assertions; + + +namespace Battlehub.RTSaveLoad2 +{ + internal class AssetTreeView : TreeViewWithTreeModel + { + private const float kRowHeights = 20f; + private const float kIconWidth = 18f; + + //private static Texture2D[] s_icons = + //{ + // EditorGUIUtility.FindTexture ("Folder Icon") + //}; + + private enum Columns + { + Name, + PersistentID, + ExposeToEditor, + } + + private Func m_externalDropInside; + private Func m_externalDropOutside; + + private readonly Dictionary m_selection = new Dictionary(); + private readonly Dictionary m_selectedRootItems = new Dictionary(); + + public bool HasSelectedRootItems + { + get { return m_selectedRootItems.Count > 0; } + } + + public int SelectedRootItemsCount + { + get { return m_selectedRootItems.Count; } + } + + public AssetTreeView( + TreeViewState state, + MultiColumnHeader multiColumnHeader, + TreeModel model, + Func externalDropInside, + Func externalDropOutside) : base(state, multiColumnHeader, model) + { + m_externalDropInside = externalDropInside; + m_externalDropOutside = externalDropOutside; + + rowHeight = kRowHeights; + columnIndexForTreeFoldouts = 0; + showAlternatingRowBackgrounds = true; + showBorder = true; + + customFoldoutYOffset = (kRowHeights - EditorGUIUtility.singleLineHeight) * 0.5f; // center foldout in the row since we also center content. See RowGUI + extraSpaceBeforeIconAndLabel = kIconWidth; + + Reload(); + } + + + protected override void RowGUI(RowGUIArgs args) + { + var item = (TreeViewItem)args.item; + + for (int i = 0; i < args.GetNumVisibleColumns(); ++i) + { + CellGUI(args.GetCellRect(i), item, (Columns)args.GetColumn(i), ref args); + } + } + + + protected override void SelectionChanged(IList selectedIds) + { + base.SelectionChanged(selectedIds); + + HandleSelectionChanged(selectedIds); + } + + private void HandleSelectionChanged(IList selectedIds) + { + HashSet idsHs = new HashSet(selectedIds); + foreach (int id in m_selection.Keys.ToArray()) + { + if (!idsHs.Contains(id)) + { + m_selection.Remove(id); + m_selectedRootItems.Remove(id); + } + } + + for (int i = 0; i < selectedIds.Count; ++i) + { + int id = selectedIds[i]; + if (!m_selection.ContainsKey(id)) + { + AssetInfo assetInfo = treeModel.Find(id); + if(assetInfo != null) + { + m_selection.Add(id, assetInfo); + if (assetInfo.depth == 0) + { + m_selectedRootItems.Add(id, assetInfo); + } + } + } + } + } + + protected override TreeViewItem BuildRoot() + { + TreeViewItem buildRoot = base.BuildRoot(); + + HandleSelectionChanged(GetSelection()); + + return buildRoot; + } + + private void CellGUI(Rect cellRect, TreeViewItem item, Columns column, ref RowGUIArgs args) + { + // Center cell rect vertically (makes it easier to place controls, icons etc in the cells) + CenterRectUsingSingleLineHeight(ref cellRect); + + switch (column) + { + + case Columns.Name: + { + // Do toggle + Rect iconRect = cellRect; + iconRect.x += GetContentIndent(item); + iconRect.width = kIconWidth; + if (iconRect.xMax < cellRect.xMax) + { + if(item.data.Object != null) + { + GUI.DrawTexture(iconRect, AssetPreview.GetMiniThumbnail(item.data.Object), ScaleMode.ScaleToFit); + } + } + + // Default icon and label + args.rowRect = cellRect; + base.RowGUI(args); + } + break; + case Columns.PersistentID: + { + EditorGUI.LabelField(cellRect, item.data.PersistentID.ToString()); + } + break; + case Columns.ExposeToEditor: + { + if(item.data.depth == 0) + { + item.data.IsEnabled = EditorGUI.Toggle(cellRect, item.data.IsEnabled); + } + } + break; + } + } + + + protected override bool CanRename(TreeViewItem item) + { + if(item.depth != 0) + { + return false; + } + + // Only allow rename if we can show the rename overlay with a certain width (label might be clipped by other columns) + Rect renameRect = GetRenameRect(treeViewRect, 0, item); + return renameRect.width > 30; + } + + + public bool BeginRename(int id) + { + TreeViewItem item = FindItem(id, rootItem); + if (item == null) + { + return false; + } + return BeginRename(item); + } + + public TreeViewItem FindItem(int id) + { + return FindItem(id, rootItem); + } + + public string GetUniqueName(string desiredName, TreeElement parent, TreeElement except) + { + if (!parent.hasChildren) + { + return desiredName; + } + + var childen = parent.children.Where(c => c.id != except.id); + + var names = childen.Select(c => c.name); + + if (names.Contains(desiredName)) + { + string[] parts = desiredName.Split(' '); + if (parts.Length > 1) + { + int val; + if (int.TryParse(parts.Last(), out val)) + { + desiredName = string.Join(" ", parts, 0, parts.Length - 1); + } + } + + for (int i = 0; i < int.MaxValue; ++i) + { + bool unique = true; + foreach (string name in names) + { + parts = name.Split(' '); + if (parts.Length > 1) + { + int val; + if (int.TryParse(parts.Last(), out val)) + { + if (val == i) + { + unique = false; + break; + } + } + } + } + + if (unique) + { + desiredName += " " + i; + break; + } + } + } + + return desiredName; + } + + protected override void RenameEnded(RenameEndedArgs args) + { + // Set the backend name and reload the tree to reflect the new model + if (args.acceptedRename) + { + var element = treeModel.Find(args.itemID); + element.name = GetUniqueName(args.newName, element.parent, element); + Reload(); + } + } + + protected override Rect GetRenameRect(Rect rowRect, int row, TreeViewItem item) + { + Rect cellRect = GetCellRectForTreeFoldouts(rowRect); + CenterRectUsingSingleLineHeight(ref cellRect); + return base.GetRenameRect(cellRect, row, item); + } + + protected override bool CanMultiSelect(TreeViewItem item) + { + return true; + } + + protected override bool CanStartDrag(CanStartDragArgs args) + { + AssetInfo assetInfo = ((TreeViewItem)args.draggedItem).data; + if(assetInfo.parent != treeModel.root) + { + return false; + } + return base.CanStartDrag(args); + } + + protected override DragAndDropVisualMode OnExternalDragDropBetweenItems(DragAndDropArgs args) + { + return m_externalDropInside(args.parentItem, args.insertAtIndex, args.performDrop); + } + + protected override DragAndDropVisualMode OnExternalDragDropOutsideItems(DragAndDropArgs args) + { + return m_externalDropOutside(args.parentItem, args.insertAtIndex, args.performDrop); + } + + protected override bool ValidDrag(TreeViewItem parent, List draggedItems) + { + if (base.ValidDrag(parent, draggedItems)) + { + //if (parent.hasChildren) + //{ + // var names = parent.children.OfType>().Select(c => c.data.name); + // if (draggedItems.OfType>().Any(item => names.Contains(item.data.name))) + // { + // return false; + // } + //} + //return true; + } + return false; + } + + public static MultiColumnHeaderState CreateDefaultMultiColumnHeaderState(float treeViewWidth) + { + var columns = new[] + { + new MultiColumnHeaderState.Column + { + headerContent = new GUIContent("Asset", ""), + contextMenuText = "Asset", + headerTextAlignment = TextAlignment.Left, + canSort = false, + sortingArrowAlignment = TextAlignment.Center, + width = 200, + minWidth = 60, + autoResize = true, + allowToggleVisibility = false + }, + + + new MultiColumnHeaderState.Column + { + headerContent = new GUIContent("Persistent ID"), + headerTextAlignment = TextAlignment.Left, + sortedAscending = true, + sortingArrowAlignment = TextAlignment.Center, + width = 85, + minWidth = 85, + autoResize = false, + allowToggleVisibility = false + }, + + new MultiColumnHeaderState.Column + { + headerContent = new GUIContent("Visible"), + headerTextAlignment = TextAlignment.Left, + sortedAscending = true, + sortingArrowAlignment = TextAlignment.Center, + width = 70, + minWidth = 70, + autoResize = false, + allowToggleVisibility = false + }, + + }; + + Assert.AreEqual(columns.Length, Enum.GetValues(typeof(Columns)).Length, "Number of columns should match number of enum values: You probably forgot to update one of them."); + + var state = new MultiColumnHeaderState(columns); + return state; + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs.meta new file mode 100644 index 00000000..87a54fdd --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/AssetLibrary/AssetTreeView.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 524eb65f2aca88148abd8f00f94f98c0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs index 2ec8b8e6..a59f92f0 100644 --- a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs @@ -52,28 +52,71 @@ public class CodeGen "namespace {1}" + BR + "{{" + BR + " [ProtoContract(AsReferenceDefault = true)]" + BR + - " public class {2} : {3}" + BR + + " public partial class {2} : {3}" + BR + " {{" + BR + " {4}" + " }}" + BR + "}}" + END; + private static readonly string UserDefinedClassTemplate = + "#if !RTSL2_MAINTENANCE" + BR + + "{0}" + BR + + "namespace {1}" + BR + + "{{" + BR + + " [CustomImplementation]" + BR + + " public partial class {2}" + BR + + " {{" + + " {3}" + BR + + " }}" + BR + + "}}" + BR + + "#endif" + END; + + private static readonly string UserDefinedEmptyClassTemplate = + "#if !RTSL2_MAINTENANCE" + BR + + "{0}" + BR + + "namespace {1}" + BR + + "{{" + BR + + " [CustomImplementation]" + BR + + " public partial class {2}" + BR + + " {{" + BR + + " /*" + BR + + " public override void ReadFrom(object obj)" + BR + + " {{" + BR + + " base.ReadFrom(obj);" + BR + + " }}" + BR + BR + + " public override object WriteTo(object obj)" + BR + + " {{" + BR + + " return base.WriteTo(obj);" + BR + + " }}" + BR + BR + + " public override void GetDeps(GetDepsContext context)" + BR + + " {{" + BR + + " base.GetDeps(context);" + BR + + " }}" + BR + BR + + " public override void GetDepsFrom(object obj, GetDepsFromContext context)" + BR + + " {{" + BR + + " base.GetDepsFrom(obj, context);" + BR + + " }}" + BR + + " */" + BR + + " }}" + BR + + "}}" + BR + + "#endif" + END; + private static readonly string FieldTemplate = "[ProtoMember({0})]" + BR + TAB2 + "public {1} {2};" + END + TAB2; private static readonly string ReadFromMethodTemplate = - "public override void ReadFrom(object obj)" + BR + TAB2 + + "protected override void ReadFromImpl(object obj)" + BR + TAB2 + "{{" + BR + TAB2 + - " base.ReadFrom(obj);" + BR + TAB2 + + " base.ReadFromImpl(obj);" + BR + TAB2 + " {1} uo = ({1})obj;" + BR + TAB2 + "{0}" + "}}" + BR; private static readonly string WriteToMethodTemplate = - "public override object WriteTo(object obj)" + BR + TAB2 + + "protected override object WriteToImpl(object obj)" + BR + TAB2 + "{{" + BR + TAB2 + - " obj = base.WriteTo(obj);" + BR + TAB2 + + " obj = base.WriteToImpl(obj);" + BR + TAB2 + " {1} uo = ({1})obj;" + BR + TAB2 + "{0}" + " return obj;" + BR + TAB2 + @@ -92,12 +135,13 @@ public class CodeGen "{0}" + "}}" + BR; + private static readonly string ImplicitOperatorsTemplate = "public static implicit operator {0}({1} surrogate)" + BR + TAB2 + "{{" + BR + TAB2 + " return ({0})surrogate.WriteTo(new {0}());" + BR + TAB2 + "}}" + BR + TAB2 + - BR + TAB2 + + BR + TAB2 + "public static implicit operator {1}({0} obj)" + BR + TAB2 + "{{" + BR + TAB2 + " {1} surrogate = new {1}();" + BR + TAB2 + @@ -129,6 +173,30 @@ public class CodeGen private static readonly string SetSerializationSurrogate = ".SetSurrogate(typeof({0}))"; + private static readonly string TypeMapTemplate = + "{0}" + BR + + "using UnityObject = UnityEngine.Object;" + BR + + "namespace Battlehub.RTSaveLoad2" + BR + + "{{" + BR + + " public partial class TypeMap" + BR + + " {{" + BR + + " public TypeMap()" + BR + + " {{" + BR + + " {1}" + + " }}" + BR + + " }}" + BR + + "}}" + END; + + private static readonly string AddToPersistentTypeTemplate = + "m_toPeristentType.Add(typeof({0}), typeof({1}));" + BR; + private static readonly string AddToUnityTypeTemplate = + "m_toUnityType.Add(typeof({0}), typeof({1}));" + BR; + private static readonly string AddToTypeTemplate = + "m_toType.Add(new System.Guid(\"{0}\"), typeof({1}));" + BR; + private static readonly string AddToGuidTemplate = + "m_toGuid.Add(typeof({0}), new System.Guid(\"{1}\"));" + BR; + + /// /// Short names for primitive types /// @@ -219,6 +287,15 @@ public Type GetSurrogateType(Type type) return null; } + public Type GetPersistentType(string fullTypeName) + { + string assemblyName = typeof(PersistentSurrogate).Assembly.FullName; + string assemblyQualifiedName = Assembly.CreateQualifiedName(assemblyName, fullTypeName); + Type persistentType = Type.GetType(assemblyQualifiedName); + return persistentType; + } + + /// /// Returns true if type has fields or properties referencing UnityObjects. Search is done recursively. /// @@ -309,6 +386,60 @@ public string PrepareMappedTypeName(string typeName) return typeName.Replace("+", "."); } + //Generate C# code of TypeMap for selected mappings + public string CreateTypeMap(PersistentClassMapping[] mappings) + { + string usings = CreateUsings(mappings); + string body = CreateTypeMapBody(mappings); + + return string.Format(TypeMapTemplate, usings, body); + } + + private string CreateTypeMapBody(PersistentClassMapping[] mappings) + { + StringBuilder sb = new StringBuilder(); + for (int m = 0; m < mappings.Length; ++m) + { + PersistentClassMapping mapping = mappings[m]; + if (mapping == null) + { + continue; + } + + if (!mapping.IsEnabled) + { + continue; + } + + Type mappingType = Type.GetType(mapping.MappedAssemblyQualifiedName); + if(mappingType == null) + { + Debug.LogWarning("Type " + mapping.MappedAssemblyQualifiedName + " was not found"); + continue; + } + + string mappedTypeName = mappingType.Name; + if (mappedTypeName == "Object") + { + mappedTypeName = "UnityObject"; + } + sb.AppendFormat(AddToPersistentTypeTemplate, mappedTypeName, mapping.PersistentTypeName); + sb.Append(TAB3); + sb.AppendFormat(AddToUnityTypeTemplate, mapping.PersistentTypeName, mappedTypeName); + sb.Append(TAB3); + sb.AppendFormat(AddToGuidTemplate, mapping.PersistentTypeName, mapping.PersistentTypeGUID); + sb.Append(TAB3); + sb.AppendFormat(AddToGuidTemplate, mappedTypeName, mapping.MappedTypeGUID); + sb.Append(TAB3); + sb.AppendFormat(AddToTypeTemplate, mapping.PersistentTypeGUID, mapping.PersistentTypeName); + sb.Append(TAB3); + sb.AppendFormat(AddToTypeTemplate, mapping.MappedTypeGUID, mappedTypeName); + sb.Append(TAB3); + } + sb.Append(BR); + return sb.ToString(); + } + //Generate C# code of TypeModelCreator for selected mappings public string CreateTypeModelCreator(PersistentClassMapping[] mappings) { @@ -382,7 +513,6 @@ private string CreateAddSubtypesBody(PersistentClassMapping mapping) sb.Append(BR + TAB3 + TAB); sb.AppendFormat(AddSubtypeTemplate, subclass.TypeName, subclass.PersistentTag + SubclassOffset); } - } if (subclasses.Length > 0) @@ -398,6 +528,59 @@ private string CreateAddSubtypesBody(PersistentClassMapping mapping) return sb.ToString(); } + public bool TryGetTemplateUsings(string template, out string result) + { + result = string.Empty; + + int startIndex = template.IndexOf("//"); + int endIndex = template.IndexOf("//"); + + if (startIndex < 0 || endIndex < 0 || startIndex >= endIndex) + { + return false; + } + + template = template.Substring(startIndex, endIndex - startIndex); + template = template.Replace("//", string.Empty); + + result = template; + return true; + } + + public bool TryGetTemplateBody(string template, out string result) + { + result = string.Empty; + + int startIndex = template.IndexOf("//"); + int endIndex = template.IndexOf("//"); + + if(startIndex < 0 || endIndex < 0 || startIndex >= endIndex) + { + return false; + } + + template = template.Substring(startIndex, endIndex - startIndex); + template = template.Replace("//", string.Empty); + template = template.Replace("#if RTSL2_COMPILE_TEMPLATES", string.Empty); + template = template.Replace("#endif", string.Empty); + + result = template; + return true; + } + + public string CreatePersistentClassCustomImplementation(string ns, string persistentTypeName, PersistentTemplateInfo template = null) + { + string usings = "using Battlehub.RTSaveLoad2;"; + string className = PreparePersistentTypeName(persistentTypeName); + if(template != null) + { + usings += template.Usings; + return string.Format(UserDefinedClassTemplate, usings, ns, className, template.Body.TrimEnd()); + } + + return string.Format(UserDefinedEmptyClassTemplate, usings, ns, className); + } + /// /// Generate C# code of persistent class using persistent class mapping @@ -479,11 +662,13 @@ private string CreatePersistentClassBody(PersistentClassMapping mapping) { sb.AppendFormat(ReadFromMethodTemplate, readMethodBody, mappedTypeName); } + if (!string.IsNullOrEmpty(writeMethodBody)) { sb.Append(BR + TAB2); sb.AppendFormat(WriteToMethodTemplate, writeMethodBody, mappedTypeName); } + if (!string.IsNullOrEmpty(getDepsMethodBody)) { sb.Append(BR + TAB2); @@ -523,7 +708,7 @@ private string CreateReadMethodBody(PersistentClassMapping mapping) if(prop.MappedType.IsSubclassOf(typeof(UnityObject)) || prop.MappedType.IsArray && prop.MappedType.GetElementType().IsSubclassOf(typeof(UnityObject))) { //generate code which will convert unity object to identifier - sb.AppendFormat("{0} = ToId(uo.{1});", prop.PersistentName, prop.MappedName); + sb.AppendFormat("{0} = ToID(uo.{1});", prop.PersistentName, prop.MappedName); } else { @@ -555,7 +740,7 @@ private string CreateWriteMethodBody(PersistentClassMapping mapping) //generate code which will convert identifier to unity object Type mappedType = prop.MappedType.IsArray ? prop.MappedType.GetElementType() : prop.MappedType; - sb.AppendFormat("uo.{0} = FromId<{2}>({1});", prop.MappedName, prop.PersistentName, PrepareMappedTypeName(mappedType.Name)); + sb.AppendFormat("uo.{0} = FromID<{2}>({1});", prop.MappedName, prop.PersistentName, PrepareMappedTypeName(mappedType.Name)); } else { @@ -641,6 +826,10 @@ private string CreateUsings(params PersistentClassMapping[] mappings) { StringBuilder sb = new StringBuilder(); HashSet namespaces = new HashSet(); + for (int i = 0; i < DefaultNamespaces.Length; ++i) + { + namespaces.Add(DefaultNamespaces[i]); + } for (int m = 0; m < mappings.Length; ++m) { @@ -650,28 +839,23 @@ private string CreateUsings(params PersistentClassMapping[] mappings) continue; } - for (int i = 0; i < DefaultNamespaces.Length; ++i) - { - namespaces.Add(DefaultNamespaces[i]); - } - - if (!namespaces.Contains(mapping.MappedNamespace)) + if(mapping.IsEnabled) { - namespaces.Add(mapping.MappedNamespace); - } + if (!namespaces.Contains(mapping.MappedNamespace)) + { + namespaces.Add(mapping.MappedNamespace); + } - if (!namespaces.Contains(mapping.PersistentNamespace)) - { - namespaces.Add(mapping.PersistentNamespace); - } + if (!namespaces.Contains(mapping.PersistentNamespace)) + { + namespaces.Add(mapping.PersistentNamespace); + } - if (!namespaces.Contains(mapping.PersistentBaseNamespace)) - { - namespaces.Add(mapping.PersistentBaseNamespace); - } + if (!namespaces.Contains(mapping.PersistentBaseNamespace)) + { + namespaces.Add(mapping.PersistentBaseNamespace); + } - if(mapping.IsEnabled) - { for (int i = 0; i < mapping.PropertyMappings.Length; ++i) { PersistentPropertyMapping propertyMapping = mapping.PropertyMappings[i]; @@ -721,13 +905,13 @@ private Type GetReplacementType(Type type) Type elementType = type.GetElementType(); if(elementType.IsSubclassOf(typeof(UnityObject))) { - return typeof(int[]); + return typeof(long[]); } } if(type.IsSubclassOf(typeof(UnityObject))) { - return typeof(int); + return typeof(long); } return null; } diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs.meta new file mode 100644 index 00000000..37ff7143 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/CodeGen.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 33db5e8b0dc12864aafe20210987563f +timeCreated: 1517911548 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs index bcddfa57..77d0db35 100644 --- a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs @@ -6,11 +6,32 @@ using System.Collections.Generic; using UnityObject = UnityEngine.Object; using System.IO; +using Battlehub.RTSaveLoad2.Internal; namespace Battlehub.RTSaveLoad2 { + public class PersistentTemplateInfo + { + public string Usings; + public string Body; + public HashSet FieldNames; + public string Path; + } + public class PersistentClassMapperGUI { + private int m_uniqueId; + private const string k_SessionStatePrefix = "PersistentClassMapperGUI"; + + public static readonly HashSet HideMustHaveTypes = new HashSet + { + typeof(UnityObject), + typeof(Transform), + typeof(GameObject), + typeof(Vector3), + typeof(Quaternion) + }; + public event Action TypeLocked; public event Action TypeUnlocked; @@ -22,9 +43,8 @@ public class PersistentClassMapperGUI private string m_filterText = string.Empty; private Vector2 m_scrollViewPosition; private Type[] m_types; - - private Dictionary m_typeToIndex; + private string[] m_customImplementationOptions; private bool IsAllSelected { @@ -36,6 +56,23 @@ private bool IsNoneSelected get { return m_mappings.Count(m => m.IsEnabled) == 0; } } + + [Serializable] + public class ClassMapperGUIState + { + public ClassMappingInfoState[] State; + public string FilterText; + public int GroupIndex; + } + [Serializable] + public class ClassMappingInfoState + { + public bool IsExpanded; + public bool IsPlatformsExpanded; + public bool[] IsParentExpanded; + public string TypeName; + } + //private int m_selectedCount; private int[] m_filteredTypeIndices; private class ClassMappingInfo @@ -70,41 +107,127 @@ public bool IsEnabled public bool IsSupportedPlaftormsSectionExpanded; public HashSet UnsupportedPlatforms; + + public bool HasCustomImplementation; + public bool CreateCustomImplementation; + public bool HasTemplate; + public bool UseTemplate; } + + private Dictionary m_templates; private Dictionary m_dependencyTypes; private ClassMappingInfo[] m_mappings; private string m_mappingStoragePath; private string m_mappingTemplateStoragePath; + + private Dictionary m_typeToScriptObject; private CodeGen m_codeGen; private GUIStyle m_deprecatedPopupStyle; private GUIStyle m_deprecatedFoldoutStyle; - public PersistentClassMapperGUI(CodeGen codeGen, - string mappingStorage, - string mappingTemplateStorage, + public PersistentClassMapperGUI( + int uniqueId, + CodeGen codeGen, + string mappingStorage, + string mappingTemplateStorage, + FilePathStorage filePathStorage, Type baseType, Type[] types, string[] groupNames, string groupLabel, Func groupFilter) { + m_uniqueId = uniqueId; m_mappingStoragePath = mappingStorage; m_mappingTemplateStoragePath = mappingTemplateStorage; + + m_typeToScriptObject = new Dictionary(); + if(filePathStorage != null) + { + FilePathRecord[] records = filePathStorage.PathRecords; + if(records != null) + { + for(int i = 0; i < records.Length; ++i) + { + FilePathRecord record = records[i]; + if(!m_typeToScriptObject.ContainsKey(record.PeristentTypeName)) + { + m_typeToScriptObject.Add(record.PeristentTypeName, record.File); + } + } + } + } + m_codeGen = codeGen; m_baseType = baseType; m_types = types; m_groupNames = groupNames; m_groupLabel = groupLabel; m_groupFilter = groupFilter; + m_templates = new Dictionary(); + Dictionary typeNameToType = m_types.ToDictionary(t => t.FullName); + Type[] templateTypes = Assembly.GetAssembly(GetType()).GetTypes().Where(t => t.GetCustomAttributes(typeof(PersistentTemplateAttribute), false).Length != 0).ToArray(); + for(int i = 0; i < templateTypes.Length; ++i) + { + Type templateType = templateTypes[i]; + PersistentTemplateAttribute templateAttrib = (PersistentTemplateAttribute)templateType.GetCustomAttributes(typeof(PersistentTemplateAttribute), false)[0]; + + Type mappedType; + if(typeNameToType.TryGetValue(templateAttrib.ForType, out mappedType)) + { + MonoScript monoScript = MonoScript.FromScriptableObject(ScriptableObject.CreateInstance(templateType)); + string contents = monoScript.text; + string usings = contents.ToString(); + if(m_codeGen.TryGetTemplateBody(contents, out contents) && m_codeGen.TryGetTemplateUsings(usings, out usings)) + { + PersistentTemplateInfo templateInfo = new PersistentTemplateInfo + { + Body = contents, + FieldNames = new HashSet(), + Usings = usings, + Path = AssetDatabase.GetAssetPath(monoScript), + }; + + if (templateAttrib.FieldNames != null) + { + for (int n = 0; n < templateAttrib.FieldNames.Length; ++n) + { + string fieldName = templateAttrib.FieldNames[n]; + if(!templateInfo.FieldNames.Contains(fieldName)) + { + templateInfo.FieldNames.Add(fieldName); + } + } + } + + if (m_templates.ContainsKey(mappedType)) + { + Debug.LogWarning("m_templates dictionary already contains " + mappedType.FullName); + } + else + { + m_templates.Add(mappedType, templateInfo); + } + } + else + { + string path = AssetDatabase.GetAssetPath(monoScript); + Debug.LogWarningFormat("Template {0} has invalid format", path); + } + } + } + m_deprecatedPopupStyle = new GUIStyle(EditorStyles.popup); m_deprecatedPopupStyle.normal.textColor = Color.red; m_deprecatedPopupStyle.focused.textColor = Color.red; m_deprecatedFoldoutStyle = new GUIStyle(EditorStyles.foldout); m_deprecatedFoldoutStyle.normal.textColor = Color.red; m_deprecatedFoldoutStyle.focused.textColor = Color.red; + + m_customImplementationOptions = new[] { "Create new", "Create from template" }; } public void OnGUI() @@ -123,19 +246,9 @@ public void OnGUI() if (EditorGUI.EndChangeCheck()) { - List filteredTypeIndices = new List(); - for (int i = 0; i < m_types.Length; ++i) - { - Type type = m_types[i]; - if (m_codeGen.TypeName(type).ToLower().Contains(m_filterText.ToLower()) && (m_selectedGroupIndex == 0 || m_groupFilter(type, m_groupNames[m_selectedGroupIndex]))) - { - filteredTypeIndices.Add(i); - } - } - m_filteredTypeIndices = filteredTypeIndices.ToArray(); - + ApplyFilter(); } - + EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); @@ -187,6 +300,51 @@ public void OnGUI() EditorGUILayout.EndScrollView(); } + private void ApplyFilter() + { + List filteredTypeIndices = new List(); + for (int i = 0; i < m_types.Length; ++i) + { + Type type = m_types[i]; + if (m_codeGen.TypeName(type).ToLower().Contains(m_filterText.ToLower()) && (m_selectedGroupIndex == 0 || m_selectedGroupIndex >= 0 && m_selectedGroupIndex < m_groupNames.Length && m_groupFilter(type, m_groupNames[m_selectedGroupIndex]))) + { + filteredTypeIndices.Add(i); + } + } + m_filteredTypeIndices = filteredTypeIndices.ToArray(); + } + + public void OnDisable() + { + if(m_mappings == null) + { + return; + } + ClassMappingInfoState[] sessionState = new ClassMappingInfoState[m_mappings.Length]; + for(int i = 0; i < m_mappings.Length; ++i) + { + ClassMappingInfo mapping = m_mappings[i]; + if(mapping != null) + { + ClassMappingInfoState state = new ClassMappingInfoState(); + state.IsExpanded = mapping.IsExpanded; + state.IsPlatformsExpanded = mapping.IsSupportedPlaftormsSectionExpanded; + state.IsParentExpanded = mapping.IsParentExpanded; + state.TypeName = m_types[i].AssemblyQualifiedName; + sessionState[i] = state; + } + } + + string jsonState = JsonUtility.ToJson( + new ClassMapperGUIState + { + State = sessionState, + FilterText = m_filterText, + GroupIndex = m_selectedGroupIndex + }); + SessionState.SetString(k_SessionStatePrefix + m_uniqueId, jsonState); + } + private void Initialize() { m_mappings = new ClassMappingInfo[m_types.Length]; @@ -194,6 +352,11 @@ private void Initialize() { m_mappings[i] = new ClassMappingInfo(); m_mappings[i].ObsoleteAttribute = m_types[i].GetCustomAttributes(false).OfType().FirstOrDefault(); + m_mappings[i].HasTemplate = m_templates.ContainsKey(m_types[i]); + m_mappings[i].UseTemplate = true; + + Type persistentType = m_codeGen.GetPersistentType(PersistentClassMapping.ToPersistentFullName(m_types[i].Namespace, m_types[i].Name)); + m_mappings[i].HasCustomImplementation = persistentType != null && persistentType.GetCustomAttributes(typeof(CustomImplementationAttribute), false).Length > 0; } m_dependencyTypes = new Dictionary(); @@ -205,6 +368,33 @@ private void Initialize() m_typeToIndex.Add(m_types[i], i); m_mappings[i].IsParentExpanded = new bool[GetAncestorsCount(m_types[i])]; } + + + var jsonState = SessionState.GetString(k_SessionStatePrefix + m_uniqueId, ""); + if (!string.IsNullOrEmpty(jsonState)) + { + ClassMapperGUIState guiState = JsonUtility.FromJson(jsonState); + if(guiState.State != null) + { + Dictionary typeToState = guiState.State.ToDictionary(s => s.TypeName); + for (int i = 0; i < m_types.Length; ++i) + { + string type = m_types[i].AssemblyQualifiedName; + ClassMappingInfoState state; + if (typeToState.TryGetValue(type, out state)) + { + ClassMappingInfo mapping = m_mappings[i]; + mapping.IsExpanded = state.IsExpanded; + ExpandType(i); + mapping.IsSupportedPlaftormsSectionExpanded = state.IsPlatformsExpanded; + mapping.IsParentExpanded = state.IsParentExpanded; + } + } + } + m_filterText = guiState.FilterText; + m_selectedGroupIndex = guiState.GroupIndex; + ApplyFilter(); + } } private void SelectAll() @@ -322,18 +512,25 @@ private void UnlockType(Type type) public void Reset() { + for (int typeIndex = 0; typeIndex < m_mappings.Length; ++typeIndex) + { + UnselectAllProperties(typeIndex); + } UnselectAll(); LoadMappings(); } - private void LoadMappings() + public void ClearDependencies() { - foreach(Type type in m_dependencyTypes.Keys) + foreach (Type type in m_dependencyTypes.Keys) { UnlockType(type); } m_dependencyTypes.Clear(); + } + private void LoadMappings() + { PersistentClassMapping[] mappings = GetMappings(); for (int i = 0; i < mappings.Length; ++i) { @@ -349,7 +546,9 @@ private void LoadMappings() m_mappings[typeIndex].IsEnabled = classMapping.IsEnabled; m_mappings[typeIndex].PersistentPropertyTag = classMapping.PersistentPropertyTag; m_mappings[typeIndex].PersistentSubclassTag = classMapping.PersistentSubclassTag; - //m_selectedCount++; + m_mappings[typeIndex].CreateCustomImplementation = classMapping.CreateCustomImplementation; + m_mappings[typeIndex].UseTemplate = classMapping.UseTemplate; + ExpandType(typeIndex); for (int propIndex = 0; propIndex < m_mappings[typeIndex].PropertyMappings.Length; ++propIndex) @@ -368,7 +567,11 @@ private void LoadMappings() } ExpandType(0); - //m_mappings[0].IsEnabled = true; + } + + public Dictionary GetTemplates() + { + return m_templates; } public PersistentClassMapping[] GetMappings() @@ -433,13 +636,17 @@ public void SaveMappings() for (int typeIndex = 0; typeIndex < m_mappings.Length; ++typeIndex) { ClassMappingInfo mapping = m_mappings[typeIndex]; + Type type = m_types[typeIndex]; + if(HideMustHaveTypes.Contains(type)) + { + mapping.IsEnabled = true; + } + if (!mapping.IsEnabled) { continue; } - - Type type = m_types[typeIndex]; Type baseType = GetEnabledBaseType(typeIndex); if (baseType == null) { @@ -477,11 +684,6 @@ public void SaveMappings() PersistentClassMapping[] savedMappings = new PersistentClassMapping[m_mappings.Length]; for (int typeIndex = 0; typeIndex < m_mappings.Length; ++typeIndex) { - if (m_mappings[typeIndex].PropertyMappings == null) - { - continue; - } - if(m_types[typeIndex].BaseType == null) { continue; @@ -492,35 +694,50 @@ public void SaveMappings() { GameObject typeStorageGO = new GameObject(); typeStorageGO.transform.SetParent(storageGO.transform, false); + typeStorageGO.name = m_types[typeIndex].FullName; classMapping = typeStorageGO.AddComponent(); + classMapping.PersistentTypeGUID = Guid.NewGuid().ToString(); + classMapping.MappedTypeGUID = Guid.NewGuid().ToString(); } savedMappings[typeIndex] = classMapping; - PersistentPropertyMapping[] propertyMappings = m_mappings[typeIndex].PropertyMappings; - int[] propertyMappingsSelection = m_mappings[typeIndex].PropertyMappingSelection; - List selectedPropertyMappings = new List(); - for (int propIndex = 0; propIndex < propertyMappings.Length; ++propIndex) + PersistentTemplateInfo templateInfo; + if (!classMapping.CreateCustomImplementation || !classMapping.UseTemplate || !m_templates.TryGetValue(m_types[typeIndex], out templateInfo)) { - PersistentPropertyMapping propertyMapping = propertyMappings[propIndex]; - propertyMapping.IsEnabled = m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex]; + templateInfo = null; + } + - if (propertyMappingsSelection[propIndex] >= 0) + List selectedPropertyMappings = new List(); + PersistentPropertyMapping[] propertyMappings = m_mappings[typeIndex].PropertyMappings; + if(propertyMappings != null) + { + int[] propertyMappingsSelection = m_mappings[typeIndex].PropertyMappingSelection; + for (int propIndex = 0; propIndex < propertyMappings.Length; ++propIndex) { - propertyMapping.MappedName = m_mappings[typeIndex].PropertyMappingNames[propIndex][propertyMappingsSelection[propIndex]]; - propertyMapping.MappedTypeName = m_mappings[typeIndex].PropertyMappingTypeNames[propIndex][propertyMappingsSelection[propIndex]]; - propertyMapping.MappedNamespace = m_mappings[typeIndex].PropertyMappingNamespaces[propIndex][propertyMappingsSelection[propIndex]]; - propertyMapping.MappedAssemblyName = m_mappings[typeIndex].PropertyMappingAssemblyNames[propIndex][propertyMappingsSelection[propIndex]]; - if (propertyMapping.PersistentTag == 0) + PersistentPropertyMapping propertyMapping = propertyMappings[propIndex]; + propertyMapping.IsEnabled = m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex]; + + bool hasPropertyInTemplate = templateInfo != null && templateInfo.FieldNames.Contains(propertyMapping.PersistentName); + if (propertyMappingsSelection[propIndex] >= 0 && !hasPropertyInTemplate) { - m_mappings[typeIndex].PersistentPropertyTag++; - propertyMapping.PersistentTag = m_mappings[typeIndex].PersistentPropertyTag; - } + propertyMapping.MappedName = m_mappings[typeIndex].PropertyMappingNames[propIndex][propertyMappingsSelection[propIndex]]; + propertyMapping.MappedTypeName = m_mappings[typeIndex].PropertyMappingTypeNames[propIndex][propertyMappingsSelection[propIndex]]; + propertyMapping.MappedNamespace = m_mappings[typeIndex].PropertyMappingNamespaces[propIndex][propertyMappingsSelection[propIndex]]; + propertyMapping.MappedAssemblyName = m_mappings[typeIndex].PropertyMappingAssemblyNames[propIndex][propertyMappingsSelection[propIndex]]; + if (propertyMapping.PersistentTag == 0) + { + m_mappings[typeIndex].PersistentPropertyTag++; + propertyMapping.PersistentTag = m_mappings[typeIndex].PersistentPropertyTag; + } - selectedPropertyMappings.Add(propertyMapping); + selectedPropertyMappings.Add(propertyMapping); + } } } + m_mappings[typeIndex].PropertyMappings = selectedPropertyMappings.ToArray(); ExpandType(typeIndex); @@ -552,8 +769,11 @@ public void SaveMappings() classMapping.PersistentBaseTypeName = PersistentClassMapping.ToPersistentName(m_codeGen.TypeName(baseType)); } + classMapping.CreateCustomImplementation = m_mappings[typeIndex].CreateCustomImplementation; + classMapping.UseTemplate = m_mappings[typeIndex].UseTemplate; } + EditorUtility.SetDirty(storageGO); PrefabUtility.CreatePrefab(m_mappingStoragePath, storageGO); UnityObject.DestroyImmediate(storageGO); } @@ -605,7 +825,7 @@ private int GetAncestorsCount(Type type) private void DrawTypeEditor(int rootTypeIndex, int typeIndex, int indent = 1) { Type type = m_types[typeIndex]; - if (type == m_baseType) + if (type == m_baseType || HideMustHaveTypes.Contains(type)) { return; } @@ -720,6 +940,55 @@ private void DrawTypeEditor(int rootTypeIndex, int typeIndex, int indent = 1) EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginVertical(); { + ClassMappingInfo mapping = m_mappings[typeIndex]; + if (!mapping.HasCustomImplementation) + { + EditorGUILayout.BeginHorizontal(); + { + GUILayout.Space(5 + 18 * indent); + + mapping.CreateCustomImplementation = EditorGUILayout.Toggle(mapping.CreateCustomImplementation, GUILayout.MaxWidth(20)); + EditorGUILayout.LabelField("Custom Implementation", GUILayout.MaxWidth(230)); + + if (mapping.CreateCustomImplementation && mapping.HasTemplate) + { + mapping.UseTemplate = EditorGUILayout.Popup(mapping.UseTemplate ? 1 : 0, m_customImplementationOptions, GUILayout.MaxWidth(230)) == 1; + } + + } + EditorGUILayout.EndHorizontal(); + } + else + { + EditorGUILayout.BeginHorizontal(); + { + GUILayout.Space(5 + 18 * indent); + + if (GUILayout.Button("Edit Custom Implementation", GUILayout.Width(215))) + { + Type t = m_types[typeIndex]; + string fullTypeName = PersistentClassMapping.ToPersistentFullName(t.Namespace, t.Name); + UnityObject scriptFile; + if(m_typeToScriptObject.TryGetValue(fullTypeName, out scriptFile)) + { + AssetDatabase.OpenAsset(scriptFile); + } + else + { + if(EditorApplication.isCompiling) + { + EditorUtility.DisplayDialog("Unable to open file for editing", "Try again when script compilation will be finished", "OK"); + } + else + { + EditorUtility.DisplayDialog("Unable to open file for editing", "Open file manually using project window", "OK"); + } + } + } + } + EditorGUILayout.EndHorizontal(); + } + EditorGUI.BeginChangeCheck(); EditorGUILayout.BeginHorizontal(); { @@ -747,38 +1016,35 @@ private void DrawTypeEditor(int rootTypeIndex, int typeIndex, int indent = 1) { if (isAllPropertiesSelected) { - for (int propIndex = 0; propIndex < m_mappings[typeIndex].IsPropertyMappingEnabled.Length; ++propIndex) - { - m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex] = false; - - int selectedIndex = m_mappings[typeIndex].PropertyMappingSelection[propIndex]; - Type mappedType = m_mappings[typeIndex].PropertyMappingTypes[propIndex][selectedIndex]; - TryUnlockType(mappedType); - } + UnselectAllProperties(typeIndex); } else { - for (int propIndex = 0; propIndex < m_mappings[typeIndex].IsPropertyMappingEnabled.Length; ++propIndex) - { - m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex] = true; - - int selectedIndex = m_mappings[typeIndex].PropertyMappingSelection[propIndex]; - Type mappedType = m_mappings[typeIndex].PropertyMappingTypes[propIndex][selectedIndex]; - TryLockType(mappedType); - } + SelectAllProperties(typeIndex); } } } EditorGUILayout.EndHorizontal(); + PersistentTemplateInfo templateInfo; + if (!m_mappings[typeIndex].CreateCustomImplementation || !m_mappings[typeIndex].UseTemplate || !m_templates.TryGetValue(m_types[typeIndex], out templateInfo)) + { + templateInfo = null; + } + for (int propIndex = 0; propIndex < m_mappings[typeIndex].PropertyMappings.Length; ++propIndex) { + PersistentPropertyMapping pMapping = m_mappings[typeIndex].PropertyMappings[propIndex]; + bool hasPropertyInTemplate = templateInfo != null && templateInfo.FieldNames.Contains(pMapping.PersistentName); + if (hasPropertyInTemplate) + { + continue; + } + EditorGUILayout.BeginHorizontal(); { GUILayout.Space(5 + 18 * indent); - PersistentPropertyMapping pMapping = m_mappings[typeIndex].PropertyMappings[propIndex]; - EditorGUI.BeginChangeCheck(); m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex] = EditorGUILayout.Toggle(m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex], GUILayout.MaxWidth(20)); if(EditorGUI.EndChangeCheck()) @@ -846,18 +1112,6 @@ private void DrawTypeEditor(int rootTypeIndex, int typeIndex, int indent = 1) EditorGUILayout.EndHorizontal(); } - EditorGUILayout.BeginHorizontal(); - { - GUILayout.Space(5 + 18 * indent); - GUILayout.Button("Edit", GUILayout.Width(100)); - - } - EditorGUILayout.EndHorizontal(); - EditorGUILayout.BeginHorizontal(); - GUILayout.Space(5 + 18 * indent); - EditorGUILayout.HelpBox("Template for this script compiled with errors. Please submit bug report to Battlehub@outlook.com" + Environment.NewLine + "Unity3d " + Application.unityVersion + "; RTSL Version " + RTSL2Version.Version, MessageType.Error); - EditorGUILayout.EndHorizontal(); - if (type.BaseType != m_baseType) { int parentIndex; @@ -873,6 +1127,49 @@ private void DrawTypeEditor(int rootTypeIndex, int typeIndex, int indent = 1) } } + private void SelectAllProperties(int typeIndex) + { + if (m_mappings[typeIndex].IsPropertyMappingEnabled == null) + { + return; + } + for (int propIndex = 0; propIndex < m_mappings[typeIndex].IsPropertyMappingEnabled.Length; ++propIndex) + { + if (!m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex]) + { + m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex] = true; + + int selectedIndex = m_mappings[typeIndex].PropertyMappingSelection[propIndex]; + if(selectedIndex >= 0) + { + Type mappedType = m_mappings[typeIndex].PropertyMappingTypes[propIndex][selectedIndex]; + TryLockType(mappedType); + } + } + } + } + + private void UnselectAllProperties(int typeIndex) + { + if(m_mappings[typeIndex].IsPropertyMappingEnabled == null) + { + return; + } + for (int propIndex = 0; propIndex < m_mappings[typeIndex].IsPropertyMappingEnabled.Length; ++propIndex) + { + if (m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex]) + { + m_mappings[typeIndex].IsPropertyMappingEnabled[propIndex] = false; + + int selectedIndex = m_mappings[typeIndex].PropertyMappingSelection[propIndex]; + if (selectedIndex >= 0) + { + Type mappedType = m_mappings[typeIndex].PropertyMappingTypes[propIndex][selectedIndex]; + TryUnlockType(mappedType); + } + } + } + } private void TryExpandType(int typeIndex) { @@ -1103,7 +1400,7 @@ private IEnumerable GetSuitableFields(FieldInfo[] fields, string pers public class PersistentClassMapperWindow : EditorWindow { - [MenuItem("Tools/Runtime SaveLoad2/Persistent Classes Mapper")] + [MenuItem("Tools/Runtime SaveLoad2/Persistent Classes")] public static void ShowMenuItem() { ShowWindow(); @@ -1118,7 +1415,7 @@ public static void ShowWindow() } PersistentClassMapperWindow window = CreateInstance(); - window.titleContent = new GUIContent("RTSL2 Config"); + window.titleContent = new GUIContent("Persistent Classes"); window.Show(); window.position = new Rect(20, 40, 1280, 768); } @@ -1159,18 +1456,21 @@ public static void ShowWindow() public const string SaveLoadRoot = @"/" + BHPath.Root + @"/RTSaveLoad2"; public const string EditorPrefabsPath = SaveLoadRoot + "/Editor/Prefabs"; + public const string FilePathStoragePath = "Assets" + EditorPrefabsPath + @"/FilePathStorage.prefab"; public const string ClassMappingsStoragePath = "Assets" + EditorPrefabsPath + @"/ClassMappingsStorage.prefab"; public const string ClassMappingsTemplatePath = "Assets" + EditorPrefabsPath + @"/ClassMappingsTemplate.prefab"; public const string SurrogatesMappingsStoragePath = "Assets" + EditorPrefabsPath + @"/SurrogatesMappingsStorage.prefab"; public const string SurrogatesMappingsTemplatePath = "Assets" + EditorPrefabsPath + @"/SurrogatesMappingsTemplate.prefab"; public const string ScriptsAutoFolder = "Scripts_Auto"; + public const string ScriptsFolder = "Scripts"; public const string PersistentClassesFolder = "PersistentClasses"; - + public const string PersistentCustomImplementationClasessFolder = "MyPersistentClasses"; private Type[] m_uoTypes; private PersistentClassMapperGUI m_uoMapperGUI; private PersistentClassMapperGUI m_surrogatesMapperGUI; + private FilePathStorage m_filePathStorage; private CodeGen m_codeGen = new CodeGen(); private void GetUOAssembliesAndTypes(out Assembly[] assemblies, out Type[] types) @@ -1266,14 +1566,25 @@ private void GetSurrogateAssembliesAndTypes(Type[] uoTypes, out Dictionary(FilePathStoragePath); + if(go != null) + { + m_filePathStorage = go.GetComponent(); + } + } + Assembly[] assemblies; GetUOAssembliesAndTypes(out assemblies, out m_uoTypes); - m_uoMapperGUI = new PersistentClassMapperGUI( + m_uoMapperGUI = new PersistentClassMapperGUI(GetInstanceID(), m_codeGen, ClassMappingsStoragePath, - ClassMappingsStoragePath, + ClassMappingsStoragePath, + m_filePathStorage, typeof(object), m_uoTypes, assemblies.Select(a => a == null ? "All" : a.GetName().Name).ToArray(), @@ -1288,10 +1599,11 @@ private void OnGUI() Type[] types; Dictionary> declaredIn; GetSurrogateAssembliesAndTypes(m_uoTypes, out declaredIn, out types); - m_surrogatesMapperGUI = new PersistentClassMapperGUI( + m_surrogatesMapperGUI = new PersistentClassMapperGUI(GetInstanceID() + 1, m_codeGen, SurrogatesMappingsStoragePath, - SurrogatesMappingsTemplatePath, + SurrogatesMappingsTemplatePath, + m_filePathStorage, typeof(object), types, new[] { "All" }.Union(declaredIn.Where(t => t.Value.Count > 0).Select(t => t.Key)).ToArray(), @@ -1322,42 +1634,83 @@ private void OnGUI() GUILayout.Button("Undo & Reload", GUILayout.Height(37)); if (EditorGUI.EndChangeCheck()) { + m_uoMapperGUI.ClearDependencies(); + m_surrogatesMapperGUI.ClearDependencies(); m_uoMapperGUI.Reset(); m_surrogatesMapperGUI.Reset(); } EditorGUI.BeginChangeCheck(); EditorGUILayout.HelpBox("Please note that most of the data are stored and restored using public properties which may cause undesired side effects. For example accessing renderer.material or meshfilter.mesh will instantiate new objects.", MessageType.Info); GUILayout.Button("Create Persistent Objects", GUILayout.Height(37)); + + if (EditorGUI.EndChangeCheck()) { m_uoMapperGUI.SaveMappings(); m_surrogatesMapperGUI.SaveMappings(); + + Dictionary persistentFileTypeToPath = new Dictionary(); + PersistentClassMapping[] uoMappings = m_uoMapperGUI.GetMappings(); + Dictionary uoTemplates = m_uoMapperGUI.GetTemplates(); PersistentClassMapping[] surrogateMappings = m_surrogatesMapperGUI.GetMappings(); + Dictionary surrogateTemplates = m_surrogatesMapperGUI.GetTemplates(); string scriptsAutoPath = Application.dataPath + SaveLoadRoot + "/" + ScriptsAutoFolder; - if(Directory.Exists(scriptsAutoPath)) + if (Directory.Exists(scriptsAutoPath)) { Directory.Delete(scriptsAutoPath, true); } Directory.CreateDirectory(scriptsAutoPath); string persistentClassesPath = scriptsAutoPath + "/" + PersistentClassesFolder; - Directory.CreateDirectory(persistentClassesPath); - + if (!Directory.Exists(persistentClassesPath)) + { + Directory.CreateDirectory(persistentClassesPath); + } + + string scriptsPath = Application.dataPath + SaveLoadRoot + "/" + ScriptsFolder; + if (!Directory.Exists(scriptsPath)) + { + Directory.CreateDirectory(scriptsPath); + } + + string myPersistentClassesPath = scriptsPath + "/" + PersistentCustomImplementationClasessFolder; + if (!Directory.Exists(myPersistentClassesPath)) + { + Directory.CreateDirectory(myPersistentClassesPath); + } + + HashSet hideMustHaveTypes = new HashSet(PersistentClassMapperGUI.HideMustHaveTypes.Select(t => t.FullName)); CodeGen codeGen = new CodeGen(); - for(int i = 0; i < uoMappings.Length; ++i) + for (int i = 0; i < uoMappings.Length; ++i) { PersistentClassMapping mapping = uoMappings[i]; - if(mapping != null) + if (mapping != null) { - if(!mapping.IsEnabled) + if (!mapping.IsEnabled) + { + continue; + } + + if (hideMustHaveTypes.Contains(mapping.MappedFullTypeName)) { continue; } - string code = codeGen.CreatePersistentClass(mapping); - CreateCSFile(persistentClassesPath, mapping, code); + if (mapping.CreateCustomImplementation) + { + if(HasCustomImplementation(codeGen, mapping)) + { + persistentFileTypeToPath.Add(mapping.PersistentFullTypeName, null); + } + else + { + persistentFileTypeToPath.Add(mapping.PersistentFullTypeName, GetCSFilePath(myPersistentClassesPath, mapping)); + } + } + CreateCSFiles(persistentClassesPath, myPersistentClassesPath, codeGen, mapping, uoTemplates); + } } @@ -1371,21 +1724,140 @@ private void OnGUI() continue; } - string code = codeGen.CreatePersistentClass(mapping); - CreateCSFile(persistentClassesPath, mapping, code); + if (hideMustHaveTypes.Contains(mapping.MappedFullTypeName)) + { + continue; + } + + if (mapping.CreateCustomImplementation) + { + if (HasCustomImplementation(codeGen, mapping)) + { + persistentFileTypeToPath.Add(mapping.PersistentFullTypeName, null); + } + else + { + persistentFileTypeToPath.Add(mapping.PersistentFullTypeName, GetCSFilePath(myPersistentClassesPath, mapping)); + } + } + + CreateCSFiles(persistentClassesPath, myPersistentClassesPath, codeGen, mapping, surrogateTemplates); } } string typeModelCreatorCode = codeGen.CreateTypeModelCreator(uoMappings.Union(surrogateMappings).ToArray()); File.WriteAllText(scriptsAutoPath + "/TypeModelCreator.cs", typeModelCreatorCode); + string typeMapCode = codeGen.CreateTypeMap(uoMappings.Union(surrogateMappings).ToArray()); + File.WriteAllText(scriptsAutoPath + "/TypeMap.cs", typeMapCode); + AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate); + + GameObject storageGO = (GameObject)AssetDatabase.LoadAssetAtPath(FilePathStoragePath, typeof(GameObject)); + if(storageGO == null) + { + storageGO = new GameObject(); + } + + FilePathStorage filePathStorage = storageGO.GetComponent(); + if(filePathStorage == null) + { + filePathStorage = storageGO.AddComponent(); + } + + Dictionary typeNameToExistingRecord = filePathStorage.PathRecords != null ? + filePathStorage.PathRecords.ToDictionary(r => r.PeristentTypeName) : + new Dictionary(); + + List records = new List(); + foreach(string fullTypeName in persistentFileTypeToPath.Keys) + { + string filePath = persistentFileTypeToPath[fullTypeName]; + if(filePath != null) + { + int indexOfAssets = filePath.IndexOf("Assets"); + + filePath = filePath.Substring(indexOfAssets); + + UnityObject asset = AssetDatabase.LoadAssetAtPath(filePath); + + FilePathRecord record = new FilePathRecord + { + File = asset, + PeristentTypeName = fullTypeName + }; + records.Add(record); + } + else + { + FilePathRecord record; + if(typeNameToExistingRecord.TryGetValue(fullTypeName, out record)) + { + if(record.File == null) + { + Debug.LogWarningFormat("FilePathRecord for type {0} is broken", fullTypeName); + } + + records.Add(record); + } + else + { + Debug.LogWarningFormat("FilePathRecord for type {0} does not exist", fullTypeName); + } + } + } + + DestroyImmediate(storageGO, true); + storageGO = new GameObject(); + filePathStorage = storageGO.AddComponent(); + filePathStorage.PathRecords = records.ToArray(); + PrefabUtility.CreatePrefab(FilePathStoragePath, storageGO); + DestroyImmediate(storageGO); } EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); + } + + private static bool HasCustomImplementation(CodeGen codeGen, PersistentClassMapping mapping) + { + Type persistentType = codeGen.GetPersistentType(mapping.PersistentFullTypeName); + return persistentType != null && persistentType.GetCustomAttributes(typeof(CustomImplementationAttribute), false).Length > 0; + } + private static void CreateCSFiles(string persistentClassesPath, string myPersistentClassesPath, CodeGen codeGen, PersistentClassMapping mapping, Dictionary templates) + { + string code = codeGen.CreatePersistentClass(mapping); + CreateCSFile(persistentClassesPath, mapping, code); + if(mapping.CreateCustomImplementation) + { + if (!HasCustomImplementation(codeGen, mapping)) + { + PersistentTemplateInfo template; + Type mappedType = Type.GetType(mapping.MappedAssemblyQualifiedName); + if (mappedType == null || !templates.TryGetValue(mappedType, out template)) + { + template = null; + } + string customCode = codeGen.CreatePersistentClassCustomImplementation(mapping.PersistentNamespace, mapping.PersistentTypeName, template); + CreateCSFile(myPersistentClassesPath, mapping, customCode); + } + } + } + + + private void OnDisable() + { + if(m_uoMapperGUI != null) + { + m_uoMapperGUI.OnDisable(); + } + + if(m_surrogatesMapperGUI != null) + { + m_surrogatesMapperGUI.OnDisable(); + } } private void OnSurrogateTypeLocked(Type obj) @@ -1410,7 +1882,15 @@ private void OnUOTypeUnlocked(Type obj) private static void CreateCSFile(string persistentClassesPath, PersistentClassMapping mapping, string code) { - File.WriteAllText(persistentClassesPath + "/" + mapping.PersistentFullTypeName.Replace(".", "_") + ".cs", code); + File.WriteAllText(GetCSFilePath(persistentClassesPath, mapping), code); } + + private static string GetCSFilePath(string persistentClassesPath, PersistentClassMapping mapping) + { + string path = persistentClassesPath + "/" + mapping.PersistentFullTypeName.Replace(".", "_") + ".cs"; + return path; + } + + } } diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs.meta b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs.meta new file mode 100644 index 00000000..07f0c64e --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/PersistentClassMapperWindow.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a5a5258337c086c4588cd287f790f467 +timeCreated: 1477988828 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/Test1.cs b/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/Test1.cs deleted file mode 100644 index 931b0ede..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Editor/Scripts/Test1.cs +++ /dev/null @@ -1,289 +0,0 @@ -using UnityEngine.TestTools; -using NUnit.Framework; -using System.Collections; -using ProtoBuf; -using System; -using ProtoBuf.Meta; -using UnityEngine; -using System.IO; -using Battlehub.RTSaveLoad; - -namespace Battlehub.RTSaveLoad2 -{ - /*Serialization of object field*/ - [ProtoContract] - public class TestData1 - { - [ProtoMember(1, DynamicType = true)] - public object[] F; - - [ProtoMember(2)] - public int V; - } - - [ProtoContract] - public class TestData2 : TestData1 - { - [ProtoMember(1)] - public string Str; - } - - [ProtoContract] - public class TestData3 - { - [ProtoMember(2)] - public Vector3[] V; - } - - public abstract class Primitive - { - public static Primitive Create(T value) - { - return new Primitive(value); - } - - public static Primitive Create(Type type) - { - Type d1 = typeof(Primitive<>); - Type constructed = d1.MakeGenericType(type); - return (Primitive)Activator.CreateInstance(constructed); - } - - public object ValueBase - { - get { return ValueImpl; } - set { ValueImpl = value; } - } - protected abstract object ValueImpl { get; set; } - protected Primitive() { } - } - - [ProtoContract] - public class Primitive : Primitive - { - public Primitive() { } - public Primitive(T value) { Value = value; } - [ProtoMember(1)] - public T Value { get; set; } - protected override object ValueImpl - { - get { return Value; } - set { Value = (T)value; } - } - } - - - - - - - public class TypeModelCreator2 - { - public RuntimeTypeModel Create() - { - RuntimeTypeModel model = TypeModel.Create(); - RegisterTypes(model); - return model; - } - - protected void RegisterTypes(RuntimeTypeModel model) - { - // model.Add(typeof(Vector3), false).SetSurrogate(typeof(Vector3Surrogate)); - //model.Add(typeof(TestData1), true).AddSubType(500, typeof(TestData2)) - } - } - - - public static class ProtobufSerializer2 - { - private static ProtoBuf.Meta.RuntimeTypeModel model = new TypeModelCreator2().Create(); - - static ProtobufSerializer2() - { - model.DynamicTypeFormatting += (sender, args) => - { - if (args.FormattedName == null) - { - return; - } - - if (Type.GetType(args.FormattedName) == null) - { - args.Type = typeof(NilContainer); - } - }; - -#if UNITY_EDITOR - model.CompileInPlace(); -#endif - } - - public static TData DeepClone(TData data) - { - return (TData)model.DeepClone(data); - } - - public static TData Deserialize(byte[] b) - { - using (var stream = new MemoryStream(b)) - { - TData deserialized = (TData)model.Deserialize(stream, null, typeof(TData)); - return deserialized; - } - } - - public static byte[] Serialize(TData data) - { - using (var stream = new MemoryStream()) - { - model.Serialize(stream, data); - stream.Flush(); - stream.Position = 0; - return stream.ToArray(); - } - } - } - - - [ProtoContract()] - public class PackedByteArray - { - [ProtoMember(1, IsPacked = true)] - private byte[] bytes; - - public PackedByteArray() - { - bytes = new byte[1000 * 1024 * 100]; - for (int i = 0; i < bytes.Length; ++i) - { - bytes[i] = (byte)(i % 255); - } - } - } - - [ProtoContract()] - public class ByteArray - { - [ProtoMember(1)] - private byte[] bytes; - - public ByteArray() - { - bytes = new byte[1000 * 1024 * 100]; - for (int i = 0; i < bytes.Length; ++i) - { - bytes[i] = (byte)(i % 255); - } - } - } -} - - -namespace Battlehub.RTSaveLoad2.Tests -{ - - - public class Test1 - { - - [Test] - public void TestPass0() - { - Debug.Log(typeof(UnityEngine.Object[]).Name); - } - - [Test] - public void TestPass1() - { - Assert.DoesNotThrow(() => - { - TestData1 data1 = new TestData1(); - data1.F = new object[] - { - "Sadasdasd", - new TestData2 { Str = "Str", } - }; - - ProtobufSerializer2.Serialize(data1); - }); - } - - [Test] - public void TestPass2() - { - TestData2 data2 = new TestData2(); - data2.Str = "Str2"; - data2.V = 2; - - byte[] b = ProtobufSerializer2.Serialize(data2); - TestData2 recovered2 = ProtobufSerializer2.Deserialize(b); - - Assert.AreEqual(data2.Str, recovered2.Str); - Assert.AreEqual(data2.V, recovered2.V); - - } - - - [Test] - public void TestPass3() - { - Assert.DoesNotThrow(() => - { - TestData3 data3 = new TestData3(); - ProtobufSerializer2.Serialize(data3); - }); - } - - [Test] - public void PackedSerialize() - { - Assert.DoesNotThrow(() => - { - PackedByteArray p = new PackedByteArray(); - ProtobufSerializer2.Serialize(p); - }); - } - - [Test] - public void PackedDeserialize() - { - Assert.DoesNotThrow(() => - { - PackedByteArray p = new PackedByteArray(); - ProtobufSerializer2.Deserialize(ProtobufSerializer2.Serialize(p)); - }); - } - - [Test] - public void UnpackedSerialize() - { - Assert.DoesNotThrow(() => - { - ByteArray p = new ByteArray(); - ProtobufSerializer2.Serialize(p); - }); - } - - [Test] - public void UnpackedDeserialize() - { - Assert.DoesNotThrow(() => - { - ByteArray p = new ByteArray(); - ProtobufSerializer2.Deserialize(ProtobufSerializer2.Serialize(p)); - }); - } - - - // A UnityTest behaves like a coroutine in PlayMode - // and allows you to yield null to skip a frame in EditMode - [UnityTest] - public IEnumerator Test1WithEnumeratorPasses() - { - // Use the Assert class to test conditions. - // yield to skip a frame - yield return null; - } - } - -} diff --git a/Assets/Battlehub/RTSaveLoad2/Prefabs.meta b/Assets/Battlehub/RTSaveLoad2/Prefabs.meta new file mode 100644 index 00000000..eebf86d0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Prefabs.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 4a01b8e293de2584894eebb81342b3a8 +folderAsset: yes +timeCreated: 1516988901 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Resources.meta 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ToID(UnityObject[] uo); + + bool IsMapped(long id); + T FromID(long id) where T : UnityObject; + T[] FromID(long[] id) where T : UnityObject; + } + + //public interface IIDMapManager : IIDMap + //{ + // void LoadMapping(int ordinal, bool IIDtoPID, bool PIDtoObj); + // void UnloadMapping(int ordinal); + // void LoadMapping(bool IIDtoPID, bool PIDtoObj); + //} + + public interface IAssetDB : IIDMap + { + void RegisterSceneObjects(Dictionary idToObj); + void UnregisterSceneObjects(); + + void RegisterDynamicResource(int persistentID, UnityObject obj); + void RegisterDynamicResources(Dictionary idToObj); + void UnregisterDynamicResources(); + + bool IsLibraryRefLoaded(int ordinal); + bool IsLibraryLoaded(int ordinal); + bool AddLibrary(AssetLibraryAsset library, int ordinal); + void RemoveLibrary(int ordinal); + bool LoadLibrary(string assetLibrary, int ordinal); + void UnloadLibraries(); + + AsyncOperation UnloadUnusedAssets(Action completedCallback = null); + } + + public class AssetDB : IAssetDB + { + private readonly HashSet m_loadedLibraries = new HashSet(); + private readonly Dictionary m_ordinalToLib = new Dictionary(); + private MappingInfo m_mapping = new MappingInfo(); + + private Dictionary m_persistentIDToSceneObject; + private Dictionary m_sceneObjectIDToPersistentID; + + private readonly Dictionary m_persistentIDToDynamicResource = new Dictionary(); + private readonly Dictionary m_dynamicResourceIDToPersistentID = new Dictionary(); + + public void RegisterSceneObjects(Dictionary idToObj) + { + if(m_persistentIDToSceneObject != null) + { + Debug.LogWarning("scene objects were not unregistered"); + } + m_persistentIDToSceneObject = idToObj; + m_sceneObjectIDToPersistentID = m_persistentIDToSceneObject.ToDictionary(kvp => kvp.Value.GetInstanceID(), kvp => kvp.Key); + } + + public void UnregisterSceneObjects() + { + m_persistentIDToSceneObject = null; + m_sceneObjectIDToPersistentID = null; + } + + public void RegisterDynamicResource(int persistentID, UnityObject obj) + { + m_persistentIDToDynamicResource[persistentID] = obj; + if (obj != null) + { + m_dynamicResourceIDToPersistentID[obj.GetInstanceID()] = persistentID; + } + + } + public void RegisterDynamicResources(Dictionary idToObj) + { + foreach(KeyValuePair kvp in idToObj) + { + m_persistentIDToDynamicResource[kvp.Key] = kvp.Value; + if (kvp.Value != null) + { + m_dynamicResourceIDToPersistentID[kvp.Value.GetInstanceID()] = kvp.Key; + } + } + } + + public void UnregisterDynamicResources() + { + m_persistentIDToDynamicResource.Clear(); + m_dynamicResourceIDToPersistentID.Clear(); + } + + public bool IsLibraryLoaded(int ordinal) + { + return m_ordinalToLib.ContainsKey(ordinal); + } + + public bool IsLibraryRefLoaded(int ordinal) + { + AssetLibraryAsset assetLib; + if(m_ordinalToLib.TryGetValue(ordinal, out assetLib)) + { + return assetLib is AssetLibraryReference; + } + + return false; + } + + + public bool AddLibrary(AssetLibraryAsset assetLib, int ordinal) + { + if (m_ordinalToLib.ContainsKey(ordinal)) + { + Debug.LogWarningFormat("Asset Library with ordinal {0} already loadeded", assetLib.Ordinal); + return false; + } + + if (m_loadedLibraries.Contains(assetLib)) + { + Debug.LogWarning("Asset Library already added"); + return false; + } + + assetLib.Ordinal = ordinal; + m_loadedLibraries.Add(assetLib); + m_ordinalToLib.Add(ordinal, assetLib); + LoadMapping(ordinal, true, true); + + return true; + } + + public bool LoadLibrary(string assetLibrary, int ordinal) + { + if (m_ordinalToLib.ContainsKey(ordinal)) + { + Debug.LogWarningFormat("Asset Library {0} with this same ordinal {1} already loaded", m_ordinalToLib[ordinal].name, ordinal); + return false; + } + + AssetLibraryAsset assetLib = Resources.Load(assetLibrary); + if (assetLib == null) + { + Debug.LogWarningFormat("Asset Library not found", assetLibrary); + return false; + } + return AddLibrary(assetLib, ordinal); + } + + public void RemoveLibrary(int ordinal) + { + AssetLibraryAsset assetLib; + if(m_ordinalToLib.TryGetValue(ordinal, out assetLib)) + { + m_loadedLibraries.Remove(assetLib); + m_ordinalToLib.Remove(ordinal); + UnloadMapping(ordinal); + } + } + + public void UnloadLibraries() + { + foreach (AssetLibraryAsset assetLibrary in m_loadedLibraries) + { + if(!(assetLibrary is AssetLibraryReference)) + { + Resources.UnloadAsset(assetLibrary); + } + } + m_ordinalToLib.Clear(); + m_loadedLibraries.Clear(); + UnloadMappings(); + } + + public AsyncOperation UnloadUnusedAssets(Action completedCallback = null) + { + AsyncOperation operation = Resources.UnloadUnusedAssets(); + + if(completedCallback != null) + { + if(operation.isDone) + { + completedCallback(operation); + } + else + { + Action onCompleted = null; + onCompleted = ao => + { + operation.completed -= onCompleted; + completedCallback(operation); + }; + operation.completed += onCompleted; + } + } + + return operation; + } + + private void LoadMapping(int ordinal, bool IIDtoPID, bool PIDtoObj) + { + AssetLibraryAsset assetLib; + if(m_ordinalToLib.TryGetValue(ordinal, out assetLib)) + { + assetLib.LoadIDMappingTo(m_mapping, IIDtoPID, PIDtoObj); + } + else + { + throw new ArgumentException(string.Format("Unable to find assetLibrary with ordinal = {0}", ordinal), "ordinal"); + } + } + + private void UnloadMapping(int ordinal) + { + AssetLibraryAsset assetLib; + if (m_ordinalToLib.TryGetValue(ordinal, out assetLib)) + { + assetLib.UnloadIDMappingFrom(m_mapping); + } + else + { + throw new ArgumentException(string.Format("Unable to find assetLibrary with ordinal = {0}", ordinal), "ordinal"); + } + } + + + private void UnloadMappings() + { + m_mapping = new MappingInfo(); + } + + private const long m_nullID = 1L << 32; + private const long m_instanceIDMask = 1L << 33; + private const long m_staticResourceIDMask = 1L << 34; + private const long m_staticFolderIDMask = 1L << 35; + private const long m_dynamicResourceIDMask = 1L << 36; + private const long m_dynamicFolderIDMask = 1L << 37; + private const long m_sceneIDMask = 1L << 38; + + public long NullID { get { return m_nullID; } } + + public bool IsNullID(long id) + { + return (id & m_nullID) != 0; + } + + public bool IsInstanceID(long id) + { + return (id & m_instanceIDMask) != 0; + } + + public bool IsStaticResourceID(long id) + { + return (id & m_staticResourceIDMask) != 0; + } + + public bool IsStaticFolderID(long id) + { + return (id & m_staticFolderIDMask) != 0; + } + + public bool IsDynamicResourceID(long id) + { + return (id & m_dynamicResourceIDMask) != 0; + } + + public bool IsDynamicFolderID(long id) + { + return (id & m_dynamicFolderIDMask) != 0; + } + + public bool IsSceneID(long id) + { + return (id & m_sceneIDMask) != 0; + } + + public bool IsResourceID(long id) + { + return IsStaticResourceID(id) || IsDynamicResourceID(id); + } + + public long ToExposedResourceID(int ordinal, int id) + { + return ToID(ordinal, id, m_staticResourceIDMask); + } + + public long ToExposedFolderID(int ordinal, int id) + { + return ToID(ordinal, id, m_staticFolderIDMask); + } + + public long ToRuntimeResourceID(int ordinal, int id) + { + return ToID(ordinal, id, m_dynamicResourceIDMask); + } + + public long ToRuntimeFolderID(int ordinal, int id) + { + return ToID(ordinal, id, m_dynamicFolderIDMask); + } + + public long ToSceneID(int ordinal, int id) + { + return ToID(ordinal, id, m_sceneIDMask); + } + + private static long ToID(int ordinal, int id, long mask) + { + if (id > AssetLibraryInfo.ORDINAL_MASK) + { + throw new ArgumentException("id > AssetLibraryInfo.ORDINAL_MASK"); + } + + id = (ordinal << AssetLibraryInfo.ORDINAL_OFFSET) | (AssetLibraryInfo.ORDINAL_MASK & id); + return mask | (0x00000000FFFFFFFFL & id); + } + + public int ToOrdinal(long id) + { + int intId = (int)(0x00000000FFFFFFFFL & id); + return (intId >> AssetLibraryInfo.ORDINAL_OFFSET) & AssetLibraryInfo.ORDINAL_MASK; + + } + public int ToOrdinal(int id) + { + return (id >> AssetLibraryInfo.ORDINAL_OFFSET) & AssetLibraryInfo.ORDINAL_MASK; + } + + public long ToID(UnityObject uo) + { + if(uo == null) + { + return m_nullID; + } + + int instanceID = uo.GetInstanceID(); + int persistentID; + if(m_mapping.InstanceIDtoPID.TryGetValue(instanceID, out persistentID)) + { + return m_staticResourceIDMask | (0x00000000FFFFFFFFL & persistentID); + } + + if(m_sceneObjectIDToPersistentID != null && m_sceneObjectIDToPersistentID.TryGetValue(instanceID, out persistentID)) + { + return m_instanceIDMask | (0x00000000FFFFFFFFL & persistentID); + } + + if(m_dynamicResourceIDToPersistentID.TryGetValue(instanceID, out persistentID)) + { + return m_dynamicResourceIDMask | (0x00000000FFFFFFFFL & persistentID); + } + + return m_instanceIDMask | (0x00000000FFFFFFFFL & instanceID); + } + + public long[] ToID(UnityObject[] uo) + { + if(uo == null) + { + return null; + } + long[] ids = new long[uo.Length]; + for(int i = 0; i < uo.Length; ++i) + { + ids[i] = ToID(uo[i]); + } + return ids; + } + + public bool IsMapped(long id) + { + if (IsNullID(id)) + { + return true; + } + if (IsStaticFolderID(id)) + { + return true; + } + if (IsDynamicFolderID(id)) + { + return true; + } + if (IsInstanceID(id)) + { + int persistentID = unchecked((int)id); + return m_persistentIDToSceneObject.ContainsKey(persistentID); + } + if (IsStaticResourceID(id)) + { + int persistentID = unchecked((int)id); + return m_mapping.PersistentIDtoObj.ContainsKey(persistentID); + } + if(IsDynamicResourceID(id)) + { + int persistentID = unchecked((int)id); + return m_persistentIDToDynamicResource.ContainsKey(persistentID); + } + return false; + } + + public T FromID(long id) where T : UnityObject + { + if(IsNullID(id)) + { + return null; + } + + if(IsStaticResourceID(id)) + { + UnityObject obj; + int persistentID = unchecked((int)id); + if (m_mapping.PersistentIDtoObj.TryGetValue(persistentID, out obj)) + { + return obj as T; + } + } + else if(IsInstanceID(id)) + { + UnityObject obj; + int persistentID = unchecked((int)id); + if(m_persistentIDToSceneObject.TryGetValue(persistentID, out obj)) + { + return obj as T; + } + } + else if(IsDynamicResourceID(id)) + { + UnityObject obj; + int persistentID = unchecked((int)id); + if(m_persistentIDToDynamicResource.TryGetValue(persistentID, out obj)) + { + return obj as T; + } + } + return null; + } + + public T[] FromID(long[] id) where T : UnityObject + { + if(id == null) + { + return null; + } + + T[] objs = new T[id.Length]; + for(int i = 0; i < id.Length; ++i) + { + objs[i] = FromID(id[i]); + } + return objs; + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetDB.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetDB.cs.meta new file mode 100644 index 00000000..e9ea7278 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetDB.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 538f54416cca7a544b8eaf86fe09df3a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs new file mode 100644 index 00000000..88b82d7a --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs @@ -0,0 +1,283 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + + +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTSaveLoad2 +{ + public class MappingInfo + { + public class IDLists + { + public readonly List InstanceIDs = new List(); + public readonly List PersistentIDs = new List(); + + public IDLists(List instanceIDs, List persistentIDs) + { + InstanceIDs = instanceIDs; + PersistentIDs = persistentIDs; + } + } + + public readonly Dictionary InstanceIDtoPID = new Dictionary(); + public readonly Dictionary PersistentIDtoObj = new Dictionary(); + public readonly Dictionary LibToIDs = new Dictionary(); + + public void Add(AssetLibraryAsset lib, List instanceIDs, List persistentIDs) + { + try + { + LibToIDs.Add(lib, new IDLists(instanceIDs, persistentIDs)); + } + catch (ArgumentException) + { + Debug.LogWarningFormat("Asset library {0} ordinal {1} already added.", lib.name, lib.Ordinal); + throw; + } + } + + public void Add(int instanceID, int persistentID) + { + try + { + InstanceIDtoPID.Add(instanceID, persistentID); + } + catch(ArgumentException) + { + Debug.LogWarningFormat("An element with instanceId = {0} already exists. mappedId = {1}", instanceID, persistentID); + throw; + } + } + + public void Add(int persistentID, UnityObject obj) + { + try + { + PersistentIDtoObj.Add(persistentID, obj); + } + catch (ArgumentException) + { + UnityObject existingObj = PersistentIDtoObj[persistentID]; + string existingObjStr = existingObj != null ? existingObj.GetType().Name + ", name: " + existingObj.name + ", InstanceID: " + existingObj.GetInstanceID() : "null"; + string newObjStr = obj != null ? obj.GetType().Name + ", name: " + obj.name + ", InstanceID: " + obj.GetInstanceID() : "null"; + Debug.LogWarningFormat("An element with mappedId = {0} already exists. existing obj = {1}; new obj = {2}", persistentID, existingObjStr, newObjStr); + throw; + } + } + } + + [CreateAssetMenu(fileName = "AssetLibrary", menuName = "RT Asset Library", order = 1)] + public class AssetLibraryAsset : ScriptableObject + { + private int m_offset; + private int m_ordinal; + public int Ordinal + { + get { return m_ordinal; } + set + { + m_ordinal = value; + m_offset = m_ordinal << AssetLibraryInfo.ORDINAL_OFFSET; + } + } + + [SerializeField] + private bool m_keepRuntimeProjectInSync = true; + public bool KeepRuntimeProjectInSync + { + get { return m_keepRuntimeProjectInSync; } + set { m_keepRuntimeProjectInSync = value; } + } + + [SerializeField] + private AssetLibraryInfo m_assetLibrary; + + public AssetLibraryInfo AssetLibrary + { + get { return m_assetLibrary; } + set { m_assetLibrary = value; } + } + + public void UnloadIDMappingFrom(MappingInfo mapping) + { + MappingInfo.IDLists idLists; + if (mapping.LibToIDs.TryGetValue(this, out idLists)) + { + for(int i = 0; i < idLists.InstanceIDs.Count; ++i) + { + int instanceID = idLists.InstanceIDs[i]; + mapping.InstanceIDtoPID.Remove(instanceID); + } + + for(int i = 0; i < idLists.PersistentIDs.Count; ++i) + { + int persistentID = idLists.PersistentIDs[i]; + mapping.PersistentIDtoObj.Remove(persistentID); + } + + mapping.LibToIDs.Remove(this); + } + } + + public void LoadIDMappingTo(MappingInfo mapping, bool IIDtoPID, bool PIDtoObj) + { + if(!IIDtoPID && !PIDtoObj) + { + return; + } + + if(m_assetLibrary == null || m_assetLibrary.Folders == null || m_assetLibrary.Folders.Count == 0) + { + return; + } + + List instanceIDs = new List(); + List persistentIDs = new List(); + + for (int i = 0; i < m_assetLibrary.Folders.Count; ++i) + { + AssetFolderInfo folder = m_assetLibrary.Folders[i]; + if(folder != null) + { + if (folder.Assets != null && folder.Assets.Count > 0) + { + for (int j = 0; j < folder.Assets.Count; ++j) + { + AssetInfo asset = folder.Assets[j]; + LoadIDMappingTo(asset, mapping, instanceIDs, persistentIDs, IIDtoPID, PIDtoObj); + } + } + } + } + + mapping.Add(this, instanceIDs, persistentIDs); + } + + private void LoadIDMappingTo(AssetInfo asset, + MappingInfo mapping, + List instanceIDs, + List persistentIDs, + bool IIDtoPID, bool PIDtoObj) + { + + if (IIDtoPID) + { + int instanceID = asset.Object.GetInstanceID(); + mapping.Add(instanceID, m_offset + asset.PersistentID); + instanceIDs.Add(instanceID); + } + + if (PIDtoObj) + { + int persistentID = m_offset + asset.PersistentID; + mapping.Add(persistentID, asset.Object); + persistentIDs.Add(persistentID); + } + + if (asset.children != null) + { + for (int i = 0; i < asset.children.Count; ++i) + { + AssetInfo child = (AssetInfo)asset.children[i]; + LoadIDMappingTo(child, mapping, instanceIDs, persistentIDs, IIDtoPID, PIDtoObj); + } + } + } + + public bool IsSyncRequired() + { + bool syncIsNotRequired = Foreach(assetInfo => + { + return !assetInfo.IsSyncRequired(); + }); + + return !syncIsNotRequired; + } + + public void Sync() + { + Foreach(assetInfo => + { + assetInfo.Sync(m_assetLibrary); + return true; + }); + } + + public bool Foreach(Func callback) + { + if(m_assetLibrary.Folders != null) + { + for(int i = 0; i < m_assetLibrary.Folders.Count; ++i) + { + AssetFolderInfo folder = m_assetLibrary.Folders[i]; + if(!Foreach(folder, callback)) + { + return false; + } + } + } + + return true; + } + + private bool Foreach(AssetFolderInfo folder, Func callback) + { + if(folder.Assets != null) + { + for(int i = 0; i < folder.Assets.Count; ++i) + { + AssetInfo assetInfo = folder.Assets[i]; + if(assetInfo != null) + { + if(!callback(assetInfo)) + { + return false; + } + } + } + } + + if(folder.hasChildren) + { + for(int i = 0; i < folder.children.Count; ++i) + { + AssetFolderInfo childFolder = folder.children[i] as AssetFolderInfo; + if(childFolder != null) + { + if(!Foreach(childFolder, callback)) + { + return false; + } + } + } + } + + return true; + } + + private void Awake() + { + if (m_assetLibrary == null || m_assetLibrary.Folders.Count == 0) + { + AssetFolderInfo assetsFolder = new AssetFolderInfo + { + name = "Assets", + depth = -1, + }; + + m_assetLibrary = new AssetLibraryInfo + { + name = "Root", + depth = -1, + Folders = new List + { + assetsFolder + } + }; + } + + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs.meta new file mode 100644 index 00000000..d456dfee --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryAsset.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 85a37e76ce395ad4a9d0c4633bbe6e21 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs new file mode 100644 index 00000000..57f7559b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs @@ -0,0 +1,458 @@ +using Battlehub.RTCommon.EditorTreeView; +using Battlehub.Utils; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + [Serializable] + public class PrefabPartInfo + { + public int ParentPersistentID; + public int PersistentID; + public UnityObject Object; + public int Depth; + } + + [Serializable] + public class AssetInfo : TreeElement + { + [NonSerialized] + [HideInInspector] + public AssetFolderInfo Folder; + public UnityObject Object; + + public int PersistentID + { + get { return id; } + } + public bool IsEnabled; + + public List PrefabParts; + + public AssetInfo() + { + + } + + public AssetInfo(string name, int depth, int id) : base(name, depth, id) + { + } + + public void Sync(AssetLibraryInfo assetLibraryInfo) + { + if (Object == null) + { + return; + } + + GameObject go = Object as GameObject; + if (go == null) + { + return; + } + + List newPrefabParts = new List(); + + Dictionary objToParts = PrefabParts != null ? + PrefabParts.Where(part => part.Object != null).ToDictionary(part => part.Object) : + new Dictionary(); + + Sync(assetLibraryInfo, -1, 0, go, objToParts, newPrefabParts); + + PrefabParts = newPrefabParts; + } + + private void Sync( + AssetLibraryInfo assetLibraryInfo, + int parentPersistentID, + int depth, + GameObject go, + Dictionary objToParts, + List newPrefabs) + { + Component[] components = go.GetComponents(); + for (int i = 0; i < components.Length; ++i) + { + Component component = components[i]; + PrefabPartInfo part; + if (objToParts.TryGetValue(component, out part)) + { + newPrefabs.Add(part); + } + else + { + part = new PrefabPartInfo + { + Depth = depth, + Object = component, + PersistentID = assetLibraryInfo.Identity, + ParentPersistentID = parentPersistentID + }; + assetLibraryInfo.Identity++; + newPrefabs.Add(part); + } + } + + foreach (Transform child in go.transform) + { + GameObject childGo = child.gameObject; + PrefabPartInfo part; + if (objToParts.TryGetValue(childGo, out part)) + { + newPrefabs.Add(part); + } + else + { + part = new PrefabPartInfo + { + Depth = depth, + Object = childGo, + PersistentID = assetLibraryInfo.Identity, + ParentPersistentID = parentPersistentID + }; + assetLibraryInfo.Identity++; + newPrefabs.Add(part); + } + + Sync(assetLibraryInfo, part.PersistentID, depth + 1, childGo, objToParts, newPrefabs); + } + } + + public bool IsSyncRequired() + { + if(Object == null) + { + return false; + } + + GameObject go = Object as GameObject; + if(go == null) + { + return false; + } + + PrefabPartInfo rootPart = new PrefabPartInfo + { + Object = go, + Depth = -1, + ParentPersistentID = -1, + PersistentID = -1, + }; + + Dictionary objToParts = PrefabParts != null ? + PrefabParts.Where(part => part.Object != null).ToDictionary(part => part.Object) : + new Dictionary(); + + objToParts.Add(go, rootPart); + + Dictionary idToParts = PrefabParts != null ? + PrefabParts.Where(part => part.Object != null).ToDictionary(part => part.PersistentID) : + new Dictionary(); + + idToParts.Add(rootPart.PersistentID, rootPart); + + return IsSyncRequired(go, objToParts, idToParts); + } + + private bool IsSyncRequired(GameObject go, + Dictionary objToParts, + Dictionary idToParts) + { + Component[] components = go.GetComponents(); + for(int i = 0; i < components.Length; ++i) + { + Component component = components[i]; + PrefabPartInfo part; + if(!objToParts.TryGetValue(component, out part)) + { + return true; + } + + PrefabPartInfo parentPart; + if(!idToParts.TryGetValue(part.ParentPersistentID, out parentPart)) + { + return true; + } + + if(parentPart.Object != go) + { + return true; + } + } + + foreach(Transform child in go.transform) + { + GameObject childGo = child.gameObject; + PrefabPartInfo part; + if (!objToParts.TryGetValue(childGo, out part)) + { + return true; + } + + PrefabPartInfo parentPart; + if (!idToParts.TryGetValue(part.ParentPersistentID, out parentPart)) + { + return true; + } + + if (parentPart.Object != go) + { + return true; + } + + if(IsSyncRequired(childGo, objToParts, idToParts)) + { + return true; + } + } + + return false; + } + } + + [Serializable] + public class AssetFolderInfo : TreeElement, ISerializationCallbackReceiver + { + public List Assets; + public bool IsEnabled; + + public AssetFolderInfo() + { + + } + + public AssetFolderInfo(string name, int depth, int id) : base(name, depth, id) + { + } + + public void OnAfterDeserialize() + { + for(int i = 0; i < Assets.Count; ++i) + { + AssetInfo assetInfo = Assets[i]; + if(assetInfo != null) + { + assetInfo.Folder = this; + } + } + } + + public void OnBeforeSerialize() + { + + } + } + + [Serializable] + public class AssetLibraryInfo : TreeElement + { + public const int ORDINAL_OFFSET = 16; + public const int MAX_ASSETS = 1 << ORDINAL_OFFSET; + public const int ORDINAL_MASK = 0x0000FFFF; + public const int MAX_FOLDERS = 1 << ORDINAL_OFFSET; + + public int Identity = 2; + public int FolderIdentity = 2; + + public List Folders; + + public AssetLibraryInfo CloneVisible() + { + AssetLibraryInfo proxy = new AssetLibraryInfo(); + proxy.Identity = Identity; + proxy.FolderIdentity = FolderIdentity; + proxy.name = name; + if (Folders == null) + { + return proxy; + } + proxy.Folders = new List(); + for(int i = 0; i < Folders.Count; ++i) + { + AssetFolderInfo folder = Folders[i]; + bool include = false; + if(folder != null) + { + if(folder.depth == -1) + { + include = true; + } + else + { + if(folder.IsEnabled) + { + AssetFolderInfo parent = (AssetFolderInfo)folder.parent; + if(parent != null) + { + if(parent.IsEnabled || parent.depth == -1) + { + include = true; + } + } + } + } + } + + if(include) + { + AssetFolderInfo proxyFolder = new AssetFolderInfo(); + proxyFolder.IsEnabled = true; + CopyFolder(folder, proxyFolder); + proxy.Folders.Add(proxyFolder); + } + } + return proxy; + } + + private void CopyFolder(AssetFolderInfo sourceFolder, AssetFolderInfo targetFolder) + { + targetFolder.id = sourceFolder.id; + targetFolder.name = sourceFolder.name; + targetFolder.depth = sourceFolder.depth; + + if(sourceFolder.Assets != null) + { + targetFolder.Assets = new List(); + for(int i = 0; i < sourceFolder.Assets.Count; ++i) + { + AssetInfo sourceAsset = sourceFolder.Assets[i]; + if(sourceAsset.IsEnabled) + { + AssetInfo targetAsset = new AssetInfo(); + targetAsset.depth = sourceAsset.depth; + targetAsset.id = sourceAsset.id; + targetAsset.name = sourceAsset.name; + + targetAsset.IsEnabled = sourceAsset.IsEnabled; + targetAsset.Object = sourceAsset.Object; + + if (sourceAsset.PrefabParts != null) + { + targetAsset.PrefabParts = new List(); + for (int j = 0; j < sourceAsset.PrefabParts.Count; ++j) + { + PrefabPartInfo sourcePart = sourceAsset.PrefabParts[j]; + + PrefabPartInfo targetPart = new PrefabPartInfo(); + targetPart.Depth = sourcePart.Depth; + targetPart.Object = sourcePart.Object; + targetPart.ParentPersistentID = sourcePart.ParentPersistentID; + targetPart.PersistentID = sourcePart.PersistentID; + targetAsset.PrefabParts.Add(targetPart); + } + } + + targetFolder.Assets.Add(targetAsset); + } + } + } + + } + + public bool Contains(UnityObject obj) + { + AssetFolderInfo folder; + AssetInfo asset; + return TryGetAssetInfo(obj, out folder, out asset); + } + + public bool TryGetAssetInfo(UnityObject obj, out AssetFolderInfo resultFolder, out AssetInfo resultAsset) + { + for(int i = 0; i < Folders.Count; ++i) + { + AssetFolderInfo folder = Folders[i]; + if(folder != null && TryGetAssetInfo(folder, obj, out resultFolder, out resultAsset)) + { + return true; + } + } + resultAsset = null; + resultFolder = null; + return false; + } + + private bool TryGetAssetInfo(AssetFolderInfo folder, UnityObject obj, out AssetFolderInfo resultFolder, out AssetInfo resultAsset) + { + if(folder.Assets != null) + { + for(int i = 0; i < folder.Assets.Count; ++i) + { + AssetInfo asset = folder.Assets[i]; + if(asset.Object == obj) + { + resultFolder = folder; + resultAsset = asset; + return true; + } + } + } + + if(folder.hasChildren) + { + for(int i = 0; i < folder.children.Count; ++i) + { + AssetFolderInfo subfolder = (AssetFolderInfo)folder.children[i]; + if(TryGetAssetInfo(subfolder, obj, out resultFolder, out resultAsset)) + { + return true; + } + } + } + + resultAsset = null; + resultFolder = null; + return false; + } + + public void BuildTree() + { + if(Folders == null || Folders.Count == 0) + { + return; + } + AssetFolderInfo root = Folders[0]; + if(root.depth != -1) + { + throw new InvalidOperationException("Unable to build AssetLibraryInfo tree -> root.depth != -1"); + } + BuildSubtree(root, 1); + } + + private int BuildSubtree(AssetFolderInfo parent, int startIndex) + { + parent.children = new List(); + for (int i = startIndex; i < Folders.Count; ++i) + { + AssetFolderInfo folder = Folders[i]; + if (folder == null) + { + continue; + } + + if(folder.depth == parent.depth + 1) + { + parent.children.Add(folder); + } + else if(folder.depth == parent.depth + 2) + { + i = BuildSubtree(Folders[i - 1], i); + } + else if(folder.depth > parent.depth + 2) + { + throw new InvalidOperationException("Unable to build AssetLibraryInfo tree -> folder.depth > parent.depth + 2"); + } + else + { + return i - 1; + } + } + + return Folders.Count; + } + + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs.meta new file mode 100644 index 00000000..49922441 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8247e1452ba6dc34b9047e749bd6d869 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs new file mode 100644 index 00000000..3946788b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs @@ -0,0 +1,10 @@ +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + public class AssetLibraryReference : AssetLibraryAsset + { + [SerializeField] + public string AssetLibraryPath; + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs.meta new file mode 100644 index 00000000..1e5bbd96 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/AssetLibraryReference.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8adb584bb995a6445a2ecb3e9ab54ae9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Internal.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal.meta new file mode 100644 index 00000000..daf83707 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d42d9da54da74ae48bc41d591cad39b1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs new file mode 100644 index 00000000..a3de1ec8 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs @@ -0,0 +1,31 @@ +using UnityEngine; +using UnityEditor; +using System; +using System.Linq; + +namespace Battlehub.RTSaveLoad2 +{ + [Serializable] + public class FilePathRecord + { + public string PeristentTypeName; + + public UnityEngine.Object File; + } + + public class FilePathStorage : MonoBehaviour + { + public FilePathRecord[] PathRecords; + + public string FromType(Type type) + { + FilePathRecord pathRecord = PathRecords.Where(r => r.PeristentTypeName == type.FullName).FirstOrDefault(); + if(pathRecord != null && pathRecord.File != null) + { + return AssetDatabase.GetAssetPath(pathRecord.File); + } + return null; + } + } + +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs.meta new file mode 100644 index 00000000..311d475c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/FilePathStorage.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 761d511e1d74299419974f87a9464299 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentClassMapping.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs similarity index 88% rename from Assets/Battlehub/RTSaveLoad2/Scripts/PersistentClassMapping.cs rename to Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs index 337e9857..30929308 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentClassMapping.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs @@ -33,14 +33,15 @@ public Type MappedType //Namespace, typename and persistent field name public string PersistentNamespace; - public string PersistentTypeName; - public string PersistentName; + public string PersistentTypeName; + public string PersistentName; //Namespace, typename and name of the property (name of the field) which is member of mapped type public string MappedAssemblyName; public string MappedNamespace; public string MappedTypeName; public string MappedName; + //True if property (or field) is non-unityobject persistent class public bool UseSurrogate; @@ -85,11 +86,17 @@ public string MappedAssemblyQualifiedName public string MappedAssemblyName; public string MappedNamespace; public string MappedTypeName; + public string MappedTypeGUID; + public string PersistentNamespace; public string PersistentTypeName; + public string PersistentTypeGUID; + public string PersistentBaseNamespace; public string PersistentBaseTypeName; + public bool CreateCustomImplementation; + public bool UseTemplate; /// /// Array of subclasses which is used by CodeGen to generate code of TypeModelCreator /// @@ -110,6 +117,11 @@ public static string ToPersistentName(string typeName) { return "Persistent" + typeName; } + + public static string ToPersistentFullName(string ns, string typeName) + { + return ToPersistentNamespace(ns) + "." + ToPersistentName(typeName); + } } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs.meta new file mode 100644 index 00000000..6b43e9e5 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Internal/PersistentClassMapping.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: c0530efbda98e7b4f8991b85a6e01467 +timeCreated: 1516274239 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses.meta new file mode 100644 index 00000000..0a217251 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 2119526602d242f498b81727de7c7437 +folderAsset: yes +timeCreated: 1516274178 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs new file mode 100644 index 00000000..48c9664b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs @@ -0,0 +1,54 @@ +using ProtoBuf; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract(AsReferenceDefault = true)] + public class PersistentGameObject : PersistentObject + { + [ProtoMember(256)] + public int layer; + + [ProtoMember(258)] + public bool isStatic; + + [ProtoMember(259)] + public string tag; + + [ProtoMember(1)] + public bool ActiveSelf; + + protected override void ReadFromImpl(object obj) + { + base.ReadFromImpl(obj); + GameObject uo = (GameObject)obj; + layer = uo.layer; + isStatic = uo.isStatic; + tag = uo.tag; + ActiveSelf = uo.activeSelf; + } + + protected override object WriteToImpl(object obj) + { + obj = base.WriteToImpl(obj); + GameObject uo = (GameObject)obj; + uo.layer = layer; + uo.isStatic = isStatic; + uo.tag = tag; + return obj; + } + + public static implicit operator GameObject(PersistentGameObject surrogate) + { + return (GameObject)surrogate.WriteTo(new GameObject()); + } + + public static implicit operator PersistentGameObject(GameObject obj) + { + PersistentGameObject surrogate = new PersistentGameObject(); + surrogate.ReadFrom(obj); + return surrogate; + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs.meta new file mode 100644 index 00000000..aace15e6 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentGameObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 49b8b8004361d1f44b2562ff953a1a7a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentObject.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs similarity index 78% rename from Assets/Battlehub/RTSaveLoad2/Scripts/PersistentObject.cs rename to Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs index 623103b7..0d2c8778 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentObject.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs @@ -1,11 +1,9 @@ -using System.Collections.Generic; -using ProtoBuf; +using ProtoBuf; using UnityEngine; using UnityObject = UnityEngine.Object; namespace Battlehub.RTSaveLoad2 { - [ProtoContract(AsReferenceDefault = true)] public class PersistentObject : PersistentSurrogate { @@ -15,20 +13,21 @@ public class PersistentObject : PersistentSurrogate [ProtoMember(2)] public int hideFlags; - public override void ReadFrom(object obj) + protected override void ReadFromImpl(object obj) { UnityObject uo = (UnityObject)obj; name = uo.name; hideFlags = (int)uo.hideFlags; } - public override object WriteTo(object obj) + protected override object WriteToImpl(object obj) { UnityObject uo = (UnityObject)obj; uo.name = name; uo.hideFlags = (HideFlags)hideFlags; return obj; - } + } + } } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs.meta new file mode 100644 index 00000000..e898ff6c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentObject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 67eab0bb6cb4032499d5709f80bc7aa4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs new file mode 100644 index 00000000..4cecfd11 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs @@ -0,0 +1,444 @@ +using ProtoBuf; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract] + public class PersistentPrefab : PersistentObject + { + [ProtoMember(1)] + public PersistentDescriptor[] Descriptors; + [ProtoMember(2)] + public PersistentObject[] Data; + [ProtoMember(3)] + public long[] Identifiers; + + //Identifiers of assets PersistentPrefab depends on + [ProtoMember(4)] + public long[] Dependencies; + + [ProtoMember(5)] + public int[] Usings; + + protected readonly ITypeMap m_typeMap; + + public PersistentPrefab() + { + m_typeMap = RTSL2Deps.Get.TypeMap; + } + + protected override void ReadFromImpl(object obj) + { + base.ReadFromImpl(obj); + GameObject go = (GameObject)obj; + + List data = new List(); + List identifiers = new List(); + HashSet usings = new HashSet(); + GetDepsContext getDepsCtx = new GetDepsContext(); + Descriptors = new PersistentDescriptor[1]; + Descriptors[0] = CreateDescriptorAndData(go, data, identifiers, usings, getDepsCtx); + + Identifiers = identifiers.ToArray(); + Data = data.ToArray(); + Dependencies = getDepsCtx.Dependencies.ToArray(); + Usings = usings.ToArray(); + } + + protected override object WriteToImpl(object obj) + { + obj = base.WriteToImpl(obj); + RestoreDataAndResolveDependencies(); + //for(int i = 0; i < Data.Length; ++i) + //{ + // PersistentObject data = Data[i]; + // long id = Identifiers[i]; + + // UnityObject unityObj = m_assetDB.FromID(id); + // data.WriteTo(unityObj); + //} + + return obj; + } + + protected override void GetDepsImpl(GetDepsContext context) + { + base.GetDepsImpl(context); + if(Dependencies != null) + { + for (int i = 0; i < Dependencies.Length; ++i) + { + context.Dependencies.Add(Dependencies[i]); + } + } + } + + protected override void GetDepsFromImpl(object obj, GetDepsFromContext context) + { + base.GetDepsFromImpl(obj, context); + if(!(obj is GameObject)) + { + return; + } + + GetDependenciesFrom((GameObject)obj, context); + } + + private void GetDependenciesFrom(GameObject go, GetDepsFromContext context) + { + if (go.GetComponent()) + { + //Do not save persistent ignore objects + return; + } + Type persistentType = m_typeMap.ToPersistentType(go.GetType()); + if (persistentType == null) + { + return; + } + + PersistentObject goData = (PersistentObject)Activator.CreateInstance(persistentType); + goData.GetDepsFrom(go, context); + + Component[] components = go.GetComponents().Where(c => c != null).ToArray(); + if (components.Length > 0) + { + for (int i = 0; i < components.Length; ++i) + { + Component component = components[i]; + Type persistentComponentType = m_typeMap.ToPersistentType(component.GetType()); + if (persistentComponentType == null) + { + continue; + } + + PersistentObject componentData = (PersistentObject)Activator.CreateInstance(persistentComponentType); + componentData.GetDepsFrom(component, context); + } + } + + Transform transform = go.transform; + if (transform.childCount > 0) + { + foreach(Transform child in transform) + { + GetDependenciesFrom(child.gameObject, context); + } + } + } + + + /// + /// Create GameObjects hierarchy and Add Components recursively + /// + /// PersistentObject descriptor (initially root descriptor) + /// Dictionary instanceId->UnityObject which will be populated with GameObjects and Components + public void CreateGameObjectWithComponents(ITypeMap typeMap, PersistentDescriptor descriptor, Dictionary idToObj, List createdGameObjects = null, Dictionary decomposition = null) + { + UnityObject objGo; + GameObject go; + if (idToObj.TryGetValue(unchecked((int)descriptor.PersistentID), out objGo)) + { + throw new ArgumentException(string.Format("duplicate object descriptor found in descriptors hierarchy. {0}", descriptor.ToString()), "descriptor"); + } + else + { + go = new GameObject(); + idToObj.Add(unchecked((int)descriptor.PersistentID), go); + } + + if (decomposition != null) + { + if (!decomposition.ContainsKey(descriptor.PersistentID)) + { + decomposition.Add(descriptor.PersistentID, go); + } + } + + if (createdGameObjects != null) + { + createdGameObjects.Add(go); + } + + go.SetActive(false); + + if (descriptor.Parent != null) + { + UnityObject parentGO; + if (!idToObj.TryGetValue(unchecked((int)descriptor.Parent.PersistentID), out parentGO)) + { + throw new ArgumentException(string.Format("objects dictionary is supposed to have object with PersistentID {0} at this stage. Descriptor {1}", descriptor.Parent.PersistentID, descriptor, "descriptor")); + } + + if (parentGO == null) + { + throw new ArgumentException(string.Format("object with PersistentID {0} should have GameObject type. Descriptor {1}", descriptor.Parent.PersistentID, descriptor, "descriptor")); + } + go.transform.SetParent(((GameObject)parentGO).transform, false); + } + + if (descriptor.Components != null) + { + Dictionary requirements = new Dictionary(); + for (int i = 0; i < descriptor.Components.Length; ++i) + { + PersistentDescriptor componentDescriptor = descriptor.Components[i]; + + Type persistentComponentType = m_typeMap.ToType(componentDescriptor.PersistentTypeGuid); + if (persistentComponentType == null) + { + Debug.LogWarningFormat("Unknown type {0} associated with component Descriptor {1}", componentDescriptor.PersistentTypeGuid, componentDescriptor.ToString()); + idToObj.Add(unchecked((int)componentDescriptor.PersistentID), null); + continue; + } + Type componentType = typeMap.ToUnityType(persistentComponentType); + if (componentType == null) + { + Debug.LogWarningFormat("There is no mapped type for " + persistentComponentType.FullName + " in TypeMap"); + idToObj.Add(unchecked((int)componentDescriptor.PersistentID), null); + continue; + } + + if (!componentType.IsSubclassOf(typeof(Component))) + { + Debug.LogErrorFormat("{0} is not subclass of {1}", componentType.FullName, typeof(Component).FullName); + idToObj.Add(unchecked((int)componentDescriptor.PersistentID), null); + continue; + } + + UnityObject obj; + if (idToObj.TryGetValue(unchecked((int)componentDescriptor.PersistentID), out obj)) + { + if (obj != null && !(obj is Component)) + { + Debug.LogError("Invalid Type. Component " + obj.name + " " + obj.GetType() + " " + obj.GetInstanceID() + " " + descriptor.PersistentTypeGuid + " " + componentDescriptor.PersistentTypeGuid); + } + } + else + { + obj = AddComponent(idToObj, go, requirements, componentDescriptor, componentType); + } + + if (decomposition != null) + { + if (!decomposition.ContainsKey(componentDescriptor.PersistentID)) + { + decomposition.Add(componentDescriptor.PersistentID, obj); + } + } + } + } + + if (descriptor.Children != null) + { + for (int i = 0; i < descriptor.Children.Length; ++i) + { + PersistentDescriptor childDescriptor = descriptor.Children[i]; + CreateGameObjectWithComponents(typeMap, childDescriptor, idToObj, createdGameObjects, decomposition); + } + } + } + + protected void RestoreDataAndResolveDependencies() + { + List goList = new List(); + List goActivationList = new List(); + + for (int i = 0; i < Data.Length; ++i) + { + PersistentObject data = Data[i]; + long id = Identifiers[i]; + + UnityObject obj = FromID(id); + if (obj == null) + { + Debug.LogWarningFormat("objects does not have object with instance id {0} however PersistentData of type {1} is present", id, data.GetType()); + continue; + } + + data.WriteTo(obj); + if (obj is GameObject) + { + goList.Add((GameObject)obj); + PersistentGameObject goData = (PersistentGameObject)data; + goActivationList.Add(goData.ActiveSelf); + } + } + + for (int i = 0; i < goList.Count; ++i) + { + bool activeSelf = goActivationList[i]; + GameObject go = goList[i]; + go.SetActive(activeSelf); + } + } + + /// + /// Add dependencies here to let AddComponent method to figure out which components automatically added + /// for example ParticleSystemRenderer should be added automatically if ParticleSystem component exists + /// + public readonly static Dictionary> ComponentDependencies = new Dictionary> + { + //type depends on <- { types } + { typeof(ParticleSystemRenderer), new HashSet { typeof(ParticleSystem) } } + }; + + private UnityObject AddComponent(Dictionary idToObj, GameObject go, Dictionary requirements, PersistentDescriptor componentDescriptor, Type componentType) + { + Component component; + bool isReqFulfilled = requirements.ContainsKey(componentType) && requirements[componentType]; + bool maybeComponentAlreadyAdded = + !isReqFulfilled || + componentType.IsSubclassOf(typeof(Transform)) || + componentType == typeof(Transform) || + componentType.IsDefined(typeof(DisallowMultipleComponent), true) || + ComponentDependencies.ContainsKey(componentType) && ComponentDependencies[componentType].Any(d => go.GetComponent(d) != null); + + if (maybeComponentAlreadyAdded) + { + component = go.GetComponent(componentType); + if (component == null) + { + component = go.AddComponent(componentType); + } + if (!isReqFulfilled) + { + requirements[componentType] = true; + } + } + else + { + component = go.AddComponent(componentType); + if (component == null) + { + component = go.GetComponent(componentType); + } + } + if (component == null) + { + Debug.LogErrorFormat("Unable to add or get component of type {0}", componentType); + } + else + { + object[] requireComponents = component.GetType().GetCustomAttributes(typeof(RequireComponent), true); + for (int j = 0; j < requireComponents.Length; ++j) + { + RequireComponent requireComponent = requireComponents[j] as RequireComponent; + if (requireComponent != null) + { + if (requireComponent.m_Type0 != null && !requirements.ContainsKey(requireComponent.m_Type0)) + { + bool fulfilled = go.GetComponent(requireComponent.m_Type0); + requirements.Add(requireComponent.m_Type0, fulfilled); + } + if (requireComponent.m_Type1 != null && !requirements.ContainsKey(requireComponent.m_Type1)) + { + bool fulfilled = go.GetComponent(requireComponent.m_Type1); + requirements.Add(requireComponent.m_Type1, fulfilled); + } + if (requireComponent.m_Type2 != null && !requirements.ContainsKey(requireComponent.m_Type2)) + { + bool fulfilled = go.GetComponent(requireComponent.m_Type2); + requirements.Add(requireComponent.m_Type2, fulfilled); + } + } + } + idToObj.Add(unchecked((int)componentDescriptor.PersistentID), component); + } + + return component; + } + + protected PersistentDescriptor CreateDescriptorAndData(GameObject go, List persistentData, List persistentIdentifiers, HashSet usings, GetDepsContext getDepsCtx, PersistentDescriptor parentDescriptor = null) + { + if (go.GetComponent()) + { + //Do not save persistent ignore objects + return null; + } + Type persistentType = m_typeMap.ToPersistentType(go.GetType()); + if (persistentType == null) + { + return null; + } + + long persistentID = ToID(go); + if(m_assetDB.IsResourceID(persistentID)) + { + int ordinal = m_assetDB.ToOrdinal(persistentID); + usings.Add(ordinal); + } + + PersistentDescriptor descriptor = new PersistentDescriptor(m_typeMap.ToGuid(persistentType), persistentID, go.name); + descriptor.Parent = parentDescriptor; + + PersistentObject goData = (PersistentObject)Activator.CreateInstance(persistentType); + goData.ReadFrom(go); + goData.GetDeps(getDepsCtx); + persistentData.Add(goData); + persistentIdentifiers.Add(persistentID); + + Component[] components = go.GetComponents().Where(c => c != null).ToArray(); + if (components.Length > 0) + { + List componentDescriptors = new List(); + for (int i = 0; i < components.Length; ++i) + { + Component component = components[i]; + Type persistentComponentType = m_typeMap.ToPersistentType(component.GetType()); + if (persistentComponentType == null) + { + continue; + } + + long componentID = ToID(component); + if (m_assetDB.IsResourceID(componentID)) + { + int ordinal = m_assetDB.ToOrdinal(componentID); + usings.Add(ordinal); + } + PersistentDescriptor componentDescriptor = new PersistentDescriptor(m_typeMap.ToGuid(persistentComponentType), componentID, component.name); + componentDescriptor.Parent = descriptor; + componentDescriptors.Add(componentDescriptor); + + PersistentObject componentData = (PersistentObject)Activator.CreateInstance(persistentComponentType); + componentData.ReadFrom(component); + componentData.GetDeps(getDepsCtx); + persistentData.Add(componentData); + persistentIdentifiers.Add(componentID); + } + + if (componentDescriptors.Count > 0) + { + descriptor.Components = componentDescriptors.ToArray(); + } + } + + Transform transform = go.transform; + if (transform.childCount > 0) + { + List children = new List(); + foreach (Transform child in transform) + { + PersistentDescriptor childDescriptor = CreateDescriptorAndData(child.gameObject, persistentData, persistentIdentifiers, usings, getDepsCtx, descriptor); + if (childDescriptor != null) + { + children.Add(childDescriptor); + } + } + + descriptor.Children = children.ToArray(); + } + + return descriptor; + } + + + } +} + + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs.meta new file mode 100644 index 00000000..575a0349 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentPrefab.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6263a291987b2ab498d437abb1f2b6f7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs new file mode 100644 index 00000000..58312927 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs @@ -0,0 +1,55 @@ +using ProtoBuf; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract(AsReferenceDefault = true)] + public class PersistentQuaternion : PersistentSurrogate + { + [ProtoMember(256)] + public float x; + + [ProtoMember(257)] + public float y; + + [ProtoMember(258)] + public float z; + + [ProtoMember(259)] + public float w; + + protected override void ReadFromImpl(object obj) + { + base.ReadFromImpl(obj); + Quaternion uo = (Quaternion)obj; + x = uo.x; + y = uo.y; + z = uo.z; + w = uo.w; + } + + protected override object WriteToImpl(object obj) + { + obj = base.WriteToImpl(obj); + Quaternion uo = (Quaternion)obj; + uo.x = x; + uo.y = y; + uo.z = z; + uo.w = w; + return obj; + } + + public static implicit operator Quaternion(PersistentQuaternion surrogate) + { + return (Quaternion)surrogate.WriteTo(new Quaternion()); + } + + public static implicit operator PersistentQuaternion(Quaternion obj) + { + PersistentQuaternion surrogate = new PersistentQuaternion(); + surrogate.ReadFrom(obj); + return surrogate; + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs.meta new file mode 100644 index 00000000..5b6f6586 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentQuaternion.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f906a13ac3000264990454f90f83e145 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs new file mode 100644 index 00000000..7a30258b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs @@ -0,0 +1,101 @@ +using ProtoBuf; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.SceneManagement; + +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTSaveLoad2 +{ + + [ProtoContract(AsReferenceDefault = true)] + public class PersistentScene : PersistentPrefab + { + protected override void ReadFromImpl(object obj) + { + Scene scene = (Scene)obj; + + GameObject[] rootGameObjects = scene.GetRootGameObjects(); + List data = new List(); + List identifiers = new List(); + List descriptors = new List(rootGameObjects.Length); + GetDepsContext getDepsCtx = new GetDepsContext(); + HashSet usings = new HashSet(); + for(int i = 0; i < rootGameObjects.Length; ++i) + { + GameObject rootGO = rootGameObjects[i]; + PersistentDescriptor descriptor = CreateDescriptorAndData(rootGO, data, identifiers, usings, getDepsCtx); + if(descriptor != null) + { + descriptors.Add(descriptor); + } + } + + Descriptors = descriptors.ToArray(); + Identifiers = identifiers.ToArray(); + Data = data.ToArray(); + + Dependencies = getDepsCtx.Dependencies.ToArray(); + } + + protected override object WriteToImpl(object obj) + { + if (Descriptors == null && Data == null) + { + return obj; + } + + if (Descriptors == null && Data != null || Data != null && Descriptors == null) + { + throw new ArgumentException("data is corrupted", "scene"); + } + + if (Descriptors.Length == 0) + { + return obj; + } + + if(Identifiers == null || Identifiers.Length != Data.Length) + { + throw new ArgumentException("data is corrupted", "scene"); + } + + Scene scene = (Scene)obj; + GameObject[] rootGameObjects = scene.GetRootGameObjects(); + for (int i = 0; i < rootGameObjects.Length; ++i) + { + GameObject rootGO = rootGameObjects[i]; + if (rootGO.GetComponent()) + { + continue; + } + + UnityObject.Destroy(rootGO); + } + + Dictionary idToUnityObj = new Dictionary(); + for (int i = 0; i < Descriptors.Length; ++i) + { + PersistentDescriptor descriptor = Descriptors[i]; + if(descriptor != null) + { + CreateGameObjectWithComponents(m_typeMap, descriptor, idToUnityObj); + } + } + + m_assetDB.RegisterSceneObjects(idToUnityObj); + RestoreDataAndResolveDependencies(); + + return scene; + } + + public void Unload() + { + m_assetDB.UnregisterSceneObjects(); + } + } +} + + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs.meta new file mode 100644 index 00000000..5cd74346 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentScene.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 21058827210ef6247b2cc7299c4d6955 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs new file mode 100644 index 00000000..2208a9a0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs @@ -0,0 +1,38 @@ +using ProtoBuf; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract(AsReferenceDefault = true)] + public class PersistentTransform : PersistentObject + { + [ProtoMember(256)] + public Vector3 position; + + [ProtoMember(263)] + public Quaternion rotation; + + [ProtoMember(265)] + public Vector3 localScale; + + protected override void ReadFromImpl(object obj) + { + base.ReadFromImpl(obj); + Transform uo = (Transform)obj; + position = uo.position; + rotation = uo.rotation; + localScale = uo.localScale; + } + + protected override object WriteToImpl(object obj) + { + obj = base.WriteToImpl(obj); + Transform uo = (Transform)obj; + uo.position = position; + uo.rotation = rotation; + uo.localScale = localScale; + return obj; + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs.meta new file mode 100644 index 00000000..95e37c31 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentTransform.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9421a510aa57cea459a7723749008f21 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs new file mode 100644 index 00000000..f0a7b9e0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs @@ -0,0 +1,51 @@ +using ProtoBuf; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract(AsReferenceDefault = true)] + public partial class PersistentVector3 : PersistentSurrogate + { + [ProtoMember(256)] + public float x; + + [ProtoMember(257)] + public float y; + + [ProtoMember(258)] + public float z; + + protected override void ReadFromImpl(object obj) + { + base.ReadFromImpl(obj); + Vector3 uo = (Vector3)obj; + x = uo.x; + y = uo.y; + z = uo.z; + } + + protected override object WriteToImpl(object obj) + { + obj = base.WriteToImpl(obj); + Vector3 uo = (Vector3)obj; + uo.x = x; + uo.y = y; + uo.z = z; + return obj; + } + + + public static implicit operator Vector3(PersistentVector3 surrogate) + { + return (Vector3)surrogate.WriteTo(new Vector3()); + } + + public static implicit operator PersistentVector3(Vector3 obj) + { + PersistentVector3 surrogate = new PersistentVector3(); + surrogate.ReadFrom(obj); + return surrogate; + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs.meta new file mode 100644 index 00000000..9c1b7805 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MustHavePersistentClasses/PersistentVector3.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 709d851123357ff49bd0c18a0f5ecbee +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses.meta new file mode 100644 index 00000000..cd7d3c87 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f7990b4cbda576643b1f4696500d29c0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs new file mode 100644 index 00000000..6b607ad3 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs @@ -0,0 +1,60 @@ +#if !RTSL2_MAINTENANCE +using Battlehub.RTSaveLoad2; +using ProtoBuf; +using UnityEngine; + +namespace UnityEngine.Battlehub.SL2 +{ + [CustomImplementation] + public partial class PersistentMesh + { + [ProtoMember(1)] + public Vector3[] vertices; + + [ProtoMember(2)] + public int subMeshCount; + + [ProtoMember(3)] + public IntArray[] m_tris; + + public override object WriteTo(object obj) + { + if (obj == null) + { + return null; + } + + Mesh o = (Mesh)obj; + o.vertices = vertices; + o.subMeshCount = subMeshCount; + if (m_tris != null) + { + for (int i = 0; i < subMeshCount; ++i) + { + o.SetTriangles(m_tris[i].Array, i); + } + } + return base.WriteTo(obj); + } + + public override void ReadFrom(object obj) + { + base.ReadFrom(obj); + if (obj == null) + { + return; + } + Mesh o = (Mesh)obj; + subMeshCount = o.subMeshCount; + vertices = o.vertices; + m_tris = new IntArray[subMeshCount]; + for (int i = 0; i < subMeshCount; ++i) + { + m_tris[i] = new IntArray(); + m_tris[i].Array = o.GetTriangles(i); + } + } + } +} +#endif + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta new file mode 100644 index 00000000..1abc1887 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1b640d32ee3d18f42be0985fdde607b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs new file mode 100644 index 00000000..abac9b5b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs @@ -0,0 +1,32 @@ +#if !RTSL2_MAINTENANCE +using Battlehub.RTSaveLoad2; +namespace UnityEngine.Battlehub.SL2 +{ + [CustomImplementation] + public partial class PersistentMeshFilter + { + /* + public override void ReadFrom(object obj) + { + base.ReadFrom(obj); + } + + public override object WriteTo(object obj) + { + return base.WriteTo(obj); + } + + public override void GetDeps(GetDepsContext context) + { + base.GetDeps(context); + } + + public override void GetDepsFrom(object obj, GetDepsFromContext context) + { + base.GetDepsFrom(obj, context); + } + */ + } +} +#endif + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta new file mode 100644 index 00000000..122e51a9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/MyPersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f850594f2b8ff6842b18110479a62b63 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs new file mode 100644 index 00000000..4d1ccdca --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs @@ -0,0 +1,84 @@ +using ProtoBuf; +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; + +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract] + public class PersistentDescriptor + { + [ProtoIgnore] + public PersistentDescriptor Parent; + + [ProtoMember(1)] + public PersistentDescriptor[] Children; + + [ProtoMember(2)] + public PersistentDescriptor[] Components; + + [ProtoMember(3)] + public long PersistentID; + + [ProtoMember(4)] + public Guid PersistentTypeGuid; + + [ProtoMember(5)] + public string Name; + + public PersistentDescriptor(Guid persistentTypeGuid, long persistentID, string name) + { + PersistentID = persistentID; + PersistentTypeGuid = persistentTypeGuid; + Name = name; + + Children = new PersistentDescriptor[0]; + Components = new PersistentDescriptor[0]; + } + + [ProtoAfterDeserialization] + public void OnDeserialized() + { + if (Components != null) + { + for (int i = 0; i < Components.Length; ++i) + { + Components[i].Parent = this; + } + } + + if (Children != null) + { + for (int i = 0; i < Children.Length; ++i) + { + Children[i].Parent = this; + } + } + } + + public override string ToString() + { + string pathToDesriptor = string.Empty; + PersistentDescriptor descriptor = this; + if (descriptor.Parent == null) + { + pathToDesriptor += "/"; + } + else + { + while (descriptor.Parent != null) + { + pathToDesriptor += "/" + descriptor.Parent.PersistentID; + descriptor = descriptor.Parent; + } + } + return string.Format("Descriptor InstanceId = {0}, Type = {1}, Path = {2}, Children = {3} Components = {4}", PersistentID, PersistentTypeGuid, pathToDesriptor, Children != null ? Children.Length : 0, Components != null ? Components.Length : 0); + } + } +} + + + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs.meta new file mode 100644 index 00000000..034946ff --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentDescriptor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ff1840a4f8ce62e4c8d495e160f525f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentMonoBehavior.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentMonoBehavior.cs.meta new file mode 100644 index 00000000..107f94e9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentMonoBehavior.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 248e64b861f4aac4b9a7b9c33388d59d +timeCreated: 1516114104 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs index 6892f90f..98ef8f87 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs @@ -1,9 +1,24 @@ using ProtoBuf; +using System; using System.Collections.Generic; using UnityEngine; using UnityObject = UnityEngine.Object; + +namespace UnityEngine.Battlehub.SL2 +{ } namespace Battlehub.RTSaveLoad2 { + public class CustomImplementationAttribute : Attribute + { + } + + [ProtoContract] + public class IntArray + { + [ProtoMember(1)] + public int[] Array; + } + public interface IPersistentSurrogate { void ReadFrom(object obj); @@ -17,7 +32,7 @@ public interface IPersistentSurrogate public class GetDepsContext { - public readonly HashSet Dependencies = new HashSet(); + public readonly HashSet Dependencies = new HashSet(); public readonly HashSet VisitedObjects = new HashSet(); public void Clear() @@ -39,15 +54,32 @@ public void Clear() } } - public abstract class PersistentSurrogate : IPersistentSurrogate { - public virtual void ReadFrom(object obj) { } - public virtual object WriteTo(object obj) { return obj; } + protected readonly IAssetDB m_assetDB; + protected PersistentSurrogate() + { + m_assetDB = RTSL2Deps.Get.AssetDB; + } + + protected virtual void ReadFromImpl(object obj) { } + protected virtual object WriteToImpl(object obj) { return obj; } protected virtual void GetDepsImpl(GetDepsContext context) { } protected virtual void GetDepsFromImpl(object obj, GetDepsFromContext context) { } - public void GetDeps(GetDepsContext context) + + public virtual void ReadFrom(object obj) + { + ReadFromImpl(obj); + } + + public virtual object WriteTo(object obj) + { + obj = WriteToImpl(obj); + return obj; + } + + public virtual void GetDeps(GetDepsContext context) { if (context.VisitedObjects.Contains(this)) { @@ -57,7 +89,7 @@ public void GetDeps(GetDepsContext context) GetDepsImpl(context); } - public void GetDepsFrom(object obj, GetDepsFromContext context) + public virtual void GetDepsFrom(object obj, GetDepsFromContext context) { if (context.VisitedObjects.Contains(this)) { @@ -67,7 +99,7 @@ public void GetDepsFrom(object obj, GetDepsFromContext context) GetDepsFromImpl(obj, context); } - protected void AddDep(int depenency, GetDepsContext context) + protected void AddDep(long depenency, GetDepsContext context) { if (depenency > 0 && !context.Dependencies.Contains(depenency)) { @@ -75,7 +107,7 @@ protected void AddDep(int depenency, GetDepsContext context) } } - protected void AddDep(int[] depenencies, GetDepsContext context) + protected void AddDep(long[] depenencies, GetDepsContext context) { for (int i = 0; i < depenencies.Length; ++i) { @@ -135,69 +167,25 @@ protected void AddSurrogateDeps(T[] objArray, GetDepsFromContext context) } } - protected int ToId(UnityObject uo) + protected long ToID(UnityObject uo) { - throw new System.NotImplementedException(); - - + return m_assetDB.ToID(uo); } - protected int[] ToId(UnityObject[] uo) + protected long[] ToID(UnityObject[] uo) { - throw new System.NotImplementedException(); + return m_assetDB.ToID(uo); } - public T FromId(int id) where T : UnityObject + protected T FromID(long id) where T : UnityObject { - throw new System.NotImplementedException(); + return m_assetDB.FromID(id); } - - public T[] FromId(int[] id) where T : UnityObject + protected T[] FromID(long[] id) where T : UnityObject { - throw new System.NotImplementedException(); + return m_assetDB.FromID(id); } } - - //[ProtoContract] - //public class Vector3Surrogate : PersistentSurrogate - //{ - // public float x; - // public float y; - // public float z; - - // public override void ReadFrom(object obj) - // { - // base.ReadFrom(obj); - // Vector3 o = (Vector3)obj; - // x = o.x; - // y = o.y; - // z = o.z; - // } - - // public override object WriteTo(object obj) - // { - // Vector3 o = (Vector3)base.WriteTo(obj); - // o.x = x; - // o.y = y; - // o.z = z; - // return o; - // } - - // public static implicit operator Vector3(Vector3Surrogate v) - // { - // return (Vector3)v.WriteTo(new Vector3()); - // } - - // public static implicit operator Vector3Surrogate(Vector3 v) - // { - // Vector3Surrogate o = new Vector3Surrogate(); - // o.ReadFrom(v); - // return o; - // } - - - //} - } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs.meta new file mode 100644 index 00000000..46cc9f2c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/PersistentSurrogate.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: d7ababa722bcc7447b76517931850e93 +timeCreated: 1518556088 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project.meta new file mode 100644 index 00000000..f1898289 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ade10114506a5934aa4885f40c4ac218 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs new file mode 100644 index 00000000..69a3be77 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs @@ -0,0 +1,39 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + public class Error + { + public const int OK = 0; + public const int E_Exception = 1; + public const int E_NotFound = 2; + public const int E_AlreadyExist = 3; + + public int ErrorCode; + + public string ErrorText; + + public bool HasError + { + get { return ErrorCode != 0; } + } + + public Error() + { + ErrorCode = OK; + } + + public Error(int errorCode) + { + ErrorCode = errorCode; + } + + public override string ToString() + { + return string.Format("Error({0}): {1}", ErrorCode, ErrorText); + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs.meta new file mode 100644 index 00000000..6460e619 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Error.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 131e60b6949ced34f8cdbbff3d70362e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs new file mode 100644 index 00000000..4e836878 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs @@ -0,0 +1,37 @@ +using System; +using UnityEngine; +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + public interface IProject + { + ProjectItem Root + { + get; + } + + AssetLibraryReference[] StaticReferences + { + get; + } + + bool IsStatic(ProjectItem projectItem); + + string GetExt(object obj); + string GetExt(Type type); + + void Open(string project, ProjectEventHandler callback); + void GetAssetItems(ProjectItem[] folders, ProjectEventHandler callback); + + bool CanSave(ProjectItem parent, UnityObject obj); + void Save(ProjectItem parent, byte[] previewData, object obj, ProjectEventHandler callback); + void Save(AssetItem assetItem, object obj, ProjectEventHandler callback); + void Load(AssetItem assetItem, ProjectEventHandler callback); + AsyncOperation Unload(Action completedCallback = null); + } + + + public delegate void ProjectEventHandler(Error error); + public delegate void ProjectEventHandler(Error error, T result); + public delegate void ProjectEventHandler(Error error, T result, V result2); +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs.meta new file mode 100644 index 00000000..f7393945 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/IProject.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 57c895dfc81c82d44a2cbdeb25fa3fcd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs new file mode 100644 index 00000000..8d29069f --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs @@ -0,0 +1,721 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEngine; +using UnityEngine.SceneManagement; +using UnityObject = UnityEngine.Object; + +namespace Battlehub.RTSaveLoad2 +{ + public class Project : MonoBehaviour, IProject + { + private IStorage m_storage; + private IAssetDB m_assetDB; + private ITypeMap m_typeMap; + private IUnityObjectFactory m_factory; + + /// + /// Important!!! + /// Do not remove and do not reorder items from this array. + /// If you want to remove reference, just set to null corresponding array element. + /// Append new references to the end of m_references array. + /// + [SerializeField] + private AssetLibraryReference[] m_staticReferences; + public AssetLibraryReference[] StaticReferences + { + get { return m_staticReferences; } + } + + private ProjectInfo m_projectInfo; + private string m_projectPath; + + private ProjectItem m_root; + public ProjectItem Root + { + get { return m_root; } + } + + + /// + /// For fast access when resolving dependencies. + /// + private Dictionary m_idToAssetItem = new Dictionary(); + + [SerializeField] + private Transform m_dynamicPrefabsRoot; + private Dictionary m_dynamicResources; + + private void Awake() + { + m_storage = RTSL2Deps.Get.Storage; + m_assetDB = RTSL2Deps.Get.AssetDB; + m_typeMap = RTSL2Deps.Get.TypeMap; + m_factory = RTSL2Deps.Get.UnityObjFactory; + + if(m_dynamicPrefabsRoot == null) + { + m_dynamicPrefabsRoot = transform; + } + } + + private void OnDestroy() + { + UnloadUnregisterDestroy(); + } + + private void UnloadUnregisterDestroy() + { + m_assetDB.UnloadLibraries(); + m_assetDB.UnregisterSceneObjects(); + m_assetDB.UnregisterDynamicResources(); + foreach (UnityObject dynamicResource in m_dynamicResources.Values) + { + Destroy(dynamicResource); + } + m_dynamicResources.Clear(); + } + + private bool IsDynamicOrdinal(int ordinal) + { + return ordinal >= AssetLibraryInfo.ORDINAL_MASK / 2; + } + + private bool GetOrdinalAndId(int identifier, out int ordinal, out int id) + { + ordinal = AssetLibraryInfo.ORDINAL_MASK / 2 + m_assetDB.ToOrdinal(identifier); + if (ordinal > AssetLibraryInfo.ORDINAL_MASK) + { + Debug.LogError("Unable to generate identifier. Allotted Identifiers range was exhausted"); + id = 0; + return false; + } + + id = identifier & AssetLibraryInfo.ORDINAL_MASK; + return true; + } + + private void CleanupTree(ProjectItem item, int ordinal) + { + if(item.Children == null) + { + return; + } + + for(int i = item.Children.Count - 1; i >= 0; --i) + { + ProjectItem childItem = item.Children[i]; + + int id = unchecked((int)childItem.ItemID); + if (childItem.ItemID == 0 || ordinal == m_assetDB.ToOrdinal(id)) + { + item.Children.RemoveAt(i); + } + + CleanupTree(childItem, ordinal); + } + } + + private void MergeAssetLibrary(AssetLibraryReference asset, int ordinal) + { + if(!asset.KeepRuntimeProjectInSync) + { + return; + } + + AssetLibraryInfo assetLibrary = asset.AssetLibrary; + if(assetLibrary == null) + { + return; + } + + assetLibrary.BuildTree(); + + AssetFolderInfo rootFolder = assetLibrary.Folders.Where(folder => folder.depth == -1).First(); + MergeFolders(rootFolder, m_root, ordinal); + } + + private void MergeFolders(AssetFolderInfo from, ProjectItem to, int ordinal) + { + if(from.hasChildren) + { + for (int i = 0; i < from.children.Count; ++i) + { + AssetFolderInfo childFrom = (AssetFolderInfo)from.children[i]; + + if (to.Children == null) + { + to.Children = new List(); + } + + ProjectItem childTo = to.Children.Where(item => item.Name == childFrom.name && !(item is AssetItem)).FirstOrDefault(); + if (childTo == null) + { + childTo = new ProjectItem(); + to.Children.Add(childTo); + } + childTo.Name = childFrom.name; + childTo.ItemID = m_assetDB.ToExposedFolderID(ordinal, childFrom.id); + childTo.Parent = to; + + MergeFolders(childFrom, childTo, ordinal); + } + } + + MergeAssets(from, to, ordinal); + } + + private void MergeAssets(AssetFolderInfo from, ProjectItem to, int ordinal) + { + List fromAssets = from.Assets; + if(fromAssets == null) + { + return; + } + + if(to.Children == null) + { + to.Children = new List(); + } + + for(int i = 0; i < fromAssets.Count; ++i) + { + AssetInfo assetFrom = fromAssets[i]; + if(assetFrom.Object == null) + { + continue; + } + AssetItem assetTo = to.Children.OfType().Where(item => item.Name == assetFrom.name).FirstOrDefault(); + if(assetTo == null) + { + assetTo = new AssetItem(); + to.Children.Add(assetTo); + } + + assetTo.Name = assetFrom.name; + assetTo.ItemID = m_assetDB.ToExposedResourceID(ordinal, assetFrom.PersistentID); + assetTo.Parent = to; + assetTo.TypeGuid = m_typeMap.ToGuid(assetFrom.Object.GetType()); + assetTo.Preview = null; //must rebuild preview + + if(assetFrom.PrefabParts != null) + { + assetTo.Parts = new PrefabPart[assetFrom.PrefabParts.Count]; + for (int j = 0; j < assetFrom.PrefabParts.Count; ++j) + { + PrefabPartInfo prefabPart = assetFrom.PrefabParts[j]; + Guid typeGuid = m_typeMap.ToGuid(prefabPart.Object.GetType()); + if (prefabPart != null && prefabPart.Object != null && typeGuid != Guid.Empty) + { + assetTo.Parts[j] = new PrefabPart + { + Name = prefabPart.Object.name, + ParentID = prefabPart.ParentPersistentID, + PartID = prefabPart.PersistentID, + TypeGuid = typeGuid + }; + } + else + { + assetTo.Parts[j] = null; + } + } + } + } + } + + private void GetProjectTree(string project, ProjectEventHandler callback) + { + m_storage.GetProjectTree(project, (error, rootFolder) => + { + if (error.HasError) + { + callback(error); + return; + } + + OnGetProjectTreeCompleted(error, rootFolder, callback); + }); + } + + private void OnGetProjectTreeCompleted(Error error, ProjectItem rootFolder, ProjectEventHandler callback) + { + m_root = rootFolder; + for (int i = 0; i < m_staticReferences.Length; ++i) + { + AssetLibraryReference assetLibrary = m_staticReferences[i]; + if (assetLibrary == null) + { + continue; + } + assetLibrary.Ordinal = i; + m_assetDB.AddLibrary(assetLibrary, i); + + CleanupTree(m_root, i); + MergeAssetLibrary(assetLibrary, i); + } + + AssetItem[] assetItems = m_root.Flatten(true).OfType().ToArray(); + m_idToAssetItem = assetItems.ToDictionary(item => item.ItemID); + for(int i = 0; i < assetItems.Length; ++i) + { + AssetItem assetItem = assetItems[i]; + if(assetItem.Parts != null) + { + for(int j = 0; j < assetItem.Parts.Length; ++j) + { + PrefabPart prefabPart = assetItem.Parts[j]; + if(prefabPart != null) + { + m_idToAssetItem.Add(prefabPart.PartID, assetItem); + } + } + } + } + callback(error); + } + + public bool IsStatic(ProjectItem projectItem) + { + return m_assetDB.IsStaticFolderID(projectItem.ItemID) || m_assetDB.IsStaticResourceID(projectItem.ItemID); + } + + public string GetExt(object obj) + { + if(obj is Scene) + { + return ".rtscene"; + } + return ".rto"; + } + + public string GetExt(Type type) + { + if(type == typeof(Scene)) + { + return ".rtscene"; + } + return ".rto"; + } + + public void Open(string project, ProjectEventHandler callback) + { + m_projectPath = project; + + m_assetDB.UnloadLibraries(); + + m_storage.GetProject(m_projectPath, (error, projectInfo) => + { + if (error.HasError) + { + callback(error); + return; + } + + OnOpened(project, callback, projectInfo); + }); + } + + private void OnOpened(string project, ProjectEventHandler callback, ProjectInfo projectInfo) + { + if (projectInfo == null) + { + projectInfo = new ProjectInfo(); + } + + m_projectInfo = projectInfo; + GetProjectTree(project, callback); + } + + public void GetAssetItems(ProjectItem[] folders, ProjectEventHandler callback) + { + m_storage.GetPreviews(m_projectPath, folders.Select(f => f.ToString()).ToArray(), (error, result) => + { + if (error.HasError) + { + callback(error, new AssetItem[0]); + return; + } + OnGetPreviewsCompleted(folders, callback, error, result); + }); + } + + private void OnGetPreviewsCompleted(ProjectItem[] folders, ProjectEventHandler callback, Error error, Preview[][] result) + { + for (int i = 0; i < result.Length; ++i) + { + ProjectItem folder = folders[i]; + Preview[] previews = result[i]; + if (previews != null && previews.Length > 0) + { + for (int j = 0; j < previews.Length; ++j) + { + Preview preview = previews[j]; + AssetItem assetItem; + + if(m_idToAssetItem.TryGetValue(preview.ItemID, out assetItem)) + { + if(assetItem.Parent == null) + { + Debug.LogErrorFormat("asset item {0} parent is null", assetItem.ToString()); + continue; + } + + if(assetItem.Parent.ItemID != folder.ItemID) + { + Debug.LogErrorFormat("asset item {0} with wrong parent selected. Expected parent {1}. Actual parent {2}", folder.ToString(), assetItem.Parent.ToString()); + continue; + } + + assetItem.Preview = preview; + } + else + { + Debug.LogWarningFormat("AssetItem with ItemID {0} does not exists", preview.ItemID); + } + } + } + } + + callback(error, folders.Where(f => f.Children != null).SelectMany(f => f.Children).ToArray()); + } + + public bool CanSave(ProjectItem parent, UnityObject obj) + { + Type persistentType = m_typeMap.ToPersistentType(obj.GetType()); + if (persistentType == null) + { + return false; + } + + if(parent.Children != null && parent.Children.Any(c => c.NameExt == obj.name + GetExt(obj))) + { + return false; + } + + return true; + } + + private void PersistentDescriptorsToPrefabPartItems(PersistentDescriptor[] descriptors, List prefabParts) + { + if(descriptors == null) + { + return; + } + + for(int i = 0; i < descriptors.Length; ++i) + { + PersistentDescriptor descriptor = descriptors[i]; + if (descriptor != null) + { + Type persistentType = m_typeMap.ToType(descriptor.PersistentTypeGuid); + if (persistentType == null) + { + Debug.LogWarningFormat("Unable to resolve type with guid {0}", descriptor.PersistentTypeGuid); + continue; + } + + Type type = m_typeMap.ToUnityType(persistentType); + if(type == null) + { + Debug.LogWarningFormat("Unable to get unity type from persistent type {1}", type.FullName); + continue; + } + + Guid typeGuid = m_typeMap.ToGuid(type); + if(typeGuid == Guid.Empty) + { + Debug.LogWarningFormat("Unable convert type {0} to guid", type.FullName); + continue; + } + + PrefabPart prefabPartItem = new PrefabPart + { + Name = descriptor.Name, + ParentID = descriptor.Parent != null ? descriptor.Parent.PersistentID : m_assetDB.NullID, + PartID = descriptor.PersistentID, + TypeGuid = typeGuid + }; + + prefabParts.Add(prefabPartItem); + + PersistentDescriptorsToPrefabPartItems(descriptor.Children, prefabParts); + PersistentDescriptorsToPrefabPartItems(descriptor.Components, prefabParts); + } + } + } + + public void Save(ProjectItem parent, byte[] previewData, object obj, ProjectEventHandler callback) + { + if (obj == null) + { + throw new ArgumentNullException("obj"); + } + + Type persistentType = m_typeMap.ToPersistentType(obj.GetType()); + if (persistentType == null) + { + throw new ArgumentException(string.Format("PersistentClass for {0} does not exist", obj.GetType()), "obj"); + } + + if (parent == null) + { + parent = Root; + } + + if (!parent.IsFolder) + { + throw new ArgumentException("parent is not folder", "parent"); + } + + int ordinal, id; + if (!GetOrdinalAndId(m_projectInfo.AssetIdentifier, out ordinal, out id)) + { + return; + } + + PersistentObject persistentObject = (PersistentObject)Activator.CreateInstance(persistentType); + persistentObject.ReadFrom(obj); + + AssetItem assetItem = new AssetItem(); + assetItem.ItemID = m_assetDB.ToRuntimeResourceID(ordinal, id); + assetItem.Name = persistentObject.name; + assetItem.Ext = GetExt(obj); + assetItem.TypeGuid = m_typeMap.ToGuid(obj.GetType()); + assetItem.Preview = new Preview + { + ItemID = assetItem.ItemID, + PreviewData = previewData + }; + + if(persistentObject is PersistentPrefab) + { + PersistentPrefab persistentPrefab = (PersistentPrefab)persistentObject; + if(persistentPrefab.Descriptors != null) + { + List prefabParts = new List(); + PersistentDescriptorsToPrefabPartItems(persistentPrefab.Descriptors, prefabParts); + assetItem.Parts = prefabParts.ToArray(); + } + } + + GetDepsContext getDepsCtx = new GetDepsContext(); + persistentObject.GetDeps(getDepsCtx); + assetItem.Dependencies = getDepsCtx.Dependencies.ToArray(); + + m_storage.Save(m_projectPath, parent.ToString(), assetItem, persistentObject, m_projectInfo, error => + { + if(!error.HasError) + { + m_idToAssetItem.Add(assetItem.ItemID, assetItem); + if(assetItem.Parts != null) + { + for (int i = 0; i < assetItem.Parts.Length; ++i) + { + m_idToAssetItem.Add(assetItem.Parts[i].PartID, assetItem); + } + } + + parent.AddChild(assetItem); + } + + callback(error, assetItem); + }); + } + + public void Save(AssetItem assetItem, object obj, ProjectEventHandler callback) + { + if (obj == null) + { + throw new ArgumentNullException("obj"); + } + + Type persistentType = m_typeMap.ToPersistentType(obj.GetType()); + if (persistentType == null) + { + throw new ArgumentException(string.Format("PersistentClass for {0} does not exist", obj.GetType()), "obj"); + } + + PersistentObject persistentObject = (PersistentObject)Activator.CreateInstance(persistentType); + persistentObject.ReadFrom(obj); + + if (persistentObject is PersistentPrefab) + { + PersistentPrefab persistentPrefab = (PersistentPrefab)persistentObject; + if (persistentPrefab.Descriptors != null) + { + List prefabParts = new List(); + PersistentDescriptorsToPrefabPartItems(persistentPrefab.Descriptors, prefabParts); + assetItem.Parts = prefabParts.ToArray(); + } + } + + GetDepsContext getDepsCtx = new GetDepsContext(); + persistentObject.GetDeps(getDepsCtx); + + assetItem.Dependencies = getDepsCtx.Dependencies.ToArray(); + + m_storage.Save(m_projectPath, assetItem.Parent.ToString(), assetItem, persistentObject, m_projectInfo, error => + { + callback(error); + }); + } + + public void GetAssetItemsToLoad(AssetItem assetItem, HashSet loadHs) + { + Type type = m_typeMap.ToType(assetItem.TypeGuid); + if (type == null) + { + return; + } + Type persistentType = m_typeMap.ToPersistentType(type); + if (persistentType == null) + { + return; + } + + if (!loadHs.Contains(assetItem) && !m_assetDB.IsMapped(assetItem.ItemID)) + { + loadHs.Add(assetItem); + if (assetItem.Dependencies != null) + { + for (int i = 0; i < assetItem.Dependencies.Length; ++i) + { + long dep = assetItem.Dependencies[i]; + + AssetItem dependencyAssetItem; + if(m_idToAssetItem.TryGetValue(dep, out dependencyAssetItem)) + { + GetAssetItemsToLoad(assetItem, loadHs); + } + else + { + Debug.LogWarningFormat("AssetItem with ItemID {0} does not exists", dep); + } + } + } + } + } + + public void Load(AssetItem assetItem, ProjectEventHandler callback) + { + Type type = m_typeMap.ToType(assetItem.TypeGuid); + if(type == null) + { + throw new ArgumentException("assetItem", string.Format("Unable to resolve type using TypeGuid {0}", assetItem.TypeGuid)); + } + + Type persistentType = m_typeMap.ToPersistentType(type); + if (persistentType == null) + { + throw new ArgumentException(string.Format("PersistentClass for {0} does not exist", type), "obj"); + } + + if(type == typeof(Scene)) + { + m_assetDB.UnregisterSceneObjects(); + } + + HashSet loadAssetItemsHs = new HashSet(); + GetAssetItemsToLoad(assetItem, loadAssetItemsHs); + + m_storage.Load(m_projectPath, loadAssetItemsHs.Select(item => item.ToString()).ToArray(), loadAssetItemsHs.Select(item => m_typeMap.ToType(item.TypeGuid)).ToArray(), (error, persistentObjects) => + { + if (error.HasError) + { + callback(error, null); + return; + } + + OnLoadCompleted(assetItem, loadAssetItemsHs.ToArray(), persistentObjects, callback); + }); + } + + private void OnLoadCompleted(AssetItem rootItem, AssetItem[] assetItems, PersistentObject[] persistentObjects, ProjectEventHandler callback) + { + for(int i = 0; i < assetItems.Length; ++i) + { + AssetItem assetItem = assetItems[i]; + if(!m_assetDB.IsMapped(assetItem.ItemID)) + { + if(m_assetDB.IsStaticResourceID(assetItem.ItemID)) + { + int ordinal = m_assetDB.ToOrdinal(assetItem.ItemID); + if (m_assetDB.IsLibraryRefLoaded(ordinal)) + { + m_assetDB.RemoveLibrary(ordinal); + } + + if(!m_assetDB.IsLibraryLoaded(ordinal)) + { + AssetLibraryReferenceInfo reference = m_projectInfo.References.FirstOrDefault(r => r.Ordinal == ordinal); + if (reference != null) + { + m_assetDB.LoadLibrary(reference.AssetLibrary, reference.Ordinal); + } + } + } + else if(m_assetDB.IsDynamicResourceID(assetItem.ItemID)) + { + PersistentObject persistentObject = persistentObjects[i]; + if(persistentObject != null) + { + if (persistentObject is PersistentPrefab) + { + PersistentPrefab persistentPrefab = (PersistentPrefab)persistentObject; + Dictionary idToObj = new Dictionary(); + List createdGameObjects = new List(); + persistentPrefab.CreateGameObjectWithComponents(m_typeMap, persistentPrefab.Descriptors[0], idToObj, createdGameObjects); + m_assetDB.RegisterDynamicResources(idToObj); + for (int j = 0; j < createdGameObjects.Count; ++j) + { + GameObject createdGO = createdGameObjects[i]; + createdGO.transform.SetParent(createdGO.transform, false); + m_dynamicResources.Add(unchecked((int)m_assetDB.ToID(createdGO)), createdGO); + } + } + else + { + Type type = m_typeMap.ToType(assetItem.TypeGuid); + UnityObject instance = m_factory.CreateInstance(type); + m_assetDB.RegisterDynamicResource(unchecked((int)assetItem.ItemID), instance); + m_dynamicResources.Add(unchecked((int)assetItem.ItemID), instance); + } + } + } + } + } + + for (int i = 0; i < persistentObjects.Length; ++i) + { + PersistentObject persistentObject = persistentObjects[i]; + if (persistentObject != null) + { + if(m_assetDB.IsSceneID(assetItems[i].ItemID)) + { + persistentObject.WriteTo(SceneManager.GetActiveScene()); + } + else + { + UnityObject obj = m_assetDB.FromID(assetItems[i].ItemID); + Debug.Assert(obj != null); + if (obj != null) + { + persistentObject.WriteTo(obj); + } + } + } + } + + UnityObject result = m_assetDB.FromID(rootItem.ItemID); + callback(new Error(Error.OK), result); + } + + public AsyncOperation Unload(Action completedCallback = null) + { + UnloadUnregisterDestroy(); + return m_assetDB.UnloadUnusedAssets(completedCallback); + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs.meta new file mode 100644 index 00000000..db6e6909 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Project.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 302b7c7acc0328f499e38885f86c1aa0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs new file mode 100644 index 00000000..046c19a7 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs @@ -0,0 +1,249 @@ +using ProtoBuf; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.IO; +using System; + +namespace Battlehub.RTSaveLoad2 +{ + [ProtoContract] + public class AssetLibraryReferenceInfo + { + [ProtoMember(1)] + public string AssetLibrary; + + [ProtoMember(2)] + public int Ordinal; + } + + [ProtoContract] + public class ProjectInfo + { + [ProtoMember(1)] + public int FolderIdentifier = 1; + + [ProtoMember(2)] + public int AssetIdentifier = 1; + + [ProtoMember(3)] + public AssetLibraryReferenceInfo[] References; + } + + [ProtoContract] + public class ProjectItem + { + [ProtoMember(1)] + public long ItemID; + + public string Name; + public string Ext; + + public ProjectItem Parent; + public List Children; + + public string NameExt + { + get { return Name + Ext; } + } + + public virtual bool IsFolder + { + get { return true; } + } + + public static bool IsValidName(string name) + { + if (string.IsNullOrEmpty(name)) + { + return true; + } + return Path.GetInvalidFileNameChars().All(c => !name.Contains(c)); + } + + public void AddChild(ProjectItem item) + { + if (Children == null) + { + Children = new List(); + } + + if (item.Parent != null) + { + item.Parent.RemoveChild(item); + } + Children.Add(item); + item.Parent = this; + } + + public void RemoveChild(ProjectItem item) + { + if (Children == null) + { + return; + } + Children.Remove(item); + item.Parent = null; + } + + public int GetSiblingIndex() + { + return Parent.Children.IndexOf(this); + } + + public void SetSiblingIndex(int index) + { + Parent.Children.Remove(this); + Parent.Children.Insert(index, this); + } + + public ProjectItem[] Flatten(bool excludeFolders) + { + List items = new List(); + Foreach(this, projectItem => + { + if (excludeFolders && projectItem.IsFolder) + { + return; + } + + items.Add(projectItem); + }); + return items.ToArray(); + } + + public void Foreach(ProjectItem item, Action callback) + { + if(item == null) + { + return; + } + + callback(item); + + if(item.Children != null) + { + for(int i = 0; i < item.Children.Count; ++i) + { + ProjectItem child = item.Children[i]; + Foreach(child, callback); + } + } + } + + public ProjectItem Get(string path) + { + path = path.Trim('/'); + string[] pathParts = path.Split('/'); + + ProjectItem item = this; + for (int i = 1; i < pathParts.Length; ++i) + { + string pathPart = pathParts[i]; + if (item.Children == null) + { + return item; + } + + if (i == pathParts.Length - 1) + { + item = item.Children.Where(child => child.NameExt == pathPart).FirstOrDefault(); + } + else + { + item = item.Children.Where(child => child.Name == pathPart).FirstOrDefault(); + } + + if (item == null) + { + break; + } + } + return item; + } + + public override string ToString() + { + StringBuilder sb = new StringBuilder(); + ProjectItem parent = this; + while (parent != null) + { + sb.Insert(0, parent.Name); + sb.Insert(0, "/"); + parent = parent.Parent; + } + + string ext = Ext; + if (string.IsNullOrEmpty(ext)) + { + return sb.ToString(); + } + return string.Format("{0}.{1}", sb.ToString(), Ext); + } + } + + [ProtoContract] + public class PrefabPart + { + [ProtoMember(1)] + public long PartID; + + [ProtoMember(2)] + public long ParentID; + + [ProtoMember(3)] + public string Name; + + [ProtoMember(4)] + public Guid TypeGuid; + } + + [ProtoContract] + public class Preview + { + [ProtoMember(1)] + public long ItemID; + + [ProtoMember(2)] + public byte[] PreviewData; + } + + [ProtoContract] + public class AssetItem : ProjectItem + { + public event EventHandler PreviewDataChanged; + + private Preview m_preview; + public Preview Preview + { + get { return m_preview; } + set + { + if(m_preview != value) + { + m_preview = value; + if (PreviewDataChanged != null) + { + PreviewDataChanged(this, EventArgs.Empty); + } + } + } + } + + [ProtoMember(1)] + public Guid TypeGuid; + + [ProtoMember(2)] + public PrefabPart[] Parts; + + [ProtoMember(3)] + public long[] Dependencies; + + public override bool IsFolder + { + get { return false; } + } + } + +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs.meta new file mode 100644 index 00000000..1c91e223 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/ProjectItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1073c7969f249544c8d5b86fc65256ee +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs new file mode 100644 index 00000000..c42e9636 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs @@ -0,0 +1,260 @@ +using System; +using System.Collections.Generic; +using System.IO; +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + + + + public delegate void StorageEventHandler(Error error); + public delegate void StorageEventHandler(Error error, T data); + + public interface IStorage + { + void GetProject(string projectPath, StorageEventHandler callback); + void GetProjectTree(string projectPath, StorageEventHandler callback); + void GetPreviews(string projectPath, string[] folderPath, StorageEventHandler callback); + void Save(string projectPath, string folderPath, AssetItem assetItem, PersistentObject persistentObject, ProjectInfo projectInfo, StorageEventHandler callback); + void Load(string projectPath, string[] assetPaths, Type[] types, StorageEventHandler callback); + } + + public class FileSystemStorage : IStorage + { + private const string MetaExt = ".rtmeta"; + private const string PreviewExt = ".rtview"; + + private string RootPath + { + get { return Application.persistentDataPath; } + } + + private string FullPath(string path) + { + return Path.Combine(RootPath, path); + } + + private string AssetsFolderPath(string path) + { + return Path.Combine(Path.Combine(RootPath, path), "Assets"); + } + + public void GetProject(string projectPath, StorageEventHandler callback) + { + projectPath = Path.Combine(FullPath(projectPath), "Project.rtmeta"); + ProjectInfo projectInfo; + Error error = new Error(); + ISerializer serializer = RTSL2Deps.Get.Serializer; + if (!File.Exists(projectPath)) + { + projectInfo = new ProjectInfo(); + } + else + { + try + { + using (FileStream fs = File.OpenRead(projectPath)) + { + projectInfo = serializer.Deserialize(fs); + } + } + catch (Exception e) + { + projectInfo = new ProjectInfo(); + error.ErrorCode = Error.E_Exception; + error.ErrorText = e.ToString(); + } + } + callback(error, projectInfo); + } + + public void GetProjectTree(string projectPath, StorageEventHandler callback) + { + projectPath = AssetsFolderPath(projectPath); + + ProjectItem assets = new ProjectItem(); + assets.ItemID = 0; + assets.Children = new List(); + assets.Name = "Assets"; + + GetProjectTree(projectPath, assets); + + callback(new Error(), assets); + } + + private static T LoadItem(ISerializer serializer, string path) where T : ProjectItem, new() + { + T item = Load(serializer, path); + item.Name = Path.GetFileNameWithoutExtension(path); + item.Ext = Path.GetExtension(path); + return item; + } + + private static T Load(ISerializer serializer, string path) where T : new() + { + string metaFile = path + MetaExt; + T item; + if (File.Exists(metaFile)) + { + try + { + using (FileStream fs = File.OpenRead(metaFile)) + { + item = serializer.Deserialize(fs); + } + } + catch (Exception e) + { + Debug.LogErrorFormat("Unable to read meta file: {0} -> got exception: {1} ", metaFile, e.ToString()); + item = new T(); + } + } + else + { + item = new T(); + } + + return item; + } + + private void GetProjectTree(string path, ProjectItem parent) + { + if(!Directory.Exists(path)) + { + return; + } + + ISerializer serializer = RTSL2Deps.Get.Serializer; + string[] dirs = Directory.GetDirectories(path); + for (int i = 0; i < dirs.Length; ++i) + { + string dir = dirs[i]; + ProjectItem projectItem = LoadItem(serializer, dir); + + projectItem.Parent = parent; + projectItem.Children = new List(); + parent.Children.Add(projectItem); + + GetProjectTree(dir, projectItem); + } + + string[] files = Directory.GetFiles(path, "*" + MetaExt); + for(int i = 0; i < files.Length; ++i) + { + string file = files[i]; + AssetItem assetItem = LoadItem(serializer, file); + + assetItem.Parent = parent; + parent.Children.Add(assetItem); + } + } + + public void GetPreviews(string projectPath, string[] folderPath, StorageEventHandler callback) + { + projectPath = AssetsFolderPath(projectPath); + + ISerializer serializer = RTSL2Deps.Get.Serializer; + Preview[][] result = new Preview[folderPath.Length][]; + for (int i = 0; i < folderPath.Length; ++i) + { + string path = Path.Combine(projectPath, folderPath[i]); + if (!Directory.Exists(path)) + { + continue; + } + + string[] files = Directory.GetFiles(path, "*" + PreviewExt); + Preview[] previews = new Preview[files.Length]; + for(int j = 0; j < files.Length; ++j) + { + previews[j] = Load(serializer, files[j]); + } + + result[i] = previews; + } + + callback(new Error(), result); + } + + public void Save(string projectPath, string folderPath, AssetItem assetItem, PersistentObject persistentObject, ProjectInfo projectInfo, StorageEventHandler callback) + { + string projectInfoPath = Path.Combine(FullPath(projectPath), "Project.rtmeta"); + projectPath = AssetsFolderPath(projectPath); + ISerializer serializer = RTSL2Deps.Get.Serializer; + Error error = new Error(Error.OK); + try + { + string path = Path.Combine(projectPath, folderPath); + string previewPath = Path.Combine(path, assetItem.NameExt + PreviewExt); + if (assetItem.Preview == null) + { + File.Delete(previewPath); + } + else + { + using (FileStream fs = File.OpenWrite(previewPath)) + { + serializer.Serialize(assetItem.Preview, fs); + } + } + + using (FileStream fs = File.OpenWrite(Path.Combine(path, assetItem.NameExt + MetaExt))) + { + serializer.Serialize(assetItem, fs); + } + using (FileStream fs = File.OpenWrite(Path.Combine(path, assetItem.NameExt))) + { + serializer.Serialize(persistentObject, fs); + } + using (FileStream fs = File.OpenWrite(projectInfoPath)) + { + serializer.Serialize(projectInfo, fs); + } + } + catch(Exception e) + { + Debug.LogErrorFormat("Unable to create asset: {0} -> got exception: {1} ", assetItem.NameExt, e.ToString()); + error.ErrorCode = Error.E_Exception; + error.ErrorText = e.ToString(); + } + + callback(error); + } + + public void Load(string projectPath, string[] assetPaths, Type[] types, StorageEventHandler callback) + { + PersistentObject[] result = new PersistentObject[assetPaths.Length]; + for(int i = 0; i < assetPaths.Length; ++i) + { + string assetPath = assetPaths[i]; + assetPath = Path.Combine(FullPath(projectPath), assetPath); + ISerializer serializer = RTSL2Deps.Get.Serializer; + try + { + if (File.Exists(assetPath)) + { + using (FileStream fs = File.OpenRead(assetPath)) + { + result[i] = (PersistentObject)serializer.Deserialize(fs, types[i]); + } + } + else + { + callback(new Error(Error.E_NotFound), new PersistentObject[0]); + return; + } + + } + catch (Exception e) + { + Debug.LogErrorFormat("Unable to load asset: {0} -> got exception: {1} ", assetPath, e.ToString()); + callback(new Error(Error.E_Exception) { ErrorText = e.ToString() }, new PersistentObject[0]); + return; + } + } + + callback(new Error(Error.OK), result); + } + } +} diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs.meta new file mode 100644 index 00000000..260bdc7c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Project/Storage.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 78805fac5f007a4489b57c6df6f4c06b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs new file mode 100644 index 00000000..674be22d --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs @@ -0,0 +1,125 @@ +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + public interface IRTSL2Deps + { + IIDMap IDMap + { + get; + } + + IAssetDB AssetDB + { + get; + } + + ITypeMap TypeMap + { + get; + } + + IUnityObjectFactory UnityObjFactory + { + get; + } + + ISerializer Serializer + { + get; + } + + IStorage Storage + { + get; + } + + IProject Project + { + get; + } + } + + [DefaultExecutionOrder(-1)] + public class RTSL2Deps : MonoBehaviour, IRTSL2Deps + { + public static IRTSL2Deps Get + { + get; + private set; + } + + private IAssetDB m_assetDB; + public IIDMap IDMap + { + get { return m_assetDB; } + } + + public IAssetDB AssetDB + { + get { return m_assetDB; } + } + + private ITypeMap m_typeMap; + public ITypeMap TypeMap + { + get { return m_typeMap; } + } + + private IUnityObjectFactory m_unityObjFactory; + public IUnityObjectFactory UnityObjFactory + { + get { return m_unityObjFactory; } + } + + private ISerializer m_serializer; + public ISerializer Serializer + { + get { return m_serializer; } + } + + private IStorage m_storage; + public IStorage Storage + { + get { return m_storage; } + } + + private IProject m_project; + public IProject Project + { + get { return m_project; } + } + + protected virtual void Awake() + { + if(Get != null) + { + Destroy(((MonoBehaviour)Get).gameObject); + Debug.LogWarning("Another instance of RTSL2Deps exist"); + } + Get = this; + m_assetDB = new AssetDB(); + m_typeMap = new TypeMap(); + m_unityObjFactory = new UnityObjectFactory(); + m_serializer = new ProtobufSerializer(); + m_storage = new FileSystemStorage(); + m_project = FindObjectOfType(); + } + + protected virtual void OnDestroy() + { + if(this == (MonoBehaviour)Get) + { + Get = null; + m_assetDB = null; + m_typeMap = null; + m_unityObjFactory = null; + m_serializer = null; + m_storage = null; + m_project = null; + } + } + + + } +} \ No newline at end of file diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs.meta new file mode 100644 index 00000000..981421c4 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Deps.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c4623ac176cbec941ad21c24aa2aa4d7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs new file mode 100644 index 00000000..a9e71dd1 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs @@ -0,0 +1,9 @@ +using UnityEngine; + +namespace Battlehub.RTSaveLoad2 +{ + public class RTSL2Ignore : MonoBehaviour + { + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs.meta new file mode 100644 index 00000000..e1bce01f --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Ignore.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 07ea087bcd0e3f0418cf1b4d8a6e0d61 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Version.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Version.cs.meta new file mode 100644 index 00000000..9b7287be --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/RTSL2Version.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: b3680f53d7059534e985380d717a362a +timeCreated: 1518454410 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs new file mode 100644 index 00000000..e60b6e6b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs @@ -0,0 +1,93 @@ +using ProtoBuf.Meta; +using System; +using System.IO; + +namespace Battlehub.RTSaveLoad2 +{ + public interface ISerializer + { + TData DeepClone(TData data); + + TData Deserialize(Stream stream); + + TData Deserialize(byte[] b); + + object Deserialize(Stream stream, Type type); + + void Serialize(TData data, Stream stream); + + byte[] Serialize(TData data); + } + + [ProtoBuf.ProtoContract] + public class NilContainer { } + + public class ProtobufSerializer : ISerializer + { +#if !UNITY_EDITOR + private static RTTypeModel model = new RTTypeModel(); +#else + private static RuntimeTypeModel model = TypeModelCreator.Create(); +#endif + static ProtobufSerializer() + { + model.DynamicTypeFormatting += (sender, args) => + { + if (args.FormattedName == null) + { + return; + } + + if (Type.GetType(args.FormattedName) == null) + { + args.Type = typeof(NilContainer); + } + }; + +#if UNITY_EDITOR + model.CompileInPlace(); +#endif + } + + public TData DeepClone(TData data) + { + return (TData)model.DeepClone(data); + } + + public TData Deserialize(Stream stream) + { + TData deserialized = (TData)model.Deserialize(stream, null, typeof(TData)); + return deserialized; + } + + public object Deserialize(Stream stream, Type type) + { + return model.Deserialize(stream, null, type); + } + + public TData Deserialize(byte[] b) + { + using (var stream = new MemoryStream(b)) + { + TData deserialized = (TData)model.Deserialize(stream, null, typeof(TData)); + return deserialized; + } + } + + public void Serialize(TData data, Stream stream) + { + model.Serialize(stream, data); + } + + public byte[] Serialize(TData data) + { + using (var stream = new MemoryStream()) + { + model.Serialize(stream, data); + stream.Flush(); + stream.Position = 0; + return stream.ToArray(); + } + } + } + } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs.meta new file mode 100644 index 00000000..fc3d0d94 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/Serializer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 59596b526577f1d4e87b0c005a787c41 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs new file mode 100644 index 00000000..0e048c3b --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs @@ -0,0 +1,81 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +namespace Battlehub.RTSaveLoad2 +{ + public interface ITypeMap + { + Type ToPersistentType(Type unityType); + Type ToUnityType(Type persistentType); + Type ToType(Guid typeGuid); + Guid ToGuid(Type type); + } + + public partial class TypeMap : ITypeMap + { + protected readonly Dictionary m_toPeristentType = new Dictionary() + { + { typeof(Scene), typeof(PersistentScene) } + }; + + protected readonly Dictionary m_toUnityType = new Dictionary() + { + { typeof(PersistentScene), typeof(Scene) } + }; + + protected readonly Dictionary m_toGuid = new Dictionary() + { + { typeof(Scene), new Guid("bbeecea0-be52-404b-8aa3-a44134772736") } + }; + + protected readonly Dictionary m_toType = new Dictionary() + { + { new Guid("bbeecea0-be52-404b-8aa3-a44134772736"), typeof(Scene) } + }; + + public Type ToPersistentType(Type unityType) + { + Type persistentType; + if(m_toPeristentType.TryGetValue(unityType, out persistentType)) + { + return persistentType; + } + return null; + } + + public Type ToUnityType(Type persistentType) + { + Type unityType; + if(m_toUnityType.TryGetValue(persistentType, out unityType)) + { + return unityType; + } + return null; + } + + public Type ToType(Guid typeGuid) + { + Type type; + if (m_toType.TryGetValue(typeGuid, out type)) + { + return type; + } + return null; + } + + public Guid ToGuid(Type type) + { + Guid guid; + if(m_toGuid.TryGetValue(type, out guid)) + { + return guid; + } + + return Guid.Empty; + } + } +} + + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs.meta new file mode 100644 index 00000000..dacc4f71 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeMap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7c9435bc52c660c4e9ab9eed0346f853 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs index 66056bc1..375323df 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs @@ -16,14 +16,5 @@ public static RuntimeTypeModel Create() static partial void RegisterUserDefinedTypes(RuntimeTypeModel model); } - - //public static partial class TypeModelCreator - //{ - // static partial void RegisterAutoTypes(RuntimeTypeModel model) - // { - - // // model.Add(typeof(TestData1), false). AddSubType(500, typeof(TestData2)).SetSurrogate() - // } - //} } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs.meta new file mode 100644 index 00000000..1ed05fab --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/TypeModelCreator.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: aa80a6520d08a11468e3209f4a225201 +timeCreated: 1518083840 +licenseType: Free +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs b/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs new file mode 100644 index 00000000..d78a34a0 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs @@ -0,0 +1,38 @@ +using System; +using UnityEngine; +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + public interface IUnityObjectFactory + { + UnityObject CreateInstance(Type type); + } + + public class UnityObjectFactory : IUnityObjectFactory + { + private static Shader m_standardShader; + public UnityObjectFactory() + { + m_standardShader = Shader.Find("Standard"); + Debug.Assert(m_standardShader != null, "Standard shader is not found"); + } + + public UnityObject CreateInstance(Type type) + { + if (type == typeof(Material)) + { + Material material = new Material(m_standardShader); + return material; + } + else if (type == typeof(Texture2D)) + { + Texture2D texture = new Texture2D(1, 1, TextureFormat.ARGB32, true); + return texture; + } + + return (UnityObject)Activator.CreateInstance(type); + } + } + +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs.meta new file mode 100644 index 00000000..df28fd8d --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts/UnityObjectFactory.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fabbe4d2b78a65248be2985c2838fc46 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto.meta new file mode 100644 index 00000000..a991399f --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 26de16383e913594c8d1a379bf26cd34 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses.meta new file mode 100644 index 00000000..f5854434 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c08b639eb5235964abbbde1ce9cd5699 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentColor.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentColor.cs deleted file mode 100644 index 19944142..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentColor.cs +++ /dev/null @@ -1,60 +0,0 @@ -using System.Collections.Generic; -using ProtoBuf; -using Battlehub.RTSaveLoad2; -using UnityEngine; -using UnityEngine.Battlehub.SL2; -using System; - -using UnityObject = UnityEngine.Object; -namespace UnityEngine.Battlehub.SL2 -{ - [ProtoContract(AsReferenceDefault = true)] - public class PersistentColor : PersistentSurrogate - { - [ProtoMember(256)] - public float r; - - [ProtoMember(257)] - public float g; - - [ProtoMember(258)] - public float b; - - [ProtoMember(259)] - public float a; - - public override void ReadFrom(object obj) - { - base.ReadFrom(obj); - Color uo = (Color)obj; - r = uo.r; - g = uo.g; - b = uo.b; - a = uo.a; - } - - public override object WriteTo(object obj) - { - obj = base.WriteTo(obj); - Color uo = (Color)obj; - uo.r = r; - uo.g = g; - uo.b = b; - uo.a = a; - return obj; - } - - public static implicit operator Color(PersistentColor surrogate) - { - return (Color)surrogate.WriteTo(new Color()); - } - - public static implicit operator PersistentColor(Color obj) - { - PersistentColor surrogate = new PersistentColor(); - surrogate.ReadFrom(obj); - return surrogate; - } - } -} - diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs index 9883ec15..a589d29d 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs @@ -8,25 +8,8 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentMaterial : PersistentObject + public partial class PersistentMaterial : PersistentObject { - [ProtoMember(257)] - public Color color; - - public override void ReadFrom(object obj) - { - base.ReadFrom(obj); - Material uo = (Material)obj; - color = uo.color; - } - - public override object WriteTo(object obj) - { - obj = base.WriteTo(obj); - Material uo = (Material)obj; - uo.color = color; - return obj; - } - } + } } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs.meta new file mode 100644 index 00000000..fe84da47 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMaterial.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f131e2e10b6142a44b4e1594a92cfb69 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMatrix4x4.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMatrix4x4.cs deleted file mode 100644 index a9f79f08..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMatrix4x4.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; -using ProtoBuf; -using Battlehub.RTSaveLoad2; -using UnityEngine; -using UnityEngine.Battlehub.SL2; - -using UnityObject = UnityEngine.Object; -namespace UnityEngine.Battlehub.SL2 -{ - [ProtoContract(AsReferenceDefault = true)] - public class PersistentMatrix4x4 : PersistentSurrogate - { - - public static implicit operator Matrix4x4(PersistentMatrix4x4 surrogate) - { - return (Matrix4x4)surrogate.WriteTo(new Matrix4x4()); - } - - public static implicit operator PersistentMatrix4x4(Matrix4x4 obj) - { - PersistentMatrix4x4 surrogate = new PersistentMatrix4x4(); - surrogate.ReadFrom(obj); - return surrogate; - } - } -} - diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs index 58ed8aa9..543a0653 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs @@ -8,26 +8,9 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentMesh : PersistentObject + public partial class PersistentMesh : PersistentObject { - [ProtoMember(263)] - public Vector3[] normals; - - public override void ReadFrom(object obj) - { - base.ReadFrom(obj); - Mesh uo = (Mesh)obj; - normals = uo.normals; - } - - public override object WriteTo(object obj) - { - obj = base.WriteTo(obj); - Mesh uo = (Mesh)obj; - uo.normals = normals; - return obj; - } - + public static implicit operator Mesh(PersistentMesh surrogate) { return (Mesh)surrogate.WriteTo(new Mesh()); diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta new file mode 100644 index 00000000..6cbb6ef9 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMesh.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 05d67f94de919b1459302088ca142fa5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentGameObject.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs similarity index 52% rename from Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentGameObject.cs rename to Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs index fee0bab7..a031acef 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentGameObject.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs @@ -8,17 +8,17 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentGameObject : PersistentObject + public partial class PersistentMeshFilter : PersistentObject { - public static implicit operator GameObject(PersistentGameObject surrogate) + public static implicit operator MeshFilter(PersistentMeshFilter surrogate) { - return (GameObject)surrogate.WriteTo(new GameObject()); + return (MeshFilter)surrogate.WriteTo(new MeshFilter()); } - public static implicit operator PersistentGameObject(GameObject obj) + public static implicit operator PersistentMeshFilter(MeshFilter obj) { - PersistentGameObject surrogate = new PersistentGameObject(); + PersistentMeshFilter surrogate = new PersistentMeshFilter(); surrogate.ReadFrom(obj); return surrogate; } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta new file mode 100644 index 00000000..eb4eb5ef --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshFilter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dc034ead88b9c0148bc3b60ceb2ec4e1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs index 655d6689..331ca0a6 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs @@ -8,7 +8,7 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentMeshRenderer : PersistentRenderer + public partial class PersistentMeshRenderer : PersistentObject { public static implicit operator MeshRenderer(PersistentMeshRenderer surrogate) diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs.meta new file mode 100644 index 00000000..be1b8d76 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentMeshRenderer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 28f01a1162fc7a844b4f944004e4876a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentObject.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentObject.cs deleted file mode 100644 index fafdcca1..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentObject.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System.Collections.Generic; -using ProtoBuf; -using Battlehub.RTSaveLoad2; -using UnityEngine; -using UnityEngine.Battlehub.SL2; -using System; - -using UnityObject = UnityEngine.Object; -namespace UnityEngine.Battlehub.SL2 -{ - [ProtoContract(AsReferenceDefault = true)] - public class PersistentObject : PersistentSurrogate - { - [ProtoMember(256)] - public string name; - - [ProtoMember(257)] - public HideFlags hideFlags; - - public override void ReadFrom(object obj) - { - base.ReadFrom(obj); - UnityObject uo = (UnityObject)obj; - name = uo.name; - hideFlags = uo.hideFlags; - } - - public override object WriteTo(object obj) - { - obj = base.WriteTo(obj); - UnityObject uo = (UnityObject)obj; - uo.name = name; - uo.hideFlags = hideFlags; - return obj; - } - - public static implicit operator UnityObject(PersistentObject surrogate) - { - return (UnityObject)surrogate.WriteTo(new UnityObject()); - } - - public static implicit operator PersistentObject(UnityObject obj) - { - PersistentObject surrogate = new PersistentObject(); - surrogate.ReadFrom(obj); - return surrogate; - } - } -} - diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentRenderer.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentRenderer.cs deleted file mode 100644 index 5ca59d8e..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentRenderer.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections.Generic; -using ProtoBuf; -using Battlehub.RTSaveLoad2; -using UnityEngine; -using UnityEngine.Battlehub.SL2; - -using UnityObject = UnityEngine.Object; -namespace UnityEngine.Battlehub.SL2 -{ - [ProtoContract(AsReferenceDefault = true)] - public class PersistentRenderer : PersistentObject - { - - public static implicit operator Renderer(PersistentRenderer surrogate) - { - return (Renderer)surrogate.WriteTo(new Renderer()); - } - - public static implicit operator PersistentRenderer(Renderer obj) - { - PersistentRenderer surrogate = new PersistentRenderer(); - surrogate.ReadFrom(obj); - return surrogate; - } - } -} - diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSkinnedMeshRenderer.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSkinnedMeshRenderer.cs deleted file mode 100644 index 3cc5bd61..00000000 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSkinnedMeshRenderer.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System.Collections.Generic; -using ProtoBuf; -using Battlehub.RTSaveLoad2; -using UnityEngine; -using UnityEngine.Battlehub.SL2; -using System; - -using UnityObject = UnityEngine.Object; -namespace UnityEngine.Battlehub.SL2 -{ - [ProtoContract(AsReferenceDefault = true)] - public class PersistentSkinnedMeshRenderer : PersistentRenderer - { - [ProtoMember(256)] - public int[] bones; - - public override void ReadFrom(object obj) - { - base.ReadFrom(obj); - SkinnedMeshRenderer uo = (SkinnedMeshRenderer)obj; - bones = ToId(uo.bones); - } - - public override object WriteTo(object obj) - { - obj = base.WriteTo(obj); - SkinnedMeshRenderer uo = (SkinnedMeshRenderer)obj; - uo.bones = FromId(bones); - return obj; - } - - protected override void GetDepsImpl(GetDepsContext context) - { - AddDep(bones, context); - } - - protected override void GetDepsFromImpl(object obj, GetDepsFromContext context) - { - SkinnedMeshRenderer uo = (SkinnedMeshRenderer)obj; - AddDep(uo.bones, context); - } - - public static implicit operator SkinnedMeshRenderer(PersistentSkinnedMeshRenderer surrogate) - { - return (SkinnedMeshRenderer)surrogate.WriteTo(new SkinnedMeshRenderer()); - } - - public static implicit operator PersistentSkinnedMeshRenderer(SkinnedMeshRenderer obj) - { - PersistentSkinnedMeshRenderer surrogate = new PersistentSkinnedMeshRenderer(); - surrogate.ReadFrom(obj); - return surrogate; - } - } -} - diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentTransform.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs similarity index 82% rename from Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentTransform.cs rename to Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs index c3c467bc..fec05625 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentTransform.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs @@ -8,7 +8,7 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentTransform : PersistentObject + public partial class PersistentSprite : PersistentObject { } } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs.meta new file mode 100644 index 00000000..7baa9df8 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentSprite.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 228e665f969a7a2419cf760360d4dc41 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector3.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs similarity index 54% rename from Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector3.cs rename to Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs index 3278498d..e22e4f51 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector3.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs @@ -8,17 +8,17 @@ namespace UnityEngine.Battlehub.SL2 { [ProtoContract(AsReferenceDefault = true)] - public class PersistentVector3 : PersistentSurrogate + public partial class PersistentVector2 : PersistentSurrogate { - public static implicit operator Vector3(PersistentVector3 surrogate) + public static implicit operator Vector2(PersistentVector2 surrogate) { - return (Vector3)surrogate.WriteTo(new Vector3()); + return (Vector2)surrogate.WriteTo(new Vector2()); } - public static implicit operator PersistentVector3(Vector3 obj) + public static implicit operator PersistentVector2(Vector2 obj) { - PersistentVector3 surrogate = new PersistentVector3(); + PersistentVector2 surrogate = new PersistentVector2(); surrogate.ReadFrom(obj); return surrogate; } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs.meta new file mode 100644 index 00000000..6962ffff --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/PersistentClasses/UnityEngine_Battlehub_SL2_PersistentVector2.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9de5ac3de7078b6438c859f61e17804a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs new file mode 100644 index 00000000..58513446 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs @@ -0,0 +1,84 @@ +using System.Collections.Generic; +using ProtoBuf; +using Battlehub.RTSaveLoad2; +using UnityEngine; +using UnityEngine.Battlehub.SL2; + +using UnityObject = UnityEngine.Object; +namespace Battlehub.RTSaveLoad2 +{ + public partial class TypeMap + { + public TypeMap() + { + m_toPeristentType.Add(typeof(UnityObject), typeof(PersistentObject)); + m_toUnityType.Add(typeof(PersistentObject), typeof(UnityObject)); + m_toGuid.Add(typeof(PersistentObject), new System.Guid("9b3f1cd7-46e1-46ff-ba5f-67bfc7862fac")); + m_toGuid.Add(typeof(UnityObject), new System.Guid("d637d7ca-70c4-4911-833f-d0f97c142159")); + m_toType.Add(new System.Guid("9b3f1cd7-46e1-46ff-ba5f-67bfc7862fac"), typeof(PersistentObject)); + m_toType.Add(new System.Guid("d637d7ca-70c4-4911-833f-d0f97c142159"), typeof(UnityObject)); + m_toPeristentType.Add(typeof(GameObject), typeof(PersistentGameObject)); + m_toUnityType.Add(typeof(PersistentGameObject), typeof(GameObject)); + m_toGuid.Add(typeof(PersistentGameObject), new System.Guid("4034da7d-49a1-452e-8439-4d89416cc6fe")); + m_toGuid.Add(typeof(GameObject), new System.Guid("01f9f26d-4108-4256-aefb-3de0fc78f6c9")); + m_toType.Add(new System.Guid("4034da7d-49a1-452e-8439-4d89416cc6fe"), typeof(PersistentGameObject)); + m_toType.Add(new System.Guid("01f9f26d-4108-4256-aefb-3de0fc78f6c9"), typeof(GameObject)); + m_toPeristentType.Add(typeof(MeshRenderer), typeof(PersistentMeshRenderer)); + m_toUnityType.Add(typeof(PersistentMeshRenderer), typeof(MeshRenderer)); + m_toGuid.Add(typeof(PersistentMeshRenderer), new System.Guid("a8b5be48-6753-482e-9682-f573f9ad7aa0")); + m_toGuid.Add(typeof(MeshRenderer), new System.Guid("d42f86df-e891-4e6c-bba3-b9c1bd6600d0")); + m_toType.Add(new System.Guid("a8b5be48-6753-482e-9682-f573f9ad7aa0"), typeof(PersistentMeshRenderer)); + m_toType.Add(new System.Guid("d42f86df-e891-4e6c-bba3-b9c1bd6600d0"), typeof(MeshRenderer)); + m_toPeristentType.Add(typeof(MeshFilter), typeof(PersistentMeshFilter)); + m_toUnityType.Add(typeof(PersistentMeshFilter), typeof(MeshFilter)); + m_toGuid.Add(typeof(PersistentMeshFilter), new System.Guid("44f84a76-57db-43f8-a8a2-df45b159f61a")); + m_toGuid.Add(typeof(MeshFilter), new System.Guid("41c59fc3-ae01-4873-b5ce-edbc287037a7")); + m_toType.Add(new System.Guid("44f84a76-57db-43f8-a8a2-df45b159f61a"), typeof(PersistentMeshFilter)); + m_toType.Add(new System.Guid("41c59fc3-ae01-4873-b5ce-edbc287037a7"), typeof(MeshFilter)); + m_toPeristentType.Add(typeof(Mesh), typeof(PersistentMesh)); + m_toUnityType.Add(typeof(PersistentMesh), typeof(Mesh)); + m_toGuid.Add(typeof(PersistentMesh), new System.Guid("eed671f9-a1f0-4212-8d2c-8687905ee48d")); + m_toGuid.Add(typeof(Mesh), new System.Guid("a5eaa044-c521-4e7b-9036-38f6b53a1ca9")); + m_toType.Add(new System.Guid("eed671f9-a1f0-4212-8d2c-8687905ee48d"), typeof(PersistentMesh)); + m_toType.Add(new System.Guid("a5eaa044-c521-4e7b-9036-38f6b53a1ca9"), typeof(Mesh)); + m_toPeristentType.Add(typeof(Material), typeof(PersistentMaterial)); + m_toUnityType.Add(typeof(PersistentMaterial), typeof(Material)); + m_toGuid.Add(typeof(PersistentMaterial), new System.Guid("19070cbe-8860-4215-a20e-d534502dc238")); + m_toGuid.Add(typeof(Material), new System.Guid("5cd5086e-c045-483c-b174-f52679ed7bce")); + m_toType.Add(new System.Guid("19070cbe-8860-4215-a20e-d534502dc238"), typeof(PersistentMaterial)); + m_toType.Add(new System.Guid("5cd5086e-c045-483c-b174-f52679ed7bce"), typeof(Material)); + m_toPeristentType.Add(typeof(Sprite), typeof(PersistentSprite)); + m_toUnityType.Add(typeof(PersistentSprite), typeof(Sprite)); + m_toGuid.Add(typeof(PersistentSprite), new System.Guid("18bd8024-9705-4d66-a152-3d2497ec12dc")); + m_toGuid.Add(typeof(Sprite), new System.Guid("e030714e-ea73-47ef-9cfd-bd8b8d18fd5c")); + m_toType.Add(new System.Guid("18bd8024-9705-4d66-a152-3d2497ec12dc"), typeof(PersistentSprite)); + m_toType.Add(new System.Guid("e030714e-ea73-47ef-9cfd-bd8b8d18fd5c"), typeof(Sprite)); + m_toPeristentType.Add(typeof(Transform), typeof(PersistentTransform)); + m_toUnityType.Add(typeof(PersistentTransform), typeof(Transform)); + m_toGuid.Add(typeof(PersistentTransform), new System.Guid("0686f58d-e517-4d32-9e03-55a78f8a1105")); + m_toGuid.Add(typeof(Transform), new System.Guid("6cd597a6-8cbb-440a-ba82-04efdfcfcd2d")); + m_toType.Add(new System.Guid("0686f58d-e517-4d32-9e03-55a78f8a1105"), typeof(PersistentTransform)); + m_toType.Add(new System.Guid("6cd597a6-8cbb-440a-ba82-04efdfcfcd2d"), typeof(Transform)); + m_toPeristentType.Add(typeof(Vector2), typeof(PersistentVector2)); + m_toUnityType.Add(typeof(PersistentVector2), typeof(Vector2)); + m_toGuid.Add(typeof(PersistentVector2), new System.Guid("64c8e5c7-ff1d-4c12-8595-52dcc21779f0")); + m_toGuid.Add(typeof(Vector2), new System.Guid("20ace8eb-e571-43af-aa2f-ce0781258eb7")); + m_toType.Add(new System.Guid("64c8e5c7-ff1d-4c12-8595-52dcc21779f0"), typeof(PersistentVector2)); + m_toType.Add(new System.Guid("20ace8eb-e571-43af-aa2f-ce0781258eb7"), typeof(Vector2)); + m_toPeristentType.Add(typeof(Vector3), typeof(PersistentVector3)); + m_toUnityType.Add(typeof(PersistentVector3), typeof(Vector3)); + m_toGuid.Add(typeof(PersistentVector3), new System.Guid("98f71be1-228a-4891-8f80-cff7c72322ca")); + m_toGuid.Add(typeof(Vector3), new System.Guid("6f31166d-2bbe-4aa2-b2d3-cd0f7886d131")); + m_toType.Add(new System.Guid("98f71be1-228a-4891-8f80-cff7c72322ca"), typeof(PersistentVector3)); + m_toType.Add(new System.Guid("6f31166d-2bbe-4aa2-b2d3-cd0f7886d131"), typeof(Vector3)); + m_toPeristentType.Add(typeof(Quaternion), typeof(PersistentQuaternion)); + m_toUnityType.Add(typeof(PersistentQuaternion), typeof(Quaternion)); + m_toGuid.Add(typeof(PersistentQuaternion), new System.Guid("252577dc-5c3e-45fe-af08-38ee96361d9b")); + m_toGuid.Add(typeof(Quaternion), new System.Guid("29780e6c-46c3-4625-82b3-e0fdb1581be5")); + m_toType.Add(new System.Guid("252577dc-5c3e-45fe-af08-38ee96361d9b"), typeof(PersistentQuaternion)); + m_toType.Add(new System.Guid("29780e6c-46c3-4625-82b3-e0fdb1581be5"), typeof(Quaternion)); + + } + } +} + diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs.meta new file mode 100644 index 00000000..b6d9d04e --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeMap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b91c763a06ca5b94aa53a223bb0a5628 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs index f09fa47e..2d50eaf5 100644 --- a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs @@ -4,7 +4,6 @@ using Battlehub.RTSaveLoad2; using UnityEngine; using UnityEngine.Battlehub.SL2; -using System; using UnityObject = UnityEngine.Object; namespace Battlehub.RTSaveLoad2 @@ -14,22 +13,23 @@ public static partial class TypeModelCreator static partial void RegisterAutoTypes(RuntimeTypeModel model) { model.Add(typeof(PersistentObject), true) - .AddSubType(1025, typeof(PersistentRenderer)) - .AddSubType(1026, typeof(PersistentGameObject)) - .AddSubType(1027, typeof(PersistentMaterial)) - .AddSubType(1029, typeof(PersistentMesh)); - model.Add(typeof(PersistentMeshRenderer), true); - model.Add(typeof(PersistentSkinnedMeshRenderer), true); - model.Add(typeof(PersistentRenderer), true) - .AddSubType(1025, typeof(PersistentMeshRenderer)) - .AddSubType(1026, typeof(PersistentSkinnedMeshRenderer)); + .AddSubType(1025, typeof(PersistentGameObject)) + .AddSubType(1026, typeof(PersistentMeshRenderer)) + .AddSubType(1027, typeof(PersistentMeshFilter)) + .AddSubType(1028, typeof(PersistentMesh)) + .AddSubType(1029, typeof(PersistentMaterial)) + .AddSubType(1030, typeof(PersistentTransform)) + .AddSubType(1031, typeof(PersistentSprite)); model.Add(typeof(PersistentGameObject), true); + model.Add(typeof(PersistentMeshRenderer), true); + model.Add(typeof(PersistentMeshFilter), true); model.Add(typeof(PersistentMesh), true); model.Add(typeof(PersistentMaterial), true); + model.Add(typeof(PersistentSprite), true); model.Add(typeof(PersistentTransform), true); + model.Add(typeof(Vector2), false).SetSurrogate(typeof(PersistentVector2)); model.Add(typeof(Vector3), false).SetSurrogate(typeof(PersistentVector3)); - model.Add(typeof(Color), false).SetSurrogate(typeof(PersistentColor)); - model.Add(typeof(Matrix4x4), false).SetSurrogate(typeof(PersistentMatrix4x4)); + model.Add(typeof(Quaternion), false).SetSurrogate(typeof(PersistentQuaternion)); } } diff --git a/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs.meta b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs.meta new file mode 100644 index 00000000..59669ed6 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Scripts_Auto/TypeModelCreator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2888c298bdc17be40a5ba8797aa3887b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Tests.meta b/Assets/Battlehub/RTSaveLoad2/Tests.meta new file mode 100644 index 00000000..bf195922 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f510fe906d67a49489d0267b5f7501e5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs b/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs new file mode 100644 index 00000000..42cdad2c --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs @@ -0,0 +1,70 @@ +using UnityEngine; +using UnityEngine.TestTools; +using NUnit.Framework; +using UnityEngine.SceneManagement; +using System.Linq; + +namespace Battlehub.RTSaveLoad2 +{ + public class PersistentSceneTests + { + + + [Test] + public void PersistentSceneTest() + { + GameObject go = new GameObject(); + go.name = "root"; + go.transform.position = Vector3.one; + go.transform.rotation = Quaternion.Euler(45, 45, 45); + go.transform.localScale = Vector3.one * 2; + + GameObject child = new GameObject(); + child.name = "child"; + child.hideFlags = HideFlags.NotEditable; + child.transform.position = Vector3.one * 2; + child.transform.SetParent(go.transform, true); + + GameObject deps = new GameObject(); + deps.AddComponent(); + + Assert.DoesNotThrow(() => + { + PersistentScene scene = new PersistentScene(); + scene.ReadFrom(SceneManager.GetActiveScene()); + + ISerializer serializer = RTSL2Deps.Get.Serializer; + PersistentScene clone = serializer.DeepClone(scene); + + clone.WriteTo(SceneManager.GetActiveScene()); + + GameObject[] restoredGOs = SceneManager.GetActiveScene().GetRootGameObjects().ToArray().Where(g => !g.name.Contains("New Game Object")).ToArray(); + Assert.AreEqual(1, restoredGOs.Length); + + + go = restoredGOs[0]; + Assert.AreEqual("root", go.name); + Assert.AreEqual(Vector3.one, go.transform.position); + Assert.AreEqual(Quaternion.Euler(45, 45, 45), go.transform.rotation); + Assert.AreEqual(Vector3.one * 2, go.transform.localScale); + + Assert.AreEqual(1, go.transform.childCount); + child = go.transform.GetChild(0).gameObject; + Assert.AreEqual("child", child.name); + Assert.AreEqual(HideFlags.NotEditable, child.hideFlags); + Assert.AreEqual(Vector3.one * 2, child.transform.position); + }); + } + + //// A UnityTest behaves like a coroutine in PlayMode + //// and allows you to yield null to skip a frame in EditMode + //[UnityTest] + //public IEnumerator NewTestScriptWithEnumeratorPasses() + //{ + // // Use the Assert class to test conditions. + // // yield to skip a frame + // yield return null; + //} + } + +} diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs.meta b/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs.meta new file mode 100644 index 00000000..68a3f2dc --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/PersistentSceneTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b2d7295c81432484c82c4a660735b9e3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs b/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs new file mode 100644 index 00000000..c8e4a515 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs @@ -0,0 +1,24 @@ +using NUnit.Framework; + +namespace Battlehub.RTSaveLoad2 +{ + public class ProjectTests + { + [Test] + public void Test() + { + + } + + //// A UnityTest behaves like a coroutine in PlayMode + //// and allows you to yield null to skip a frame in EditMode + //[UnityTest] + //public IEnumerator NewTestScriptWithEnumeratorPasses() + //{ + // // Use the Assert class to test conditions. + // // yield to skip a frame + // yield return null; + //} + } + +} diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs.meta b/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs.meta new file mode 100644 index 00000000..f843c708 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/ProjectTests.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6db818d3854b4224aa5bd23e163301fe +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/Tests.meta b/Assets/Battlehub/RTSaveLoad2/Tests/Tests.meta new file mode 100644 index 00000000..e2150882 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/Tests.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1c2b11f4a6a6d9e419a543248493f57f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef b/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef new file mode 100644 index 00000000..deddefea --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef @@ -0,0 +1,6 @@ +{ + "name": "Tests", + "optionalUnityReferences": [ + "TestAssemblies" + ] +} \ No newline at end of file diff --git a/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef.meta b/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef.meta new file mode 100644 index 00000000..580da2e8 --- /dev/null +++ b/Assets/Battlehub/RTSaveLoad2/Tests/Tests/Tests.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 43384f48c7dff7745bdecc97f6088c0d +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/RootPath.cs.meta b/Assets/Battlehub/RootPath.cs.meta new file mode 100644 index 00000000..d51781ef --- /dev/null +++ b/Assets/Battlehub/RootPath.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7ab065a0f3a3bcd40bec2c082562dcfa +timeCreated: 1482304327 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls.meta b/Assets/Battlehub/UIControls.meta new file mode 100644 index 00000000..7adc52e6 --- /dev/null +++ b/Assets/Battlehub/UIControls.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: df7efce95f86005479b41d2cd6f0d879 +folderAsset: yes +timeCreated: 1490957168 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Common.meta b/Assets/Battlehub/UIControls/Common.meta new file mode 100644 index 00000000..de963683 --- /dev/null +++ b/Assets/Battlehub/UIControls/Common.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: be7ec99e87a6f174188c0ef91d671b66 +folderAsset: yes +timeCreated: 1515161282 +licenseType: Store +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Common/InputProvider.cs b/Assets/Battlehub/UIControls/Common/InputProvider.cs new file mode 100644 index 00000000..e3b8d2f4 --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/InputProvider.cs @@ -0,0 +1,181 @@ +using UnityEngine; +using UnityEngine.EventSystems; + +namespace Battlehub.UIControls +{ + public interface IUpdateFocusedHandler : IEventSystemHandler + { + void OnUpdateFocused(BaseEventData eventData); + } + + public class InputProvider : MonoBehaviour + { + public virtual float HorizontalAxis + { + get + { + if (Input.GetKey(KeyCode.LeftArrow)) + { + return -1; + } + else if (Input.GetKey(KeyCode.RightArrow)) + { + return 1; + } + return 0; + } + } + + public virtual float VerticalAxis + { + get + { + if (Input.GetKey(KeyCode.UpArrow)) + { + return 1; + } + else if (Input.GetKey(KeyCode.DownArrow)) + { + return -1; + } + return 0; + } + } + + public virtual float HorizontalAxis2 + { + get + { + if (Input.GetKey(KeyCode.Keypad4)) + { + return -1; + } + else if (Input.GetKey(KeyCode.Keypad6)) + { + return 1; + } + return 0; + } + } + + public virtual float VerticalAxis2 + { + get + { + if (Input.GetKey(KeyCode.Keypad8)) + { + return 1; + } + else if (Input.GetKey(KeyCode.Keypad2)) + { + return -1; + } + return 0; + } + } + + public virtual bool IsHorizontalButtonDown + { + get { return Input.GetKeyDown(KeyCode.LeftArrow) || Input.GetKeyDown(KeyCode.RightArrow); } + } + + public virtual bool IsVerticalButtonDown + { + get { return Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown(KeyCode.DownArrow); } + } + + public virtual bool IsHorizontal2ButtonDown + { + get { return Input.GetKeyDown(KeyCode.Keypad4) || Input.GetKeyDown(KeyCode.Keypad6); } + } + + public virtual bool IsVertical2ButtonDown + { + get { return Input.GetKeyDown(KeyCode.Keypad8) || Input.GetKeyDown(KeyCode.Keypad2); } + } + + public virtual bool IsFunctionalButtonPressed + { + get { return Input.GetKey(KeyCode.LeftControl); } + } + + public virtual bool IsFunctional2ButtonPressed + { + get { return Input.GetKey(KeyCode.LeftShift); } + } + + public virtual bool IsSubmitButtonDown + { + get { return Input.GetKeyDown(KeyCode.Return); } + } + + public virtual bool IsSubmitButtonUp + { + get { return Input.GetKeyUp(KeyCode.Return); } + } + + public virtual bool IsCancelButtonDown + { + get { return Input.GetKeyDown(KeyCode.Escape); } + } + + public virtual bool IsDeleteButtonDown + { + get { return Input.GetKeyDown(KeyCode.Delete); } + } + + public virtual bool IsSelectAllButtonDown + { + get { return Input.GetKeyDown(KeyCode.A); } + } + + public virtual bool IsAnyKeyDown + { + get { return Input.anyKeyDown; } + } + + public virtual Vector3 MousePosition + { + get { return Input.mousePosition; } + } + + [SerializeField] + private bool m_isMouseButtonDown; + + public virtual bool IsMouseButtonDown(int button) + { + if(!m_isMouseButtonDown) + { + return false; + } + + return Input.GetMouseButtonDown(button); + } + + public virtual bool IsMousePresent + { + get { return Input.mousePresent; } + } + + public virtual bool IsKeyboardPresent + { + get { return true; } + } + + public virtual int TouchCount + { + get { return Input.touchCount; } + } + + public virtual Touch GetTouch(int i) + { + return Input.GetTouch(i); + } + + public virtual bool IsTouchSupported + { + get { return Input.touchSupported; } + } + + } +} diff --git a/Assets/Battlehub/UIControls/Common/InputProvider.cs.meta b/Assets/Battlehub/UIControls/Common/InputProvider.cs.meta new file mode 100644 index 00000000..60bdccae --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/InputProvider.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 49b79afc3023a2046b63d2a7b3d0d53f +timeCreated: 1513377918 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs b/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs new file mode 100644 index 00000000..bac9525f --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs @@ -0,0 +1,133 @@ +using UnityEngine; + +namespace Battlehub.UIControls +{ + public class InputProviderAdapter : InputProvider + { + [SerializeField] + private InputProvider m_inputProvider; + + public InputProvider InputProvider + { + get { return m_inputProvider; } + set { m_inputProvider = value; } + } + + public override float HorizontalAxis + { + get { return m_inputProvider.HorizontalAxis; } + } + + public override float VerticalAxis + { + get { return m_inputProvider.VerticalAxis; } + } + + public override float HorizontalAxis2 + { + get { return m_inputProvider.HorizontalAxis2; } + } + + public override float VerticalAxis2 + { + get { return m_inputProvider.VerticalAxis2; } + } + + public override bool IsHorizontalButtonDown + { + get { return m_inputProvider.IsHorizontalButtonDown; } + } + + public override bool IsVerticalButtonDown + { + get { return m_inputProvider.IsVerticalButtonDown; } + } + + public override bool IsHorizontal2ButtonDown + { + get { return m_inputProvider.IsHorizontal2ButtonDown; } + } + + public override bool IsVertical2ButtonDown + { + get { return m_inputProvider.IsVertical2ButtonDown; } + } + + public override bool IsFunctionalButtonPressed + { + get { return m_inputProvider.IsFunctionalButtonPressed; } + } + + public override bool IsFunctional2ButtonPressed + { + get { return m_inputProvider.IsFunctional2ButtonPressed; } + } + + public override bool IsSubmitButtonDown + { + get { return m_inputProvider.IsSubmitButtonDown; } + } + + public override bool IsSubmitButtonUp + { + get { return m_inputProvider.IsSubmitButtonUp; } + } + + public override bool IsCancelButtonDown + { + get { return m_inputProvider.IsCancelButtonDown; } + } + + public override bool IsDeleteButtonDown + { + get { return m_inputProvider.IsDeleteButtonDown; } + } + + public override bool IsSelectAllButtonDown + { + get { return m_inputProvider.IsSelectAllButtonDown; } + } + + public override bool IsAnyKeyDown + { + get { return m_inputProvider.IsAnyKeyDown; } + } + + public override Vector3 MousePosition + { + get { return m_inputProvider.MousePosition; } + } + + public override bool IsMouseButtonDown(int button) + { + return m_inputProvider.IsMouseButtonDown(button); + } + + public override bool IsMousePresent + { + get { return m_inputProvider.IsMousePresent; } + } + + public override bool IsKeyboardPresent + { + get { return m_inputProvider.IsKeyboardPresent; } + } + + public override int TouchCount + { + get { return m_inputProvider.TouchCount; } + } + + public override Touch GetTouch(int i) + { + return m_inputProvider.GetTouch(i); + } + + public override bool IsTouchSupported + { + get { return m_inputProvider.IsTouchSupported; } + } + + } + +} diff --git a/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs.meta b/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs.meta new file mode 100644 index 00000000..3add0eaa --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/InputProviderAdapter.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 406a030aedbc3a34bb8f86165cca14a6 +timeCreated: 1515323070 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Common/Repeater.cs b/Assets/Battlehub/UIControls/Common/Repeater.cs new file mode 100644 index 00000000..46dced6e --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/Repeater.cs @@ -0,0 +1,40 @@ +using System; +using UnityEngine; + +namespace Battlehub.UIControls +{ + public class Repeater + { + private float m_firstDelay; + private float m_delay; + + private float m_nextT; + private Action m_callback; + + public Repeater(float t, float initDelay, float firstDelay, float delay, Action callback) + { + m_nextT = t + initDelay; + m_firstDelay = firstDelay; + m_delay = delay; + m_callback = callback; + } + + public void Repeat(float t) + { + if(t >= m_nextT) + { + m_callback(); + if(m_firstDelay > 0) + { + m_nextT += m_firstDelay; + m_firstDelay = 0; + } + else + { + m_nextT += m_delay; + } + } + } + } +} + diff --git a/Assets/Battlehub/UIControls/Common/Repeater.cs.meta b/Assets/Battlehub/UIControls/Common/Repeater.cs.meta new file mode 100644 index 00000000..fc078103 --- /dev/null +++ b/Assets/Battlehub/UIControls/Common/Repeater.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: a8488d810d5454143813f4ffa6606643 +timeCreated: 1515332613 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Demo.meta b/Assets/Battlehub/UIControls/Demo.meta new file mode 100644 index 00000000..260a7d72 --- /dev/null +++ b/Assets/Battlehub/UIControls/Demo.meta @@ -0,0 +1,10 @@ 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61d0ffba..c3b98bd2 100644 --- a/Assets/Battlehub/UIControls/Demo/Scripts/VirtualizingTreeViewDemo.cs +++ b/Assets/Battlehub/UIControls/Demo/Scripts/VirtualizingTreeViewDemo.cs @@ -14,6 +14,8 @@ public class VirtualizingTreeViewDemo : MonoBehaviour { public VirtualizingTreeView TreeView; + public int GameObjectNum = 1000; + public static bool IsPrefab(Transform This) { if (Application.isEditor && !Application.isPlaying) @@ -23,17 +25,28 @@ public static bool IsPrefab(Transform This) return This.gameObject.scene.buildIndex < 0; } - private GameObject[] m_dataItems; - private void Start() + private void Awake() { - if (!TreeView) + for (int i = 0; i < GameObjectNum; ++i) { - Debug.LogError("Set TreeView field"); - return; + GameObject go = new GameObject(); + go.name = "Instantiated GameObject" + i; } + } - //subscribe to events + private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) + { + //object dropTarget = e.DropTarget; + //if(e.Action == ItemDropAction.SetNextSibling || e.Action == ItemDropAction.SetPrevSibling) + //{ + // e.Cancel = true; + //} + + } + + private void Start() + { TreeView.ItemDataBinding += OnItemDataBinding; TreeView.SelectionChanged += OnSelectionChanged; TreeView.ItemsRemoved += OnItemsRemoved; @@ -44,29 +57,13 @@ private void Start() TreeView.ItemBeginDrop += OnItemBeginDrop; TreeView.ItemEndDrag += OnItemEndDrag; - //Bind data items - TreeView.Items = Resources.FindObjectsOfTypeAll().Where(go => !IsPrefab(go.transform) && go.transform.parent == null && go.name != "VirtualizingTreeViewDemo").OrderBy(t => t.transform.GetSiblingIndex()).ToArray(); - } - + var items = UnityEngine.SceneManagement.SceneManager.GetActiveScene().GetRootGameObjects(); - private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) - { - //object dropTarget = e.DropTarget; - //if(e.Action == ItemDropAction.SetNextSibling || e.Action == ItemDropAction.SetPrevSibling) - //{ - // e.Cancel = true; - //} + TreeView.Items = items; } private void OnDestroy() { - if (!TreeView) - { - return; - } - - - //unsubscribe TreeView.ItemDataBinding -= OnItemDataBinding; TreeView.SelectionChanged -= OnSelectionChanged; TreeView.ItemsRemoved -= OnItemsRemoved; @@ -77,7 +74,7 @@ private void OnDestroy() TreeView.ItemEndDrag -= OnItemEndDrag; } - private void OnItemExpanding(object sender, ItemExpandingArgs e) + private void OnItemExpanding(object sender, VirtualizingItemExpandingArgs e) { //get parent data item (game object in our case) GameObject gameObject = (GameObject)e.Item; @@ -125,7 +122,7 @@ private void OnItemsRemoved(object sender, ItemsRemovedArgs e) /// /// /// - private void OnItemDataBinding(object sender, TreeViewItemDataBindingArgs e) + private void OnItemDataBinding(object sender, VirtualizingTreeViewItemDataBindingArgs e) { GameObject dataItem = e.Item as GameObject; if (dataItem != null) @@ -236,5 +233,20 @@ public void AddItem() TreeView.Add(go); } + private void Update() + { + if(Input.GetKeyDown(KeyCode.E)) + { + object dataItem = TreeView.Items.OfType().First(); + if (TreeView.IsExpanded(dataItem)) + { + TreeView.Internal_Collapse(dataItem); + } + else + { + TreeView.Internal_Expand(dataItem); + } + } + } } } diff --git a/Assets/Battlehub/UIControls/Demo/Scripts/VirtualizingTreeViewDemo.cs.meta b/Assets/Battlehub/UIControls/Demo/Scripts/VirtualizingTreeViewDemo.cs.meta new file mode 100644 index 00000000..936ed999 --- /dev/null +++ b/Assets/Battlehub/UIControls/Demo/Scripts/VirtualizingTreeViewDemo.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 536815d80a624f449a7115cf4c0dee67 +timeCreated: 1463494845 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Demo/TreeView.unity b/Assets/Battlehub/UIControls/Demo/TreeView.unity index 06d945ee..768ef233 100644 --- a/Assets/Battlehub/UIControls/Demo/TreeView.unity +++ 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+guid: 87b9c6e255563ed4bbdc6017305196a1 +timeCreated: 1492799149 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs b/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs index 8d0beac6..bb0d5af4 100644 --- a/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs +++ b/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs @@ -12,7 +12,7 @@ public class RectTransformChangeListener : UIBehaviour protected override void OnRectTransformDimensionsChange() { - if(RectTransformChanged != null) + if (RectTransformChanged != null) { RectTransformChanged(); } diff --git a/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs.meta b/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs.meta new file mode 100644 index 00000000..f70e366c --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/RectTransformChangeListener.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 581a173c325541d4dabf70d58c723b75 +timeCreated: 1468403038 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/TreeView.cs b/Assets/Battlehub/UIControls/Scripts/TreeView.cs index f42b29c7..cc98dc95 100644 --- a/Assets/Battlehub/UIControls/Scripts/TreeView.cs +++ b/Assets/Battlehub/UIControls/Scripts/TreeView.cs @@ -156,12 +156,7 @@ public override void Remove(object item) public void RemoveChild(object parent, object item, bool isLastChild) { - if (IsDropInProgress) - { - return; - } - - if (parent == null) + if(parent == null) { base.Remove(item); } @@ -201,7 +196,6 @@ public void ChangeParent(object parent, object item) ItemContainer dragItem = GetItemContainer(item); if (dragItem == null) { - AddChild(parent, item); return; } @@ -545,6 +539,7 @@ protected override void SetNextSibling(ItemContainer sibling, ItemContainer next } tvItem.Parent = tvSibling.Parent; + } protected override void SetPrevSibling(ItemContainer sibling, ItemContainer prevSibling) @@ -563,11 +558,10 @@ protected override void SetPrevSibling(ItemContainer sibling, ItemContainer prev tvItem.Parent = tvSibling.Parent; } - public void UpdateIndent(object obj) { TreeViewItem item = GetTreeViewItem(obj); - if(item == null) + if (item == null) { return; } diff --git a/Assets/Battlehub/UIControls/Scripts/TreeView.cs.meta b/Assets/Battlehub/UIControls/Scripts/TreeView.cs.meta new file mode 100644 index 00000000..38eb5ac4 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/TreeView.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a4523c484c910ec42a96acff48ea624d +timeCreated: 1463322409 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/TreeViewDropMarker.cs.meta b/Assets/Battlehub/UIControls/Scripts/TreeViewDropMarker.cs.meta new file mode 100644 index 00000000..ce56717a --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/TreeViewDropMarker.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 1309dcdb2cdf7124aa99f5e49f61eb3d +timeCreated: 1463757236 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs b/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs index 9d576aae..e9932f74 100644 --- a/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs +++ b/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs @@ -1,4 +1,5 @@ -using UnityEngine; +using System.Collections; +using UnityEngine; using UnityEngine.UI; namespace Battlehub.UIControls @@ -16,96 +17,109 @@ public bool CanExpand set { m_canExpand = value; - if(!m_canExpand) - { - if(m_toggle != null) - { - m_toggle.isOn = false; - m_toggle.enabled = false; - } - OffGraphic.enabled = false; - } - else - { - if (m_toggle != null) - { - m_toggle.enabled = true; - if(!IsOn) - { - OffGraphic.enabled = true; - } - } - } + UpdateState(); } } - + public bool IsOn { get { return m_toggle.isOn; } set { - m_toggle.isOn = value && m_canExpand; + m_toggle.isOn = value; } } - private void Awake() + private bool m_started; + private void UpdateState() { - m_toggle = GetComponent(); - if(!m_canExpand) + if (m_started) { - m_toggle.isOn = false; - m_toggle.enabled = false; + DoUpdateState(); } - if(OffGraphic != null) + else { - OffGraphic.enabled = !m_toggle.isOn && m_canExpand; + StartCoroutine(CoUpdateState()); } - - m_toggle.onValueChanged.AddListener(OnValueChanged); } - private void OnEnable() + private IEnumerator CoUpdateState() { - if(m_toggle != null) + yield return new WaitForEndOfFrame(); + DoUpdateState(); + } + + private void DoUpdateState() + { + if (CanExpand) { - if (OffGraphic != null) + m_toggle.enabled = true; + + if (IsOn) { - OffGraphic.enabled = !m_toggle.isOn && m_canExpand; + if (OffGraphic != null) + { + OffGraphic.enabled = false; + } } - - if (!m_canExpand) + else + { + if (OffGraphic != null) + { + OffGraphic.enabled = true; + } + } + } + else + { + if (m_toggle != null) { - m_toggle.onValueChanged.RemoveListener(OnValueChanged); - m_toggle.isOn = true; - m_toggle.isOn = false; - m_toggle.onValueChanged.AddListener(OnValueChanged); m_toggle.enabled = false; - + } + if (OffGraphic != null) + { + OffGraphic.enabled = false; } } - } - private void OnDestroy() + private void Awake() { - if(m_toggle != null) + m_toggle = GetComponent(); + if (OffGraphic != null) { - m_toggle.onValueChanged.RemoveListener(OnValueChanged); + OffGraphic.enabled = false; } + UpdateState(); + + m_toggle.onValueChanged.AddListener(OnValueChanged); } - private void OnValueChanged(bool value) + private void Start() + { + m_started = true; + } + + private void OnEnable() { - if (!m_canExpand) + if (m_toggle != null) { - m_toggle.isOn = false; - m_toggle.enabled = false; + UpdateState(); } - if (OffGraphic != null) + + } + + private void OnDestroy() + { + if (m_toggle != null) { - OffGraphic.enabled = !value && m_canExpand; + m_toggle.onValueChanged.RemoveListener(OnValueChanged); } - + } + + private void OnValueChanged(bool value) + { + UpdateState(); } } } diff --git a/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs.meta b/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs.meta new file mode 100644 index 00000000..dcf763e0 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/TreeViewExpander.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: c94c2cbc2e8fef64bb18422221ff1b7b +timeCreated: 1463656908 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs b/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs index 19688714..d1615bbf 100644 --- a/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs +++ b/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs @@ -66,14 +66,29 @@ public TreeViewItem Parent get { return m_parent; } set { - if (m_parent == value) + if(m_parent == value) { return; } TreeViewItem oldParent = m_parent; m_parent = value; - UpdateIndent(); + if(m_parent != null && TreeView != null && m_itemLayout != null) + { + m_indent = m_parent.m_indent + TreeView.Indent; + m_itemLayout.padding = new RectOffset( + m_indent, + m_itemLayout.padding.right, + m_itemLayout.padding.top, + m_itemLayout.padding.bottom); + + int siblingIndex = transform.GetSiblingIndex(); + SetIndent(this, ref siblingIndex); + } + else + { + ZeroIndent(); + } if (TreeView != null) { @@ -81,10 +96,11 @@ public TreeViewItem Parent { ParentChanged(this, new ParentChangedEventArgs(oldParent, m_parent)); } - } + } } } + public void UpdateIndent() { if (m_parent != null && TreeView != null && m_itemLayout != null) diff --git a/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs.meta b/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs.meta new file mode 100644 index 00000000..3f51f1cd --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/TreeViewItem.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: d584b0ac80aab2240964657f9312f506 +timeCreated: 1463322427 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView.meta new file mode 100644 index 00000000..fd37cb5e --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6b8fd5d4ab5aa5d46b2e2c0dbc9209fa +folderAsset: yes +timeCreated: 1502791330 +licenseType: Store +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs index 9e89bcd6..470db7a9 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs @@ -117,7 +117,7 @@ public bool IsEditing } private VirtualizingItemsControl m_itemsControl; - private VirtualizingItemsControl ItemsControl + protected VirtualizingItemsControl ItemsControl { get { @@ -322,6 +322,5 @@ void IPointerExitHandler.OnPointerExit(PointerEventData eventData) PointerExit(this, eventData); } } - } } diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs.meta new file mode 100644 index 00000000..02e36177 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemContainer.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: fe0990ddbb8cece47ad796957f2a6687 +timeCreated: 1496933335 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemDropMarker.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemDropMarker.cs.meta new file mode 100644 index 00000000..6711cc53 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemDropMarker.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: e5fe18229fecd1647889277a1925de29 +timeCreated: 1463669051 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs index df3a09fc..fe41f6fa 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs @@ -104,8 +104,7 @@ public object Item } } - - public class VirtualizingItemsControl : MonoBehaviour, IPointerDownHandler, IDropHandler + public class VirtualizingItemsControl : Selectable, IDropHandler, IUpdateSelectedHandler, IUpdateFocusedHandler { /// /// Raised on begin drag @@ -148,28 +147,20 @@ public class VirtualizingItemsControl : MonoBehaviour, IPointerDownHandler, IDro public event EventHandler ItemsRemoved; /// - /// Multiselect operation key - /// - public KeyCode MultiselectKey = KeyCode.LeftControl; - - /// - /// Rangeselect operation key + /// Raised when IsFocused value changed /// - public KeyCode RangeselectKey = KeyCode.LeftShift; + public event EventHandler IsFocusedChanged; + public event EventHandler Submit; + public event EventHandler Cancel; - /// - /// Select All - /// - public KeyCode SelectAllKey = KeyCode.A; - - /// - /// Remove key - /// - public KeyCode RemoveKey = KeyCode.Delete; + [SerializeField] + public EventSystem m_eventSystem; + public InputProvider InputProvider; public bool SelectOnPointerUp = false; public bool CanUnselectAll = true; public bool CanEdit = true; + public bool CanRemove = true; private bool m_prevCanDrag; public bool CanDrag = true; public bool CanReorder = true; @@ -190,6 +181,66 @@ protected bool IsDropInProgress get { return m_isDropInProgress; } } + + private List m_selectionBackup; + /// + /// Navigate VirtualizingItems if is focused + /// + private bool m_isFocused; + + public bool IsFocused + { + get { return m_isFocused; } + set + { + if(m_isFocused != value) + { + m_isFocused = value; + + if(IsFocusedChanged != null) + { + IsFocusedChanged(this, EventArgs.Empty); + } + + if(m_isFocused) + { + if (SelectedIndex == -1 && m_scrollRect.ItemsCount > 0 && !CanUnselectAll) + { + SelectedIndex = 0; + } + } + } + } + } + + private bool m_isSelected; + + public bool IsSelected + { + get { return m_isSelected; } + private set + { + if(m_isSelected != value) + { + m_isSelected = value; + + if (m_isSelected) + { + m_selectionBackup = m_selectedItems; + } + else + { + m_selectionBackup = null; + } + + if (!m_isSelected) + { + IsFocused = false; + } + } + } + } + /// /// Root canvas /// @@ -499,7 +550,7 @@ public int SelectedIndex } } - private Dictionary m_itemContainerData; + private Dictionary m_itemContainerData = new Dictionary(); public IEnumerable Items { @@ -508,6 +559,8 @@ public IEnumerable Items { if (value == null) { + SelectedItems = null; + m_scrollRect.Items = null; m_scrollRect.verticalNormalizedPosition = 1; m_scrollRect.horizontalNormalizedPosition = 0; @@ -515,7 +568,14 @@ public IEnumerable Items } else { + List items = value.OfType().ToList(); + + if(m_selectedItemsHS != null) + { + SelectedItems = items.Where(item => m_selectedItemsHS.Contains(item)).ToArray(); + } + m_itemContainerData = new Dictionary(); for(int i = 0; i < items.Count; ++i) { @@ -524,7 +584,10 @@ public IEnumerable Items m_scrollRect.Items = items; - + if (IsFocused && SelectedIndex == -1) + { + SelectedIndex = 0; + } } } } @@ -537,8 +600,10 @@ protected virtual ItemContainerData InstantiateItemContainerData(object item) } private VirtualizingScrollRect m_scrollRect; - private void Awake() + protected override void Awake() { + base.Awake(); + m_scrollRect = GetComponent(); if(m_scrollRect == null) { @@ -561,15 +626,36 @@ private void Awake() m_prevCanDrag = CanDrag; OnCanDragChanged(); + AwakeOverride(); } - private void Start() + protected override void Start() { + base.Start(); + if (m_eventSystem == null) + { + m_eventSystem = EventSystem.current; + } + + if (InputProvider == null) + { + InputProvider = GetComponent(); + if(InputProvider == null) + { + InputProvider = CreateInputProviderOverride(); + } + } m_canvas = GetComponentInParent(); StartOverride(); } + protected virtual InputProvider CreateInputProviderOverride() + { + return gameObject.AddComponent(); + } + + private Repeater m_repeater; private void Update() { if (m_scrollDir != ScrollDir.None) @@ -627,14 +713,87 @@ private void Update() } } - if (Input.GetKeyDown(RemoveKey)) + if(InputProvider != null && IsSelected) { - RemoveSelectedItems(); - } + if (InputProvider.IsDeleteButtonDown && CanRemove) + { + RemoveSelectedItems(); + } - if (Input.GetKeyDown(SelectAllKey) && Input.GetKey(RangeselectKey)) - { - SelectedItems = m_scrollRect.Items; + else if (InputProvider.IsSelectAllButtonDown && InputProvider.IsFunctionalButtonPressed) + { + SelectedItems = m_scrollRect.Items; + } + else if(InputProvider.IsSubmitButtonDown) + { + IsFocused = !IsFocused; + if(!IsFocused) + { + if(Submit != null) + { + Submit(this, EventArgs.Empty); + } + } + } + else if(InputProvider.IsCancelButtonDown) + { + SelectedItems = m_selectionBackup; + IsFocused = false; + if(Cancel != null) + { + Cancel(this, EventArgs.Empty); + } + } + + if(IsFocused) + { + if(!Mathf.Approximately(InputProvider.VerticalAxis, 0)) + { + if(InputProvider.IsVerticalButtonDown) + { + m_repeater = new Repeater(Time.time, 0, 0.4f, 0.05f, () => + { + float ver = InputProvider.VerticalAxis; + if (ver < 0) + { + if (m_scrollRect.Index + m_scrollRect.VisibleItemsCount > SelectedIndex + 1) + { + SelectedIndex++; + } + else + { + m_scrollRect.Index++; + if(m_scrollRect.Index + m_scrollRect.VisibleItemsCount > SelectedIndex + 1) + { + SelectedIndex++; + } + } + } + else if (ver > 0) + { + if (m_scrollRect.Index < SelectedIndex) + { + SelectedIndex--; + } + else + { + m_scrollRect.Index--; + if(m_scrollRect.Index < SelectedIndex) + { + SelectedIndex--; + } + } + } + }); + } + m_repeater.Repeat(Time.time); + } + else + { + m_repeater = null; + } + } + } if (m_prevCanDrag != CanDrag) @@ -646,8 +805,9 @@ private void Update() UpdateOverride(); } - private void OnEnable() + protected override void OnEnable() { + base.OnEnable(); VirtualizingItemContainer.Selected += OnItemSelected; VirtualizingItemContainer.Unselected += OnItemUnselected; VirtualizingItemContainer.PointerUp += OnItemPointerUp; @@ -665,8 +825,9 @@ private void OnEnable() OnEnableOverride(); } - private void OnDisable() + protected override void OnDisable() { + base.OnDisable(); VirtualizingItemContainer.Selected -= OnItemSelected; VirtualizingItemContainer.Unselected -= OnItemUnselected; VirtualizingItemContainer.PointerUp -= OnItemPointerUp; @@ -681,11 +842,14 @@ private void OnDisable() VirtualizingItemContainer.Drop -= OnItemDrop; VirtualizingItemContainer.EndDrag -= OnItemEndDrag; + IsFocused = false; + OnDisableOverride(); } - private void OnDestroy() + protected override void OnDestroy() { + base.OnDestroy(); if(m_scrollRect != null) { m_scrollRect.ItemDataBinding -= OnScrollRectItemDataBinding; @@ -748,13 +912,13 @@ private void OnItemSelected(object sender, EventArgs e) } VirtualizingItemContainer.Unselected -= OnItemUnselected; - if (Input.GetKey(MultiselectKey)) + if (InputProvider.IsFunctional2ButtonPressed) { IList selectedItems = m_selectedItems != null ? m_selectedItems.ToList() : new List(); selectedItems.Add(((VirtualizingItemContainer)sender).Item); SelectedItems = selectedItems; } - else if (Input.GetKey(RangeselectKey)) + else if (InputProvider.IsFunctionalButtonPressed) { SelectRange((VirtualizingItemContainer)sender); } @@ -837,11 +1001,11 @@ private void OnItemPointerDown(VirtualizingItemContainer sender, PointerEventDat if (!SelectOnPointerUp) { - if (Input.GetKey(RangeselectKey)) + if (InputProvider.IsFunctional2ButtonPressed) { SelectRange(sender); } - else if (Input.GetKey(MultiselectKey)) + else if (InputProvider.IsFunctionalButtonPressed) { sender.IsSelected = !sender.IsSelected; } @@ -849,6 +1013,9 @@ private void OnItemPointerDown(VirtualizingItemContainer sender, PointerEventDat { sender.IsSelected = true; } + + m_eventSystem.SetSelectedGameObject(gameObject); + IsFocused = true; } } @@ -873,11 +1040,11 @@ private void OnItemPointerUp(VirtualizingItemContainer sender, PointerEventData { if (!m_isDropInProgress) { - if (Input.GetKey(RangeselectKey)) + if (InputProvider.IsFunctional2ButtonPressed) { SelectRange(sender); } - else if (Input.GetKey(MultiselectKey)) + else if (InputProvider.IsFunctionalButtonPressed) { sender.IsSelected = !sender.IsSelected; } @@ -885,11 +1052,14 @@ private void OnItemPointerUp(VirtualizingItemContainer sender, PointerEventData { sender.IsSelected = true; } + + m_eventSystem.SetSelectedGameObject(gameObject); + IsFocused = true; } } else { - if (!Input.GetKey(MultiselectKey) && !Input.GetKey(RangeselectKey)) + if (!InputProvider.IsFunctional2ButtonPressed && !InputProvider.IsFunctionalButtonPressed) { if (m_selectedItems != null && m_selectedItems.Count > 1) { @@ -1123,8 +1293,6 @@ private void OnViewportRectTransformChanged() } } - - private void SetContainersSize() { m_scrollRect.ForEachContainer(c => @@ -1171,6 +1339,17 @@ private void OnCanDragChanged() /// protected bool CanHandleEvent(object sender) { + if (sender is ItemContainerData) + { + ItemContainerData data = (ItemContainerData)sender; + ItemContainerData ownData; + if (m_itemContainerData.TryGetValue(data.Item, out ownData)) + { + return data == ownData; + } + return false; + } + VirtualizingItemContainer itemContainer = sender as VirtualizingItemContainer; if (!itemContainer) { @@ -1237,12 +1416,16 @@ void IDropHandler.OnDrop(PointerEventData eventData) } } - void IPointerDownHandler.OnPointerDown(PointerEventData eventData) + public override void OnPointerDown(PointerEventData eventData) { + base.OnPointerDown(eventData); if (CanUnselectAll) { SelectedIndex = -1; } + + m_eventSystem.SetSelectedGameObject(gameObject); + IsFocused = true; } /// @@ -1659,6 +1842,38 @@ public object GetItemAt(int index) return m_scrollRect.Items[index]; } + public override void OnSelect(BaseEventData eventData) + { + Debug.Log("OnSelect"); + base.OnSelect(eventData); + IsSelected = true; + } + public override void OnDeselect(BaseEventData eventData) + { + Debug.Log("OnDeselect"); + base.OnDeselect(eventData); + IsSelected = false; + } + + public void OnUpdateSelected(BaseEventData eventData) + { + if(!IsFocused) + { + return; + } + + eventData.Use(); + } + + public void OnUpdateFocused(BaseEventData eventData) + { + if (!IsFocused) + { + return; + } + + eventData.Use(); + } } } \ No newline at end of file diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs.meta new file mode 100644 index 00000000..c01e18e4 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControl.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 882231c9cee4c9949b34db6d4b0dec07 +timeCreated: 1496931744 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs new file mode 100644 index 00000000..8390d91e --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs @@ -0,0 +1,48 @@ +using UnityEngine; + +namespace Battlehub.UIControls +{ + public class VirtualizingItemsControlInputProvider : InputProvider + { + /// + /// Multiselect operation key + /// + public KeyCode MultiselectKey = KeyCode.LeftControl; + + /// + /// Rangeselect operation key + /// + public KeyCode RangeselectKey = KeyCode.LeftShift; + + /// + /// Select All + /// + public KeyCode SelectAllKey = KeyCode.A; + + /// + /// Remove key + /// + public KeyCode DeleteKey = KeyCode.Delete; + + public override bool IsFunctionalButtonPressed + { + get { return Input.GetKey(MultiselectKey); } + } + + public override bool IsFunctional2ButtonPressed + { + get { return Input.GetKey(RangeselectKey); } + } + + public override bool IsDeleteButtonDown + { + get { return Input.GetKeyDown(DeleteKey); } + } + + public override bool IsSelectAllButtonDown + { + get { return Input.GetKeyDown(SelectAllKey); } + } + } + +} diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs.meta new file mode 100644 index 00000000..77a1f9de --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingItemsControlInputProvider.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 0a96ddcb57a2d8540835f98bf2883ada +timeCreated: 1515161687 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBox.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBox.cs.meta new file mode 100644 index 00000000..e954bf3c --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBox.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 265cef7eaec6f604f964fea0a8790744 +timeCreated: 1496937599 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs index bea6a71c..13841375 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs @@ -1,10 +1,29 @@ -using UnityEngine.UI; +using UnityEngine; +using UnityEngine.UI; namespace Battlehub.UIControls { public class VirtualizingListBoxItem : VirtualizingItemContainer { - private Toggle m_toggle; + [SerializeField] + private Graphic m_selectionGraphics; + + [SerializeField] + private Graphic[] m_presenterGraphics; + + [SerializeField] + private Color m_selectionNormalColor = Color.gray; + + [SerializeField] + private Color m_selectionFocusedColor = new Color32(0x0B, 0x7E, 0xF0, 0xFF); + + [SerializeField] + private Color[] m_presenterSelectedColor; + + [SerializeField] + private Color[] m_presenterNormalColor; + + public override bool IsSelected { get { return base.IsSelected; } @@ -12,17 +31,55 @@ public override bool IsSelected { if (base.IsSelected != value) { - m_toggle.isOn = value; + m_selectionGraphics.enabled = value; base.IsSelected = value; + + for(int i = 0; i < m_presenterGraphics.Length; ++i) + { + m_presenterGraphics[i].color = base.IsSelected ? + m_presenterSelectedColor[i] : + m_presenterNormalColor[i]; + } } } } protected override void AwakeOverride() { - m_toggle = GetComponent(); - m_toggle.interactable = false; - m_toggle.isOn = IsSelected; + if(m_selectionGraphics == null) + { + m_selectionGraphics = GetComponent(); + } + + m_selectionGraphics.enabled = IsSelected; + ItemsControl.IsFocusedChanged += OnIsFocusedChanged; + } + + protected override void StartOverride() + { + base.StartOverride(); + UpdateGraphicsColor(); + } + + protected override void OnDestroyOverride() + { + if(ItemsControl != null) + { + ItemsControl.IsFocusedChanged -= OnIsFocusedChanged; + } + base.OnDestroyOverride(); + } + + private void OnIsFocusedChanged(object sender, System.EventArgs e) + { + UpdateGraphicsColor(); + } + + private void UpdateGraphicsColor() + { + m_selectionGraphics.color = ItemsControl.IsFocused ? + m_selectionFocusedColor : + m_selectionNormalColor; } } } diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs.meta new file mode 100644 index 00000000..55207c41 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingListBoxItem.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: a40c0adaa3912b443ba9edc4ec824571 +timeCreated: 1497025063 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs index 1c0d2b85..898e6dbd 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs @@ -113,7 +113,7 @@ private float NormalizedIndex /// /// index of first visible item /// - private int Index + public int Index { get { @@ -133,6 +133,14 @@ private int Index NormalizedIndex = EvalNormalizedIndex(value); + if(m_mode == VirtualizingMode.Vertical) + { + verticalNormalizedPosition = 1 - NormalizedIndex; + } + else + { + horizontalNormalizedPosition = NormalizedIndex; + } } } @@ -156,7 +164,7 @@ private float EvalNormalizedIndex(int index) /// /// visible items count /// - private int VisibleItemsCount + public int VisibleItemsCount { get { @@ -280,7 +288,7 @@ protected override void Awake() } // Set ScrollSensitivity to be exactly the same as ContainerSize - + scrollSensitivity = ContainerSize; } @@ -300,6 +308,12 @@ protected override void OnDestroy() private void OnVirtualContentTransformChaged() { + if (m_containers.Count == 0) + { + DataBind(Index); + UpdateContentSize(); + } + if (m_mode == VirtualizingMode.Horizontal) { content.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, m_virtualContent.rect.height); @@ -308,6 +322,8 @@ private void OnVirtualContentTransformChaged() { content.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, m_virtualContent.rect.width); } + + } protected override void SetNormalizedPosition(float value, int axis) @@ -344,8 +360,10 @@ protected override void OnRectTransformDimensionsChange() base.OnRectTransformDimensionsChange(); //Databind if there should be more(or less) visible items than instantiated ui containers - - StartCoroutine(CoRectTransformDimensionsChange()); + if(isActiveAndEnabled) + { + StartCoroutine(CoRectTransformDimensionsChange()); + } } IEnumerator CoRectTransformDimensionsChange() @@ -378,7 +396,7 @@ private void UpdateVirtualContentPosition() } /// - /// Update content size according to amout of space occupied by all data items if they were all visible. + /// Update content size according to amount of space occupied by all data items if they were all visible. /// This is required to force default behavior of ScrollRect while rendering only required portion of data items. /// private void UpdateContentSize() @@ -773,8 +791,8 @@ public RectTransform GetContainer(object obj) if(m_items == null) { return null; - } - + } + int index = m_items.IndexOf(obj); if(index < 0) { @@ -835,9 +853,6 @@ private void UpdateScrollbar(int index) horizontalNormalizedPosition = m_normalizedIndex; } } - } - - } diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs.meta new file mode 100644 index 00000000..114d0d31 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingScrollRect.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6e8fca7ae4211424c87cbcc236188b8e +timeCreated: 1496765291 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs index 489d6dd3..b4946a36 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs @@ -6,6 +6,50 @@ namespace Battlehub.UIControls { + /// + /// Data Item Expanding event arguments + /// + public class VirtualizingItemExpandingArgs : EventArgs + { + /// + /// Data Item + /// + public object Item + { + get; + private set; + } + + /// + /// Specify item's children using this property + /// + public IEnumerable Children + { + get; + set; + } + + public VirtualizingItemExpandingArgs(object item) + { + Item = item; + } + } + + /// + /// TreeView data binding event arguments + /// + public class VirtualizingTreeViewItemDataBindingArgs : ItemDataBindingArgs + { + /// + /// Set to true if data bound item has children + /// + public bool HasChildren + { + get; + set; + } + } + public class VirtualizingParentChangedEventArgs : EventArgs { public TreeViewItemContainerData OldParent @@ -243,12 +287,12 @@ public override string ToString() } } - public class VirtualizingTreeView : VirtualizingItemsControl + public class VirtualizingTreeView : VirtualizingItemsControl { /// /// Raised on item expanding /// - public event EventHandler ItemExpanding; + public event EventHandler ItemExpanding; /// /// Indent between parent and children @@ -390,6 +434,11 @@ public void ChangeParent(object parent, object item) } ItemContainerData dropTarget = GetItemContainerData(parent); + if (dropTarget == null) + { + DestroyItems(new[] { item }, false); + return; + } ItemContainerData[] dragItems = new[] { dragItem }; if (CanDrop(dragItems, dropTarget)) { @@ -399,6 +448,7 @@ public void ChangeParent(object parent, object item) + /// /// Check wheter item is expanded /// @@ -414,12 +464,37 @@ public bool IsExpanded(object item) return itemContainerData.IsExpanded; } + public void Expand(object item) + { + VirtualizingTreeViewItem tvi = GetTreeViewItem(item); + if (tvi != null) + { + tvi.IsExpanded = true; + } + else + { + TreeViewItemContainerData containerData = (TreeViewItemContainerData)GetItemContainerData(item); + containerData.IsExpanded = true; + } + } + /// /// To prevent Expand method call during drag drop operation /// private bool m_expandSilently; - public void Expand(object item) + public void Internal_Expand(object item) { + TreeViewItemContainerData treeViewItemData = (TreeViewItemContainerData)GetItemContainerData(item); + if(treeViewItemData == null) + { + throw new ArgumentException("TreeViewItemContainerData not found", "item"); + } + if(treeViewItemData.IsExpanded) + { + return; + } + treeViewItemData.IsExpanded = true; + if (m_expandSilently) { return; @@ -427,9 +502,8 @@ public void Expand(object item) if (ItemExpanding != null) { - TreeViewItemContainerData treeViewItemData = (TreeViewItemContainerData)GetItemContainerData(item); - - ItemExpandingArgs args = new ItemExpandingArgs(treeViewItemData.Item); + + VirtualizingItemExpandingArgs args = new VirtualizingItemExpandingArgs(treeViewItemData.Item); ItemExpanding(this, args); IEnumerable children = args.Children.OfType().ToArray(); @@ -469,8 +543,31 @@ public void Expand(object item) } public void Collapse(object item) + { + VirtualizingTreeViewItem tvi = GetTreeViewItem(item); + if(tvi != null) + { + tvi.IsExpanded = false; + } + else + { + TreeViewItemContainerData containerData = (TreeViewItemContainerData)GetItemContainerData(item); + containerData.IsExpanded = false; + } + } + + public void Internal_Collapse(object item) { TreeViewItemContainerData treeViewItemData = (TreeViewItemContainerData)GetItemContainerData(item); + if (treeViewItemData == null) + { + throw new ArgumentException("TreeViewItemContainerData not found", "item"); + } + if (!treeViewItemData.IsExpanded) + { + return; + } + treeViewItemData.IsExpanded = false; int itemIndex = IndexOf(treeViewItemData.Item); List itemsToDestroy = new List(); @@ -480,7 +577,9 @@ public void Collapse(object item) { bool unselect = false; base.DestroyItems(itemsToDestroy.ToArray(), unselect); - } + } + + SelectedIndex = IndexOf(SelectedItem); } private void Collapse(object[] items) @@ -524,7 +623,7 @@ public override void DataBindItem(object item, ItemContainerData containerData, { itemContainer.Clear(); - TreeViewItemDataBindingArgs args = new TreeViewItemDataBindingArgs(); + VirtualizingTreeViewItemDataBindingArgs args = new VirtualizingTreeViewItemDataBindingArgs(); args.Item = item; args.ItemPresenter = itemContainer.ItemPresenter == null ? gameObject : itemContainer.ItemPresenter; args.EditorPresenter = itemContainer.EditorPresenter == null ? gameObject : itemContainer.EditorPresenter; @@ -540,6 +639,10 @@ public override void DataBindItem(object item, ItemContainerData containerData, private void OnTreeViewItemParentChanged(object sender, VirtualizingParentChangedEventArgs e) { + if(!CanHandleEvent(sender)) + { + return; + } TreeViewItemContainerData tvItem = (TreeViewItemContainerData)sender; TreeViewItemContainerData oldParent = e.OldParent; @@ -598,7 +701,7 @@ private void OnTreeViewItemParentChanged(object sender, VirtualizingParentChange TreeViewItemContainerData dragItemChild = tvItem.FirstChild(this); TreeViewItemContainerData lastChild = null; - if (tvDropTarget != null) + if (tvDropTargetData != null) { lastChild = tvDropTargetData.LastChild(this); if (lastChild == null) @@ -832,6 +935,21 @@ protected override void DestroyItems(object[] items, bool unselect) } } + public VirtualizingTreeViewItem GetTreeViewItem(object item) + { + return GetItemContainer(item) as VirtualizingTreeViewItem; + } + + public void ScrollIntoView(object obj) + { + int index = IndexOf(obj); + if (index < 0) + { + throw new InvalidOperationException(string.Format("item {0} does not exist or not visible", obj)); + } + VirtualizingScrollRect scrollRect = GetComponentInChildren(); + scrollRect.Index = index; + } } } diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs.meta new file mode 100644 index 00000000..5646cdc9 --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeView.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 52e7d29616759a140a5d084f13a9d6d2 +timeCreated: 1497632348 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs index db7d6c2f..eeb7b64b 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs @@ -94,8 +94,7 @@ public override void SetPosition(Vector2 position) else if (localPoint.y < rt.rect.height / 4 - rt.rect.height && !tvItem.HasChildren) { Action = ItemDropAction.SetNextSibling; - RectTransform.position = rt.position; - RectTransform.localPosition = RectTransform.localPosition - new Vector3(0, rt.rect.height * ParentCanvas.scaleFactor, 0); + RectTransform.position = rt.position + Vector3.Scale(Vector3.down * rt.rect.height, ParentCanvas.transform.localScale); } else { diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs.meta b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs.meta new file mode 100644 index 00000000..c105607f --- /dev/null +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewDropMarker.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 6042fc3f38acddf49aa7765b1ce36362 +timeCreated: 1463757236 +licenseType: Store +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewItem.cs b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewItem.cs index 182cad4e..280cf21b 100644 --- a/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewItem.cs +++ b/Assets/Battlehub/UIControls/Scripts/VirtualizingTreeView/VirtualizingTreeViewItem.cs @@ -10,19 +10,10 @@ public class VirtualizingTreeViewItem : VirtualizingItemContainer private HorizontalLayoutGroup m_itemLayout; private Toggle m_toggle; - private VirtualizingTreeView m_treeView; - + private VirtualizingTreeView TreeView { - get - { - if (m_treeView == null) - { - m_treeView = GetComponentInParent(); - } - - return m_treeView; - } + get { return ItemsControl as VirtualizingTreeView; } } public float Indent @@ -49,9 +40,12 @@ public override object Item { UpdateIndent(); - m_expander.CanExpand = m_treeViewItemData.CanExpand; - m_expander.IsOn = m_treeViewItemData.IsExpanded && m_treeViewItemData.CanExpand; - + if(m_expander != null) + { + m_expander.CanExpand = m_treeViewItemData.CanExpand; + m_expander.IsOn = m_treeViewItemData.IsExpanded && m_treeViewItemData.CanExpand; + } + name = base.Item.ToString() + " " + m_treeViewItemData.ToString(); } @@ -209,20 +203,19 @@ public bool IsExpanded if (m_treeViewItemData.IsExpanded != value) { - m_treeViewItemData.IsExpanded = value && CanExpand; if (m_expander != null) { m_expander.IsOn = value && CanExpand; } if (TreeView != null) { - if (m_treeViewItemData.IsExpanded) + if (value && CanExpand) { - TreeView.Expand(m_treeViewItemData.Item); + TreeView.Internal_Expand(m_treeViewItemData.Item); } else { - TreeView.Collapse(m_treeViewItemData.Item); + 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new file mode 100644 index 00000000..be989279 --- /dev/null +++ b/Assets/Battlehub/UIControls/VirtualizingTreeView/Demo/Scripts/ReparentAndScrollExample.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +namespace Battlehub.UIControls.Demo +{ + public class ReparentAndScrollExample : MonoBehaviour + { + [SerializeField] + private Transform m_parent; + + [SerializeField] + private Transform m_obj; + + [SerializeField] + private VirtualizingTreeView m_treeView; + + private void Update() + { + if (Input.GetKeyDown(KeyCode.Space)) + { + m_obj.SetParent(m_parent, true); + m_treeView.ChangeParent(m_parent.gameObject, m_obj.gameObject); + + VirtualizingScrollRect scrollRect = m_treeView.GetComponentInChildren(); + scrollRect.Index = m_treeView.IndexOf(m_parent.gameObject); + } + } + } +} diff --git a/Assets/Battlehub/UIControls/VirtualizingTreeView/Demo/Scripts/ReparentAndScrollExample.cs.meta b/Assets/Battlehub/UIControls/VirtualizingTreeView/Demo/Scripts/ReparentAndScrollExample.cs.meta new file 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+{ + public class DataItem + { + public string Name; + + public DataItem Parent; + + public List Children; + + public DataItem(string name) + { + Name = name; + Children = new List(); + } + } + + /// + /// In this demo we use game objects hierarchy as data source (each data item is game object) + /// You can use any hierarchical data with treeview. + /// + public class VirtualizingTreeViewDemo_AddItems : MonoBehaviour + { + public VirtualizingTreeView TreeView; + + private List m_dataItems; + + + + private void OnItemBeginDrop(object sender, ItemDropCancelArgs e) + { + //object dropTarget = e.DropTarget; + //if(e.Action == ItemDropAction.SetNextSibling || e.Action == ItemDropAction.SetPrevSibling) + //{ + // e.Cancel = true; + //} + + } + + private void Start() + { + TreeView.ItemDataBinding += OnItemDataBinding; + TreeView.SelectionChanged += OnSelectionChanged; + TreeView.ItemsRemoved += OnItemsRemoved; + TreeView.ItemExpanding += OnItemExpanding; + TreeView.ItemBeginDrag += OnItemBeginDrag; + + TreeView.ItemDrop += OnItemDrop; + TreeView.ItemBeginDrop += OnItemBeginDrop; + TreeView.ItemEndDrag += OnItemEndDrag; + + m_dataItems = new List(); + for (int i = 0; i < 100; ++i) + { + DataItem dataItem = new DataItem("DataItem " + i); + m_dataItems.Add(dataItem); + } + + TreeView.Items = m_dataItems; + + } + + private void OnDestroy() + { + TreeView.ItemDataBinding -= OnItemDataBinding; + TreeView.SelectionChanged -= OnSelectionChanged; + TreeView.ItemsRemoved -= OnItemsRemoved; + TreeView.ItemExpanding -= OnItemExpanding; + TreeView.ItemBeginDrag -= OnItemBeginDrag; + TreeView.ItemBeginDrop -= OnItemBeginDrop; + TreeView.ItemDrop -= OnItemDrop; + TreeView.ItemEndDrag -= OnItemEndDrag; + } + + private void OnItemExpanding(object sender, VirtualizingItemExpandingArgs e) + { + //get parent data item (game object in our case) + DataItem dataItem = (DataItem)e.Item; + if (dataItem.Children.Count > 0) + { + //Populate children collection + e.Children = dataItem.Children; + } + } + + private void OnSelectionChanged(object sender, SelectionChangedArgs e) + { + #if UNITY_EDITOR + //Do something on selection changed (just syncronized with editor's hierarchy for demo purposes) + UnityEditor.Selection.objects = e.NewItems.OfType().ToArray(); + #endif + } + + private void OnItemsRemoved(object sender, ItemsRemovedArgs e) + { + //Destroy removed dataitems + for (int i = 0; i < e.Items.Length; ++i) + { + DataItem dataItem = (DataItem)e.Items[i]; + if(dataItem.Parent != null) + { + dataItem.Parent.Children.Remove(dataItem); + } + } + } + + /// + /// This method called for each data item during databinding operation + /// You have to bind data item properties to ui elements in order to display them. + /// + /// + /// + private void OnItemDataBinding(object sender, VirtualizingTreeViewItemDataBindingArgs e) + { + DataItem dataItem = e.Item as DataItem; + if (dataItem != null) + { + //We display dataItem.name using UI.Text + Text text = e.ItemPresenter.GetComponentInChildren(true); + text.text = dataItem.Name; + + //Load icon from resources + Image icon = e.ItemPresenter.GetComponentsInChildren()[4]; + icon.sprite = Resources.Load("cube"); + + //And specify whether data item has children (to display expander arrow if needed) + + e.HasChildren = dataItem.Children.Count > 0; + + } + } + + private void OnItemBeginDrag(object sender, ItemArgs e) + { + //Could be used to change cursor + } + + private void OnItemDrop(object sender, ItemDropArgs e) + { + if(e.DropTarget == null) + { + return; + } + + DataItem dropT = ((DataItem)e.DropTarget); + + //Set drag items as children of drop target + if (e.Action == ItemDropAction.SetLastChild) + { + for (int i = 0; i < e.DragItems.Length; ++i) + { + DataItem dragT = ((DataItem)e.DragItems[i]); + if(dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + } + else + { + m_dataItems.Remove(dragT); + } + dragT.Parent = dropT; + dragT.Parent.Children.Add(dragT); + } + } + + //Put drag items next to drop target + else if (e.Action == ItemDropAction.SetNextSibling) + { + for (int i = e.DragItems.Length - 1; i >= 0; --i) + { + DataItem dragT = ((DataItem)e.DragItems[i]); + int dropTIndex = dropT.Parent != null ? dropT.Parent.Children.IndexOf(dropT) : m_dataItems.IndexOf(dropT); + if (dragT.Parent != dropT.Parent) + { + if (dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + } + else + { + m_dataItems.Remove(dragT); + } + dragT.Parent = dropT; + dragT.Parent.Children.Insert(dropTIndex + 1, dragT); + } + else + { + int dragTIndex = dragT.Parent != null ? dragT.Parent.Children.IndexOf(dragT) : m_dataItems.IndexOf(dragT); + if (dropTIndex < dragTIndex) + { + if(dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + dragT.Parent.Children.Insert(dropTIndex + 1, dragT); + } + else + { + m_dataItems.Remove(dragT); + m_dataItems.Insert(dropTIndex + 1, dragT); + } + } + else + { + if (dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + dragT.Parent.Children.Insert(dropTIndex, dragT); + } + else + { + m_dataItems.Remove(dragT); + m_dataItems.Insert(dropTIndex, dragT); + } + } + } + } + } + + //Put drag items before drop target + else if (e.Action == ItemDropAction.SetPrevSibling) + { + for (int i = 0; i < e.DragItems.Length; ++i) + { + DataItem dragT = ((DataItem)e.DragItems[i]); + if (dragT.Parent != dropT.Parent) + { + if (dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + } + else + { + m_dataItems.Remove(dragT); + } + dragT.Parent = dropT.Parent; + dragT.Parent.Children.Add(dragT); + } + + int dropTIndex = dropT.Parent != null ? dropT.Parent.Children.IndexOf(dropT) : m_dataItems.IndexOf(dropT); + int dragTIndex = dragT.Parent != null ? dragT.Parent.Children.IndexOf(dragT) : m_dataItems.IndexOf(dragT); + if (dropTIndex > dragTIndex) + { + if (dragT.Parent != null) + { + dragT.Parent.Children.Remove(dragT); + dragT.Parent.Children.Insert(dropTIndex - 1, dragT); 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+fileFormatVersion: 2 +guid: cd959be1bd11cdb48bcf45bc31530769 +timeCreated: 1463244649 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/Utils/Strong.cs b/Assets/Battlehub/Utils/Strong.cs index 9f86cfe1..2638179f 100644 --- a/Assets/Battlehub/Utils/Strong.cs +++ b/Assets/Battlehub/Utils/Strong.cs @@ -1,4 +1,8 @@ -using System.Reflection; +#if UNITY_WSA +#define USE_REFLECTION +#endif + +using System.Reflection; using System.Linq.Expressions; using System; using System.Linq; @@ -7,9 +11,13 @@ namespace Battlehub.Utils { public class Strong { - public static PropertyInfo PropertyInfo(Expression> expression) + public static PropertyInfo PropertyInfo(Expression> expression, string propertyName) { +#if USE_REFLECTION + return typeof(T).GetProperty(propertyName); +#else return (PropertyInfo)MemberInfo(expression); +#endif } public static MemberInfo MemberInfo(Expression> expression) diff --git a/Assets/Battlehub/Utils/Strong.cs.meta b/Assets/Battlehub/Utils/Strong.cs.meta new file mode 100644 index 00000000..76db671e --- /dev/null +++ b/Assets/Battlehub/Utils/Strong.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 8d5743716451aae48a46f654dbeab7e7 +timeCreated: 1478071843 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Battlehub/Utils/TextureExtensions.cs.meta b/Assets/Battlehub/Utils/TextureExtensions.cs.meta new file mode 100644 index 00000000..caf7b7af --- /dev/null +++ b/Assets/Battlehub/Utils/TextureExtensions.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7e4690f43c4590c4bb7f6cbb0dda71cd +timeCreated: 1489661310 +licenseType: Store +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets.meta b/Assets/StreamingAssets.meta new file mode 100644 index 00000000..3ddf7c74 --- /dev/null +++ b/Assets/StreamingAssets.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 72bc325400435a242bd605f2d80b440f +folderAsset: yes +timeCreated: 1495868510 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/StreamingAssets b/Assets/StreamingAssets/StreamingAssets index 07484884..2899c2ea 100644 Binary files a/Assets/StreamingAssets/StreamingAssets and b/Assets/StreamingAssets/StreamingAssets differ diff --git a/Assets/StreamingAssets/StreamingAssets.manifest b/Assets/StreamingAssets/StreamingAssets.manifest index 85b722b4..ffe2d1cf 100644 --- a/Assets/StreamingAssets/StreamingAssets.manifest +++ b/Assets/StreamingAssets/StreamingAssets.manifest @@ -1,5 +1,5 @@ ManifestFileVersion: 0 -CRC: 458690153 +CRC: 2419151971 AssetBundleManifest: AssetBundleInfos: Info_0: diff --git a/Assets/StreamingAssets/StreamingAssets.manifest.meta b/Assets/StreamingAssets/StreamingAssets.manifest.meta new file mode 100644 index 00000000..81ffdf07 --- /dev/null +++ b/Assets/StreamingAssets/StreamingAssets.manifest.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: ac392bda499044f408786b7f7316f295 +timeCreated: 1495868879 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/StreamingAssets.meta b/Assets/StreamingAssets/StreamingAssets.meta new file mode 100644 index 00000000..bd2fcbe1 --- /dev/null +++ b/Assets/StreamingAssets/StreamingAssets.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 8b773c463eb7cc84cb9ab8abddfe8e82 +timeCreated: 1495868879 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/bundledemo b/Assets/StreamingAssets/bundledemo index 5e642a1d..d212b72c 100644 Binary files a/Assets/StreamingAssets/bundledemo and b/Assets/StreamingAssets/bundledemo differ diff --git a/Assets/StreamingAssets/bundledemo.manifest b/Assets/StreamingAssets/bundledemo.manifest index e3d60710..028e365a 100644 --- a/Assets/StreamingAssets/bundledemo.manifest +++ b/Assets/StreamingAssets/bundledemo.manifest @@ -1,12 +1,12 @@ ManifestFileVersion: 0 -CRC: 4207536234 +CRC: 528452486 Hashes: AssetFileHash: serializedVersion: 2 - Hash: 35cd5538a9a17f73919067ebbf503162 + Hash: b81b5943daa0450685b84e5a50e2066c TypeTreeHash: serializedVersion: 2 - Hash: 6f24a6e5403c70d854d18b65c01b05d7 + Hash: 35009dc937863708af84fa410632ebee HashAppended: 0 ClassTypes: - Class: 1 @@ -37,12 +37,6 @@ ClassTypes: Script: {fileID: 11500000, guid: a961995cedcfac146a43008994f76948, type: 3} - Class: 115 Script: {instanceID: 0} -- Class: 184 - Script: {instanceID: 0} -- Class: 185 - Script: {instanceID: 0} -- Class: 186 - Script: {instanceID: 0} Assets: - Assets/Battlehub/RTSaveLoad/ResourceMaps/ResourceMap_bundledemo__caa62033-d69f-4025-b86c-e2b8b947b224.prefab - Assets/Battlehub/RTEditor/Demo/BundledObject/monk.fbx @@ -56,5 +50,4 @@ Assets: - Assets/Battlehub/RTEditor/Demo/BundledObject/Texture 1.png - Assets/Battlehub/RTEditor/Demo/BundledObject/Materials/Eyes.mat - Assets/Battlehub/RTSaveLoad/ShaderInfo/Resources/rt_shader_Battlehub__RTEditor__Demo__NewSurfaceShader_9663682893.txt -- Assets/Battlehub/RTEditor/Demo/BundledObject/PBR/Crocodile_Skin.sbsar Dependencies: [] diff --git a/Assets/StreamingAssets/bundledemo.manifest.meta b/Assets/StreamingAssets/bundledemo.manifest.meta new file mode 100644 index 00000000..60e955ff --- /dev/null +++ b/Assets/StreamingAssets/bundledemo.manifest.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 326b5a84c4eabaf4f92ce69b18b0d3b1 +timeCreated: 1495868520 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/bundledemo.meta b/Assets/StreamingAssets/bundledemo.meta new file mode 100644 index 00000000..b7331d44 --- /dev/null +++ b/Assets/StreamingAssets/bundledemo.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: e449cb60aab28204fb9fc5e4a7f7ebd1 +timeCreated: 1495868520 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/mymod.manifest.meta b/Assets/StreamingAssets/mymod.manifest.meta new file mode 100644 index 00000000..5ac673b3 --- /dev/null +++ b/Assets/StreamingAssets/mymod.manifest.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a088b88885e54bf45bddeaf20ac6f03d +timeCreated: 1503138519 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/mymod.meta b/Assets/StreamingAssets/mymod.meta new file mode 100644 index 00000000..dec2f5e2 --- /dev/null +++ b/Assets/StreamingAssets/mymod.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f76fe6bb948ab5f4898a48c86ac6fc3a +timeCreated: 1503138971 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/test.png.meta b/Assets/StreamingAssets/test.png.meta new file mode 100644 index 00000000..f5a500b4 --- /dev/null +++ b/Assets/StreamingAssets/test.png.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 2c59184fffffc3e4a9dbda905cd2168d +timeCreated: 1523614509 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/test2.jpg.meta b/Assets/StreamingAssets/test2.jpg.meta new file mode 100644 index 00000000..df4e0d14 --- /dev/null +++ b/Assets/StreamingAssets/test2.jpg.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 9bca2dfe28975f445ba7731ff0eeb3a0 +timeCreated: 1523965450 +licenseType: Free +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/test.cs b/Assets/test.cs deleted file mode 100644 index 695fc947..00000000 --- a/Assets/test.cs +++ /dev/null @@ -1,24 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class test : MonoBehaviour { - - - [SerializeField] - private Mesh m_resourceMesh; - // Use this for initialization - void Start () { - // Mesh mesh = new Mesh(); - // Resources.UnloadAsset(mesh); - - Resources.UnloadAsset(m_resourceMesh); - - //Resources.LoadAsync() - } - - // Update is called once per frame - void Update () { - - } -} diff --git a/Blender/Arrows10.blend b/Blender/Arrows10.blend deleted file mode 100644 index 73b8c3e0..00000000 Binary files a/Blender/Arrows10.blend and /dev/null differ diff --git a/Blender/Arrows11.blend b/Blender/Arrows11.blend new file mode 100644 index 00000000..b84d041d Binary files /dev/null and b/Blender/Arrows11.blend differ diff --git a/Blender/Arrows12.blend b/Blender/Arrows12.blend new file mode 100644 index 00000000..0d81eb45 Binary files /dev/null and b/Blender/Arrows12.blend differ diff --git a/Blender/Arrows13.blend b/Blender/Arrows13.blend new file mode 100644 index 00000000..4d677d3d Binary files /dev/null and b/Blender/Arrows13.blend differ diff --git a/Blender/Arrows14.blend b/Blender/Arrows14.blend new file mode 100644 index 00000000..b41d6a76 Binary files /dev/null and b/Blender/Arrows14.blend differ diff --git a/Blender/Arrows16.blend b/Blender/Arrows16.blend new file mode 100644 index 00000000..756292f2 Binary files /dev/null and b/Blender/Arrows16.blend differ diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 00000000..1342d0a7 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,39 @@ +{ + "dependencies": { + "com.unity.ads": "2.0.8", + "com.unity.analytics": "2.0.16", + "com.unity.package-manager-ui": "1.9.11", + "com.unity.purchasing": "2.0.3", + "com.unity.textmeshpro": "1.2.4", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.terrainphysics": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vehicles": "1.0.0", + "com.unity.modules.video": "1.0.0", + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.wind": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } +} diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 6dc24f7d..9d61b14c 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,4 +4,14 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 0 + path: Assets/Battlehub/RTSaveLoad2/Demo.unity + guid: 85b50160880eb2346bd057851ae1bcdf + - enabled: 0 + path: Assets/Battlehub/RTHandles/Demo/Demo_SceneGizmo.unity + guid: eba8cea80b25e5246b1b4f54a1a60b67 + - enabled: 1 + path: Assets/Battlehub/RTHandles/Demo/Test.unity + guid: 93e62bff23a514c48994b77b443c1756 + m_configObjects: {} diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index f33b6fb4..239409bb 100644 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -3,12 +3,17 @@ --- !u!159 &1 EditorSettings: m_ObjectHideFlags: 0 - serializedVersion: 4 + serializedVersion: 7 m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 + m_LineEndingsForNewScripts: 2 m_DefaultBehaviorMode: 0 m_SpritePackerMode: 0 m_SpritePackerPaddingPower: 1 + m_EtcTextureCompressorBehavior: 0 + m_EtcTextureFastCompressor: 2 + m_EtcTextureNormalCompressor: 2 + m_EtcTextureBestCompressor: 5 m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd m_ProjectGenerationRootNamespace: m_UserGeneratedProjectSuffix: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index d74737e5..6e7e2d97 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -36,6 +36,7 @@ GraphicsSettings: - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1125a280..c6671aa9 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,16 +3,17 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 14 + serializedVersion: 15 productGUID: 5f5df9346fdf34540bc4bcefbebac188 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 + AndroidEnableSustainedPerformanceMode: 0 defaultScreenOrientation: 4 targetDevice: 2 useOnDemandResources: 0 accelerometerFrequency: 60 - companyName: DefaultCompany4 - productName: RTEditor_133 + companyName: Battlehub + productName: Unity_RuntimeEditor defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -64,10 +65,9 @@ PlayerSettings: preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 androidBlitType: 0 - defaultIsFullScreen: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 0 + runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -91,8 +91,7 @@ PlayerSettings: visibleInBackground: 1 allowFullscreenSwitch: 1 graphicsJobMode: 0 - macFullscreenMode: 2 - d3d11FullscreenMode: 1 + fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 @@ -108,18 +107,10 @@ PlayerSettings: xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 xboxOnePresentImmediateThreshold: 0 + switchQueueCommandMemory: 0 videoMemoryForVertexBuffers: 0 psp2PowerMode: 0 psp2AcquireBGM: 1 - wiiUTVResolution: 0 - wiiUGamePadMSAA: 1 - wiiUSupportsNunchuk: 0 - wiiUSupportsClassicController: 0 - wiiUSupportsBalanceBoard: 0 - wiiUSupportsMotionPlus: 0 - wiiUSupportsProController: 0 - wiiUAllowScreenCapture: 1 - wiiUControllerCount: 0 m_SupportedAspectRatios: 4:3: 1 5:4: 1 @@ -147,6 +138,7 @@ PlayerSettings: hololens: depthFormat: 1 depthBufferSharingEnabled: 0 + enable360StereoCapture: 0 oculus: sharedDepthBuffer: 0 dashSupport: 1 @@ -157,7 +149,8 @@ PlayerSettings: resolutionScalingMode: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Android: com.Battlehub.RTE buildNumber: {} AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 16 @@ -173,11 +166,9 @@ PlayerSettings: APKExpansionFiles: 0 keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 - VertexChannelCompressionMask: - serializedVersion: 2 - m_Bits: 238 + VertexChannelCompressionMask: 214 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 7.0 + iOSTargetOSVersionString: 8.0 tvOSSdkVersion: 0 tvOSRequireExtendedGameController: 0 tvOSTargetOSVersionString: 9.0 @@ -238,9 +229,15 @@ PlayerSettings: appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: + iOSManualSigningProvisioningProfileType: 0 + tvOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 + iOSRequireARKit: 0 + appleEnableProMotion: 0 clonedFromGUID: 00000000000000000000000000000000 - AndroidTargetDevice: 0 + templatePackageId: + templateDefaultScene: + AndroidTargetArchitectures: 5 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} AndroidKeystoreName: @@ -257,9 +254,77 @@ PlayerSettings: androidGamepadSupportLevel: 0 resolutionDialogBanner: {fileID: 0} m_BuildTargetIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: m_BuildTargetBatching: [] m_BuildTargetGraphicsAPIs: [] - m_BuildTargetVRSettings: [] + m_BuildTargetVRSettings: + - m_BuildTarget: Standalone + m_Enabled: 0 + m_Devices: + - Oculus + - OpenVR m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 @@ -275,25 +340,8 @@ PlayerSettings: m_EncodingQuality: 1 - m_BuildTarget: PS4 m_EncodingQuality: 1 - wiiUTitleID: 0005000011000000 - wiiUGroupID: 00010000 - wiiUCommonSaveSize: 4096 - wiiUAccountSaveSize: 2048 - wiiUOlvAccessKey: 0 - wiiUTinCode: 0 - wiiUJoinGameId: 0 - wiiUJoinGameModeMask: 0000000000000000 - wiiUCommonBossSize: 0 - wiiUAccountBossSize: 0 - wiiUAddOnUniqueIDs: [] - wiiUMainThreadStackSize: 3072 - wiiULoaderThreadStackSize: 1024 - wiiUSystemHeapSize: 128 - wiiUTVStartupScreen: {fileID: 0} - wiiUGamePadStartupScreen: {fileID: 0} - wiiUDrcBufferDisabled: 0 - wiiUProfilerLibPath: - playModeTestRunnerEnabled: 0 + playModeTestRunnerEnabled: 1 + runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 @@ -469,6 +517,7 @@ PlayerSettings: ps4pnFriends: 1 ps4pnGameCustomData: 1 playerPrefsSupport: 0 + enableApplicationExit: 0 restrictedAudioUsageRights: 0 ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 @@ -539,7 +588,6 @@ PlayerSettings: psp2InfoBarOnStartup: 0 psp2InfoBarColor: 0 psp2ScriptOptimizationLevel: 0 - psmSplashimage: {fileID: 0} splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0} spritePackerPolicy: @@ -553,12 +601,15 @@ PlayerSettings: webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLUseWasm: 0 webGLCompressionFormat: 1 - scriptingDefineSymbols: {} + webGLLinkerTarget: 0 + scriptingDefineSymbols: + 1: platformArchitecture: {} scriptingBackend: {} + il2cppCompilerConfiguration: {} incrementalIl2cppBuild: {} + allowUnsafeCode: 0 additionalIl2CppArgs: scriptingRuntimeVersion: 0 apiCompatibilityLevelPerPlatform: {} @@ -631,6 +682,7 @@ PlayerSettings: XboxOneSplashScreen: {fileID: 0} XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 + XboxOneXTitleMemory: 8 xboxOneScriptCompiler: 0 vrEditorSettings: daydream: diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 94bf377d..997bd4af 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 2017.3.0f2 +m_EditorVersion: 2018.2.5f1 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 86c047f2..6a5b7268 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -29,6 +29,12 @@ QualitySettings: vSyncCount: 0 lodBias: 0.3 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 @@ -57,6 +63,12 @@ QualitySettings: vSyncCount: 0 lodBias: 0.4 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 16 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 @@ -85,6 +97,12 @@ QualitySettings: vSyncCount: 1 lodBias: 0.7 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 64 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 @@ -113,6 +131,12 @@ QualitySettings: vSyncCount: 1 lodBias: 1 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 256 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 @@ -141,6 +165,12 @@ QualitySettings: vSyncCount: 1 lodBias: 1.5 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 1024 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 @@ -169,25 +199,15 @@ QualitySettings: vSyncCount: 1 lodBias: 2 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4096 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 4 resolutionScalingFixedDPIFactor: 1 excludedTargetPlatforms: [] - m_PerPlatformDefaultQuality: - Android: 2 - Nintendo 3DS: 5 - Nintendo Switch: 5 - PS4: 5 - PSM: 5 - PSP2: 2 - Samsung TV: 2 - Standalone: 5 - Tizen: 2 - Web: 5 - WebGL: 3 - WiiU: 5 - Windows Store Apps: 5 - XboxOne: 5 - iPhone: 2 - tvOS: 2 + m_PerPlatformDefaultQuality: {} diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 1c92a784..56f8a46c 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -36,7 +36,7 @@ TagManager: - - - - - + - PositionHandle m_SortingLayers: - name: Default uniqueID: 0 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 6ee8abb4..863581fc 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -3,13 +3,14 @@ --- !u!310 &1 UnityConnectSettings: m_ObjectHideFlags: 0 - m_Enabled: 0 + m_Enabled: 1 m_TestMode: 0 m_TestEventUrl: m_TestConfigUrl: m_TestInitMode: 0 CrashReportingSettings: m_EventUrl: 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b/UnityPackageManager/manifest.json deleted file mode 100644 index 526aca60..00000000 --- a/UnityPackageManager/manifest.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "dependencies": { - } -} diff --git a/Unity_RuntimeEditor.Editor.csproj b/Unity_RuntimeEditor.Editor.csproj index b073f906..a905678c 100644 --- a/Unity_RuntimeEditor.Editor.csproj +++ b/Unity_RuntimeEditor.Editor.csproj @@ -7,19 +7,28 @@ 2.0 {08CBCB14-D812-326C-2EB7-B3D1EE73624C} Library - Assembly-CSharp-Editor.dll + Assembly-CSharp-Editor 512 {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} .NETFramework v3.5 - Unity Full v3.5 - + + + + + VSTU Editor:5 StandaloneWindows64:19 - 2017.3.0f2 - + 2018.1.0f2 + + 4 + + true + true + false + pdbonly false @@ -27,7 +36,7 @@ Temp\UnityVS_obj\Debug\ prompt 4 - 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Files\Unity_2017_3_0_f2\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll + + E:\Program Files\Unity_2018_1_0_f2\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.dll - - E:/Program Files/Unity_2017_3_0_f2/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll + + E:\Program Files\Unity_2018_1_0_f2\Editor\Data\MonoBleedingEdge\lib\mono\unity\UnityScript.Lang.dll - - E:/Program Files/Unity_2017_3_0_f2/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll + + E:\Program Files\Unity_2018_1_0_f2\Editor\Data\MonoBleedingEdge\lib\mono\unity\Boo.Lang.dll @@ -331,12 +335,16 @@ + + + + @@ -423,16 +431,19 @@ + + + @@ -698,23 +709,32 @@ + + + + + + + + + + + + - + + - - - - + + - - - - + + @@ -756,13 +776,18 @@ - + + + + + + @@ -776,7 +801,17 @@ + + + + + + + + + + - + \ No newline at end of file diff --git a/Unity_RuntimeEditor.sln b/Unity_RuntimeEditor.sln index 617b9228..9e507fd4 100644 --- a/Unity_RuntimeEditor.sln +++ b/Unity_RuntimeEditor.sln @@ -1,9 +1,9 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2015 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity_RuntimeEditor", "Unity_RuntimeEditor.csproj", "{50328339-1E9B-7E3D-F605-8810123E718D}" +# Visual Studio 15 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{216902FE-4165-05D1-83D4-CC37B967CF28}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity_RuntimeEditor.Editor", "Unity_RuntimeEditor.Editor.csproj", "{08CBCB14-D812-326C-2EB7-B3D1EE73624C}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{58BC3553-E71B-A08C-C842-69EB1B16D857}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,14 +11,14 @@ Global Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = 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