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UnityBuildKit

A description of this package.

Installation

UnityBuildKit requires Xcode 9 and Swift 4

Make

git clone https://github.com/handsomecode/UnityBuildKit
cd UnityBuildKit
make

Usage

  1. Create a top-level folder that will contain all information about the Xcode and Unity projects and navigate to that folder. (Note: By default, the name of this folder will be the name of the Xcode and Unity projects.)
mkdir ExampleProject
cd ExampleProject
  1. Create a configuration file named ubconfig.json
{
    "project_name": "", // Leaving this empty uses folder name by default
    "bundle_id": "is.handsome.UnityBuildKit",
    "unity_path": "<path_to_unity_app>", // "/Applications/Unity/Unity.app/Contents/MacOS/Unity"
    "unity_version": "2017.1.1f1",
    "unity_scene_name": "" // Leaving this empty uses folder name by default
}
  1. Run UnityBuildKit in Terminal

Attributions

This tool is built using:

  • XcodeGen
  • xcproj

and the wonderful dependencies they bring with them.

License

UnityBuildKit is licensed under the MIT license. See LICENSE for more info.

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A command line tool that generates an iOS application with an embedded Unity scene

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