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75 lines (57 loc) · 1.77 KB
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/*
* QML Material - An application framework implementing Material Design.
*
* Copyright (C) 2016 Michael Spencer <sonrisesoftware@gmail.com>
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef DEVICE_H
#define DEVICE_H
#include <QObject>
#include <cmath>
#include <QQmlEngine>
#include <QGuiApplication>
#include <QScreen>
#include <QTouchDevice>
class Device : public QObject {
Q_OBJECT
Q_PROPERTY(FormFactor formFactor READ formFactor NOTIFY geometryChanged)
Q_PROPERTY(QString name READ name NOTIFY geometryChanged)
Q_PROPERTY(QString iconName READ iconName NOTIFY geometryChanged)
Q_PROPERTY(bool isPortrait READ isPortrait NOTIFY geometryChanged)
Q_PROPERTY(bool isMobile READ isMobile CONSTANT)
Q_PROPERTY(bool hasTouchScreen READ hasTouchScreen CONSTANT)
Q_PROPERTY(bool hoverEnabled READ hoverEnabled CONSTANT)
Q_PROPERTY(int gridUnit READ gridUnit NOTIFY geometryChanged)
public:
enum FormFactor {
Phone,
Phablet,
Tablet,
Computer,
TV,
Unknown
};
Q_ENUM(FormFactor)
Device(QObject *parent = nullptr);
static QObject *qmlSingleton(QQmlEngine *engine, QJSEngine *scriptEngine);
FormFactor formFactor() const;
QString name() const;
QString iconName() const;
bool isPortrait() const;
bool hasTouchScreen() const;
bool isMobile() const;
bool hoverEnabled() const;
int gridUnit() const;
int dpMultiplier() const;
signals:
void geometryChanged();
private slots:
void screenChanged();
private:
float calculateDiagonal() const;
QScreen *m_screen;
};
#endif // DEVICE_H