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runtime.queue.ts
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293 lines (261 loc) · 6.88 KB
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// Serial prompt queue for direct interactive mode.
//
// Prompts arrive from the footer (user types and hits enter) and queue up
// here. The queue drains one turn at a time: it appends the user row to
// scrollback, calls input.run() to execute the turn through the stream
// transport, and waits for completion before starting the next prompt.
//
// The queue also handles /exit, /quit, and /new commands, empty-prompt rejection,
// and tracks per-turn wall-clock duration for the footer status line.
//
// Resolves when the footer closes and all in-flight work finishes.
import * as Locale from "@/util/locale"
import { isExitCommand, isNewCommand } from "./prompt.shared"
import type { FooterApi, FooterEvent, RunPrompt } from "./types"
type Trace = {
write(type: string, data?: unknown): void
}
type Deferred<T = void> = {
promise: Promise<T>
resolve: (value: T | PromiseLike<T>) => void
reject: (error?: unknown) => void
}
export type QueueInput = {
footer: FooterApi
initialInput?: string
trace?: Trace
onSend?: (prompt: RunPrompt) => void
onNewSession?: () => void | Promise<void>
run: (prompt: RunPrompt, signal: AbortSignal) => Promise<void>
}
type State = {
queue: RunPrompt[]
ctrl?: AbortController
closed: boolean
}
function defer<T = void>(): Deferred<T> {
let resolve!: (value: T | PromiseLike<T>) => void
let reject!: (error?: unknown) => void
const promise = new Promise<T>((next, fail) => {
resolve = next
reject = fail
})
return { promise, resolve, reject }
}
// Runs the prompt queue until the footer closes.
//
// Subscribes to footer prompt events, queues them, and drains one at a
// time through input.run(). If the user submits multiple prompts while
// a turn is running, they queue up and execute in order. The footer shows
// the queue depth so the user knows how many are pending.
export async function runPromptQueue(input: QueueInput): Promise<void> {
const stop = defer<{ type: "closed" }>()
const done = defer()
const state: State = {
queue: [],
closed: input.footer.isClosed,
}
let draining: Promise<void> | undefined
const emit = (next: FooterEvent, row: Record<string, unknown>) => {
input.trace?.write("ui.patch", row)
input.footer.event(next)
}
const finish = () => {
if (!state.closed || draining) {
return
}
done.resolve()
}
const close = () => {
if (state.closed) {
return
}
state.closed = true
state.queue.length = 0
state.ctrl?.abort()
stop.resolve({ type: "closed" })
finish()
}
const drain = () => {
if (draining || state.closed || state.queue.length === 0) {
return
}
draining = (async () => {
try {
while (!state.closed && state.queue.length > 0) {
const prompt = state.queue.shift()
if (!prompt) {
continue
}
if (isNewCommand(prompt.text)) {
emit(
{
type: "queue",
queue: state.queue.length,
},
{
queue: state.queue.length,
},
)
if (!input.onNewSession) {
emit(
{
type: "stream.patch",
patch: {
status: "new sessions unavailable",
},
},
{
status: "new sessions unavailable",
},
)
continue
}
emit(
{
type: "stream.patch",
patch: {
phase: "running",
status: "starting new session",
queue: state.queue.length,
},
},
{
phase: "running",
status: "starting new session",
queue: state.queue.length,
},
)
await input.onNewSession()
continue
}
emit(
{
type: "turn.send",
queue: state.queue.length,
},
{
phase: "running",
status: "sending prompt",
queue: state.queue.length,
},
)
const start = Date.now()
const ctrl = new AbortController()
state.ctrl = ctrl
try {
await input.footer.idle()
if (state.closed) {
break
}
const commit = { kind: "user", text: prompt.text, phase: "start", source: "system" } as const
input.trace?.write("ui.commit", commit)
input.footer.append(commit)
input.onSend?.(prompt)
if (state.closed) {
break
}
const task = input.run(prompt, ctrl.signal).then(
() => ({ type: "done" as const }),
(error) => ({ type: "error" as const, error }),
)
const next = await Promise.race([task, stop.promise])
if (next.type === "closed") {
ctrl.abort()
break
}
if (next.type === "error") {
throw next.error
}
} finally {
if (state.ctrl === ctrl) {
state.ctrl = undefined
}
const duration = Locale.duration(Math.max(0, Date.now() - start))
emit(
{
type: "turn.duration",
duration,
},
{
duration,
},
)
}
}
} catch (error) {
done.reject(error)
return
} finally {
draining = undefined
emit(
{
type: "turn.idle",
queue: state.queue.length,
},
{
phase: "idle",
status: "",
queue: state.queue.length,
},
)
}
finish()
})()
}
const submit = (prompt: RunPrompt) => {
if (!prompt.text.trim() || state.closed) {
return
}
if (isExitCommand(prompt.text)) {
input.footer.close()
return
}
state.queue.push(prompt)
emit(
{
type: "queue",
queue: state.queue.length,
},
{
queue: state.queue.length,
},
)
if (isNewCommand(prompt.text)) {
drain()
return
}
emit(
{
type: "first",
first: false,
},
{
first: false,
},
)
drain()
}
const offPrompt = input.footer.onPrompt((prompt) => {
submit(prompt)
})
const offClose = input.footer.onClose(() => {
close()
})
try {
if (state.closed) {
return
}
submit({
text: input.initialInput ?? "",
parts: [],
})
finish()
await done.promise
} finally {
offPrompt()
offClose()
close()
await draining?.catch(() => {})
}
}