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# tinyobjloader
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[](https://gitter.im/syoyo/tinyobjloader?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
[](https://gitter.im/syoyo/tinyobjloader?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) (inactive. gitter chat will be removed in the future. Please use github issue if you have questions and got issues)
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Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time.
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`tinyobjloader` is good for embedding .obj loader to your (global illumination) renderer ;-)
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## What's new
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* 19 Feb, 2020 : The repository has been moved to https://github.com/tinyobjloader/tinyobjloader !
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* 18 May, 2019 : Python binding!(See `python` folder. Also see https://pypi.org/project/tinyobjloader/)
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* 14 Apr, 2019 : Bump version v2.0.0 rc0. New C++ API and python bindings!(1.x API still exists for backward compatibility)
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* 20 Aug, 2016 : Bump version v1.0.0. New data structure and API!
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