--- title: "__m64 | Microsoft Docs" ms.custom: "" ms.date: "11/04/2016" ms.reviewer: "" ms.suite: "" ms.technology: - "cpp-language" ms.tgt_pltfrm: "" ms.topic: "language-reference" f1_keywords: - "__m64" - "__m64_cpp" dev_langs: - "C++" helpviewer_keywords: - "__m64 keyword [C++]" ms.assetid: df0410e8-67c9-4954-88c8-fe2653575252 caps.latest.revision: 9 author: "mikeblome" ms.author: "mblome" manager: "ghogen" translation.priority.ht: - "cs-cz" - "de-de" - "es-es" - "fr-fr" - "it-it" - "ja-jp" - "ko-kr" - "pl-pl" - "pt-br" - "ru-ru" - "tr-tr" - "zh-cn" - "zh-tw" --- # __m64 ## Microsoft Specific The `__m64` data type is for use with the MMX and 3DNow! intrinsics, and is defined in xmmintrin.h. ``` // data_types__m64.cpp #include int main() { __m64 x; } ``` ## Remarks You should not access the `__m64` fields directly. You can, however, see these types in the debugger. A variable of type `__m64` maps to the MM[0-7] registers. Variables of type **_m64** are automatically aligned on 8-byte boundaries. The `__m64` data type is not supported on [!INCLUDE[vcprx64](../assembler/inline/includes/vcprx64_md.md)] processors. Applications that use __m64 as part of MMX intrinsics must be rewritten to use equivalent SSE and SSE2 intrinsics. **END Microsoft Specific** ## See Also [Keywords](../cpp/keywords-cpp.md) [Fundamental Types](../cpp/fundamental-types-cpp.md) [Data Type Ranges](../cpp/data-type-ranges.md)