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HotUpdate/README.md
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* [【Unity游戏开发】SpriteAtlas与AssetBundle最佳食用方案](https://www.cnblogs.com/msxh/p/14194756.html)
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* [ 如何隐藏你的热更新 bundle 文件?](https://www.cnblogs.com/skychx/p/how-to-hide-bundle.html)
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* [InjectFix——C#热修复方案分析 & 使用流程](https://blog.csdn.net/qq_33726878/article/details/112525690)
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+* [内置的shader怎么打包?](https://answer.uwa4d.com/question/58e8d7c074c2cac90afa6f36)
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### ILRuntime相关
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* [ILRuntime官网](https://ourpalm.github.io/ILRuntime/public/v1/guide/index.html)
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