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Include TextureViews in the output of Scene.toImage[Sync] (flutter/engine#35527)
Update Picture rasterization for toImage to accept a layer tree, optionally flattening on the raster thread if present.
Update Deferred GPU image for toImageSync to accept a layer tree, flattening it the first time it creates an image, storing the resulting display list.
This is also a performance fix for the zoom page transition, which currently does too much work on the UI thread on frame 1
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