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Copy pathBoxCollider2D.cs
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38 lines (38 loc) · 778 Bytes
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using System;
using System.Runtime.CompilerServices;
namespace UnityEngine
{
public sealed class BoxCollider2D : Collider2D
{
public Vector2 size
{
get
{
Vector2 result;
this.INTERNAL_get_size(out result);
return result;
}
set
{
this.INTERNAL_set_size(ref value);
}
}
[Obsolete("BoxCollider2D.center has been deprecated. Use BoxCollider2D.offset instead (UnityUpgradable).", true)]
public Vector2 center
{
get
{
return Vector2.zero;
}
set
{
}
}
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private extern void INTERNAL_get_size(out Vector2 value);
[WrapperlessIcall]
[MethodImpl(MethodImplOptions.InternalCall)]
private extern void INTERNAL_set_size(ref Vector2 value);
}
}