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updated links to new blog article
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README.md

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@@ -4,8 +4,8 @@ Javascript Finite State Machine (v2.0.0)
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This standalone javascript micro-framework provides a finite state machine for your pleasure.
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* You can find the [code here](https://github.com/jakesgordon/javascript-state-machine)
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* You can find a [description here](http://codeincomplete.com/posts/2011/6/1/javascript_state_machine/)
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* You can find a [working demo here](http://codeincomplete.com/posts/2011/6/1/javascript_state_machine/example/)
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* You can find a [description here](http://codeincomplete.com/posts/2011/8/19/javascript_state_machine_v2/)
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* You can find a [working demo here](http://codeincomplete.com/posts/2011/8/19/javascript_state_machine_v2/example/)
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Download
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========
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If you have any ideas, feedback, requests or bug reports, you can reach me at
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[jake@codeincomplete.com](mailto:jake@codeincomplete.com), or via
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my website: [Code inComplete](http://codeincomplete.com/posts/2011/6/1/javascript_state_machine/)
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my website: [Code inComplete](http://codeincomplete.com/posts/2011/8/19/javascript_state_machine_v2/)
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RELEASE_NOTES.md

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Version 2.0.0 (unreleased)
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--------------------------
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Version 2.0.0 (August 19th 2011)
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--------------------------------
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* adding support for asynchronous state transitions (see README) - with lots of qunit tests (see test/async.js).
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* consistent arguments for ALL callbacks, first 3 args are ALWAYS event name, from state and to state, followed by whatever arguments the user passed to the original event method.
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* added a generic `onchangestate(event,from,to)` callback to detect all state changes with a single function.
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* allow callbacks to be declared at creation time (instead of having to attach them afterwards)
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* renamed 'hooks' => 'callbacks'
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* [read more...](http://codeincomplete.com/posts/2011/8/19/javascript_state_machine_v2/)
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Version 1.2.0 (June 21st 2011)
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------------------------------
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* allows the same event to transition to different states, depending on the current state (see 'Multiple...' section in README.md)
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* [read more...](http://codeincomplete.com/posts/2011/6/21/javascript_state_machine_v1_2_0/)
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Version 1.0.0 (June 1st 2011)
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* initial version
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* [read more...](http://codeincomplete.com/posts/2011/6/1/javascript_state_machine/)

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