forked from Trevor3000/RemoteControl
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathRemoteControlServer.cs
More file actions
178 lines (165 loc) · 5.91 KB
/
Copy pathRemoteControlServer.cs
File metadata and controls
178 lines (165 loc) · 5.91 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Net;
using System.Threading;
using RemoteControl.Protocals;
using RemoteControl.Protocals.Codec;
namespace RemoteControl.Server
{
class RemoteControlServer
{
private Dictionary<string, Socket> _oServerDic = new Dictionary<string, Socket>();
private Dictionary<string, Socket> _oClientDic = new Dictionary<string, Socket>();
private object ServerDicLocker = new object();
private object ClentDicLocker = new object();
public event EventHandler<ClientConnectedEventArgs> ClientConnected;
public event EventHandler<ClientConnectedEventArgs> ClientDisconnected;
public event EventHandler<PacketReceivedEventArgs> PacketReceived;
public RemoteControlServer()
{
}
public void Start(List<string> lstIP, int iServerPort)
{
for (int i = 0; i < lstIP.Count; i++)
{
string sServerIP = lstIP[i];
Socket oServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
oServer.Bind(new IPEndPoint(IPAddress.Parse(sServerIP), iServerPort));
oServer.Listen(10);
StartServerAccept(oServer);
_oServerDic.Add(oServer.LocalEndPoint.ToString(), oServer);
}
}
private void StartServerAccept(Socket server)
{
Thread serverAcceptThread = new Thread(() =>
{
string sessionId = server.LocalEndPoint.ToString();
Socket client = null;
while (true)
{
try
{
client = server.Accept();
}
catch (Exception ex)
{
Console.WriteLine("Serer Accept Error," + ex.Message);
// 监测服务是否已经关闭
if(!_oServerDic.ContainsKey(sessionId))
return;
continue;
}
// 创建会话对象
SocketSession session = new SocketSession(client.RemoteEndPoint, client);
DoClientConnected(session);
StartClientRecv(session);
}
});
serverAcceptThread.Name = serverAcceptThread + "->" + server.LocalEndPoint.ToString();
serverAcceptThread.IsBackground = true;
serverAcceptThread.Start();
}
private void DoClientConnected(SocketSession session)
{
_oClientDic.Add(session.SocketId, session.SocketObj);
if (ClientConnected != null)
{
ClientConnectedEventArgs args = new ClientConnectedEventArgs(session);
ClientConnected(this, args);
}
}
private void StartClientRecv(SocketSession session)
{
new Thread(() =>
{
byte[] buffer = new byte[1024];
int recvSize = -1;
List<byte> data = new List<byte>();
while (true)
{
try
{
recvSize = session.SocketObj.Receive(buffer);
if (recvSize < 1)
continue;
for (int i = 0; i < recvSize; i++)
{
data.Add(buffer[i]);
}
while (data.Count >= 4)
{
int packetLength = BitConverter.ToInt32(data.ToArray(), 0);
if (data.Count < packetLength)
{
break;
}
DoRecvBytes(session, data.SplitBytes(0, packetLength));
data.RemoveRange(0, packetLength);
}
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
DoClientDisConnected(session);
break;
}
}
}) { IsBackground = true,Name="StartClientRecv" }.Start();
}
private void DoRecvBytes(SocketSession session, byte[] packet)
{
ePacketType packetType;
object obj;
CodecFactory.Instance.DecodeObject(packet, out packetType, out obj);
if (PacketReceived != null)
{
PacketReceivedEventArgs args = new PacketReceivedEventArgs();
args.PacketType = packetType;
args.Obj = obj;
args.Session = session;
PacketReceived(this, args);
}
}
private void DoClientDisConnected(SocketSession session)
{
lock (ClentDicLocker)
{
_oClientDic.Remove(session.SocketId);
}
if (ClientDisconnected != null)
{
ClientConnectedEventArgs args = new ClientConnectedEventArgs(session);
ClientDisconnected(this, args);
}
}
public void Stop()
{
foreach (var item in _oServerDic)
{
try
{
item.Value.Close();
}
catch (Exception ex)
{
}
}
_oServerDic.Clear();
foreach (var item in _oClientDic)
{
try
{
item.Value.Close();
}
catch (Exception ex)
{
}
}
_oClientDic.Clear();
}
}
}