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Copy pathCanvas.cs
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162 lines (162 loc) · 3.71 KB
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using System;
using System.Runtime.CompilerServices;
namespace UnityEngine
{
public sealed class Canvas : Behaviour
{
public delegate void WillRenderCanvases();
public static event Canvas.WillRenderCanvases willRenderCanvases
{
[MethodImpl(MethodImplOptions.Synchronized)]
add
{
Canvas.willRenderCanvases = (Canvas.WillRenderCanvases)Delegate.Combine(Canvas.willRenderCanvases, value);
}
[MethodImpl(MethodImplOptions.Synchronized)]
remove
{
Canvas.willRenderCanvases = (Canvas.WillRenderCanvases)Delegate.Remove(Canvas.willRenderCanvases, value);
}
}
public extern RenderMode renderMode
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern bool isRootCanvas
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern Camera worldCamera
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public Rect pixelRect
{
get
{
Rect result;
this.INTERNAL_get_pixelRect(out result);
return result;
}
}
public extern float scaleFactor
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float referencePixelsPerUnit
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern bool overridePixelPerfect
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern bool pixelPerfect
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern float planeDistance
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern int renderOrder
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
}
public extern bool overrideSorting
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern int sortingOrder
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern int sortingLayerID
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
public extern string sortingLayerName
{
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
get;
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
set;
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private extern void INTERNAL_get_pixelRect(out Rect value);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Material GetDefaultCanvasMaterial();
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern Material GetDefaultCanvasTextMaterial();
private static void SendWillRenderCanvases()
{
if (Canvas.willRenderCanvases != null)
{
Canvas.willRenderCanvases();
}
}
public static void ForceUpdateCanvases()
{
Canvas.SendWillRenderCanvases();
}
}
}