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/*
* QML Material - An application framework implementing Material Design.
*
* Copyright (C) 2014-2016 Michael Spencer <sonrisesoftware@gmail.com>
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
import QtQuick 2.4
/*!
\qmltype Units
\inqmlmodule Material
\brief Provides access to screen-independent Units known as DPs (device-independent pixels).
This singleton provides methods for building a user interface that automatically scales based on
the screen density. Use the \l Units::dp function wherever you need to specify a screen size,
and your app will automatically scale to any screen density.
Here is a short example:
\qml
import QtQuick 2.4
import Material 0.3
Rectangle {
width: dp(100)
height: dp(80)
Label {
text:"A"
font.pixelSize: dp(50)
}
}
\endqml
*/
Object {
id: units
/*!
This is the standard function to use for accessing device-independent pixels. You should use
this anywhere you need to refer to distances on the screen.
*/
function dp(number) {
return Math.round(number * dp);
}
function gu(number) {
return dp(number * Device.gridUnit)
}
}