@@ -112,7 +112,6 @@ public override void OnInspectorGUI()
112112
113113 void DrawBezierPathInspector ( )
114114 {
115-
116115 using ( var check = new EditorGUI . ChangeCheckScope ( ) )
117116 {
118117 // Path options:
@@ -177,6 +176,7 @@ void DrawBezierPathInspector()
177176 if ( check . changed )
178177 {
179178 SceneView . RepaintAll ( ) ;
179+ EditorApplication . QueuePlayerLoopUpdate ( ) ;
180180 }
181181 }
182182 }
@@ -196,7 +196,8 @@ void DrawVertexPathInspector()
196196 {
197197 data . VertexPathSettingsChanged ( ) ;
198198 SceneView . RepaintAll ( ) ;
199- }
199+ EditorApplication . QueuePlayerLoopUpdate ( ) ;
200+ }
200201 }
201202 }
202203
@@ -211,6 +212,7 @@ void DrawVertexPathInspector()
211212 if ( check . changed )
212213 {
213214 SceneView . RepaintAll ( ) ;
215+ EditorApplication . QueuePlayerLoopUpdate ( ) ;
214216 }
215217 }
216218 DrawGlobalDisplaySettingsInspector ( ) ;
@@ -231,7 +233,7 @@ void DrawGlobalDisplaySettingsInspector()
231233 {
232234 UpdateGlobalDisplaySettings ( ) ;
233235 SceneView . RepaintAll ( ) ;
234- }
236+ }
235237 }
236238 }
237239
@@ -241,25 +243,33 @@ void DrawGlobalDisplaySettingsInspector()
241243
242244 void OnSceneGUI ( )
243245 {
244- handlesStartCol = Handles . color ;
245- switch ( data . tabIndex )
246- {
247- case bezierPathTab :
248- ProcessBezierPathInput ( Event . current ) ;
249- DrawBezierPathSceneEditor ( ) ;
250- break ;
251- case vertexPathTab :
252- DrawVertexPathSceneEditor ( ) ;
253- break ;
254- }
255-
256-
257- // Don't allow clicking over empty space to deselect the object
258- if ( Event . current . type == EventType . Layout )
259- {
260- HandleUtility . AddDefaultControl ( 0 ) ;
261- }
262- }
246+ using ( var check = new EditorGUI . ChangeCheckScope ( ) )
247+ {
248+ handlesStartCol = Handles . color ;
249+ switch ( data . tabIndex )
250+ {
251+ case bezierPathTab :
252+ ProcessBezierPathInput ( Event . current ) ;
253+ DrawBezierPathSceneEditor ( ) ;
254+ break ;
255+ case vertexPathTab :
256+ DrawVertexPathSceneEditor ( ) ;
257+ break ;
258+ }
259+
260+
261+ // Don't allow clicking over empty space to deselect the object
262+ if ( Event . current . type == EventType . Layout )
263+ {
264+ HandleUtility . AddDefaultControl ( 0 ) ;
265+ }
266+
267+ if ( check . changed )
268+ {
269+ EditorApplication . QueuePlayerLoopUpdate ( ) ;
270+ }
271+ }
272+ }
263273
264274 void DrawVertexPathSceneEditor ( )
265275 {
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