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README.md
@@ -56,7 +56,6 @@ Behavioral patterns are concerned with algorithms and the assignment of responsi
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* [Template method](#template-method)
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* [Visitor](#visitor)
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* [Null Object](#null-object)
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-* [Callback](#callback)
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### Presentation Tier Patterns
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@@ -72,7 +71,7 @@ A programming idiom is a means of expressing a recurring construct in one or mor
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* [Execute Around](#execute-around)
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* [Double Checked Locking](#double-checked-locking)
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* [Poison Pill](#poison-pill)
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+* [Callback](#callback)
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## <a name="abstract-factory">Abstract Factory</a> [↑](#list-of-design-patterns)
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**Intent:** Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
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