forked from Unity-Technologies/UnityCsReference
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathAndroidApp.bindings.cs
More file actions
64 lines (54 loc) · 1.83 KB
/
Copy pathAndroidApp.bindings.cs
File metadata and controls
64 lines (54 loc) · 1.83 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.Bindings;
namespace UnityEngine.Android
{
[NativeHeader("Modules/AndroidJNI/Public/AndroidApp.bindings.h")]
[StaticAccessor("AndroidApp", StaticAccessorType.DoubleColon)]
[NativeConditional("PLATFORM_ANDROID")]
internal static class AndroidApp
{
private static AndroidJavaObject m_Context;
private static AndroidJavaObject m_Activity;
public static AndroidJavaObject Context
{
get
{
AcquireContextAndActivity();
return m_Context;
}
}
public static AndroidJavaObject Activity
{
get
{
AcquireContextAndActivity();
return m_Activity; // can be null if context is not an activity
}
}
private static void AcquireContextAndActivity()
{
if (m_Context != null)
return;
using (var unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
m_Context = unityPlayer.GetStatic<AndroidJavaObject>("currentContext");
m_Activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
}
}
public static extern IntPtr UnityPlayerRaw { [ThreadSafe] get; }
private static AndroidJavaObject m_UnityPlayer;
public static AndroidJavaObject UnityPlayer
{
get
{
if (m_UnityPlayer != null)
return m_UnityPlayer;
m_UnityPlayer = new AndroidJavaObject(UnityPlayerRaw);
return m_UnityPlayer;
}
}
}
}