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#include "gpu.hpp"
#include <array>
#include <cstdio>
#include <future>
#include <random>
#include <algorithm>
#include "utils/array_utils.hpp" // show, isclose, randn, randint
#include "kernels.h"
using namespace gpu;
#define LIMITS { \
.nextInChain = nullptr, \
.limits = { \
.maxTextureDimension1D=8192, \
.maxTextureDimension2D=8192, \
.maxTextureDimension3D=2048, \
.maxTextureArrayLayers=256, \
.maxBindGroups=4, \
.maxBindGroupsPlusVertexBuffers=24, \
.maxBindingsPerBindGroup=1000, \
.maxDynamicUniformBuffersPerPipelineLayout=8, \
.maxDynamicStorageBuffersPerPipelineLayout=4, \
.maxSampledTexturesPerShaderStage=16, \
.maxSamplersPerShaderStage=16, \
.maxStorageBuffersPerShaderStage=8, \
.maxStorageTexturesPerShaderStage=4, \
.maxUniformBuffersPerShaderStage=12, \
.maxUniformBufferBindingSize=65536, \
.maxStorageBufferBindingSize=1073741824, \
.minUniformBufferOffsetAlignment=256, \
.minStorageBufferOffsetAlignment=256, \
.maxVertexBuffers=8, \
.maxBufferSize=0x80000000, \
.maxVertexAttributes=16, \
.maxVertexBufferArrayStride=2048, \
.maxInterStageShaderComponents=64, \
.maxInterStageShaderVariables=16, \
.maxColorAttachments=8, \
.maxColorAttachmentBytesPerSample=32, \
.maxComputeWorkgroupStorageSize=16384, \
.maxComputeInvocationsPerWorkgroup=1024, \
.maxComputeWorkgroupSizeX=1024, \
.maxComputeWorkgroupSizeY=1024, \
.maxComputeWorkgroupSizeZ=64, \
.maxComputeWorkgroupsPerDimension=65535 \
} \
}
struct DurationTime {
std::chrono::high_resolution_clock::time_point start;
std::chrono::high_resolution_clock::time_point end;
std::chrono::microseconds duration;
std::string src;
bool verbose;
int num;
inline DurationTime(const std::string& src, bool verbose = true, int num = 1) {
this->src = src;
this->verbose = verbose;
this->num = num;
start = std::chrono::high_resolution_clock::now();
}
inline ~DurationTime() {
end = std::chrono::high_resolution_clock::now();
duration = std::chrono::duration_cast<std::chrono::microseconds>(end - start);
if (this->verbose) {
printf("Duration(%s): %.1f microseconds\n", src.c_str(), static_cast<double>(duration.count()) / static_cast<double>(num));
}
}
};
static const char *kSumVersion1 = R"(
@group(0) @binding(0) var<storage, read_write> inp: array<{{precision}}>;
@group(0) @binding(1) var<storage, read_write> out: array<{{precision}}>;
var<workgroup> buffer: array<{{precision}}, 1024>;
@compute @workgroup_size({{workgroupSize}})
fn main(
@builtin(local_invocation_id) localID : vec3<u32>,
@builtin(workgroup_id) groupid : vec3<u32>,
@builtin(num_workgroups) numGroups : vec3<u32>) {
let blockSize3d: vec3<u32> = vec3({{workgroupSize}});
let blockSize: u32 = blockSize3d.x;
let threadId: u32 = localID.x;
let blockId: u32 = groupid.x + groupid.y * numGroups.x;
let blockStart = blockId * blockSize * 2 + threadId;
buffer[threadId] = inp[blockStart] + inp[blockStart + blockSize];
workgroupBarrier();
for (var stride: u32 = blockSize / 2; stride > 0; stride /= 2) {
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
}
if (threadId == 0) {
out[blockId] = buffer[0];
}
}
)";
static const char *kSumVersion2 = R"(
@group(0) @binding(0) var<storage, read_write> inp: array<{{precision}}>;
@group(0) @binding(1) var<storage, read_write> out: array<{{precision}}>;
var<workgroup> buffer: array<{{precision}}, 1024>;
@compute @workgroup_size({{workgroupSize}})
fn main(
@builtin(global_invocation_id) globalID : vec3<u32>,
@builtin(local_invocation_id) localID : vec3<u32>,
@builtin(workgroup_id) groupid : vec3<u32>,
@builtin(num_workgroups) numGroups : vec3<u32>) {
let blockSize3d: vec3<u32> = vec3({{workgroupSize}});
let blockSize: u32 = blockSize3d.x;
let threadId: u32 = localID.x;
let blockId: u32 = groupid.x + groupid.y * numGroups.x;
let n: u32 = arrayLength(&inp);
let blockStart = blockId * blockSize * 2 + threadId;
buffer[threadId] = inp[blockStart] + inp[blockStart + blockSize];
workgroupBarrier();
var stride: u32 = blockSize / 2;
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/4
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/8
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/16
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/32
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/64
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/128
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/256
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/512
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
stride /= 2; // 1/1024
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
if (threadId == 0) {
out[blockId] = buffer[0];
}
}
)";
static const char *kSum2d = R"(
@group(0) @binding(0) var<storage, read_write> inp: array<{{precision}}>;
@group(0) @binding(1) var<storage, read_write> out: array<{{precision}}>;
@group(0) @binding(2) var<uniform> params : Params;
struct Params {
N: u32,
C: u32,
};
var<workgroup> buffer: array<{{precision}}, 1024>;
@compute @workgroup_size({{workgroupSize}})
fn main(
@builtin(local_invocation_id) localID : vec3<u32>,
@builtin(workgroup_id) groupid : vec3<u32>,
@builtin(num_workgroups) numGroups : vec3<u32>) {
let N : u32 = params.N;
let C : u32 = params.C;
let blockSize3d: vec3<u32> = vec3({{workgroupSize}});
let blockSize: u32 = blockSize3d.x;
let threadId: u32 = localID.x;
let blockId: u32 = groupid.x + groupid.y * numGroups.x;
for (var i: u32 = 0; i<C ; i++) {
let blockStart = blockId * blockSize * 2 + threadId;
if(blockStart >= N) {
} else if(blockStart + blockSize >= N) {
buffer[threadId] = inp[blockStart * C + i];
} else {
buffer[threadId] = inp[blockStart * C + i] + inp[(blockStart + blockSize) * C + i];
}
workgroupBarrier();
for (var stride: u32 = blockSize / 2; stride > 0; stride /= 2) {
if (threadId < stride) {
buffer[threadId] += buffer[threadId + stride];
}
workgroupBarrier();
}
if (threadId == 0) {
out[blockId * C + i] = buffer[0];
}
workgroupBarrier();
}
}
)";
float sum_cpu(const float* data, size_t size) {
float result = 0;
for (size_t i = 0; i < size; ++i) {
result += data[i];
}
return result;
}
void sum_cpu_2d(const float* data, float* out, size_t size0, size_t size1) {
float result = 0;
for (size_t j = 0; j < size1; ++j) {
out[j] = 0;
}
for (size_t i = 0; i < size0; ++i) {
for (size_t j = 0; j < size1; ++j) {
out[j] += data[(i * size1) + j];
}
}
}
Kernel createSumKernel(Context& ctx, Tensor& input, Tensor& output, size_t size, uint32_t num_threads = 1024) {
uint32_t num_blocks = ((size + num_threads -1) / num_threads);
uint32_t size_x = 32768u < num_blocks ? 32768u : num_blocks;
uint32_t size_y = size_x == 32768u ? num_blocks / 32768u : 1;
size_x /= 2;
size_x = size_x < 1 ? 1 : size_x;
// print size_x, size_y
printf("size_x: %u, size_y: %u, num_blocks: %u\n", size_x, size_y, num_blocks);
return createKernel(ctx, {kSum, num_threads, kf32}, Bindings{input, output}, {size_x, size_y, 1});
}
Kernel createSumKernel2d(Context& ctx, Tensor& input, Tensor& output, size_t size0, size_t size1, uint32_t num_threads = 1024) {
struct Params {
uint32_t N;
uint32_t C;
};
uint32_t num_blocks = ((size0 + num_threads -1) / num_threads);
uint32_t size_x = num_blocks;
uint32_t size_y = size1;
size_x /= 2;
size_x = size_x < 1 ? 1 : size_x;
printf("size_x: %u, size_y: %u, num_blocks: %u\n", size_x, size_y, num_blocks);
return createKernel(ctx,
{kSum2d, num_threads, kf32},
Bindings{input, output},
{size_x, size_y, 1},
Params{
static_cast<uint32_t>(size0),
static_cast<uint32_t>(size1),
});
}
struct SumKernel {
std::vector<Tensor> outputs;
std::vector<Kernel> ops;
SumKernel(Context& ctx, size_t size, uint32_t num_threads = 1024) {
int input_size = size;
unsigned long output_size = size;
outputs.push_back(createTensor(ctx, Shape{std::max(size, static_cast<unsigned long>(num_threads*2))}, kf32));
for(int j=0;output_size>1;j++){
output_size = (output_size + (num_threads * 2) - 1) / (num_threads * 2);
outputs.push_back(createTensor(ctx, Shape{std::max(output_size, static_cast<unsigned long>(num_threads*2))}, kf32));
ops.push_back(createSumKernel(ctx, outputs[j], outputs[j+1], input_size, num_threads));
input_size = output_size;
}
}
void dispatchKernel(Context& ctx) {
for(int i=0;i<ops.size();i++){
std::promise<void> promise;
std::future<void> future = promise.get_future();
gpu::dispatchKernel(ctx, ops[i], promise);
wait(ctx, future);
resetCommandBuffer(ctx.device, ops[i]);
}
}
void toGPU(Context& ctx, const float* data, size_t size) {
gpu::toGPU(ctx, data, outputs[0], size);
}
void toCPU(Context& ctx, float* data, size_t size) {
gpu::toCPU(ctx, outputs[outputs.size()-1], data, size);
}
};
struct SumKernel2d {
std::vector<Tensor> outputs;
std::vector<Kernel> ops;
bool debug;
SumKernel2d(Context& ctx, size_t size0, size_t size1, uint32_t num_threads = 1024) {
debug = false;
int input_size = size0;
unsigned long output_size = size0;
outputs.push_back(createTensor(ctx, Shape{std::max(size0, static_cast<unsigned long>(num_threads*2)),size1}, kf32));
for(int j=0;output_size>1;j++){
output_size = (output_size + (num_threads * 2) - 1) / (num_threads * 2);
if (debug)
printf("size0: %zu, num_threads: %d, output_size: %lu\n", size0, num_threads, output_size);
outputs.push_back(createTensor(ctx, Shape{std::max(output_size, static_cast<unsigned long>(num_threads*2)), size1}, kf32));
ops.push_back(createSumKernel2d(ctx, outputs[j], outputs[j+1], input_size, size1, num_threads));
input_size = output_size;
}
if (debug)
printf("ops.size(): %zu\n", ops.size());
}
void dispatchKernel(Context& ctx) {
for(int i=0;i<ops.size();i++){
std::promise<void> promise;
std::future<void> future = promise.get_future();
gpu::dispatchKernel(ctx, ops[i], promise);
wait(ctx, future);
resetCommandBuffer(ctx.device, ops[i]);
}
if (debug) {
std::unique_ptr<float[]> buffer = std::make_unique<float[]>(8);
for(int i=0;i<outputs.size();i++){
gpu::toCPU(ctx, outputs[i], buffer.get(), 8*sizeof(float));
printf("outputs[%d]: ", i);
for (int j = 0; j < 8; j++) {
printf("%.6f ", buffer[j]);
}
printf("\n");
}
}
}
void toGPU(Context& ctx, const float* data, size_t size) {
gpu::toGPU(ctx, data, outputs[0], size);
}
void toCPU(Context& ctx, float* data, size_t size) {
gpu::toCPU(ctx, outputs[outputs.size()-1], data, size);
}
};
float sum_gpu(Context& ctx, const float* data, float* buffer, size_t size) {
WGPURequiredLimits requiredLimits = LIMITS;
SumKernel sumKernel(ctx, size);
sumKernel.toGPU(ctx, data, size * sizeof(float));
sumKernel.dispatchKernel(ctx);
{
int nIter = 100;
DurationTime dt("GPU", true, nIter);
for (int t = 0; t < nIter; t++){
sumKernel.dispatchKernel(ctx);
}
}
float r = 0;
sumKernel.toCPU(ctx, buffer, 4 * sizeof(float));
return buffer[0];
}
void sum_gpu_2d(Context& ctx, const float* data, float* out, size_t size0, size_t size1) {
WGPURequiredLimits requiredLimits = LIMITS;
SumKernel2d sumKernel(ctx, size0, size1);
sumKernel.toGPU(ctx, data, size0 * size1 * sizeof(float));
sumKernel.dispatchKernel(ctx);
{
int nIter = 3;
DurationTime dt("GPU", true, nIter);
for (int t = 0; t < nIter; t++){
sumKernel.dispatchKernel(ctx);
}
}
sumKernel.toCPU(ctx, out, size1 * sizeof(float));
}
int main_1d(int argc, char **argv) {
static constexpr size_t M = 4096*2;
static constexpr size_t N = 4096*2;
static constexpr size_t BUF_SIZE = 16;
std::unique_ptr<float[]> inputArr = std::make_unique<float[]>(M * N);
std::unique_ptr<float[]> buffer = std::make_unique<float[]>(BUF_SIZE);
std::mt19937 gen(314159);
printf("Initializing %zu values\n", M*N);
randn(inputArr.get(), M*N, gen);
// for(int i=0;i<M*N;i++) {
// inputArr[i] = 1;
// }
for(int i=0;i<BUF_SIZE;i++) {
buffer[i] = 0;
}
float cpu_result;
float gpu_result;
WGPURequiredLimits requiredLimits = LIMITS;
gpu::Context ctx = gpu::createContext({}, {}, {
.requiredLimits = &requiredLimits
});
printf("Start testing sum(x) on %zu values\n", M*N);
cpu_result = sum_cpu(inputArr.get(), M*N);
{
int nIter = 100;
DurationTime dt("CPU", true, nIter);
for (int i = 0; i < nIter; ++i){
cpu_result = sum_cpu(inputArr.get(), M*N);
}
}
printf("sum_cpu: %.6f\n", cpu_result);
printf("Start testing sum(x) on %zu values\n", M*N);
{
gpu_result = sum_gpu(ctx, inputArr.get(), buffer.get(), M*N);
printf("sum_gpu: %.6f\n", gpu_result);
}
// Compare cpu_result with gpu_result
float diff = fabs(cpu_result - gpu_result);
if (diff >= 1e-0f) {
printf("Error: diff = %.6f\n", diff);
} else {
printf("Success: diff = %.6f\n", diff);
}
printf("Computed %zu values of kSum(x)\n\n", M*N);
return 0;
}
int main_2d(int argc, char **argv) {
static constexpr size_t M = 4096;
static constexpr size_t N = 4096;
std::unique_ptr<float[]> inputArr = std::make_unique<float[]>(M * N);
std::unique_ptr<float[]> outputCpuArr = std::make_unique<float[]>(N);
std::unique_ptr<float[]> outputGpuArr = std::make_unique<float[]>(N);
std::mt19937 gen(314159);
printf("Initializing %zu values\n", M*N);
randn(inputArr.get(), M*N, gen);
for(int i=0;i<M*N;i++) {
inputArr[i] = 1 + i%2;
}
for(int i=0;i<N;i++) {
outputCpuArr[i] = 0;
outputGpuArr[i] = 0;
}
WGPURequiredLimits requiredLimits = LIMITS;
gpu::Context ctx = gpu::createContext({}, {}, {
.requiredLimits = &requiredLimits
});
printf("Start testing sum2d(x) on %zu values\n", M*N);
sum_cpu_2d(inputArr.get(), outputCpuArr.get(), M, N);
{
int nIter = 100;
DurationTime dt("CPU", true, nIter);
for (int i = 0; i < nIter; ++i){
sum_cpu_2d(inputArr.get(), outputCpuArr.get(), M, N);
}
}
printf("Start testing sum2d(x) on %zu values\n", M*N);
{
sum_gpu_2d(ctx, inputArr.get(), outputGpuArr.get(), M, N);
}
// Compare cpu_result with gpu_result
float diff = 0;
for(int i=0;i<N;i++) {
diff += fabs(outputCpuArr[i] - outputGpuArr[i]);
}
if (diff >= 1e-0f) {
printf("Error: diff = %.6f\n", diff);
} else {
printf("Success: diff = %.6f\n", diff);
}
return 0;
}
int main(int argc, char **argv) {
printf("================================\n");
printf("Start testing reduce-1d\n");
main_1d(argc,argv);
printf("================================\n");
printf("Start testing reduce-2d\n");
main_2d(argc,argv);
return 0;
}