Skip to content

Commit 1a728f3

Browse files
committed
Renamed vk::pipeline_settings to vk::pipeline_params
1 parent 71ddc6f commit 1a728f3

File tree

1 file changed

+6
-6
lines changed

1 file changed

+6
-6
lines changed

vulkan-cpp/pipeline.cppm

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -169,7 +169,7 @@ export namespace vk {
169169
* @param descriptor_layouts are the VkDescriptorSetLayout that you pass up
170170
* front to the graphics pipeline if there are any provided
171171
*/
172-
struct pipeline_settings {
172+
struct pipeline_params {
173173
VkRenderPass renderpass = nullptr;
174174
std::span<const shader_handle> shader_modules{};
175175
std::span<const VkVertexInputAttributeDescription> vertex_attributes;
@@ -198,7 +198,7 @@ export namespace vk {
198198
* @param p_device is logical device to create the graphics pipeline handles
199199
* @param p_info are the parameters for creating the pipelines with
200200
*/
201-
pipeline(const VkDevice& p_device, const pipeline_settings& p_info) : m_device(p_device) {
201+
pipeline(const VkDevice& p_device, const pipeline_params& p_info) : m_device(p_device) {
202202
create(p_info);
203203
}
204204

@@ -210,7 +210,7 @@ export namespace vk {
210210
*
211211
* ```C++
212212
*
213-
* vk::pipeline_settings pipeline_params = {
213+
* vk::pipeline_params pipeline_params = {
214214
* .renderpass = main_renderpass // pass in VkRenderPass handle
215215
* .shader_modules = shader_resource.handles() // sets the std::span<const shader_module>
216216
* .vertex_attributes = shader_resource.vertex_attributes(),
@@ -230,7 +230,7 @@ export namespace vk {
230230
* More info on vulkan's official
231231
* [docs](https://docs.vulkan.org/refpages/latest/refpages/source/vkCreateGraphicsPipelines.html)
232232
*/
233-
void create(const pipeline_settings& p_info) {
233+
void create(const pipeline_params& p_info) {
234234
std::vector<VkPipelineShaderStageCreateInfo> pipeline_shader_stages(p_info.shader_modules.size());
235235

236236
uint32_t shader_src_index = 0;
@@ -497,7 +497,7 @@ export namespace vk {
497497
*
498498
* ```C++
499499
*
500-
* vk::pipeline graphics_pipeline(logical_device, *assume pipeline_settings is specified*);
500+
* vk::pipeline graphics_pipeline(logical_device, *assume pipeline_params is specified*);
501501
*
502502
* // bound to current command buffer
503503
* // in this example we set binding point to VK_PIPELINE_BIND_POINT_GRAPHICS
@@ -539,7 +539,7 @@ export namespace vk {
539539
*
540540
* ```C++
541541
*
542-
* vk::pipeline graphics_pipeline(logical_device, *assume pipeline_settings is specified*);
542+
* vk::pipeline graphics_pipeline(logical_device, *assume pipeline_params is specified*);
543543
*
544544
* m_pipeline.push_constants(current, shader_stage::vertex, 0, 1,
545545
* &global_data);

0 commit comments

Comments
 (0)