Technically the pygfx Orthographic camera is just the perspective camera with a fixed FOV of 0. https://github.com/pygfx/pygfx/blob/main/pygfx/cameras/_orthographic.py#L28
Therefore if we just use the perspective camera for everything it makes it much easier to switch controllers without making things wonky!
Technically the pygfx Orthographic camera is just the perspective camera with a fixed FOV of 0. https://github.com/pygfx/pygfx/blob/main/pygfx/cameras/_orthographic.py#L28
Therefore if we just use the perspective camera for everything it makes it much easier to switch controllers without making things wonky!