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ConnectionRequest.cs
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100 lines (90 loc) · 2.62 KB
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using System;
using System.Net;
using System.Threading;
using LiteNetLib.Utils;
namespace LiteNetLib
{
public enum ConnectionRequestResult
{
None,
Accept,
Reject
}
public enum ConnectionRequestType
{
Incoming,
PeerToPeer
}
public class ConnectionRequest
{
private readonly Action<ConnectionRequest> _onUserAction;
private int _used;
public IPEndPoint RemoteEndPoint { get { return Peer.EndPoint; } }
public readonly NetDataReader Data;
public ConnectionRequestResult Result { get; private set; }
public ConnectionRequestType Type { get; private set; }
internal readonly long ConnectionId;
internal readonly byte ConnectionNumber;
internal readonly NetPeer Peer;
private bool TryActivate()
{
return Interlocked.CompareExchange(ref _used, 1, 0) == 0;
}
internal ConnectionRequest(
long connectionId,
byte connectionNumber,
ConnectionRequestType type,
NetDataReader netDataReader,
NetPeer peer,
Action<ConnectionRequest> onUserAction)
{
ConnectionId = connectionId;
ConnectionNumber = connectionNumber;
Type = type;
Peer = peer;
Data = netDataReader;
_onUserAction = onUserAction;
}
public NetPeer AcceptIfKey(string key)
{
if (!TryActivate())
return null;
try
{
string dataKey = Data.GetString(key.Length);
if (dataKey == key)
{
Result = ConnectionRequestResult.Accept;
_onUserAction(this);
return Peer;
}
}
catch
{
NetUtils.DebugWriteError("[AC] Invalid incoming data");
}
Result = ConnectionRequestResult.Reject;
_onUserAction(this);
return null;
}
/// <summary>
/// Accept connection and get new NetPeer as result
/// </summary>
/// <returns>Connected NetPeer</returns>
public NetPeer Accept()
{
if (!TryActivate())
return null;
Result = ConnectionRequestResult.Accept;
_onUserAction(this);
return Peer;
}
public void Reject()
{
if (!TryActivate())
return;
Result = ConnectionRequestResult.Reject;
_onUserAction(this);
}
}
}