DONT FORGET TO ADD A CHANGELOG
- Have you added a Label? : HDRP, Universal, ShaderGraph etc...
- Have you added a label for backport (if needed)? : need-backport-2019.3 . When the PR is backported the label will be change ton backported-2019.3
- Have you added a changelog? Each package have a changelog.
- Have you updated or added the documentation for you PR? When property name is changed, when a feature behavior is change, when adding a new features, think to update the documentation in the same PR.
- Have you added a graphic test for your PR (if needed)? When adding new feature or discovering a bug that isn't cover by a test, please add a graphic test
Why is this PR needed, what hard problem is it solving/fixing?
Manual Tests: What did you do?
- Opened test project + Run graphic tests locally
- Built a player
- Checked new UI names with UX convention
- Tested UI multi-edition + Undo/Redo + Prefab overrides + Alignment in Preset
- C# and shader warnings (supress shader cache to see them)
- Checked new resources path for the reloader (in devloper mode, you have a button at end of resources that check the pathes)
- Other:
Automated Tests: What did you setup? (Add a screenshot or the reference image of the test please)
Yamato: (Select your branch): https://yamato.prd.cds.internal.unity3d.com/jobs/78-ScriptableRenderPipeline
Any test projects to go with this to help reviewers?
Notes for the reviewers you have assigned.