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BasicTaskScheduler.cpp
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253 lines (229 loc) · 10.1 KB
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/**********
This library is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
This library is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
**********/
// Copyright (c) 1996-2025 Live Networks, Inc. All rights reserved.
// Basic Usage Environment: for a simple, non-scripted, console application
// Implementation
#include "BasicUsageEnvironment.hh"
#include "HandlerSet.hh"
#include <stdio.h>
#if defined(_QNX4)
#include <sys/select.h>
#include <unix.h>
#endif
////////// BasicTaskScheduler //////////
BasicTaskScheduler* BasicTaskScheduler::createNew(unsigned maxSchedulerGranularity) {
return new BasicTaskScheduler(maxSchedulerGranularity);
}
BasicTaskScheduler::BasicTaskScheduler(unsigned maxSchedulerGranularity)
: fMaxSchedulerGranularity(maxSchedulerGranularity), fMaxNumSockets(0)
#if defined(__WIN32__) || defined(_WIN32)
, fDummySocketNum(-1)
#endif
{
FD_ZERO(&fReadSet);
FD_ZERO(&fWriteSet);
FD_ZERO(&fExceptionSet);
if (maxSchedulerGranularity > 0) schedulerTickTask(); // ensures that we handle events frequently
}
BasicTaskScheduler::~BasicTaskScheduler() {
#if defined(__WIN32__) || defined(_WIN32)
if (fDummySocketNum >= 0) closeSocket(fDummySocketNum);
#endif
}
void BasicTaskScheduler::schedulerTickTask(void* clientData) {
((BasicTaskScheduler*)clientData)->schedulerTickTask();
}
void BasicTaskScheduler::schedulerTickTask() {
scheduleDelayedTask(fMaxSchedulerGranularity, schedulerTickTask, this);
}
#ifndef MILLION
#define MILLION 1000000
#endif
void BasicTaskScheduler::SingleStep(unsigned maxDelayTime) {
fd_set readSet = fReadSet; // make a copy for this select() call
fd_set writeSet = fWriteSet; // ditto
fd_set exceptionSet = fExceptionSet; // ditto
DelayInterval const& timeToDelay = fDelayQueue.timeToNextAlarm();
struct timeval tv_timeToDelay;
tv_timeToDelay.tv_sec = timeToDelay.seconds();
tv_timeToDelay.tv_usec = timeToDelay.useconds();
// Very large "tv_sec" values cause select() to fail.
// Don't make it any larger than 1 million seconds (11.5 days)
const long MAX_TV_SEC = MILLION;
if (tv_timeToDelay.tv_sec > MAX_TV_SEC) {
tv_timeToDelay.tv_sec = MAX_TV_SEC;
}
// Also check our "maxDelayTime" parameter (if it's > 0):
if (maxDelayTime > 0 &&
(tv_timeToDelay.tv_sec > (long)maxDelayTime/MILLION ||
(tv_timeToDelay.tv_sec == (long)maxDelayTime/MILLION &&
tv_timeToDelay.tv_usec > (long)maxDelayTime%MILLION))) {
tv_timeToDelay.tv_sec = maxDelayTime/MILLION;
tv_timeToDelay.tv_usec = maxDelayTime%MILLION;
}
int selectResult = select(fMaxNumSockets, &readSet, &writeSet, &exceptionSet, &tv_timeToDelay);
if (selectResult < 0) {
#if defined(__WIN32__) || defined(_WIN32)
int err = WSAGetLastError();
// For some unknown reason, select() in Windoze sometimes fails with WSAEINVAL if
// it was called with no entries set in "readSet". If this happens, ignore it:
if (err == WSAEINVAL && readSet.fd_count == 0) {
err = EINTR;
// To stop this from happening again, create a dummy socket:
if (fDummySocketNum >= 0) closeSocket(fDummySocketNum);
fDummySocketNum = socket(AF_INET, SOCK_DGRAM, 0);
FD_SET((unsigned)fDummySocketNum, &fReadSet);
}
if (err != EINTR) {
#else
if (errno != EINTR && errno != EAGAIN) {
#endif
// Unexpected error - treat this as fatal:
#if !defined(_WIN32_WCE)
perror("BasicTaskScheduler::SingleStep(): select() fails");
// Because this failure is often "Bad file descriptor" - which is caused by an invalid socket number (i.e., a socket number
// that had already been closed) being used in "select()" - we print out the sockets that were being used in "select()",
// to assist in debugging:
fprintf(stderr, "socket numbers used in the select() call:");
for (int i = 0; i < 10000; ++i) {
if (FD_ISSET(i, &fReadSet) || FD_ISSET(i, &fWriteSet) || FD_ISSET(i, &fExceptionSet)) {
fprintf(stderr, " %d(", i);
if (FD_ISSET(i, &fReadSet)) fprintf(stderr, "r");
if (FD_ISSET(i, &fWriteSet)) fprintf(stderr, "w");
if (FD_ISSET(i, &fExceptionSet)) fprintf(stderr, "e");
fprintf(stderr, ")");
}
}
fprintf(stderr, "\n");
#endif
internalError();
}
}
// Call the handler function for one readable socket:
HandlerIterator iter(*fHandlers);
HandlerDescriptor* handler;
// To ensure forward progress through the handlers, begin past the last
// socket number that we handled:
if (fLastHandledSocketNum >= 0) {
while ((handler = iter.next()) != NULL) {
if (handler->socketNum == fLastHandledSocketNum) break;
}
if (handler == NULL) {
fLastHandledSocketNum = -1;
iter.reset(); // start from the beginning instead
}
}
while ((handler = iter.next()) != NULL) {
int sock = handler->socketNum; // alias
int resultConditionSet = 0;
if (FD_ISSET(sock, &readSet) && FD_ISSET(sock, &fReadSet)/*sanity check*/) resultConditionSet |= SOCKET_READABLE;
if (FD_ISSET(sock, &writeSet) && FD_ISSET(sock, &fWriteSet)/*sanity check*/) resultConditionSet |= SOCKET_WRITABLE;
if (FD_ISSET(sock, &exceptionSet) && FD_ISSET(sock, &fExceptionSet)/*sanity check*/) resultConditionSet |= SOCKET_EXCEPTION;
if ((resultConditionSet&handler->conditionSet) != 0 && handler->handlerProc != NULL) {
fLastHandledSocketNum = sock;
// Note: we set "fLastHandledSocketNum" before calling the handler,
// in case the handler calls "doEventLoop()" reentrantly.
(*handler->handlerProc)(handler->clientData, resultConditionSet);
break;
}
}
if (handler == NULL && fLastHandledSocketNum >= 0) {
// We didn't call a handler, but we didn't get to check all of them,
// so try again from the beginning:
iter.reset();
while ((handler = iter.next()) != NULL) {
int sock = handler->socketNum; // alias
int resultConditionSet = 0;
if (FD_ISSET(sock, &readSet) && FD_ISSET(sock, &fReadSet)/*sanity check*/) resultConditionSet |= SOCKET_READABLE;
if (FD_ISSET(sock, &writeSet) && FD_ISSET(sock, &fWriteSet)/*sanity check*/) resultConditionSet |= SOCKET_WRITABLE;
if (FD_ISSET(sock, &exceptionSet) && FD_ISSET(sock, &fExceptionSet)/*sanity check*/) resultConditionSet |= SOCKET_EXCEPTION;
if ((resultConditionSet&handler->conditionSet) != 0 && handler->handlerProc != NULL) {
fLastHandledSocketNum = sock;
// Note: we set "fLastHandledSocketNum" before calling the handler,
// in case the handler calls "doEventLoop()" reentrantly.
(*handler->handlerProc)(handler->clientData, resultConditionSet);
break;
}
}
if (handler == NULL) fLastHandledSocketNum = -1;//because we didn't call a handler
}
// Also handle any newly-triggered event (Note that we do this *after* calling a socket handler,
// in case the triggered event handler modifies The set of readable sockets.)
if (fEventTriggersAreBeingUsed) {
// Look for an event trigger that needs handling (making sure that we make forward progress through all possible triggers):
unsigned i = fLastUsedTriggerNum;
EventTriggerId mask = fLastUsedTriggerMask;
do {
i = (i+1)%MAX_NUM_EVENT_TRIGGERS;
mask >>= 1;
if (mask == 0) mask = EVENT_TRIGGER_ID_HIGH_BIT;
#ifndef NO_STD_LIB
if (fTriggersAwaitingHandling[i].test()) {
fTriggersAwaitingHandling[i].clear();
#else
if (fTriggersAwaitingHandling[i]) {
fTriggersAwaitingHandling[i] = False;
#endif
if (fTriggeredEventHandlers[i] != NULL) {
(*fTriggeredEventHandlers[i])(fTriggeredEventClientDatas[i]);
}
fLastUsedTriggerMask = mask;
fLastUsedTriggerNum = i;
break;
}
} while (i != fLastUsedTriggerNum);
}
// Also handle any delayed event that may have come due.
fDelayQueue.handleAlarm();
}
void BasicTaskScheduler
::setBackgroundHandling(int socketNum, int conditionSet, BackgroundHandlerProc* handlerProc, void* clientData) {
if (socketNum < 0) return;
#if !defined(__WIN32__) && !defined(_WIN32) && defined(FD_SETSIZE)
if (socketNum >= (int)(FD_SETSIZE)) return;
#endif
FD_CLR((unsigned)socketNum, &fReadSet);
FD_CLR((unsigned)socketNum, &fWriteSet);
FD_CLR((unsigned)socketNum, &fExceptionSet);
if (conditionSet == 0) {
fHandlers->clearHandler(socketNum);
if (socketNum+1 == fMaxNumSockets) {
--fMaxNumSockets;
}
} else {
fHandlers->assignHandler(socketNum, conditionSet, handlerProc, clientData);
if (socketNum+1 > fMaxNumSockets) {
fMaxNumSockets = socketNum+1;
}
if (conditionSet&SOCKET_READABLE) FD_SET((unsigned)socketNum, &fReadSet);
if (conditionSet&SOCKET_WRITABLE) FD_SET((unsigned)socketNum, &fWriteSet);
if (conditionSet&SOCKET_EXCEPTION) FD_SET((unsigned)socketNum, &fExceptionSet);
}
}
void BasicTaskScheduler::moveSocketHandling(int oldSocketNum, int newSocketNum) {
if (oldSocketNum < 0 || newSocketNum < 0) return; // sanity check
#if !defined(__WIN32__) && !defined(_WIN32) && defined(FD_SETSIZE)
if (oldSocketNum >= (int)(FD_SETSIZE) || newSocketNum >= (int)(FD_SETSIZE)) return; // sanity check
#endif
if (FD_ISSET(oldSocketNum, &fReadSet)) {FD_CLR((unsigned)oldSocketNum, &fReadSet); FD_SET((unsigned)newSocketNum, &fReadSet);}
if (FD_ISSET(oldSocketNum, &fWriteSet)) {FD_CLR((unsigned)oldSocketNum, &fWriteSet); FD_SET((unsigned)newSocketNum, &fWriteSet);}
if (FD_ISSET(oldSocketNum, &fExceptionSet)) {FD_CLR((unsigned)oldSocketNum, &fExceptionSet); FD_SET((unsigned)newSocketNum, &fExceptionSet);}
fHandlers->moveHandler(oldSocketNum, newSocketNum);
if (oldSocketNum+1 == fMaxNumSockets) {
--fMaxNumSockets;
}
if (newSocketNum+1 > fMaxNumSockets) {
fMaxNumSockets = newSocketNum+1;
}
}