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//
// DropitBehavior.m
// Dropit
//
// Created by Lokesh Basu on 31/03/14.
// Copyright (c) 2014 IIT Roorkee. All rights reserved.
//
#import "DropitBehavior.h"
@interface DropitBehavior ()
@property (strong, nonatomic) UIGravityBehavior *gravity;
@property (strong, nonatomic) UICollisionBehavior *collider;
@property (strong, nonatomic) UIDynamicItemBehavior *animationOptions;
@end
@implementation DropitBehavior
- (UIGravityBehavior *)gravity
{
if (!_gravity) {
_gravity = [[UIGravityBehavior alloc] init];
_gravity.magnitude = 0.9;
}
return _gravity;
}
- (UICollisionBehavior *)collider
{
if (!_collider) {
_collider = [[UICollisionBehavior alloc] init];
_collider.translatesReferenceBoundsIntoBoundary = YES;
}
return _collider;
}
- (UIDynamicItemBehavior *)animationOptions
{
if (!_animationOptions) {
_animationOptions = [[UIDynamicItemBehavior alloc] init];
_animationOptions.allowsRotation = NO;
}
return _animationOptions;
}
- (void)addItem:(id <UIDynamicItem>)item
{
[self.gravity addItem:item];
[self.collider addItem:item];
[self.animationOptions addItem:item];
}
- (void)removeItem:(id <UIDynamicItem>)item
{
[self.gravity removeItem:item];
[self.collider removeItem:item];
[self.animationOptions removeItem:item];
}
- (instancetype)init
{
self = [super init];
[self addChildBehavior:self.gravity];
[self addChildBehavior:self.collider];
[self addChildBehavior:self.animationOptions];
return self;
}
@end