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Copy pathKeyStatus.cpp
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292 lines (243 loc) · 7.27 KB
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/*******************************************************************/
/* */
/* ADOBE CONFIDENTIAL */
/* _ _ _ _ _ _ _ _ _ _ _ _ _ */
/* */
/* Copyright 2007 Adobe Systems Incorporated */
/* All Rights Reserved. */
/* */
/* NOTICE: All information contained herein is, and remains the */
/* property of Adobe Systems Incorporated and its suppliers, if */
/* any. The intellectual and technical concepts contained */
/* herein are proprietary to Adobe Systems Incorporated and its */
/* suppliers and may be covered by U.S. and Foreign Patents, */
/* patents in process, and are protected by trade secret or */
/* copyright law. Dissemination of this information or */
/* reproduction of this material is strictly forbidden unless */
/* prior written permission is obtained from Adobe Systems */
/* Incorporated. */
/* */
/*******************************************************************/
/* KeyStatus.cpp
This is a compiling husk of a project. Fill it in with interesting
pixel processing code.
Revision History
Version Change Engineer Date
======= ====== ======== ======
1.0 (seemed like a good idea at the time) bbb 6/1/2002
1.0 Okay, I'm leaving the version at 1.0, bbb 2/15/2006
for obvious reasons; you're going to
copy these files directly! This is the
first XCode version, though.
1.0 Let's simplify this barebones sample zal 11/11/2010
1.0 Added new entry point zal 9/18/2017
*/
#include "KeyStatus.h"
static PF_Err
About (
PF_InData *in_data,
PF_OutData *out_data,
PF_ParamDef *params[],
PF_LayerDef *output )
{
AEGP_SuiteHandler suites(in_data->pica_basicP);
suites.ANSICallbacksSuite1()->sprintf( out_data->return_msg,
"%s v%d.%d\r%s",
STR(StrID_Name),
MAJOR_VERSION,
MINOR_VERSION,
STR(StrID_Description));
return PF_Err_NONE;
}
static PF_Err
GlobalSetup (
PF_InData *in_data,
PF_OutData *out_data,
PF_ParamDef *params[],
PF_LayerDef *output )
{
out_data->my_version = PF_VERSION( MAJOR_VERSION,
MINOR_VERSION,
BUG_VERSION,
STAGE_VERSION,
BUILD_VERSION);
out_data->out_flags = PF_OutFlag_DEEP_COLOR_AWARE; // just 16bpc, not 32bpc
return PF_Err_NONE;
}
static PF_Err
ParamsSetup (
PF_InData *in_data,
PF_OutData *out_data,
PF_ParamDef *params[],
PF_LayerDef *output )
{
PF_Err err = PF_Err_NONE;
PF_ParamDef def;
AEFX_CLR_STRUCT(def);
PF_ADD_COLOR( STR(StrID_Color_Param_Name),
PF_HALF_CHAN8,
PF_HALF_CHAN8,
PF_HALF_CHAN8,
COLOR_DISK_ID);
out_data->num_params = KEYSTATUS_NUM_PARAMS;
return err;
}
static PF_Err
KeyStatusFunc16 (
void *refcon,
A_long xL,
A_long yL,
PF_Pixel16 *inP,
PF_Pixel16 *outP)
{
PF_Err err = PF_Err_NONE;
ColorInfo *ciP = reinterpret_cast<ColorInfo*>(refcon);
PF_FpLong red = PF_HALF_CHAN16;
PF_FpLong green = PF_HALF_CHAN16;
PF_FpLong blue = PF_HALF_CHAN16;
if (ciP){
red = ciP->red * PF_MAX_CHAN16 / PF_MAX_CHAN8;
green = ciP->green * PF_MAX_CHAN16 / PF_MAX_CHAN8;
blue = ciP->blue * PF_MAX_CHAN16 / PF_MAX_CHAN8;
}
outP->alpha = PF_MAX_CHAN16;
if (inP->alpha == 0) {
outP->red = outP->green = outP->blue = 0;
} else if (inP->alpha == PF_MAX_CHAN16) {
outP->red = outP->green = outP->blue = PF_MAX_CHAN16;
} else {
outP->red = red;
outP->green = green;
outP->blue = blue;
}
return err;
}
static PF_Err
KeyStatusFunc8 (
void *refcon,
A_long xL,
A_long yL,
PF_Pixel8 *inP,
PF_Pixel8 *outP)
{
PF_Err err = PF_Err_NONE;
ColorInfo *ciP = reinterpret_cast<ColorInfo*>(refcon);
PF_FpLong red = PF_HALF_CHAN8;
PF_FpLong green = PF_HALF_CHAN8;
PF_FpLong blue = PF_HALF_CHAN8;
if (ciP){
red = ciP->red;
green = ciP->green;
blue = ciP->blue;
}
outP->alpha = PF_MAX_CHAN8;
if (inP->alpha == 0) {
outP->red = outP->green = outP->blue = 0;
} else if (inP->alpha == PF_MAX_CHAN8) {
outP->red = outP->green = outP->blue = PF_MAX_CHAN8;
} else {
outP->red = red;
outP->green = green;
outP->blue = blue;
}
return err;
}
static PF_Err
Render (
PF_InData *in_data,
PF_OutData *out_data,
PF_ParamDef *params[],
PF_LayerDef *output )
{
PF_Err err = PF_Err_NONE;
AEGP_SuiteHandler suites(in_data->pica_basicP);
/* Put interesting code here. */
ColorInfo ciP;
AEFX_CLR_STRUCT(ciP);
A_long linesL = 0;
linesL = output->extent_hint.bottom - output->extent_hint.top;
ciP.red = params[KEYSTATUS_COLOR]->u.cd.value.red;
ciP.green = params[KEYSTATUS_COLOR]->u.cd.value.green;
ciP.blue = params[KEYSTATUS_COLOR]->u.cd.value.blue;
if (PF_WORLD_IS_DEEP(output)){
ERR(suites.Iterate16Suite1()->iterate( in_data,
0, // progress base
linesL, // progress final
¶ms[KEYSTATUS_INPUT]->u.ld, // src
NULL, // area - null for all pixels
(void*)&ciP, // refcon - your custom data pointer
KeyStatusFunc16, // pixel function pointer
output));
} else {
ERR(suites.Iterate8Suite1()->iterate( in_data,
0, // progress base
linesL, // progress final
¶ms[KEYSTATUS_INPUT]->u.ld, // src
NULL, // area - null for all pixels
(void*)&ciP, // refcon - your custom data pointer
KeyStatusFunc8, // pixel function pointer
output));
}
return err;
}
extern "C" DllExport
PF_Err PluginDataEntryFunction(
PF_PluginDataPtr inPtr,
PF_PluginDataCB inPluginDataCallBackPtr,
SPBasicSuite* inSPBasicSuitePtr,
const char* inHostName,
const char* inHostVersion)
{
PF_Err result = PF_Err_INVALID_CALLBACK;
result = PF_REGISTER_EFFECT(
inPtr,
inPluginDataCallBackPtr,
"KeyStatus", // Name
"ADBE KeyStatus", // Match Name
"Keying", // Category
AE_RESERVED_INFO); // Reserved Info
return result;
}
PF_Err
EffectMain(
PF_Cmd cmd,
PF_InData *in_data,
PF_OutData *out_data,
PF_ParamDef *params[],
PF_LayerDef *output,
void *extra)
{
PF_Err err = PF_Err_NONE;
try {
switch (cmd) {
case PF_Cmd_ABOUT:
err = About(in_data,
out_data,
params,
output);
break;
case PF_Cmd_GLOBAL_SETUP:
err = GlobalSetup( in_data,
out_data,
params,
output);
break;
case PF_Cmd_PARAMS_SETUP:
err = ParamsSetup( in_data,
out_data,
params,
output);
break;
case PF_Cmd_RENDER:
err = Render( in_data,
out_data,
params,
output);
break;
}
}
catch(PF_Err &thrown_err){
err = thrown_err;
}
return err;
}