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Folder.cs
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29 lines (28 loc) · 746 Bytes
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// Decompiled with JetBrains decompiler
// Type: UnityEngine.WSA.Folder
// Assembly: UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: A8FF7A2C-E4EE-4232-AB17-3FCABEC16496
// Assembly location: C:\Users\Blake\sandbox\unity\test-project\Library\UnityAssemblies\UnityEngine.dll
namespace UnityEngine.WSA
{
/// <summary>
/// <para>List of accessible folders on Windows Store Apps.</para>
/// </summary>
public enum Folder
{
Installation,
Temporary,
Local,
Roaming,
CameraRoll,
DocumentsLibrary,
HomeGroup,
MediaServerDevices,
MusicLibrary,
PicturesLibrary,
Playlists,
RemovableDevices,
SavedPictures,
VideosLibrary,
}
}