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| 1 | +#define VOXELIZER_IMPLEMENTATION |
| 2 | +#include "voxelizer.h" |
| 3 | + |
| 4 | +#define TINYOBJLOADER_IMPLEMENTATION |
| 5 | +#include "../../tiny_obj_loader.h" |
| 6 | + |
| 7 | +bool Voxelize(const char* filename, float voxelsizex, float voxelsizey, float voxelsizez, float precision) |
| 8 | +{ |
| 9 | + tinyobj::attrib_t attrib; |
| 10 | + std::vector<tinyobj::shape_t> shapes; |
| 11 | + std::vector<tinyobj::material_t> materials; |
| 12 | + std::string err; |
| 13 | + bool ret = tinyobj::LoadObj(&attrib, &shapes, &materials, &err, filename); |
| 14 | + |
| 15 | + if (!err.empty()) { |
| 16 | + printf("err: %s\n", err.c_str()); |
| 17 | + } |
| 18 | + |
| 19 | + if (!ret) { |
| 20 | + printf("failed to load : %s\n", filename); |
| 21 | + return false; |
| 22 | + } |
| 23 | + |
| 24 | + if (shapes.size() == 0) { |
| 25 | + printf("err: # of shapes are zero.\n"); |
| 26 | + return false; |
| 27 | + } |
| 28 | + |
| 29 | + // Only use first shape. |
| 30 | + { |
| 31 | + vx_mesh_t* mesh; |
| 32 | + vx_mesh_t* result; |
| 33 | + |
| 34 | + mesh = vx_mesh_alloc(attrib.vertices.size(), shapes[0].mesh.indices.size()); |
| 35 | + |
| 36 | + for (size_t f = 0; f < shapes[0].mesh.indices.size(); f++) { |
| 37 | + mesh->indices[f] = shapes[0].mesh.indices[f].vertex_index; |
| 38 | + } |
| 39 | + |
| 40 | + for (size_t v = 0; v < attrib.vertices.size() / 3; v++) { |
| 41 | + mesh->vertices[v].x = attrib.vertices[3*v+0]; |
| 42 | + mesh->vertices[v].y = attrib.vertices[3*v+1]; |
| 43 | + mesh->vertices[v].z = attrib.vertices[3*v+2]; |
| 44 | + } |
| 45 | + |
| 46 | + result = vx_voxelize(mesh, voxelsizex, voxelsizey, voxelsizez, precision); |
| 47 | + |
| 48 | + printf("Number of vertices: %ld\n", result->nvertices); |
| 49 | + printf("Number of indices: %ld\n", result->nindices); |
| 50 | + } |
| 51 | + return true; |
| 52 | +} |
| 53 | + |
| 54 | + |
| 55 | +int |
| 56 | +main( |
| 57 | + int argc, |
| 58 | + char** argv) |
| 59 | +{ |
| 60 | + if (argc < 4) { |
| 61 | + printf("Usage: voxelize input.obj voxelsizex voxelsizey voxelsizez precision\n"); |
| 62 | + exit(-1); |
| 63 | + } |
| 64 | + |
| 65 | + const char* filename = argv[1]; |
| 66 | + float voxelsizex = atof(argv[2]); |
| 67 | + float voxelsizey = atof(argv[3]); |
| 68 | + float voxelsizez = atof(argv[4]); |
| 69 | + float prec = atof(argv[5]); |
| 70 | + bool ret = Voxelize(filename, voxelsizex, voxelsizey, voxelsizez, prec); |
| 71 | + |
| 72 | + return ret ? EXIT_SUCCESS : EXIT_FAILURE; |
| 73 | +} |
| 74 | + |
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