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Copy pathsocket_send_operation.cpp
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64 lines (57 loc) · 1.88 KB
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///////////////////////////////////////////////////////////////////////////////
// Copyright (c) Lewis Baker
// Licenced under MIT license. See LICENSE.txt for details.
///////////////////////////////////////////////////////////////////////////////
#include <cppcoro/net/socket_send_operation.hpp>
#include <cppcoro/net/socket.hpp>
#if CPPCORO_OS_WINNT
# include <WinSock2.h>
# include <WS2tcpip.h>
# include <MSWSock.h>
# include <Windows.h>
bool cppcoro::net::socket_send_operation_impl::try_start(
cppcoro::detail::win32_overlapped_operation_base& operation) noexcept
{
// Need to read this flag before starting the operation, otherwise
// it may be possible that the operation will complete immediately
// on another thread and then destroy the socket before we get a
// chance to read it.
const bool skipCompletionOnSuccess = m_socket.skip_completion_on_success();
DWORD numberOfBytesSent = 0;
int result = ::WSASend(
m_socket.native_handle(),
reinterpret_cast<WSABUF*>(&m_buffer),
1, // buffer count
&numberOfBytesSent,
0, // flags
operation.get_overlapped(),
nullptr);
if (result == SOCKET_ERROR)
{
int errorCode = ::WSAGetLastError();
if (errorCode != WSA_IO_PENDING)
{
// Failed synchronously.
operation.m_errorCode = static_cast<DWORD>(errorCode);
operation.m_numberOfBytesTransferred = numberOfBytesSent;
return false;
}
}
else if (skipCompletionOnSuccess)
{
// Completed synchronously, no completion event will be posted to the IOCP.
operation.m_errorCode = ERROR_SUCCESS;
operation.m_numberOfBytesTransferred = numberOfBytesSent;
return false;
}
// Operation will complete asynchronously.
return true;
}
void cppcoro::net::socket_send_operation_impl::cancel(
cppcoro::detail::win32_overlapped_operation_base& operation) noexcept
{
(void)::CancelIoEx(
reinterpret_cast<HANDLE>(m_socket.native_handle()),
operation.get_overlapped());
}
#endif