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Copy pathBc4BlockEncoder.cs
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254 lines (229 loc) · 5.98 KB
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using System;
using System.Diagnostics;
using BCnEncoder.Shared;
using BCnEncoder.Shared.Colors;
namespace BCnEncoder.Encoder
{
internal class Bc4BlockEncoder : BaseBcBlockEncoder<Bc4Block, RgEncodingContext>
{
private readonly Bc4ComponentBlockEncoder bc4Encoder;
public Bc4BlockEncoder(ColorComponent component)
{
bc4Encoder = new Bc4ComponentBlockEncoder(component);
}
public override Bc4Block EncodeBlock(in RgEncodingContext context)
{
var output = new Bc4Block
{
componentBlock = bc4Encoder.EncodeBlock(context.RawBlock, context.Quality)
};
return output;
}
}
internal class Bc4ComponentBlockEncoder
{
private readonly ColorComponent component;
public Bc4ComponentBlockEncoder(ColorComponent component)
{
this.component = component;
}
public Bc4ComponentBlock EncodeBlock(RawBlock4X4RgbaFloat block, CompressionQuality quality)
{
var output = new Bc4ComponentBlock();
var pixels = block.AsSpan;
var colors = new byte[pixels.Length];
for (var i = 0; i < pixels.Length; i++)
colors[i] = ComponentHelper.ColorToComponent(pixels[i].As<ColorRgba32>(), component);
switch (quality)
{
case CompressionQuality.Fast:
return FindComponentValues(output, colors, 3);
case CompressionQuality.Balanced:
return FindComponentValues(output, colors, 4);
case CompressionQuality.BestQuality:
return FindComponentValues(output, colors, 8);
default:
throw new ArgumentOutOfRangeException(nameof(quality), quality, null);
}
}
#region Encoding private stuff
private static Bc4ComponentBlock FindComponentValues(Bc4ComponentBlock colorBlock, byte[] pixels, int variations)
{
//Find min and max alpha
byte min = 255;
byte max = 0;
var hasExtremeValues = false;
for (var i = 0; i < pixels.Length; i++)
{
if (pixels[i] < 255 && pixels[i] > 0)
{
if (pixels[i] < min) min = pixels[i];
if (pixels[i] > max) max = pixels[i];
}
else
{
hasExtremeValues = true;
}
}
int SelectIndices(ref Bc4ComponentBlock block)
{
var cumulativeError = 0;
var c0 = block.Endpoint0;
var c1 = block.Endpoint1;
var colors = c0 > c1 ? stackalloc byte[] {
c0,
c1,
c0.InterpolateSeventh(c1, 1),
c0.InterpolateSeventh(c1, 2),
c0.InterpolateSeventh(c1, 3),
c0.InterpolateSeventh(c1, 4),
c0.InterpolateSeventh(c1, 5),
c0.InterpolateSeventh(c1, 6)
} : stackalloc byte[] {
c0,
c1,
c0.InterpolateFifth(c1, 1),
c0.InterpolateFifth(c1, 2),
c0.InterpolateFifth(c1, 3),
c0.InterpolateFifth(c1, 4),
0,
255
};
for (var i = 0; i < pixels.Length; i++)
{
byte bestIndex = 0;
var bestError = Math.Abs(pixels[i] - colors[0]);
for (byte j = 1; j < colors.Length; j++)
{
var error = Math.Abs(pixels[i] - colors[j]);
if (error < bestError)
{
bestIndex = j;
bestError = error;
}
if (bestError == 0) break;
}
block.SetComponentIndex(i, bestIndex);
cumulativeError += bestError * bestError;
}
return cumulativeError;
}
//everything is either fully black or fully red
if (hasExtremeValues && min == 255 && max == 0)
{
colorBlock.Endpoint0 = 0;
colorBlock.Endpoint1 = 255;
var error = SelectIndices(ref colorBlock);
Debug.Assert(0 == error);
return colorBlock;
}
var best = colorBlock;
best.Endpoint0 = max;
best.Endpoint1 = min;
var bestError = SelectIndices(ref best);
if (bestError == 0)
{
return best;
}
for (var i = (byte)variations; i > 0; i--)
{
{
var c0 = ByteHelper.ClampToByte(max - i);
var c1 = ByteHelper.ClampToByte(min + i);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
{
var c0 = ByteHelper.ClampToByte(max + i);
var c1 = ByteHelper.ClampToByte(min - i);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
{
var c0 = ByteHelper.ClampToByte(max);
var c1 = ByteHelper.ClampToByte(min - i);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
{
var c0 = ByteHelper.ClampToByte(max + i);
var c1 = ByteHelper.ClampToByte(min);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
{
var c0 = ByteHelper.ClampToByte(max);
var c1 = ByteHelper.ClampToByte(min + i);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
{
var c0 = ByteHelper.ClampToByte(max - i);
var c1 = ByteHelper.ClampToByte(min);
var block = colorBlock;
block.Endpoint0 = hasExtremeValues ? c1 : c0;
block.Endpoint1 = hasExtremeValues ? c0 : c1;
var error = SelectIndices(ref block);
if (error < bestError)
{
best = block;
bestError = error;
max = c0;
min = c1;
}
}
if (bestError < 5)
{
break;
}
}
return best;
}
#endregion
}
}