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servers.go
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package devtunnel
import (
"runtime"
"sync"
"time"
"github.com/go-ping/ping"
"golang.org/x/exp/slices"
"golang.org/x/sync/errgroup"
"github.com/coder/coder/cryptorand"
)
type Region struct {
ID int
LocationName string
Nodes []Node
}
type Node struct {
ID int `json:"id"`
RegionID int `json:"region_id"`
HostnameHTTPS string `json:"hostname_https"`
HostnameWireguard string `json:"hostname_wireguard"`
WireguardPort uint16 `json:"wireguard_port"`
AvgLatency time.Duration `json:"avg_latency"`
}
var Regions = []Region{
{
ID: 0,
LocationName: "US East Pittsburgh",
Nodes: []Node{
{
ID: 1,
RegionID: 0,
HostnameHTTPS: "pit-1.try.coder.app",
HostnameWireguard: "pit-1.try.coder.app",
WireguardPort: 55551,
},
},
},
}
func FindClosestNode() (Node, error) {
nodes := []Node{}
for _, region := range Regions {
// Pick a random node from each region.
i, err := cryptorand.Intn(len(region.Nodes))
if err != nil {
return Node{}, err
}
nodes = append(nodes, region.Nodes[i])
}
var (
nodesMu sync.Mutex
eg = errgroup.Group{}
)
for i, node := range nodes {
i, node := i, node
eg.Go(func() error {
pinger, err := ping.NewPinger(node.HostnameHTTPS)
if err != nil {
return err
}
if runtime.GOOS == "windows" {
pinger.SetPrivileged(true)
}
pinger.Count = 5
pinger.Timeout = 5 * time.Second
err = pinger.Run()
if err != nil {
return err
}
nodesMu.Lock()
nodes[i].AvgLatency = pinger.Statistics().AvgRtt
nodesMu.Unlock()
return nil
})
}
err := eg.Wait()
if err != nil {
return Node{}, err
}
slices.SortFunc(nodes, func(i, j Node) bool {
return i.AvgLatency < j.AvgLatency
})
return nodes[0], nil
}