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KeyCommandKit.h
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37 lines (31 loc) · 1.63 KB
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//
// KeyCommandKit.h
// KeyCommandKit - Provides customizable key commands to iOS Apps
//
// Created by Bruno Philipe on 25/6/17.
// Copyright (C) 2017 Bruno Philipe <git@bruno.ph>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
#import <UIKit/UIKit.h>
//! Project version number for KeyCommandKit.
FOUNDATION_EXPORT double KeyCommandKitVersionNumber;
//! Project version string for KeyCommandKit.
FOUNDATION_EXPORT const unsigned char KeyCommandKitVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import <KeyCommandKit/PublicHeader.h>