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Copy pathunits.h
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69 lines (52 loc) · 1.38 KB
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/*
* QML Material - An application framework implementing Material Design.
*
* Copyright (C) 2016 Michael Spencer <sonrisesoftware@gmail.com>
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef UNITS_H
#define UNITS_H
#include <QObject>
#include <QScreen>
#include <QQuickWindow>
#include <QPointer>
class UnitsAttached : public QObject
{
Q_OBJECT
Q_PROPERTY(int dp READ dp NOTIFY dpChanged)
Q_PROPERTY(qreal multiplier READ multiplier WRITE setMultiplier NOTIFY multiplierChanged)
public:
UnitsAttached(QObject *attachee);
int dp() const;
int dpi() const;
qreal multiplier() const;
public slots:
void setMultiplier(qreal multiplier);
signals:
void dpChanged();
void multiplierChanged();
protected slots:
void screenChanged(QScreen *);
private:
void updateDPI();
void windowChanged(QQuickWindow *);
QPointer<QScreen> m_screen;
QQuickWindow *m_window;
QQuickItem *m_attachee;
int m_dpi;
qreal m_multiplier;
};
class Units : public QObject
{
Q_OBJECT
public:
static UnitsAttached *qmlAttachedProperties(QObject *object)
{
return new UnitsAttached(object);
}
};
QML_DECLARE_TYPEINFO(Units, QML_HAS_ATTACHED_PROPERTIES)
#endif // UNITS_H