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//Copyright (c) Service Stack LLC. All Rights Reserved.
//License: https://raw.github.com/ServiceStack/ServiceStack/master/license.txt
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using ServiceStack.Caching;
using ServiceStack.Logging;
using ServiceStack.Text;
namespace ServiceStack.Redis
{
///<summary>
/// Configuration class for the RedisManagerPool
///</summary>
public class RedisPoolConfig
{
/// <summary>
/// Default pool size used by every new instance of <see cref="RedisPoolConfig"/>. (default: 40)
/// </summary>
public static int DefaultMaxPoolSize = 40;
public RedisPoolConfig()
{
// maybe a bit overkill? could be deprecated if you add max int on RedisManagerPool
MaxPoolSize = RedisConfig.DefaultMaxPoolSize ?? DefaultMaxPoolSize;
}
/// <summary>
/// Maximum ammount of <see cref="ICacheClient"/>s created by the <see cref="RedisManagerPool"/>.
/// </summary>
public int MaxPoolSize { get; set; }
}
/// <summary>
/// Provides thread-safe pooling of redis client connections. All connections are treaded as read and write hosts.
/// </summary>
public partial class RedisManagerPool
: IRedisClientsManager, IRedisFailover, IHandleClientDispose, IHasRedisResolver
{
private static readonly ILog Log = LogManager.GetLogger(typeof(RedisManagerPool));
private const string PoolTimeoutError =
"Redis Timeout expired. The timeout period elapsed prior to obtaining a connection from the pool. This may have occurred because all pooled connections were in use.";
public int RecheckPoolAfterMs = 100;
public List<Action<IRedisClientsManager>> OnFailover { get; private set; }
private readonly RedisClient[] clients;
protected int poolIndex;
protected int RedisClientCounter = 0;
public Func<RedisEndpoint, RedisClient> ClientFactory { get; set; }
public Action<IRedisNativeClient> ConnectionFilter { get; set; }
public IRedisResolver RedisResolver { get; set; }
public int MaxPoolSize { get; private set; }
public RedisManagerPool() : this(RedisConfig.DefaultHost) { }
public RedisManagerPool(string host) : this(new[] { host }) { }
public RedisManagerPool(string host, RedisPoolConfig config) : this(new[] { host }, config) { }
public RedisManagerPool(IEnumerable<string> hosts) : this(hosts, null) { }
public RedisManagerPool(IEnumerable<string> hosts, RedisPoolConfig config)
{
if (hosts == null)
throw new ArgumentNullException("hosts");
RedisResolver = new RedisResolver(hosts, null);
if (config == null)
config = new RedisPoolConfig();
this.OnFailover = new List<Action<IRedisClientsManager>>();
this.MaxPoolSize = config.MaxPoolSize;
clients = new RedisClient[MaxPoolSize];
poolIndex = 0;
JsConfig.InitStatics();
}
public void FailoverTo(params string[] readWriteHosts)
{
Interlocked.Increment(ref RedisState.TotalFailovers);
lock (clients)
{
for (var i = 0; i < clients.Length; i++)
{
var redis = clients[i];
if (redis != null)
RedisState.DeactivateClient(redis);
clients[i] = null;
}
RedisResolver.ResetMasters(readWriteHosts);
}
if (this.OnFailover != null)
{
foreach (var callback in OnFailover)
{
try
{
callback(this);
}
catch (Exception ex)
{
Log.Error("Error firing OnFailover callback(): ", ex);
}
}
}
}
public void FailoverTo(IEnumerable<string> readWriteHosts, IEnumerable<string> readOnlyHosts)
{
FailoverTo(readWriteHosts.ToArray()); //only use readWriteHosts
}
/// <summary>
/// Returns a Read/Write client (The default) using the hosts defined in ReadWriteHosts
/// </summary>
/// <returns></returns>
public IRedisClient GetClient()
{
try
{
var inactivePoolIndex = -1;
lock (clients)
{
AssertValidPool();
RedisClient inActiveClient;
//-1 when no available clients otherwise index of reservedSlot or existing Client
inactivePoolIndex = GetInActiveClient(out inActiveClient);
//inActiveClient != null only for Valid InActive Clients
if (inActiveClient != null)
{
poolIndex++;
inActiveClient.Active = true;
return inActiveClient;
}
}
//Reaches here when there's no Valid InActive Clients
try
{
//inactivePoolIndex == -1 || index of reservedSlot || index of invalid client
var existingClient = inactivePoolIndex >= 0 && inactivePoolIndex < clients.Length
? clients[inactivePoolIndex]
: null;
if (existingClient != null && existingClient != reservedSlot && existingClient.HadExceptions)
{
RedisState.DeactivateClient(existingClient);
}
var newClient = InitNewClient(RedisResolver.CreateMasterClient(Math.Max(inactivePoolIndex, 0)));
//Put all blocking I/O or potential Exceptions before lock
lock (clients)
{
//Create new client outside of pool when max pool size exceeded
//Reverting free-slot not needed when -1 since slwo wasn't reserved or
//when existingClient changed (failover) since no longer reserver
var stillReserved = inactivePoolIndex >= 0 && inactivePoolIndex < clients.Length &&
clients[inactivePoolIndex] == existingClient;
if (inactivePoolIndex == -1 || !stillReserved)
{
if (Log.IsDebugEnabled)
Log.Debug("clients[inactivePoolIndex] != existingClient: {0}".Fmt(!stillReserved ? "!stillReserved" : "-1"));
Interlocked.Increment(ref RedisState.TotalClientsCreatedOutsidePool);
//Don't handle callbacks for new client outside pool
newClient.ClientManager = null;
return newClient;
}
poolIndex++;
clients[inactivePoolIndex] = newClient;
return newClient;
}
}
catch
{
//Revert free-slot for any I/O exceptions that can throw (before lock)
lock (clients)
{
if (inactivePoolIndex >= 0 && inactivePoolIndex < clients.Length)
{
clients[inactivePoolIndex] = null;
}
}
throw;
}
}
finally
{
RedisState.DisposeExpiredClients();
}
}
public IRedisClient GetReadOnlyClient()
{
return GetClient();
}
class ReservedClient : RedisClient
{
public ReservedClient()
{
this.DeactivatedAt = DateTime.UtcNow;
}
public override void Dispose() { }
}
static readonly ReservedClient reservedSlot = new ReservedClient();
/// <summary>
/// Called within a lock
/// </summary>
/// <returns></returns>
private int GetInActiveClient(out RedisClient inactiveClient)
{
//this will loop through all hosts in readClients once even though there are 2 for loops
//both loops are used to try to get the prefered host according to the round robin algorithm
var readWriteTotal = RedisResolver.ReadWriteHostsCount;
var desiredIndex = poolIndex % clients.Length;
for (int x = 0; x < readWriteTotal; x++)
{
var nextHostIndex = (desiredIndex + x) % readWriteTotal;
for (var i = nextHostIndex; i < clients.Length; i += readWriteTotal)
{
if (clients[i] != null && !clients[i].Active && !clients[i].HadExceptions)
{
inactiveClient = clients[i];
return i;
}
if (clients[i] == null)
{
clients[i] = reservedSlot;
inactiveClient = null;
return i;
}
if (clients[i] != reservedSlot && clients[i].HadExceptions)
{
inactiveClient = null;
return i;
}
}
}
inactiveClient = null;
return -1;
}
private RedisClient InitNewClient(RedisClient client)
{
client.Id = Interlocked.Increment(ref RedisClientCounter);
client.Active = true;
client.ClientManager = this;
client.ConnectionFilter = ConnectionFilter;
return client;
}
public void DisposeClient(RedisNativeClient client)
{
lock (clients)
{
for (var i = 0; i < clients.Length; i++)
{
var writeClient = clients[i];
if (client != writeClient) continue;
if (client.IsDisposed)
{
clients[i] = null;
}
else
{
client.Active = false;
}
Monitor.PulseAll(clients);
return;
}
}
}
/// <summary>
/// Disposes the write client.
/// </summary>
/// <param name="client">The client.</param>
public void DisposeWriteClient(RedisNativeClient client)
{
lock (clients)
{
client.Active = false;
}
}
public Dictionary<string, string> GetStats()
{
var clientsPoolSize = clients.Length;
var clientsCreated = 0;
var clientsWithExceptions = 0;
var clientsInUse = 0;
var clientsConnected = 0;
foreach (var client in clients)
{
if (client == null)
{
clientsCreated++;
continue;
}
if (client.HadExceptions)
clientsWithExceptions++;
if (client.Active)
clientsInUse++;
if (client.IsSocketConnected())
clientsConnected++;
}
var ret = new Dictionary<string, string>
{
{"VersionString", "" + Text.Env.VersionString},
{"clientsPoolSize", "" + clientsPoolSize},
{"clientsCreated", "" + clientsCreated},
{"clientsWithExceptions", "" + clientsWithExceptions},
{"clientsInUse", "" + clientsInUse},
{"clientsConnected", "" + clientsConnected},
{"RedisResolver.ReadOnlyHostsCount", "" + RedisResolver.ReadOnlyHostsCount},
{"RedisResolver.ReadWriteHostsCount", "" + RedisResolver.ReadWriteHostsCount},
};
return ret;
}
private void AssertValidPool()
{
if (clients.Length < 1)
throw new InvalidOperationException("Need a minimum pool size of 1");
}
public int[] GetClientPoolActiveStates()
{
lock (clients)
{
var activeStates = new int[clients.Length];
for (int i = 0; i < clients.Length; i++)
{
var client = clients[i];
activeStates[i] = client == null
? -1
: client.Active ? 1 : 0;
}
return activeStates;
}
}
~RedisManagerPool()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (Interlocked.Increment(ref disposeAttempts) > 1) return;
if (disposing)
{
// get rid of managed resources
}
try
{
// get rid of unmanaged resources
for (var i = 0; i < clients.Length; i++)
{
Dispose(clients[i]);
}
}
catch (Exception ex)
{
Log.Error("Error when trying to dispose of PooledRedisClientManager", ex);
}
RedisState.DisposeAllDeactivatedClients();
}
private int disposeAttempts = 0;
protected void Dispose(RedisClient redisClient)
{
if (redisClient == null) return;
try
{
redisClient.DisposeConnection();
}
catch (Exception ex)
{
Log.Error(string.Format(
"Error when trying to dispose of RedisClient to host {0}:{1}",
redisClient.Host, redisClient.Port), ex);
}
}
public ICacheClient GetCacheClient()
{
return new RedisClientManagerCacheClient(this);
}
public ICacheClient GetReadOnlyCacheClient()
{
return new RedisClientManagerCacheClient(this) { ReadOnly = true };
}
}
}