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Assorted work in uci.cpp
- Change UCI::value() signature This function should only return the value, lowerbound and upperbound info is up to the caller because it requires external knowledge, out of the scope of this little helper. - Retire 'key' command It is not an UCI command and is absolutely useless: never used. - Comments fixing and other trivia No functional change.
1 parent c150f07 commit 9d1e2c0

3 files changed

Lines changed: 57 additions & 62 deletions

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src/search.cpp

Lines changed: 6 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1446,8 +1446,12 @@ namespace {
14461446
ss << "info depth " << d / ONE_PLY
14471447
<< " seldepth " << selDepth
14481448
<< " multipv " << i + 1
1449-
<< " score " << ((!tb && i == PVIdx) ? UCI::value(v, alpha, beta) : UCI::value(v))
1450-
<< " nodes " << pos.nodes_searched()
1449+
<< " score " << UCI::value(v);
1450+
1451+
if (!tb && i == PVIdx)
1452+
ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : "");
1453+
1454+
ss << " nodes " << pos.nodes_searched()
14511455
<< " nps " << pos.nodes_searched() * 1000 / elapsed
14521456
<< " tbhits " << TB::Hits
14531457
<< " time " << elapsed

src/uci.cpp

Lines changed: 50 additions & 59 deletions
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,6 @@
1717
along with this program. If not, see <http://www.gnu.org/licenses/>.
1818
*/
1919

20-
#include <iomanip>
2120
#include <iostream>
2221
#include <sstream>
2322
#include <string>
@@ -39,9 +38,9 @@ namespace {
3938
// FEN string of the initial position, normal chess
4039
const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
4140

42-
// Keep a track of the position keys along the setup moves (from the start position
43-
// to the position just before the search starts). This is needed by the repetition
44-
// draw detection code.
41+
// Stack to keep track of the position states along the setup moves (from the
42+
// start position to the position just before the search starts). Needed by
43+
// 'draw by repetition' detection.
4544
Search::StateStackPtr SetupStates;
4645

4746

@@ -105,7 +104,7 @@ namespace {
105104

106105

107106
// go() is called when engine receives the "go" UCI command. The function sets
108-
// the thinking time and other parameters from the input string, and starts
107+
// the thinking time and other parameters from the input string, then starts
109108
// the search.
110109

111110
void go(const Position& pos, istringstream& is) {
@@ -114,7 +113,6 @@ namespace {
114113
string token;
115114

116115
while (is >> token)
117-
{
118116
if (token == "searchmoves")
119117
while (is >> token)
120118
limits.searchmoves.push_back(UCI::to_move(pos, token));
@@ -130,18 +128,18 @@ namespace {
130128
else if (token == "mate") is >> limits.mate;
131129
else if (token == "infinite") limits.infinite = true;
132130
else if (token == "ponder") limits.ponder = true;
133-
}
134131

135132
Threads.start_thinking(pos, limits, SetupStates);
136133
}
137134

138135
} // namespace
139136

140137

141-
/// Wait for a command from the user, parse this text string as an UCI command,
142-
/// and call the appropriate functions. Also intercepts EOF from stdin to ensure
143-
/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI
144-
/// commands, the function also supports a few debug commands.
138+
/// UCI::loop() waits for a command from stdin, parses it and calls the appropriate
139+
/// function. Also intercepts EOF from stdin to ensure gracefully exiting if the
140+
/// GUI dies unexpectedly. When called with some command line arguments, e.g. to
141+
/// run 'bench', once the command is executed the function returns immediately.
142+
/// In addition to the UCI ones, also some additional debug commands are supported.
145143

146144
void UCI::loop(int argc, char* argv[]) {
147145

@@ -152,61 +150,56 @@ void UCI::loop(int argc, char* argv[]) {
152150
cmd += std::string(argv[i]) + " ";
153151

154152
do {
155-
if (argc == 1 && !getline(cin, cmd)) // Block here waiting for input
153+
if (argc == 1 && !getline(cin, cmd)) // Block here waiting for input or EOF
156154
cmd = "quit";
157155

158156
istringstream is(cmd);
159157

160158
token.clear(); // getline() could return empty or blank line
161159
is >> skipws >> token;
162160

163-
if (token == "quit" || token == "stop" || token == "ponderhit")
161+
// The GUI sends 'ponderhit' to tell us to ponder on the same move the
162+
// opponent has played. In case Signals.stopOnPonderhit is set we are
163+
// waiting for 'ponderhit' to stop the search (for instance because we
164+
// already ran out of time), otherwise we should continue searching but
165+
// switching from pondering to normal search.
166+
if ( token == "quit"
167+
|| token == "stop"
168+
|| (token == "ponderhit" && Search::Signals.stopOnPonderhit))
164169
{
165-
// The GUI sends 'ponderhit' to tell us to ponder on the same move the
166-
// opponent has played. In case Signals.stopOnPonderhit is set we are
167-
// waiting for 'ponderhit' to stop the search (for instance because we
168-
// already ran out of time), otherwise we should continue searching but
169-
// switch from pondering to normal search.
170-
if (token != "ponderhit" || Search::Signals.stopOnPonderhit)
171-
{
172-
Search::Signals.stop = true;
173-
Threads.main()->notify_one(); // Could be sleeping
174-
}
175-
else
176-
Search::Limits.ponder = false;
170+
Search::Signals.stop = true;
171+
Threads.main()->notify_one(); // Could be sleeping
177172
}
178-
else if (token == "perft")
179-
{
180-
int depth;
181-
stringstream ss;
182-
183-
is >> depth;
184-
ss << Options["Hash"] << " "
185-
<< Options["Threads"] << " " << depth << " current " << token;
186-
187-
benchmark(pos, ss);
188-
}
189-
else if (token == "key")
190-
sync_cout << hex << uppercase << setfill('0')
191-
<< "position key: " << setw(16) << pos.key()
192-
<< "\nmaterial key: " << setw(16) << pos.material_key()
193-
<< "\npawn key: " << setw(16) << pos.pawn_key()
194-
<< dec << nouppercase << setfill(' ') << sync_endl;
173+
else if (token == "ponderhit")
174+
Search::Limits.ponder = false; // Switch to normal search
195175

196176
else if (token == "uci")
197177
sync_cout << "id name " << engine_info(true)
198178
<< "\n" << Options
199179
<< "\nuciok" << sync_endl;
200180

181+
else if (token == "isready") sync_cout << "readyok" << sync_endl;
201182
else if (token == "ucinewgame") TT.clear();
202183
else if (token == "go") go(pos, is);
203184
else if (token == "position") position(pos, is);
204185
else if (token == "setoption") setoption(is);
186+
187+
// Additional custom non-UCI commands, useful for debugging
205188
else if (token == "flip") pos.flip();
206189
else if (token == "bench") benchmark(pos, is);
207190
else if (token == "d") sync_cout << pos << sync_endl;
208-
else if (token == "isready") sync_cout << "readyok" << sync_endl;
209191
else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
192+
else if (token == "perft")
193+
{
194+
int depth;
195+
stringstream ss;
196+
197+
is >> depth;
198+
ss << Options["Hash"] << " "
199+
<< Options["Threads"] << " " << depth << " current perft";
200+
201+
benchmark(pos, ss);
202+
}
210203
else
211204
sync_cout << "Unknown command: " << cmd << sync_endl;
212205

@@ -216,14 +209,14 @@ void UCI::loop(int argc, char* argv[]) {
216209
}
217210

218211

219-
/// Convert a Value to a string suitable for use with the UCI protocol
220-
/// specifications:
212+
/// UCI::value() converts a Value to a string suitable for use with the UCI
213+
/// protocol specification:
221214
///
222-
/// cp <x> The score from the engine's point of view in centipawns.
223-
/// mate <y> Mate in y moves, not plies. If the engine is getting mated
224-
/// use negative values for y.
215+
/// cp <x> The score from the engine's point of view in centipawns.
216+
/// mate <y> Mate in y moves, not plies. If the engine is getting mated
217+
/// use negative values for y.
225218

226-
string UCI::value(Value v, Value alpha, Value beta) {
219+
string UCI::value(Value v) {
227220

228221
stringstream ss;
229222

@@ -232,25 +225,23 @@ string UCI::value(Value v, Value alpha, Value beta) {
232225
else
233226
ss << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2;
234227

235-
ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : "");
236-
237228
return ss.str();
238229
}
239230

240231

241-
/// Convert a Square to a string in algebraic notation (g1, a7, etc.)
232+
/// UCI::square() converts a Square to a string in algebraic notation (g1, a7, etc.)
242233

243234
std::string UCI::square(Square s) {
244235

245-
char sq[] = { char('a' + file_of(s)), char('1' + rank_of(s)), 0 };
236+
char sq[] = { char('a' + file_of(s)), char('1' + rank_of(s)), 0 }; // NULL terminated
246237
return sq;
247238
}
248239

249240

250-
/// Convert a Move to a string in pure coordinate notation (g1f3, a7a8q). The
251-
/// only special case is castling moves, where we print in the e1g1 notation in
252-
/// normal chess mode, and in e1h1 notation in chess960 mode. Internally
253-
/// castling moves are always encoded as "king captures rook".
241+
/// UCI::move() converts a Move to a string in coordinate notation (g1f3, a7a8q).
242+
/// The only special case is castling, where we print in the e1g1 notation in
243+
/// normal chess mode, and in e1h1 notation in chess960 mode. Internally all
244+
/// castling moves are always encoded as 'king captures rook'.
254245

255246
string UCI::move(Move m, bool chess960) {
256247

@@ -275,8 +266,8 @@ string UCI::move(Move m, bool chess960) {
275266
}
276267

277268

278-
/// Convert a string representing a move in pure coordinate notation to the
279-
/// corresponding legal Move, if any.
269+
/// UCI::to_move() converts a string representing a move in coordinate notation
270+
/// (g1f3, a7a8q) to the corresponding legal Move, if any.
280271

281272
Move UCI::to_move(const Position& pos, string& str) {
282273

src/uci.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -67,7 +67,7 @@ class Option {
6767
void init(OptionsMap&);
6868
void loop(int argc, char* argv[]);
6969

70-
std::string value(Value v, Value alpha = -VALUE_INFINITE, Value beta = VALUE_INFINITE);
70+
std::string value(Value v);
7171
std::string square(Square s);
7272
std::string move(Move m, bool chess960);
7373
Move to_move(const Position& pos, std::string& str);

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