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Commit b30e6e1

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Tim Cooper
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Commit of UI System (4.6.0f3)
1 parent fb8e059 commit b30e6e1

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Lines changed: 1 addition & 3 deletions

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UnityEngine.UI/EventSystem/EventTriggerType.cs

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@@ -23,8 +23,6 @@ public enum EventTriggerType
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InitializePotentialDrag = 12,
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BeginDrag = 13,
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EndDrag = 14,
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[System.Obsolete("Use EventTriggerType.Submit instead.", false)]
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Sumbit = 15,
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Submit = 15,
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Cancel = 16
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}

UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs

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@@ -8,7 +8,7 @@ public class StandaloneInputModule : PointerInputModule
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{
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private float m_NextAction;
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private InputMode m_CurrentInputMode = InputMode.Buttons;
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private InputMode m_CurrentInputMode = InputMode.Mouse;
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private Vector2 m_LastMousePosition;
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private Vector2 m_MousePosition;

lib/UnityEditor.dll

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lib/UnityEditor.dll.mdb

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lib/UnityEngine.dll

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lib/UnityEngine.dll.mdb

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