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ReactiveObjectTest.cs
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262 lines (211 loc) · 8.71 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Linq;
using System.Runtime.Serialization;
using Xunit;
namespace ReactiveUI.Tests
{
[DataContract]
public class TestFixture : ReactiveObject
{
[IgnoreDataMember]
string _IsNotNullString;
[DataMember]
public string IsNotNullString {
get { return _IsNotNullString; }
set { this.RaiseAndSetIfChanged(ref _IsNotNullString, value); }
}
[IgnoreDataMember]
string _IsOnlyOneWord;
[DataMember]
public string IsOnlyOneWord {
get { return _IsOnlyOneWord; }
set { this.RaiseAndSetIfChanged(ref _IsOnlyOneWord, value); }
}
[IgnoreDataMember]
List<string> _StackOverflowTrigger;
[DataMember]
public List<string> StackOverflowTrigger {
get { return _StackOverflowTrigger; }
set { this.RaiseAndSetIfChanged(ref _StackOverflowTrigger, value.ToList()); }
}
[IgnoreDataMember]
string _UsesExprRaiseSet;
[DataMember]
public string UsesExprRaiseSet {
get { return _UsesExprRaiseSet; }
set { this.RaiseAndSetIfChanged(ref _UsesExprRaiseSet, value); }
}
[IgnoreDataMember]
string _PocoProperty;
[DataMember]
public string PocoProperty {
get { return _PocoProperty; }
set { _PocoProperty = value; }
}
[DataMember]
public ReactiveList<int> TestCollection { get; protected set; }
string _NotSerialized;
public string NotSerialized {
get { return _NotSerialized; }
set { this.RaiseAndSetIfChanged(ref _NotSerialized, value); }
}
[IgnoreDataMember]
int? _nullableInt;
[DataMember]
public int? NullableInt
{
get { return _nullableInt; }
set { this.RaiseAndSetIfChanged(ref _nullableInt, value); }
}
public TestFixture()
{
TestCollection = new ReactiveList<int>() {ChangeTrackingEnabled = true};
}
}
public class OaphTestFixture : TestFixture
{
[IgnoreDataMember]
ObservableAsPropertyHelper<string> _FirstThreeLettersOfOneWord;
[IgnoreDataMember]
public string FirstThreeLettersOfOneWord {
get { return _FirstThreeLettersOfOneWord.Value; }
}
public OaphTestFixture()
{
this.WhenAnyValue(x => x.IsOnlyOneWord)
.Select(x => (x ?? "")).Select(x => x.Length >= 3 ? x.Substring(0, 3) : x)
.ToProperty(this, x => x.FirstThreeLettersOfOneWord, out _FirstThreeLettersOfOneWord);
}
}
public class ReactiveObjectTest
{
[Fact]
public void ReactiveObjectSmokeTest()
{
var output_changing = new List<string>();
var output = new List<string>();
var fixture = new TestFixture();
fixture.Changing.Subscribe(x => output_changing.Add(x.PropertyName));
fixture.Changed.Subscribe(x => output.Add(x.PropertyName));
fixture.IsNotNullString = "Foo Bar Baz";
fixture.IsOnlyOneWord = "Foo";
fixture.IsOnlyOneWord = "Bar";
fixture.IsNotNullString = null; // Sorry.
fixture.IsNotNullString = null;
var results = new[] { "IsNotNullString", "IsOnlyOneWord", "IsOnlyOneWord", "IsNotNullString" };
Assert.Equal(results.Length, output.Count);
output.AssertAreEqual(output_changing);
results.AssertAreEqual(output);
}
[Fact]
public void ReactiveObjectShouldntSerializeAnythingExtra()
{
var fixture = new TestFixture() { IsNotNullString = "Foo", IsOnlyOneWord = "Baz" };
string json = JSONHelper.Serialize(fixture);
// Should look something like:
// {"IsNotNullString":"Foo","IsOnlyOneWord":"Baz","NullableInt":null,"PocoProperty":null,"StackOverflowTrigger":null,"TestCollection":[],"UsesExprRaiseSet":null}
Assert.True(json.Count(x => x == ',') == 6);
Assert.True(json.Count(x => x == ':') == 7);
Assert.True(json.Count(x => x == '"') == 18);
}
[Fact]
public void RaiseAndSetUsingExpression()
{
var fixture = new TestFixture() { IsNotNullString = "Foo", IsOnlyOneWord = "Baz" };
var output = new List<string>();
fixture.Changed.Subscribe(x => output.Add(x.PropertyName));
fixture.UsesExprRaiseSet = "Foo";
fixture.UsesExprRaiseSet = "Foo"; // This one shouldn't raise a change notification
Assert.Equal("Foo", fixture.UsesExprRaiseSet);
Assert.Equal(1, output.Count);
Assert.Equal("UsesExprRaiseSet", output[0]);
}
[Fact]
public void ObservableForPropertyUsingExpression()
{
var fixture = new TestFixture() { IsNotNullString = "Foo", IsOnlyOneWord = "Baz" };
var output = new List<IObservedChange<TestFixture, string>>();
fixture.ObservableForProperty(x => x.IsNotNullString).Subscribe(x => {
output.Add(x);
});
fixture.IsNotNullString = "Bar";
fixture.IsNotNullString = "Baz";
fixture.IsNotNullString = "Baz";
fixture.IsOnlyOneWord = "Bamf";
Assert.Equal(2, output.Count);
Assert.Equal(fixture, output[0].Sender);
Assert.Equal("IsNotNullString", output[0].GetPropertyName());
Assert.Equal("Bar", output[0].Value);
Assert.Equal(fixture, output[1].Sender);
Assert.Equal("IsNotNullString", output[1].GetPropertyName());
Assert.Equal("Baz", output[1].Value);
}
[Fact]
public void ChangingShouldAlwaysArriveBeforeChanged()
{
string before_set = "Foo";
string after_set = "Bar";
var fixture = new TestFixture() { IsOnlyOneWord = before_set };
bool before_fired = false;
fixture.Changing.Subscribe(x => {
// XXX: The content of these asserts don't actually get
// propagated back, it only prevents before_fired from
// being set - we have to enable 1st-chance exceptions
// to see the real error
Assert.Equal("IsOnlyOneWord", x.PropertyName);
Assert.Equal(fixture.IsOnlyOneWord, before_set);
before_fired = true;
});
bool after_fired = false;
fixture.Changed.Subscribe(x => {
Assert.Equal("IsOnlyOneWord", x.PropertyName);
Assert.Equal(fixture.IsOnlyOneWord, after_set);
after_fired = true;
});
fixture.IsOnlyOneWord = after_set;
Assert.True(before_fired);
Assert.True(after_fired);
}
[Fact]
public void ExceptionsThrownInSubscribersShouldMarshalToThrownExceptions()
{
var fixture = new TestFixture() { IsOnlyOneWord = "Foo" };
fixture.Changed.Subscribe(x => { throw new Exception("Die!"); });
var exceptionList = fixture.ThrownExceptions.CreateCollection();
fixture.IsOnlyOneWord = "Bar";
Assert.Equal(1, exceptionList.Count);
}
[Fact]
public void DeferringNotificationsDontShowUpUntilUndeferred()
{
var fixture = new TestFixture();
var output = fixture.Changed.CreateCollection();
Assert.Equal(0, output.Count);
fixture.NullableInt = 4;
Assert.Equal(1, output.Count);
var stopDelaying = fixture.DelayChangeNotifications();
fixture.NullableInt = 5;
Assert.Equal(1, output.Count);
fixture.IsNotNullString = "Bar";
Assert.Equal(1, output.Count);
fixture.NullableInt = 6;
Assert.Equal(1, output.Count);
fixture.IsNotNullString = "Baz";
Assert.Equal(1, output.Count);
var stopDelayingMore = fixture.DelayChangeNotifications();
fixture.IsNotNullString = "Bamf";
Assert.Equal(1, output.Count);
stopDelaying.Dispose();
fixture.IsNotNullString = "Blargh";
Assert.Equal(1, output.Count);
// NB: Because we debounce queued up notifications, we should only
// see a notification from the latest NullableInt and the latest
// IsNotNullableString
stopDelayingMore.Dispose();
Assert.Equal(3, output.Count);
}
}
}