#include "AllRtmClasses.h" rtm::PuddleCoating::PuddleCoating() : CoatingObject{} {} rtm::PuddleCoating::PuddleCoating(cocos2d::Sprite* const sprite, int column, int row, AngleType angle) : CoatingObject{ sprite, column, row, angle, 0.8f, Directions{ true, true, true, true, true, true, true, true } } {} rtm::PuddleCoating::PuddleCoating(std::string const& filename, int column, int row, AngleType angle) : CoatingObject{ filename, column, row, angle, 0.8f, Directions{ true, true, true, true, true, true, true, true } } {} rtm::PuddleCoating::PuddleCoating(size_t id, int column, int row, AngleType angle) : PuddleCoating{ GetFilename(PUDDLE_FILENAME_MASK, id), column, row, angle } {}