|
| 1 | +#include "cpp_redis/network/tcp_client.hpp" |
| 2 | + |
| 3 | +#include <iostream> |
| 4 | + |
| 5 | +namespace cpp_redis { |
| 6 | + |
| 7 | +namespace network { |
| 8 | + |
| 9 | +boost::asio::io_service tcp_client::m_io_service; |
| 10 | + |
| 11 | +tcp_client::tcp_client(void) |
| 12 | +: m_socket(m_io_service) |
| 13 | +, m_is_connected(false) |
| 14 | +, m_read_buffer(READ_SIZE) {} |
| 15 | + |
| 16 | +tcp_client::~tcp_client(void) { |
| 17 | + if (m_io_thread.joinable()) |
| 18 | + m_io_thread.join(); |
| 19 | +} |
| 20 | + |
| 21 | +bool |
| 22 | +tcp_client::connect(const std::string& host, unsigned int port) { |
| 23 | + if (m_is_connected) |
| 24 | + throw tcp_client_error("Already connected"); |
| 25 | + |
| 26 | + std::condition_variable conn_cond_var; |
| 27 | + |
| 28 | + //! resolve host name |
| 29 | + boost::asio::ip::tcp::endpoint endpoint(boost::asio::ip::address::from_string(host), port); |
| 30 | + |
| 31 | + //! async connect |
| 32 | + bool success; |
| 33 | + m_socket.async_connect(endpoint, [&](boost::system::error_code error) { |
| 34 | + success = not error; |
| 35 | + conn_cond_var.notify_one(); |
| 36 | + |
| 37 | + if (not error) { |
| 38 | + m_is_connected = true; |
| 39 | + async_read(); |
| 40 | + } |
| 41 | + }); |
| 42 | + |
| 43 | + //! start loop |
| 44 | + m_io_thread = std::thread([this]() { m_io_service.run(); }); |
| 45 | + |
| 46 | + //! wait for async connect result |
| 47 | + std::mutex conn_mutex; |
| 48 | + std::unique_lock<std::mutex> lock(conn_mutex); |
| 49 | + conn_cond_var.wait(lock); |
| 50 | + |
| 51 | + return success; |
| 52 | +} |
| 53 | + |
| 54 | +void |
| 55 | +tcp_client::disconnect(void) { |
| 56 | + if (not m_is_connected) |
| 57 | + throw tcp_client_error("Not connected"); |
| 58 | + |
| 59 | + m_is_connected = false; |
| 60 | + m_io_service.post([this]() { m_socket.close(); }); |
| 61 | + |
| 62 | + if (m_io_thread.joinable()) |
| 63 | + m_io_thread.join(); |
| 64 | +} |
| 65 | + |
| 66 | +void |
| 67 | +tcp_client::async_read(void) { |
| 68 | + boost::asio::async_read(m_socket, boost::asio::buffer(m_read_buffer.data(), READ_SIZE), |
| 69 | + [](const boost::system::error_code& error, std::size_t bytes) -> std::size_t { |
| 70 | + //! break if bytes have been received, continue otherwise |
| 71 | + return error or bytes ? 0 : READ_SIZE; |
| 72 | + }, |
| 73 | + [=](boost::system::error_code error, std::size_t length) { |
| 74 | + if (error) { |
| 75 | + process_disconnection(); |
| 76 | + return ; |
| 77 | + } |
| 78 | + |
| 79 | + std::lock_guard<std::mutex> lock(m_receive_handler_mutex); |
| 80 | + if (m_receive_handler) |
| 81 | + m_receive_handler(*this, { m_read_buffer.begin(), m_read_buffer.begin() + length }); |
| 82 | + |
| 83 | + //! keep waiting for incoming bytes |
| 84 | + async_read(); |
| 85 | + }); |
| 86 | +} |
| 87 | + |
| 88 | +void |
| 89 | +tcp_client::send(const std::string& buffer) { |
| 90 | + send(std::vector<char>{ buffer.begin(), buffer.end() }); |
| 91 | +} |
| 92 | + |
| 93 | +void |
| 94 | +tcp_client::send(const std::vector<char>& buffer) { |
| 95 | + if (not m_is_connected) |
| 96 | + throw tcp_client_error("Not connected"); |
| 97 | + |
| 98 | + if (not buffer.size()) |
| 99 | + return ; |
| 100 | + |
| 101 | + std::lock_guard<std::mutex> lock(m_write_buffer_mutex); |
| 102 | + |
| 103 | + bool bytes_in_buffer = m_write_buffer.size() > 0; |
| 104 | + |
| 105 | + //! concat buffer |
| 106 | + m_write_buffer.insert(m_write_buffer.end(), buffer.begin(), buffer.end()); |
| 107 | + |
| 108 | + //! if there were already bytes in buffer, simply return |
| 109 | + //! async_write callback will process the new buffer |
| 110 | + if (bytes_in_buffer) |
| 111 | + return; |
| 112 | + |
| 113 | + async_write(); |
| 114 | +} |
| 115 | + |
| 116 | +void |
| 117 | +tcp_client::async_write(void) { |
| 118 | + boost::asio::async_write(m_socket, boost::asio::buffer(m_write_buffer.data(), m_write_buffer.size()), |
| 119 | + [this](boost::system::error_code error, std::size_t length) { |
| 120 | + if (error) { |
| 121 | + process_disconnection(); |
| 122 | + return ; |
| 123 | + } |
| 124 | + |
| 125 | + std::lock_guard<std::mutex> lock(m_write_buffer_mutex); |
| 126 | + m_write_buffer.erase(m_write_buffer.begin(), m_write_buffer.begin() + length); |
| 127 | + |
| 128 | + if (m_write_buffer.size()) |
| 129 | + async_write(); |
| 130 | + }); |
| 131 | +} |
| 132 | + |
| 133 | +void |
| 134 | +tcp_client::process_disconnection(void) { |
| 135 | + m_is_connected = false; |
| 136 | + m_socket.close(); |
| 137 | + |
| 138 | + std::lock_guard<std::mutex> lock(m_disconnection_handler_mutex); |
| 139 | + if (m_disconnection_handler) |
| 140 | + m_disconnection_handler(*this); |
| 141 | +} |
| 142 | + |
| 143 | +void |
| 144 | +tcp_client::set_receive_handler(const receive_handler& handler) { |
| 145 | + std::lock_guard<std::mutex> lock(m_receive_handler_mutex); |
| 146 | + |
| 147 | + m_receive_handler = handler; |
| 148 | +} |
| 149 | + |
| 150 | +void |
| 151 | +tcp_client::set_disconnection_handler(const disconnection_handler& handler) { |
| 152 | + std::lock_guard<std::mutex> lock(m_disconnection_handler_mutex); |
| 153 | + |
| 154 | + m_disconnection_handler = handler; |
| 155 | +} |
| 156 | + |
| 157 | +bool |
| 158 | +tcp_client::is_connected(void) { |
| 159 | + return m_is_connected; |
| 160 | +} |
| 161 | + |
| 162 | +} //! network |
| 163 | + |
| 164 | +} //! cpp_redis |
0 commit comments