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ConsoleStub.cs
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32 lines (29 loc) · 713 Bytes
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using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ReactiveUI
{
internal class FakeAnything : DynamicObject
{
public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
{
result = null;
return true;
}
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
result = this;
return true;
}
}
internal static class Console
{
public static dynamic Error
{
get { return new FakeAnything(); }
}
}
}